Mercurial > SDL_sound_CoreAudio
changeset 158:f7d65df4383a
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 09 Nov 2001 21:49:27 +0000 |
parents | fa3e593b6a5e |
children | 844364c50790 |
files | CHANGELOG TODO |
diffstat | 2 files changed, 3 insertions(+), 1 deletions(-) [+] |
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--- a/CHANGELOG Fri Nov 09 21:43:49 2001 +0000 +++ b/CHANGELOG Fri Nov 09 21:49:27 2001 +0000 @@ -5,7 +5,8 @@ 11092001 - Torbjörn fixes playsound's audio callback after I broke it, again. A bug in configure.in was preventing SMPEG from being used unless --enable-debug was set; fixed. Changed this file to list latest - changes first. + changes first. Torbjörn submitted a FLAC decoder that utilizes + libFLAC (http://flac.sf.net/). Cool. 11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file extensions each. Playsound has been updated to handle this. Playsound now registers a SIGINT handler, so you can skip tracks
--- a/TODO Fri Nov 09 21:43:49 2001 +0000 +++ b/TODO Fri Nov 09 21:49:27 2001 +0000 @@ -16,6 +16,7 @@ - Change SMPEG's URL to point to lokigames.com. - Rename "test" directory to "playsound". - Have default make build playsound, and make install install it. +- Make some of the SNDDBG() strings more uniform. Decoders to implement: - .MID