Mercurial > SDL_sound_CoreAudio
changeset 308:6a80b2f9c47c
Command line updates, added Darrell to the credits, and cleaned up other
stuff. --loop now takes a numeric value.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 24 Apr 2002 07:56:52 +0000 |
parents | eb7c929193dd |
children | 20e443fc4b7b |
files | playsound/playsound.c |
diffstat | 1 files changed, 121 insertions(+), 91 deletions(-) [+] |
line wrap: on
line diff
--- a/playsound/playsound.c Sun Apr 21 21:34:59 2002 +0000 +++ b/playsound/playsound.c Wed Apr 24 07:56:52 2002 +0000 @@ -118,7 +118,10 @@ " --version Display version information and exit.\n" " --decoders List supported data formats and exit.\n" " --predecode Decode entire sample before playback.\n" - " --loop Loop playback until SIGINT.\n" + " --loop n Loop playback n times. 0=forever.\n" + + /*" --seek list List of seek points and playback durations.\n"*/ + " --credits Shameless promotion.\n" " --help Display this information and exit.\n" "\n" @@ -129,6 +132,19 @@ " U16MSB Unsigned 16-bit (most significant byte first).\n" " S16LSB Signed 16-bit (least significant byte first).\n" " S16MSB Signed 16-bit (most significant byte first).\n" + +/* + "\n" + " Valid arguments to the --seek options look like:\n" + " --seek=\"mm:ss;mm:ss;mm:ss\"\n" + " Where the first \"mm:ss\" is the position, in minutes and\n" + " seconds to seek to at start of playback. The second mm:ss\n" + " is how long to play audio from that point. The third mm:ss\n" + " is another seek after the duration of playback has completed.\n" + " If the final playback duration is omitted, playback continues\n" + " until the end of the file. --loop and --seek can coexist.\n" +*/ + "\n", argv0, DEFAULT_DECODEBUF, DEFAULT_AUDIOBUF); } /* output_usage */ @@ -144,7 +160,8 @@ "absolutely NO WARRANTY for playsound.\n" "\n" " Written by Ryan C. Gordon, Torbjörn Andersson, Max Horn,\n" - " Tsuyoshi Iguchi, Tyler Montbriand, and a cast of thousands.\n" + " Tsuyoshi Iguchi, Tyler Montbriand, Darrell Walisser,\n" + " and a cast of thousands.\n" "\n" " Website and source code: http://icculus.org/SDL_sound/\n" "\n", @@ -237,9 +254,9 @@ static void deinit_archive(void) { - #if SUPPORT_PHYSFS - PHYSFS_deinit(); - #endif +#if SUPPORT_PHYSFS + PHYSFS_deinit(); +#endif } /* deinit_archive */ @@ -272,6 +289,12 @@ } /* sigint_catcher */ +/* global decoding state. */ +/* !!! FIXME: Put this in a struct and pass a pointer to it as the + * !!! FIXME: audio callback's argument. This will clean up the + * !!! FIXME: namespace and let me reinitialize this for each file in + * !!! FIXME: a cleaner way. + */ static Uint8 *decoded_ptr = NULL; static Uint32 decoded_bytes = 0; static int predecode = 0; @@ -279,6 +302,7 @@ static int wants_volume_change = 0; static float volume = 1.0; + /* * This updates (decoded_bytes) and (decoder_ptr) with more audio data, * taking into account looping and/or predecoding. @@ -310,6 +334,8 @@ if (!looping) return(0); + looping--; + /* we just need to point predecoded samples to the start of the buffer. */ if (predecode) { @@ -398,6 +424,7 @@ } } + static void audio_callback(void *userdata, Uint8 *stream, int len) { Sound_Sample *sample = (Sound_Sample *) userdata; @@ -461,19 +488,18 @@ int use_specific_audiofmt = 0; int i; int delay; + int new_sample = 1; setbuf(stdout, NULL); setbuf(stderr, NULL); - /* !!! FIXME: Move this to a parse_cmdline() function... */ if (argc < 2) { output_usage(argv[0]); return(42); } /* if */ - memset(&sound_desired, '\0', sizeof (sound_desired)); - + /* Check some command lines upfront. */ for (i = 0; i < argc; i++) { if (strncmp(argv[i], "--", 2) != 0) @@ -496,8 +522,75 @@ output_usage(argv[0]); return(42); } /* if */ - - else if (strcmp(argv[i], "--rate") == 0 && argc > i + 1) + + else if (strcmp(argv[i], "--decoders") == 0) + { + if (!Sound_Init()) + { + fprintf(stderr, "Sound_Init() failed!\n" + " reason: [%s].