Mercurial > SDL_sound_CoreAudio
changeset 552:2e8907ff98e9
Replaced references to COPYING with references to LICENSE.txt ...
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 09 Sep 2008 16:28:11 -0400 |
parents | 668dd6675b7f |
children | 5ec7f4e5e20b |
files | SDL_sound.c SDL_sound.h SDL_sound_internal.h decoders/aiff.c decoders/au.c decoders/flac.c decoders/midi.c decoders/mikmod.c decoders/modplug.c decoders/mpglib.c decoders/ogg.c decoders/raw.c decoders/shn.c decoders/skeleton.c decoders/smpeg.c decoders/speex.c decoders/voc.c decoders/wav.c extra_rwops.c extra_rwops.h mixer/converters.c mixer/mixercore.c playsound/playsound.c playsound/playsound_simple.c |
diffstat | 24 files changed, 24 insertions(+), 24 deletions(-) [+] |
line wrap: on
line diff
--- a/SDL_sound.c Tue Sep 09 16:26:24 2008 -0400 +++ b/SDL_sound.c Tue Sep 09 16:28:11 2008 -0400 @@ -23,7 +23,7 @@ * * Documentation is in SDL_sound.h ... It's verbose, honest. :) * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/SDL_sound.h Tue Sep 09 16:26:24 2008 -0400 +++ b/SDL_sound.h Tue Sep 09 16:28:11 2008 -0400 @@ -55,7 +55,7 @@ * * (...and more to come...) * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * \author Ryan C. Gordon (icculus@icculus.org) * \author many others, please see CREDITS in the source's root directory.
--- a/SDL_sound_internal.h Tue Sep 09 16:26:24 2008 -0400 +++ b/SDL_sound_internal.h Tue Sep 09 16:28:11 2008 -0400 @@ -21,7 +21,7 @@ * Internal function/structure declaration. Do NOT include in your * application. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/aiff.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/aiff.c Tue Sep 09 16:28:11 2008 -0400 @@ -36,7 +36,7 @@ * standard; basically the parts of it that I can easily understand and test. * It's a start, though. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file was written by Torbjörn Andersson. (d91tan@Update.UU.SE) */
--- a/decoders/au.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/au.c Tue Sep 09 16:28:11 2008 -0400 @@ -22,7 +22,7 @@ * Formats supported: 8 and 16 bit linear PCM, 8 bit µ-law. * Files without valid header are assumed to be 8 bit µ-law, 8kHz, mono. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Mattias Engdegård. (f91-men@nada.kth.se) */
--- a/decoders/flac.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/flac.c Tue Sep 09 16:28:11 2008 -0400 @@ -24,7 +24,7 @@ * Codec. It depends on libFLAC for decoding, which can be grabbed from: * http://flac.sourceforge.net * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Torbjörn Andersson. (d91tan@Update.UU.SE) */
--- a/decoders/midi.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/midi.c Tue Sep 09 16:28:11 2008 -0400 @@ -23,7 +23,7 @@ * This driver handles MIDI data through a stripped-down version of TiMidity. * See the documentation in the timidity subdirectory. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Torbjörn Andersson. (d91tan@Update.UU.SE) */
--- a/decoders/mikmod.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/mikmod.c Tue Sep 09 16:28:11 2008 -0400 @@ -21,7 +21,7 @@ * Module player for SDL_sound. This driver handles anything MikMod does, and * is based on SDL_mixer. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Torbjörn Andersson (d91tan@Update.UU.SE) */
--- a/decoders/modplug.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/modplug.c Tue Sep 09 16:28:11 2008 -0400 @@ -26,7 +26,7 @@ * available: http://freecraft.net/snapshots/ * (Look for something like "libmodplug-johns-*.tar.gz") * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Torbjörn Andersson (d91tan@Update.UU.SE) */
--- a/decoders/mpglib.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/mpglib.c Tue Sep 09 16:28:11 2008 -0400 @@ -30,7 +30,7 @@ * mpglib is an LGPL'd portion of mpg123, which can be found in its original * form at: http://www.mpg123.de/ * - * Please see the file COPYING in the source's root directory. The included + * Please see the file LICENSE.txt in the source's root directory. The included * source code for mpglib falls under the LGPL, which is the same license as * SDL_sound (so you can consider it a single work). *
