# HG changeset patch # User Ryan C. Gordon # Date 1034179797 0 # Node ID 72383155bfacd7261a89048ea5b257c3d9fb7f4e # Parent b4abd7c48b6efc95c750d8b0234bc5a3d12bb8ad Updated. diff -r b4abd7c48b6e -r 72383155bfac CHANGELOG --- a/CHANGELOG Wed Oct 09 15:50:16 2002 +0000 +++ b/CHANGELOG Wed Oct 09 16:09:57 2002 +0000 @@ -2,6 +2,7 @@ * CHANGELOG. */ +10092002 - Released version 1.0.0! Woohoo! 09302002 - libFLAC broke their API (again!) for version 1.0.4. That was the last straw. I ripped the version detection and obsolete FLAC support out, so you need libFLAC 1.0.4 for that decoder now (and @@ -25,7 +26,7 @@ FIXME cleanups here and there. 07092002 - Fixed typo in documentation (SDL_sound.h). 07052002 - Cleaned up some stuff in playsound.c, removing some FIXMEs. - Commandline validation is improved, too. FIXME removal in + Commandline validation is improved, too. FIXME removal in voc.c; should report i/o errors correctly now. Changed DECLSPEC to SNDDECLSPEC to prevent SDL conflict, and added SDLCALL support. Removed all instances of Sound_SetError()...now they are either @@ -69,8 +70,8 @@ now. 04292002 - Darrell Walisser updated the Mac Classic and OS X project files, fixed some portability issues, and added an - experimental decoder that uses Apple's QuickTime libraries - (see decoders/quicktime.c). I've included the Mac project files + experimental decoder that uses Apple's QuickTime libraries + (see decoders/quicktime.c). I've included the Mac project files in CVS, now. Removed all use of alloca() from playsound. 04242002 - Added --seek option and bugfixes to playsound.c. Torbjörn comes through with seek support for the FLAC, MIDI, and ModPlug @@ -87,7 +88,7 @@ sample flag (replaced it with CANSEEK). Hack to change the internal Sound_SetError() function to __Sound_SetError(). Added internal function __Sound_convertMsToBytePos(). -04082002 - Cleaned up the archive support in playsound a little bit, and +04082002 - Cleaned up the archive support in playsound a little bit, and fixed a PhysicsFS bug in the process. 03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline" keyword, fixed SNDDBG macros in mpglib, and renamed a conflicting @@ -226,17 +227,17 @@ memory requirements for playsound by about 16 kilobytes. 10172001 - Torbjörn catches a problem with the overflow buffer in playsound's audio callback. -10152001 - Torbjörn sends in a default sample format for the MIDI decoder, - and the starts of the audio conversion funcitonality (ripped - from SDL). Officially released 0.1.3. Added LICENSE and - CHANGELOG to the distribution. (Again, from Torbjörn) added in +10152001 - Torbjörn sends in a default sample format for the MIDI decoder, + and the starts of the audio conversion funcitonality (ripped + from SDL). Officially released 0.1.3. Added LICENSE and + CHANGELOG to the distribution. (Again, from Torbjörn) added in the start of a tweaked audio converter. -10122001 - Torbjörn Andersson submitted command line enhancements to +10122001 - Torbjörn Andersson submitted command line enhancements to playsound, and I cleaned up the --help output. 10092001 - Patches to shn.c for Visual C compatibility. Visual C project files available from the website. Changed Corona688 to Tyler Montbriand in CREDITS. Upped version to 0.1.3. -10082001 - Restructured decoders/wav.c to allow for multiple formats, and +10082001 - Restructured decoders/wav.c to allow for multiple formats, and put the start of a handler for the ADPCM format in place. 10072001 - Changed the way decoders/mod.c handles samplerate so that it should work universally. This isn't an ideal solution, but it's probably @@ -255,7 +256,7 @@ Changed playsound to open the audio device to match the properties of each sound file, which results in less conversion (and therefore, more chance of correct playback). -10022001 - Changed a comment in mod.c to not refer to "the mikmod +10022001 - Changed a comment in mod.c to not refer to "the mikmod directory" anymore. Committed Torbjörn's patch for MP3 detection. (better late than never). __Sound_strcasecmp() now handles NULL strings gracefully, fixing the crash with "playsound bootstrap".