\n", Sound_GetError()); + SDL_Quit(); + return(42); + } /* if */ + + output_decoders(); + Sound_Quit(); + return(0); + } /* else if */ + + /* !!! FIXME: Verify other --arguments are valid. */ + #if 0 + else + { + fprintf(stderr, "unknown option: \"%s\"\n", argv[i]); + return(42); + } /* else */ + #endif + } /* for */ + + if (!init_archive(argv[0])) + return(42); + + if (SDL_Init(SDL_INIT_AUDIO) == -1) + { + fprintf(stderr, "SDL_Init(SDL_INIT_AUDIO) failed!\n" + " reason: [%s].\n", SDL_GetError()); + return(42); + } /* if */ + + if (!Sound_Init()) + { + fprintf(stderr, "Sound_Init() failed!\n" + " reason: [%s].\n", Sound_GetError()); + SDL_Quit(); + return(42); + } /* if */ + + signal(SIGINT, sigint_catcher); + + for (i = 1; i < argc; i++) + { + char *filename = NULL; + + /* set variables back to defaults for next file... */ + if (new_sample) + { + new_sample = 0; + memset(&sound_desired, '\0', sizeof (sound_desired)); + done_flag = 0; + decoded_ptr = NULL; + decoded_bytes = 0; + predecode = 0; + looping = 0; + audio_buffersize = DEFAULT_AUDIOBUF; + decode_buffersize = DEFAULT_DECODEBUF; + sample = NULL; + use_specific_audiofmt = 0; + wants_volume_change = 0; + volume = 1.0; + } /* if */ + + if (strcmp(argv[i], "--rate") == 0 && argc > i + 1) { use_specific_audiofmt = 1; sound_desired.rate = atoi(argv[++i]); @@ -550,21 +643,6 @@ wants_volume_change = 1; } /* else if */ - else if (strcmp(argv[i], "--decoders") == 0) - { - if (!Sound_Init()) - { - fprintf(stderr, "Sound_Init() failed!\n" - " reason: [%s].\n", Sound_GetError()); - SDL_Quit(); - return(42); - } /* if */ - - output_decoders(); - Sound_Quit(); - return(0); - } /* else if */ - else if (strcmp(argv[i], "--predecode") == 0) { predecode = 1; @@ -572,70 +650,11 @@ else if (strcmp(argv[i], "--loop") == 0) { - looping = 1; + looping = atoi(argv[++i]); } /* else if */ else if (strcmp(argv[i], "--stdin") == 0) { - /* deal with it at Sound_Sample creation time... */ - } /* else if */ - - else - { - fprintf(stderr, "unknown option: \"%s\"\n", argv[i]); - return(42); - } /* else */ - } /* for */ - - /* Pick sensible defaults for any value not explicitly specified. */ - if (use_specific_audiofmt) - { - if (sound_desired.rate == 0) - sound_desired.rate = 44100; - if (sound_desired.format == 0) - sound_desired.format = AUDIO_S16SYS; - if (sound_desired.channels == 0) - sound_desired.channels = 2; - } /* if */ - - if (!init_archive(argv[0])) - return(42); - - if (SDL_Init(SDL_INIT_AUDIO) == -1) - { - fprintf(stderr, "SDL_Init(SDL_INIT_AUDIO) failed!\n" - " reason: [%s].\n", SDL_GetError()); - return(42); - } /* if */ - - if (!Sound_Init()) - { - fprintf(stderr, "Sound_Init() failed!\n" - " reason: [%s].\n", Sound_GetError()); - SDL_Quit(); - return(42); - } /* if */ - - signal(SIGINT, sigint_catcher); - - for (i = 1; i < argc; i++) - { - char *filename = NULL; - - /* !!! FIXME: This is ugly! */ - if ( (strcmp(argv[i], "--rate") == 0) || - (strcmp(argv[i], "--format") == 0) || - (strcmp(argv[i], "--channels") == 0) || - (strcmp(argv[i], "--audiobuf") == 0) || - (strcmp(argv[i], "--decodebuf") == 0) || - (strcmp(argv[i], "--volume") == 0) ) - { - i++; - continue; - } /* if */ - - if (strcmp(argv[i], "--stdin") == 0) - { SDL_RWops *rw = SDL_RWFromFP(stdin, 1); filename = "...from stdin..."; @@ -649,9 +668,7 @@ } /* if */ else if (strncmp(argv[i], "--", 2) == 0) - { - continue; - } /* else if */ + /* ignore it. */ ; else { @@ -668,10 +685,16 @@ } /* if */ } /* else */ - if (!sample) + if (filename == NULL) /* still parsing command line stuff? */ + continue; + + new_sample = 1; + + if (sample == NULL) { fprintf(stderr, "Couldn't load \"%s\"!\n" - " reason: [%s].\n", filename, Sound_GetError()); + " reason: [%s].\n", + filename, Sound_GetError()); continue; } /* if */ @@ -681,6 +704,14 @@ */ if (use_specific_audiofmt) { + /* Pick sensible default for any value not explicitly specified. */ + if (sound_desired.rate == 0) + sound_desired.rate = 44100; + if (sound_desired.format == 0) + sound_desired.format = AUDIO_S16SYS; + if (sound_desired.channels == 0) + sound_desired.channels = 2; + sdl_desired.freq = sound_desired.rate; sdl_desired.format = sound_desired.format; sdl_desired.channels = sound_desired.channels; @@ -726,7 +757,6 @@ } /* else */ } /* if */ - done_flag = 0; SDL_PauseAudio(0); while (!done_flag) {