# HG changeset patch # User Ryan C. Gordon # Date 1001170109 0 # Node ID 365b3be64aac1234dc51828feb59eb7b37dac3d4 # Parent c4b8c39a979887db28cdccb72d3af15c119428eb Updated. diff -r c4b8c39a9798 -r 365b3be64aac CHANGELOG --- a/CHANGELOG Sat Sep 22 14:46:44 2001 +0000 +++ b/CHANGELOG Sat Sep 22 14:48:29 2001 +0000 @@ -33,6 +33,16 @@ Hah.), made an attempt at putting multiple sound streams behind one RWops (gotta think on that one first), and, most importantly, added an AIFF decoder, which is very cool. +09222001 - Torbjörn Andersson strikes again, with a collection of patches. + First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player + based on MikMod. This inspired me to add two more methods to + Sound_DecoderFunctions: init() and quit(). Third, a fix to + decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3 + or not. I removed the multiple-streams-per-rwops code, after + discussion on the mailing list. The init() and quit() methods + led to the possibility that certain decoders will flag themselves + as unavailable at runtime, and SDL_sound now handles this. + Added [LIB|INC]PATH_[OGG|MOD]. Changed version to 0.1.2. --ryan. (icculus@clutteredmind.org)