# HG changeset patch # User Ryan C. Gordon # Date 1010126989 0 # Node ID 2d887640d300be4d4204eb20b2f6d498a5b42259 # Parent f9a752f41ab6dddf2db47a62ecb5bcad7c1dfe56 Initial add. diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/CHANGES --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/CHANGES Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,72 @@ +This version of TiMidity should contain all the fixes from the +December 13 2001 SDL_mixer CVS snapshot. In addition, I've made some +changes of my own, e.g.: + +* All file access is done through SDL_RWops. This means the MIDI + stream no longer has to be a file. (The config file and instruments + still have to be though.) + +* Replacing of TiMidity's endian-handling with SDL's. + +* Removal of much unused or unnecessary code, such as + + + The "hooks" for putting a user interface onto TiMidity. + + The antialias filter. It wasn't active, and even at 4 kHz I + couldn't hear any difference when activating it. + + Removed all traces of LOOKUP_HACK and LOOKUP_INTERPOLATION. + According to the code comments they weren't very good anyway. + ("degrades sound quality noticeably"). I also removed the + disclaimer about the "8-bit uLaw to 16-bit PCM and the 13-bit-PCM + to 8-bit uLaw tables" disclaimer, since I believe those were the + tables I removed. + + Removed LOOKUP_SINE since it was already commented out. I think we + can count on our target audience having math co-processors + nowadays. + + Removed USE_LDEXP since it wasn't being used and "it doesn't make + much of a difference either way". + + Removed decompress hack from open_file() since it didn't look very + portable. + + Removed heaps of unnecessary constants. + + Removed unused functions. + + Assume that LINEAR_INTERPOLATION is always used, so remove all + code dealing with it not being so. It's not that I think the + difference in audio quality is that great, but since it wouldn't + compile without code changes I assume no one's used it for quite + some time... + + Assume PRECALC_LOOPS is always defined. Judging by the comments it + may not make much of a difference either way, so why maintain two + versions of the same code? + +* Moving several static globals into the MidiSong struct. This + includes sample rate, formate, etc. which are now all per-song. + +* Moved some typedefs (e.g. MidiSong) to timidity.h for easy inclusion + into the MIDI decoder. + +* Added free_pathlist(). + +* Replaced TiMidity's own 8, 16 and 32-bit types with SDL's. + +* Made TiMidity look for its configuration file in both /etc and + /usr/local/lib/timidity. (Windows version remains unchanged.) + +* Timidity_PlaySome() now takes three arguments. A MidiSong, a decode + buffer and decode buffer size in bytes. (MidiSong is a new argument, + and buffer size used to be in samples.) + + In addition, it will return the number of bytes decoded. + +* Added Timidity_Exit(). + +* Removed Timidity_Stop() and Timidity_Active(). Stopping playback + should be handled by SDL_sound, and Timidity_PlaySome() will return + 0 when the MIDI stream is finished. + +* Modified the ToneBank stuff to allow some data to be shared between + MidiSongs. + +* The following files have been removed: controls.c, controls.h, + filter.c, filter.h, sdl_a.c, sdl_c.c + +* config.h has been renamed as options.h to avoid confusion with the + automatically generated config.h for SDL_sound. diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/FAQ --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/FAQ Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,100 @@ +---------------------------*-indented-text-*------------------------------ + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + +-------------------------------------------------------------------------- + + Frequently Asked Questions with answers: + +-------------------------------------------------------------------------- +Q: What is it? + +A: Where? Well Chris, TiMidity is a software-only synthesizer, MIDI + renderer, MIDI to WAVE converter, realtime MIDI player for UNIX machines, + even (I've heard) a Netscape helper application. It takes a MIDI file + and writes a WAVE or raw PCM data or plays it on your digital audio + device. It sounds much more realistic than FM synthesis, but you need a + ~100Mhz processor to listen to 32kHz stereo music in the background while + you work. 11kHz mono can be played on a low-end 486, and, to some, it + still sounds better than FM. + +-------------------------------------------------------------------------- +Q: I don't have a GUS, can I use TiMidity? + +A: Yes. That's the point. You don't need a Gravis Ultrasound