changeset 207:857e53c5a2da

Renamed from mod.c (see modplug.c for the OTHER mod decoder).
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 10 Jan 2002 01:16:24 +0000
parents 0254ff448a63
children 32376317eedb
files decoders/mikmod.c
diffstat 1 files changed, 272 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/decoders/mikmod.c	Thu Jan 10 01:16:24 2002 +0000
@@ -0,0 +1,272 @@
+/*
+ * SDL_sound -- An abstract sound format decoding API.
+ * Copyright (C) 2001  Ryan C. Gordon.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+/*
+ * Module player for SDL_sound. This driver handles anything MikMod does, and
+ *  is based on SDL_mixer.
+ *
+ * Please see the file COPYING in the source's root directory.
+ *
+ *  This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
+ */
+
+#if HAVE_CONFIG_H
+#  include <config.h>
+#endif
+
+#ifdef SOUND_SUPPORTS_MIKMOD
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "SDL_sound.h"
+
+#define __SDL_SOUND_INTERNAL__
+#include "SDL_sound_internal.h"
+
+#include "mikmod.h"
+
+
+static int MIKMOD_init(void);
+static void MIKMOD_quit(void);
+static int MIKMOD_open(Sound_Sample *sample, const char *ext);
+static void MIKMOD_close(Sound_Sample *sample);
+static Uint32 MIKMOD_read(Sound_Sample *sample);
+
+static const char *extensions_mikmod[] =
+{
+    "MOD", "IT",  "XM",  "S3M", "MTM", "669", "STM", "ULT",
+    "FAR", "MED", "AMF", "DSM", "IMF", "GDM", "STX", "OKT",
+    NULL
+};
+
+const Sound_DecoderFunctions __Sound_DecoderFunctions_MIKMOD =
+{
+    {
+        extensions_mikmod,
+        "Play modules through MikMod",
+        "Torbjörn Andersson <d91tan@Update.UU.SE>",
+        "http://www.mikmod.org/"
+    },
+
+    MIKMOD_init,       /*  init() method */
+    MIKMOD_quit,       /*  quit() method */
+    MIKMOD_open,       /*  open() method */
+    MIKMOD_close,      /* close() method */
+    MIKMOD_read        /*  read() method */
+};
+
+
+/* Make MikMod read from a RWops... */
+
+typedef struct MRWOPSREADER {
+    MREADER core;
+    Sound_Sample *sample;
+    int end;
+} MRWOPSREADER;
+
+static BOOL _mm_RWopsReader_eof(MREADER *reader)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    int pos = SDL_RWtell(internal->rw);
+
+    if (rwops_reader->end == pos)
+        return(1);
+
+    return(0);
+} /* _mm_RWopsReader_eof */
+
+
+static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    return(SDL_RWread(internal->rw, ptr, size, 1));
+} /* _mm_RWopsReader_Read */
+
+
+static int _mm_RWopsReader_get(MREADER *reader)
+{
+    char buf;
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    if (SDL_RWread(internal->rw, &buf, 1, 1) != 1)
+        return(EOF);
+
+    return((int) buf);
+} /* _mm_RWopsReader_get */
+
+
+static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    return(SDL_RWseek(internal->rw, offset, whence));
+} /* _mm_RWopsReader_seek */
+
+
+static long _mm_RWopsReader_tell(MREADER *reader)
+{
+    MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader;
+    Sound_Sample *sample = rwops_reader->sample;
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    return(SDL_RWtell(internal->rw));
+} /* _mm_RWopsReader_tell */
+
+
+static MREADER *_mm_new_rwops_reader(Sound_Sample *sample)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+
+    MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER));
+    if (reader != NULL)
+    {
+        int here;
+        reader->core.Eof  = _mm_RWopsReader_eof;
+        reader->core.Read = _mm_RWopsReader_read;
+        reader->core.Get  = _mm_RWopsReader_get;
+        reader->core.Seek = _mm_RWopsReader_seek;
+        reader->core.Tell = _mm_RWopsReader_tell;
+        reader->sample = sample;
+
+        /* RWops does not explicitly support an eof check, so we shall find
+           the end manually - this requires seek support for the RWop */
+        here = SDL_RWtell(internal->rw);
+        reader->end = SDL_RWseek(internal->rw, 0, SEEK_END);
+        SDL_RWseek(internal->rw, here, SEEK_SET);   /* Move back */
+        /* !!! FIXME: What happens if the seek fails? */
+    } /* if */
+
+    return((MREADER *) reader);
+} /* _mm_new_rwops_reader */
+
+
+static void _mm_delete_rwops_reader(MREADER *reader)
+{
+        /* SDL_sound will delete the RWops and sample at a higher level... */
+    if (reader != NULL)
+        free(reader);
+} /* _mm_delete_rwops_reader */
+
+
+
+static int MIKMOD_init(void)
+{
+    MikMod_RegisterDriver(&drv_nos);
+    MikMod_RegisterAllLoaders();
+
+        /*
+         * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default,
+         * so this is just for clarity. I haven't experimented with any of
+         * the other flags. There are a few which are said to give better
+         * sound quality.
+         */
+    md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS);
+    md_mixfreq = 0;
+
+    BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0);
+
+    return(1);  /* success. */
+} /* MIKMOD_init */
+
+
+static void MIKMOD_quit(void)
+{
+    MikMod_Exit();
+    md_mixfreq = 0;
+} /* MIKMOD_quit */
+
+
+static int MIKMOD_open(Sound_Sample *sample, const char *ext)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    MREADER *reader;
+    MODULE *module;
+
+    reader = _mm_new_rwops_reader(sample);
+    BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0);
+    module = Player_LoadGeneric(reader, 64, 0);
+    _mm_delete_rwops_reader(reader);
+    BAIL_IF_MACRO(module == NULL, "MIKMOD: Not a module file.", 0);
+
+    module->extspd  = 1;
+    module->panflag = 1;
+    module->wrap    = 0;
+    module->loop    = 0;
+
+    if (md_mixfreq == 0)
+        md_mixfreq = (!sample->desired.rate) ? 44100 : sample->desired.rate;
+
+    sample->actual.channels = 2;
+    sample->actual.rate = md_mixfreq;
+    sample->actual.format = AUDIO_S16SYS;
+    internal->decoder_private = (void *) module;
+
+    Player_Start(module);
+    Player_SetPosition(0);
+
+    /* !!! FIXME: A little late to be giving this information... */
+    sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK;
+
+    SNDDBG(("MIKMOD: Name: %s\n", module->songname));
+    SNDDBG(("MIKMOD: Type: %s\n", module->modtype));
+    SNDDBG(("MIKMOD: Accepting data stream\n"));
+
+    return(1); /* we'll handle this data. */
+} /* MIKMOD_open */
+
+
+static void MIKMOD_close(Sound_Sample *sample)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    MODULE *module = (MODULE *) internal->decoder_private;
+
+    Player_Free(module);
+} /* MIKMOD_close */
+
+
+static Uint32 MIKMOD_read(Sound_Sample *sample)
+{
+    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
+    MODULE *module = (MODULE *) internal->decoder_private;
+
+        /* Switch to the current module, stopping any previous one. */
+    Player_Start(module);
+    if (!Player_Active())
+    {
+        sample->flags |= SOUND_SAMPLEFLAG_EOF;
+        return(0);
+    } /* if */
+    return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size));
+} /* MIKMOD_read */
+
+#endif /* SOUND_SUPPORTS_MIKMOD */
+
+
+/* end of mikmod.c ... */