Mercurial > SDL_sound_CoreAudio
changeset 53:f3f8e2a0fe76 release-0.1.2
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 22 Sep 2001 16:36:09 +0000 |
parents | 69d56e196de7 |
children | 6df2f69e037e |
files | CHANGELOG TODO |
diffstat | 2 files changed, 3 insertions(+), 3 deletions(-) [+] |
line wrap: on
line diff
--- a/CHANGELOG Sat Sep 22 16:33:13 2001 +0000 +++ b/CHANGELOG Sat Sep 22 16:36:09 2001 +0000 @@ -42,9 +42,11 @@ discussion on the mailing list. The init() and quit() methods led to the possibility that certain decoders will flag themselves as unavailable at runtime, and SDL_sound now handles this. - Added [LIB|INC]PATH_[OGG|MOD]. Changed version to 0.1.2. + Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; no works on PowerPC + Linux. MikMod tweaks. Changed version to 0.1.2. --ryan. (icculus@clutteredmind.org) /* end of CHANGELOG ... */ +
--- a/TODO Sat Sep 22 16:33:13 2001 +0000 +++ b/TODO Sat Sep 22 16:36:09 2001 +0000 @@ -6,7 +6,6 @@ - Port to BeOS. - Port to MacOS Classic. - Port to MacOS X. -- Port to PowerPC Linux. More immediate: - Handle compression and other chunks in WAV files. @@ -17,7 +16,6 @@ Decoders to implement: - .MP3 (implemented, but buggy) - .SHN -- .MOD - .MID - .CDA - .AU