Tue, 25 Sep 2001 16:29:29 +0000 |
Ryan C. Gordon |
Commented out AC_FUNC_MALLOC for now.
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Tue, 25 Sep 2001 16:27:09 +0000 |
Ryan C. Gordon |
Added libtool stuff.
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Tue, 25 Sep 2001 16:26:14 +0000 |
Ryan C. Gordon |
Initial add.
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Tue, 25 Sep 2001 15:57:44 +0000 |
Ryan C. Gordon |
Initial add.
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Tue, 25 Sep 2001 15:56:21 +0000 |
Ryan C. Gordon |
Shouldn't be here.
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Tue, 25 Sep 2001 15:53:55 +0000 |
Ryan C. Gordon |
Whoops...shouldn't be here.
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Tue, 25 Sep 2001 15:46:48 +0000 |
Ryan C. Gordon |
Initial add.
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Tue, 25 Sep 2001 01:47:42 +0000 |
Ryan C. Gordon |
Updated.
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Tue, 25 Sep 2001 01:30:14 +0000 |
Ryan C. Gordon |
Changed AC_INIT() to look for SDL_sound.c, not COPYING, since I'm keeping
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Tue, 25 Sep 2001 01:10:20 +0000 |
Ryan C. Gordon |
Initial add.
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Mon, 24 Sep 2001 23:33:19 +0000 |
Ryan C. Gordon |
Changes in preparation of autoconf support.
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Mon, 24 Sep 2001 23:32:29 +0000 |
Ryan C. Gordon |
Changes in preparation for autoconf, and the RWops wrappers changed to
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Mon, 24 Sep 2001 15:31:25 +0000 |
Ryan C. Gordon |
Changed _D macro to DBGSND.
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Mon, 24 Sep 2001 15:31:03 +0000 |
Ryan C. Gordon |
Updated.
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Mon, 24 Sep 2001 15:29:58 +0000 |
Ryan C. Gordon |
Changed test_sdlsound to playsound.
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Mon, 24 Sep 2001 15:29:27 +0000 |
Ryan C. Gordon |
Changed _D macro to SNDDBG, and fixed a warning if compiling without debug
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Mon, 24 Sep 2001 15:28:32 +0000 |
Ryan C. Gordon |
Renamed from test/test_sdlsound.c ... lots of other updates, too.
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Mon, 24 Sep 2001 15:28:05 +0000 |
Ryan C. Gordon |
Renamed to test/playsound.c
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Mon, 24 Sep 2001 08:13:12 +0000 |
Ryan C. Gordon |
Enabling MP3 support by default.
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Mon, 24 Sep 2001 08:11:33 +0000 |
Ryan C. Gordon |
Updated.
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Mon, 24 Sep 2001 07:55:22 +0000 |
Ryan C. Gordon |
Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
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Sat, 22 Sep 2001 16:36:09 +0000 |
Ryan C. Gordon |
Updated.
release-0.1.2
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Sat, 22 Sep 2001 16:33:13 +0000 |
Ryan C. Gordon |
going with MikMod defaults (adds more reverb) and only register the "no
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Sat, 22 Sep 2001 16:30:06 +0000 |
Ryan C. Gordon |
Patched to work on bigendian machines.
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