to use + TiMidity, you just need GUS-compatible patches, which are freely + available on the Internet. See below for pointers. + +-------------------------------------------------------------------------- +Q: I have a GUS, can I use TiMidity? + +A: The DOS port doesn't have GUS support, and TiMidity won't be taking + advantage of the board's internal synthesizer under other operating + systems either. So it kind of defeats the purpose. But you can use it. + +-------------------------------------------------------------------------- +Q: I tried playing a MIDI file I got off the Net but all I got was a + dozen warnings saying "No instrument mapped to tone bank 0, program + xx - this instrument will not be heard". What's wrong? + +A: The General MIDI standard specifies 128 melodic instruments and + some sixty percussion sounds. If you wish to play arbitrary General + MIDI files, you'll need to get more patch files. + + There's a program called Midia for SGI's, which also plays MIDI + files and has a lot more bells and whistles than TiMidity. It uses + GUS-compatible patches, too -- so you can get the 8 MB set at + ftp://archive.cs.umbc.edu/pub/midia for pretty good GM compatibility. + + There are also many excellent patches on the Ultrasound FTP sites. + I can recommend Dustin McCartney's collections gsdrum*.zip and + wow*.zip in the "[.../]sound/patches/files" directory. The huge + ProPats series (pp3-*.zip) contains good patches as well. General + MIDI files can also be found on these sites. + + This site list is from the GUS FAQ: + +> FTP Sites Archive Directories +> --------- ------------------- +> Main N.American Site: archive.orst.edu pub/packages/gravis +> wuarchive.wustl.edu systems/ibmpc/ultrasound +> Main Asian Site: nctuccca.edu.tw PC/ultrasound +> Main European Site: src.doc.ic.ac.uk packages/ultrasound +> Main Australian Site: ftp.mpx.com.au /ultrasound/general +> /ultrasound/submit +> South African Site: ftp.sun.ac.za /pub/packages/ultrasound +> Submissions: archive.epas.utoronto.ca pub/pc/ultrasound/submit +> Newly Validated Files: archive.epas.utoronto.ca pub/pc/ultrasound +> +> Mirrors: garbo.uwasa.fi mirror/ultrasound +> ftp.st.nepean.uws.edu.au pc/ultrasound +> ftp.luth.se pub/msdos/ultrasound + +-------------------------------------------------------------------------- +Q: Some files have awful clicks and pops. + +A: Find out which patch is responsible for the clicking (try "timidity + -P ". Add "strip=tail" in + the config file after its name. If this doesn't fix it, mail me the + patch. + +-------------------------------------------------------------------------- +Q: I'm playing Fantasie Impromptu in the background. When I run Netscape, + the sound gets choppy and it takes ten minutes to load. What can I do? + +A: Here are some things to try: + + - Use a lower sampling rate. + + - Use mono output. This can improve performance by 10-30%. + (Using 8-bit instead of 16-bit output makes no difference.) + + - Use a smaller number of simultaneous voices. + + - Make sure you compiled with FAST_DECAY enabled in options.h + + - Recompile with an Intel-optimized gcc for a 5-15% + performance increase. + +-------------------------------------------------------------------------- diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/Makefile.am --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/Makefile.am Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,30 @@ +noinst_LTLIBRARIES = libtimidity.la + +INCLUDES = -I$(top_srcdir) + +if USE_TIMIDITY +libtimidity_la_SOURCES = \ + common.c \ + common.h \ + instrum.c \ + instrum.h \ + mix.c \ + mix.h \ + options.h \ + output.c \ + output.h \ + playmidi.c \ + playmidi.h \ + readmidi.c \ + readmidi.h \ + resample.c \ + resample.h \ + tables.c \ + tables.h \ + timidity.c \ + timidity.h +else +libtimidity_la_SOURCES = +endif + +EXTRA_DIST = FAQ README CHANGES TODO diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/Makefile.testmidi --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/Makefile.testmidi Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,32 @@ +# Silly test makefile + +CC = gcc + +CFLAGS = -g -I../.. -ansi -pedantic -Wall `sdl-config --cflags` -DDEBUG_CHATTER + +OBJECTS = common.o instrum.o mix.o output.o playmidi.o readmidi.o resample.o \ + tables.o timidity.o testmidi.o + +all: testmidi + +testmidi: $(OBJECTS) + $(CC) $(OBJECTS) $(CFLAGS) -o testmidi `sdl-config --libs` + +clean: + $(RM) testmidi *.o *~ + +common.o: common.c options.h common.h +instrum.o: instrum.c timidity.h options.h common.h instrum.h resample.h \ + tables.h +mix.o: mix.c timidity.h options.h instrum.h playmidi.h output.h