changeset 379:7e49f4901ceb

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 03 Jul 2002 03:29:44 +0000
parents 306016252ff6
children 44ed8bdeba74
files CHANGELOG INSTALL
diffstat 2 files changed, 14 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/CHANGELOG	Tue Jul 02 03:59:45 2002 +0000
+++ b/CHANGELOG	Wed Jul 03 03:29:44 2002 +0000
@@ -2,6 +2,7 @@
  * CHANGELOG.
  */
 
+07022002 - Added WinCE support pack to website, updated INSTALL with CE info.
 07012002 - Fixed configure.in to work around bug in older autoconfs. Started
            merging Tyler's WinCE (PocketPC) port. Added checks for assert.h
            and signal.h to configure.in/config.h.in, and #if HAVE_*_H checks
@@ -9,7 +10,8 @@
            with the HAVE_ASSERT_H check) to SDL_sound_internal.h, and removed
            unnecessary #includes from the individual source files. Added
            "md_reverb = 1;" to MIKMOD_init(). Modplug got some WinCE-specific
-           setting tweaks.
+           setting tweaks, and some settings maintanance code. configure.in
+           checks if setbuf() is available.
 06292002 - More altcvt fixes from Frank Ranostaj...mostly working now.
 06252002 - More altcvt fixes from Frank Ranostaj.
 06132002 - Patch from Torbjörn to fix stereo AIFF files.
--- a/INSTALL	Tue Jul 02 03:59:45 2002 +0000
+++ b/INSTALL	Wed Jul 03 03:29:44 2002 +0000
@@ -9,7 +9,8 @@
 
 The best documentation for the SDL_sound API is SDL_sound.h. It is VERY
 heavily commented, and makes an excellent, in-depth reference to all the
-functions.
+functions. The official API reference is generated from this file with
+a program called "Doxygen" (http://www.doxygen.org/)
 
 
 Unix:
@@ -69,6 +70,15 @@
  called "playsound".
 
 
+Windows CE (Microsoft PocketPC):
+ You'll need Microsoft's PocketPC development environment, and this zipfile:
+   http://icculus.org/SDL_sound/downloads/SDL_soundCE.zip
+
+ Unzip that into the root of this source tree. The new "wce" directory has
+  project files, and the source to some of the external decoders is included.
+  Note that not all of the decoders are supported on PocketPC (but please, do
+  send us patches if you get them working!)
+
 
 OTHER PLATFORMS: