changeset 552:2e8907ff98e9

Replaced references to COPYING with references to LICENSE.txt ...
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 09 Sep 2008 16:28:11 -0400
parents 668dd6675b7f
children 5ec7f4e5e20b
files SDL_sound.c SDL_sound.h SDL_sound_internal.h decoders/aiff.c decoders/au.c decoders/flac.c decoders/midi.c decoders/mikmod.c decoders/modplug.c decoders/mpglib.c decoders/ogg.c decoders/raw.c decoders/shn.c decoders/skeleton.c decoders/smpeg.c decoders/speex.c decoders/voc.c decoders/wav.c extra_rwops.c extra_rwops.h mixer/converters.c mixer/mixercore.c playsound/playsound.c playsound/playsound_simple.c
diffstat 24 files changed, 24 insertions(+), 24 deletions(-) [+]
line wrap: on
line diff
--- a/SDL_sound.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/SDL_sound.c	Tue Sep 09 16:28:11 2008 -0400
@@ -23,7 +23,7 @@
  *
  * Documentation is in SDL_sound.h ... It's verbose, honest.  :)
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/SDL_sound.h	Tue Sep 09 16:26:24 2008 -0400
+++ b/SDL_sound.h	Tue Sep 09 16:28:11 2008 -0400
@@ -55,7 +55,7 @@
  *
  *   (...and more to come...)
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  * \author Ryan C. Gordon (icculus@icculus.org)
  * \author many others, please see CREDITS in the source's root directory.
--- a/SDL_sound_internal.h	Tue Sep 09 16:26:24 2008 -0400
+++ b/SDL_sound_internal.h	Tue Sep 09 16:28:11 2008 -0400
@@ -21,7 +21,7 @@
  * Internal function/structure declaration. Do NOT include in your
  *  application.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/aiff.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/aiff.c	Tue Sep 09 16:28:11 2008 -0400
@@ -36,7 +36,7 @@
  * standard; basically the parts of it that I can easily understand and test.
  * It's a start, though.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file was written by Torbjörn Andersson. (d91tan@Update.UU.SE)
  */
--- a/decoders/au.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/au.c	Tue Sep 09 16:28:11 2008 -0400
@@ -22,7 +22,7 @@
  * Formats supported: 8 and 16 bit linear PCM, 8 bit µ-law.
  * Files without valid header are assumed to be 8 bit µ-law, 8kHz, mono.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Mattias Engdegård. (f91-men@nada.kth.se)
  */
--- a/decoders/flac.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/flac.c	Tue Sep 09 16:28:11 2008 -0400
@@ -24,7 +24,7 @@
  *  Codec. It depends on libFLAC for decoding, which can be grabbed from:
  *  http://flac.sourceforge.net
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Torbjörn Andersson. (d91tan@Update.UU.SE)
  */
--- a/decoders/midi.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/midi.c	Tue Sep 09 16:28:11 2008 -0400
@@ -23,7 +23,7 @@
  * This driver handles MIDI data through a stripped-down version of TiMidity.
  *  See the documentation in the timidity subdirectory.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Torbjörn Andersson. (d91tan@Update.UU.SE)
  */
--- a/decoders/mikmod.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/mikmod.c	Tue Sep 09 16:28:11 2008 -0400
@@ -21,7 +21,7 @@
  * Module player for SDL_sound. This driver handles anything MikMod does, and
  *  is based on SDL_mixer.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
  */
--- a/decoders/modplug.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/modplug.c	Tue Sep 09 16:28:11 2008 -0400
@@ -26,7 +26,7 @@
  *  available:  http://freecraft.net/snapshots/
  *  (Look for something like "libmodplug-johns-*.tar.gz")
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Torbjörn Andersson (d91tan@Update.UU.SE)
  */
--- a/decoders/mpglib.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/mpglib.c	Tue Sep 09 16:28:11 2008 -0400
@@ -30,7 +30,7 @@
  * mpglib is an LGPL'd portion of mpg123, which can be found in its original
  *  form at: http://www.mpg123.de/
  *
- * Please see the file COPYING in the source's root directory. The included
+ * Please see the file LICENSE.txt in the source's root directory. The included
  *  source code for mpglib falls under the LGPL, which is the same license as
  *  SDL_sound (so you can consider it a single work).
  *
--- a/decoders/ogg.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/ogg.c	Tue Sep 09 16:28:11 2008 -0400
@@ -27,7 +27,7 @@
  *   Ogg Vorbis: http://www.xiph.org/ogg/vorbis/
  *   vorbisfile documentation: http://www.xiph.org/ogg/vorbis/doc/vorbisfile/
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/raw.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/raw.c	Tue Sep 09 16:28:11 2008 -0400
@@ -33,7 +33,7 @@
  *  there will be no conversion overhead, but these routines need to know how
  *  to treat the bits, since it's all random garbage otherwise.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/shn.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/shn.c	Tue Sep 09 16:28:11 2008 -0400
@@ -36,7 +36,7 @@
  * The Shorten format was gleaned from the shorten codebase, by Tony
  *  Robinson and SoftSound Limited.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/skeleton.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/skeleton.c	Tue Sep 09 16:28:11 2008 -0400
@@ -27,7 +27,7 @@
  * None of this code, even the parts that LOOK right, have been compiled,
  *  so you cut-and-paste at your own risk.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/smpeg.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/smpeg.c	Tue Sep 09 16:28:11 2008 -0400
@@ -30,7 +30,7 @@
  *  doesn't depend on external libraries (the decoder itself is part of
  *  SDL_sound), and may be more efficient, but less flexible than SMPEG. YMMV.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/speex.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/speex.c	Tue Sep 09 16:28:11 2008 -0400
@@ -34,7 +34,7 @@
  *
  * This code is based on speexdec.c (see the Speex website).
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/voc.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/voc.c	Tue Sep 09 16:28:11 2008 -0400
@@ -32,7 +32,7 @@
  *    SDL_mixer: http://www.libsdl.org/projects/SDL_mixer/
  *    sox: http://www.freshmeat.net/projects/sox/
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/decoders/wav.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/decoders/wav.c	Tue Sep 09 16:28:11 2008 -0400
@@ -23,7 +23,7 @@
  * This driver handles Microsoft .WAVs, in as many of the thousands of
  *  variations as we can.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/extra_rwops.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/extra_rwops.c	Tue Sep 09 16:28:11 2008 -0400
@@ -20,7 +20,7 @@
 /*
  * Some extra RWops that are needed or are just handy to have.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/extra_rwops.h	Tue Sep 09 16:26:24 2008 -0400
+++ b/extra_rwops.h	Tue Sep 09 16:28:11 2008 -0400
@@ -20,7 +20,7 @@
 /*
  * Some extra RWops that are needed or are just handy to have.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/mixer/converters.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/mixer/converters.c	Tue Sep 09 16:28:11 2008 -0400
@@ -23,7 +23,7 @@
  *
  * Documentation is in SDL_sound.h ... It's verbose, honest.  :)
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/mixer/mixercore.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/mixer/mixercore.c	Tue Sep 09 16:28:11 2008 -0400
@@ -23,7 +23,7 @@
  *
  * Documentation is in SDL_sound.h ... It's verbose, honest.  :)
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/playsound/playsound.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/playsound/playsound.c	Tue Sep 09 16:28:11 2008 -0400
@@ -20,7 +20,7 @@
 /**
  * This is a quick and dirty test of SDL_sound.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */
--- a/playsound/playsound_simple.c	Tue Sep 09 16:26:24 2008 -0400
+++ b/playsound/playsound_simple.c	Tue Sep 09 16:28:11 2008 -0400
@@ -21,7 +21,7 @@
  * This is just a simple "decode sound, play it through SDL" example.
  *  The much more complex, fancy, and robust code is playsound.c.
  *
- * Please see the file COPYING in the source's root directory.
+ * Please see the file LICENSE.txt in the source's root directory.
  *
  *  This file written by Ryan C. Gordon. (icculus@icculus.org)
  */