Mercurial > SDL_sound_CoreAudio
changeset 339:e3ac0d41668c
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 20 May 2002 16:21:20 +0000 |
parents | 7b9a0f3f030e |
children | 5a72981b8cba |
files | CHANGELOG CREDITS TODO |
diffstat | 3 files changed, 12 insertions(+), 3 deletions(-) [+] |
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--- a/CHANGELOG Mon May 20 16:18:09 2002 +0000 +++ b/CHANGELOG Mon May 20 16:21:20 2002 +0000 @@ -6,7 +6,11 @@ the SMPEG, ogg, aiff, wav-adpcm, voc, and au decoders. Added a seek stub to quicktime.c. playsound now takes milliseconds in the seek lists: --seek "00:00:400" or whatnot. Corrected playsound's usage - text. Other au.c cleanups for extra robustness. + text. Other au.c cleanups for extra robustness. Added an + experimental audio converter that Frank Ranostaj sent to the SDL + mailing list about a month ago: enable it with --enable-altcvt at + configure time, but be warned that it doesn't work very well right + now. 04292002 - Darrell Walisser updated the Mac Classic and OS X project files, fixed some portability issues, and added an experimental decoder that uses Apple's QuickTime libraries
--- a/CREDITS Mon May 20 16:18:09 2002 +0000 +++ b/CREDITS Mon May 20 16:21:20 2002 +0000 @@ -43,6 +43,9 @@ OS X fixes: Darrell Walisser +Alternate audio conversion code: + Frank Ranostaj + Other stuff: Your name here! Patches go to icculus@clutteredmind.org ...
--- a/TODO Mon May 20 16:18:09 2002 +0000 +++ b/TODO Mon May 20 16:21:20 2002 +0000 @@ -6,6 +6,8 @@ - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Finish implementing seek() method in decoders, see below. - Add a sdlsound-config script? +- playsound is a little wonky when specifying only --rate (or only --channel + or only --format? Look into this.). Decoders still needing seek() method: (If decoder can't seek, clean up the stub and report an error.) @@ -14,15 +16,15 @@ - mpglib.c - quicktime.c - General stuff TODO: - Man pages for the API. +- Hack on the experimental audio conversion routines. Quicktime stuff that'd be cool, but isn't crucial: - Integrate decoders/quicktime.c with build system (for OS X)? - Make decoders/quicktime.c more robust. - Make decoders/quicktime.c work on win32? -- There's no seek() method. Not even a stub! +- There's no seek() method. Ongoing: - look for "FIXME"s in the code.