# HG changeset patch # User Ryan C. Gordon # Date 1001345463 0 # Node ID 7d3a6ea7f1f076e13558a6a8d1bcdc2de8273a16 # Parent c3a7d81a7b037a769d00156423b3f93a25a3a6de Updated. diff -r c3a7d81a7b03 -r 7d3a6ea7f1f0 CHANGELOG --- a/CHANGELOG Mon Sep 24 15:29:58 2001 +0000 +++ b/CHANGELOG Mon Sep 24 15:31:03 2001 +0000 @@ -48,7 +48,13 @@ SMPEG mixes each chunk of decoded data with whatever is already in the buffer you give it. I hate that. I'm going to patch SMPEG to let the programmer enable and disable that behaviour in a given - (SMPEG *), since it's just a CPU eater in this case. + (SMPEG *), since it's just a CPU eater in this case. The _D(()) + macro is now SNDDBG(()), since _D is taken on MacOS X's version of + gcc (which was bound to happen on some platform sooner than later + anyhow). Renamed test_sdlsound to playsound, and made it more + robust in general: fixed potential overflow in audio_callback, + made it chatter less, made it take multiple files and some other + command lines. --ryan. (icculus@clutteredmind.org)