tables.h \ + resample.h mix.h +output.o: output.c options.h output.h +playmidi.o: playmidi.c timidity.h options.h instrum.h playmidi.h output.h \ + mix.h tables.h +readmidi.o: readmidi.c timidity.h common.h instrum.h playmidi.h +resample.o: resample.c timidity.h options.h common.h instrum.h playmidi.h \ + tables.h resample.h +tables.o: tables.c tables.h +testmidi.o: testmidi.c common.h timidity.h +timidity.o: timidity.c options.h common.h instrum.h playmidi.h readmidi.h \ + output.h timidity.h tables.h diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/README --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/README Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,61 @@ +[This version of timidity has been stripped for simplicity in porting to SDL, +and then even further for SDL_sound] +---------------------------------*-text-*--------------------------------- + + From http://www.cgs.fi/~tt/discontinued.html : + + If you'd like to continue hacking on TiMidity, feel free. I'm + hereby extending the TiMidity license agreement: you can now + select the most convenient license for your needs from (1) the + GNU GPL, (2) the GNU LGPL, or (3) the Perl Artistic License. + +-------------------------------------------------------------------------- + + This is the README file for TiMidity v0.2i + + TiMidity is a MIDI to WAVE converter that uses Gravis +Ultrasound(*)-compatible patch files to generate digital audio data +from General MIDI files. The audio data can be played through any +sound device or stored on disk. On a fast machine, music can be +played in real time. TiMidity runs under Linux, FreeBSD, HP-UX, SunOS, and +Win32, and porting to other systems with gcc should be easy. + + TiMidity Features: + + * 32 or more dynamically allocated fully independent voices + * Compatibility with GUS patch files + * Output to 16- or 8-bit PCM or uLaw audio device, file, or + stdout at any sampling rate + * Optional interactive mode with real-time status display + under ncurses and SLang terminal control libraries. Also + a user friendly motif interface since version 0.2h + * Support for transparent loading of compressed MIDI files and + patch files + + * Support for the following MIDI events: + - Program change + - Key pressure + - Channel main volume + - Tempo + - Panning + - Damper pedal (Sustain) + - Pitch wheel + - Pitch wheel sensitivity + - Change drum set + +* The GNU General Public License can, as always, be found in the file + "../COPYING". + +* TiMidity requires sampled instruments (patches) to play MIDI files. You + should get the file "timidity-lib-0.1.tar.gz" and unpack it in the same + directory where you unpacked the source code archive. You'll want more + patches later -- read the file "FAQ" for pointers. + +* Timidity is no longer supported, but can be found by searching the web. + + + Tuukka Toivonen + +[(*) Any Registered Trademarks used anywhere in the documentation or +source code for TiMidity are acknowledged as belonging to their +respective owners.] diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/TODO --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/TODO Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,37 @@ +* I don't like the indentation style at all, but for the most part + I've left it alone. + +* Much of the code looks ugly to me. + +* The return value from SDL_RWread() is checked inconsistenly. + +* Group the members of MidiSong into logical units, i.e. structs? + +* The debug messages are probably a bit too noisy. I've removed one + particularly annoying one, but... + + Some of them should be turned into error messages instead. + +* Can the instrument handling be made more efficient? At the moment + different MidiSongs may separately load the same instrument. + + Note that the MidiSong's audio format affects how the instrument is + loaded, so it's not as easy as just letting all MidiSongs share tone + and drum banks. + + At the moment they do share the data that is simply read from the + config file, but that's just a quick hack to avoid having to read + the config file every time a MIDI song is loaded. + +* Check if any of MidiStruct's members can safely be made into static + globals again. + +* TiMidity++ adds a number of undocumented (?) extensions to the + configuration syntax. These are not implemented here. In particular, + the "map" keyword used by the "eawpats". + +* The other decoders generally only read as much of the file as is + necessary. Could we do that in this decoder as well? (Currently it + seems to convert the entire file into MIDI events first.) + +* Can it be optimized? diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/common.