--- a/decoders/ogg.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/ogg.c Tue Sep 09 16:28:11 2008 -0400 @@ -27,7 +27,7 @@ * Ogg Vorbis: http://www.xiph.org/ogg/vorbis/ * vorbisfile documentation: http://www.xiph.org/ogg/vorbis/doc/vorbisfile/ * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/raw.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/raw.c Tue Sep 09 16:28:11 2008 -0400 @@ -33,7 +33,7 @@ * there will be no conversion overhead, but these routines need to know how * to treat the bits, since it's all random garbage otherwise. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/shn.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/shn.c Tue Sep 09 16:28:11 2008 -0400 @@ -36,7 +36,7 @@ * The Shorten format was gleaned from the shorten codebase, by Tony * Robinson and SoftSound Limited. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/skeleton.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/skeleton.c Tue Sep 09 16:28:11 2008 -0400 @@ -27,7 +27,7 @@ * None of this code, even the parts that LOOK right, have been compiled, * so you cut-and-paste at your own risk. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/smpeg.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/smpeg.c Tue Sep 09 16:28:11 2008 -0400 @@ -30,7 +30,7 @@ * doesn't depend on external libraries (the decoder itself is part of * SDL_sound), and may be more efficient, but less flexible than SMPEG. YMMV. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/speex.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/speex.c Tue Sep 09 16:28:11 2008 -0400 @@ -34,7 +34,7 @@ * * This code is based on speexdec.c (see the Speex website). * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/voc.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/voc.c Tue Sep 09 16:28:11 2008 -0400 @@ -32,7 +32,7 @@ * SDL_mixer: http://www.libsdl.org/projects/SDL_mixer/ * sox: http://www.freshmeat.net/projects/sox/ * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/decoders/wav.c Tue Sep 09 16:26:24 2008 -0400 +++ b/decoders/wav.c Tue Sep 09 16:28:11 2008 -0400 @@ -23,7 +23,7 @@ * This driver handles Microsoft .WAVs, in as many of the thousands of * variations as we can. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/extra_rwops.c Tue Sep 09 16:26:24 2008 -0400 +++ b/extra_rwops.c Tue Sep 09 16:28:11 2008 -0400 @@ -20,7 +20,7 @@ /* * Some extra RWops that are needed or are just handy to have. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/extra_rwops.h Tue Sep 09 16:26:24 2008 -0400 +++ b/extra_rwops.h Tue Sep 09 16:28:11 2008 -0400 @@ -20,7 +20,7 @@ /* * Some extra RWops that are needed or are just handy to have. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/mixer/converters.c Tue Sep 09 16:26:24 2008 -0400 +++ b/mixer/converters.c Tue Sep 09 16:28:11 2008 -0400 @@ -23,7 +23,7 @@ * * Documentation is in SDL_sound.h ... It's verbose, honest. :) * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/mixer/mixercore.c Tue Sep 09 16:26:24 2008 -0400 +++ b/mixer/mixercore.c Tue Sep 09 16:28:11 2008 -0400 @@ -23,7 +23,7 @@ * * Documentation is in SDL_sound.h ... It's verbose, honest. :) * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/playsound/playsound.c Tue Sep 09 16:26:24 2008 -0400 +++ b/playsound/playsound.c Tue Sep 09 16:28:11 2008 -0400 @@ -20,7 +20,7 @@ /** * This is a quick and dirty test of SDL_sound. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */
--- a/playsound/playsound_simple.c Tue Sep 09 16:26:24 2008 -0400 +++ b/playsound/playsound_simple.c Tue Sep 09 16:28:11 2008 -0400 @@ -21,7 +21,7 @@ * This is just a simple "decode sound, play it through SDL" example. * The much more complex, fancy, and robust code is playsound.c. * - * Please see the file COPYING in the source's root directory. + * Please see the file LICENSE.txt in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@icculus.org) */