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/common.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,132 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + common.c + + */ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "options.h" +#include "common.h" + +/* The paths in this list will be tried whenever we're reading a file */ +static PathList *pathlist = NULL; /* This is a linked list */ + +/* This is meant to find and open files for reading */ +SDL_RWops *open_file(char *name) +{ + SDL_RWops *rw; + + if (!name || !(*name)) + { + SNDDBG(("Attempted to open nameless file.\n")); + return 0; + } + + /* First try the given name */ + + SNDDBG(("Trying to open %s\n", name)); + if ((rw = SDL_RWFromFile(name, "rb"))) + return rw; + + if (name[0] != PATH_SEP) + { + char current_filename[1024]; + PathList *plp = pathlist; + int l; + + while (plp) /* Try along the path then */ + { + *current_filename = 0; + l = strlen(plp->path); + if(l) + { + strcpy(current_filename, plp->path); + if(current_filename[l - 1] != PATH_SEP) + { + current_filename[l] = PATH_SEP; + current_filename[l + 1] = '\0'; + } + } + strcat(current_filename, name); + SNDDBG(("Trying to open %s\n", current_filename)); + if ((rw = SDL_RWFromFile(current_filename, "rb"))) + return rw; + plp = plp->next; + } + } + + /* Nothing could be opened. */ + SNDDBG(("Could not open %s\n", name)); + return 0; +} + +/* This'll allocate memory or die. */ +void *safe_malloc(size_t count) +{ + void *p; + + p = malloc(count); + if (p == NULL) + SNDDBG(("Sorry. Couldn't malloc %d bytes.\n", count)); + + return p; +} + +/* This adds a directory to the path list */ +void add_to_pathlist(char *s) +{ + PathList *plp = safe_malloc(sizeof(PathList)); + + if (plp == NULL) + return; + + plp->path = safe_malloc(strlen(s) + 1); + if (plp->path == NULL) + return; + + strcpy(plp->path, s); + plp->next = pathlist; + pathlist = plp; +} + +void free_pathlist(void) +{ + PathList *plp = pathlist; + PathList *next; + + while (plp) + { + next = plp->next; + free(plp); + plp = next; + } +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/common.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/common.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,32 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + + common.h +*/ + +typedef struct { + char *path; + void *next; +} PathList; + +extern SDL_RWops *open_file(char *name); +extern void add_to_pathlist(char *s); +extern void *safe_malloc(size_t count); +extern void free_pathlist(void); diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/instrum.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/instrum.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,615 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + instrum.c + + Code to load and unload GUS-compatible instrument patches. + +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "timidity.h" +#include "options.h" +#include "common.h" +#include "instrum.h" +#include "resample.h" +#include "tables.h" + +static void free_instrument(Instrument *ip) +{ + Sample *sp; + int i; + if (!ip) return; + for (i=0; isamples; i++) + { + sp=&(ip->sample[i]); + free(sp->data); + } + free(ip->sample); + free(ip); +} + +static void free_bank(MidiSong *song, int dr, int b) +{ + int i; + ToneBank *bank=((dr) ? song->drumset[b] : song->tonebank[b]); + for (i=0; i<128; i++) + if (bank->instrument[i]) + { + /* Not that this could ever happen, of course */ + if (bank->instrument[i] != MAGIC_LOAD_INSTRUMENT) + free_instrument(bank->instrument[i]); + bank->instrument[i]=0; + } +} + +static Sint32 convert_envelope_rate(MidiSong *song, Uint8 rate) +{ + Sint32 r; + + r = 3 - ((rate >> 6) & 0x3); + r *= 3; + r = (Sint32) (rate & 0x3f) << r; /* 6.9 fixed point */ + + /* 15.15 fixed point. */ + r = ((r * 44100) / song->rate) * song->control_ratio; + +#ifdef FAST_DECAY + return r << 10; +#else + return r << 9; +#endif +} + +static Sint32 convert_envelope_offset(Uint8 offset) +{ + /* This is not too good... Can anyone tell me what these values mean? + Are they GUS-style "exponential" volumes? And what does that mean? */ + + /* 15.15 fixed point */ + return offset << (7+15); +} + +static Sint32 convert_tremolo_sweep(MidiSong *song, Uint8 sweep) +{ + if (!sweep) + return 0; + + return + ((song->control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) / + (song->rate * sweep); +} + +static Sint32 convert_vibrato_sweep(MidiSong *song, Uint8 sweep, + Sint32 vib_control_ratio) +{ + if (!sweep) + return 0; + + return + (Sint32) (FSCALE((double) (vib_control_ratio) * SWEEP_TUNING, SWEEP_SHIFT) + / (double)(song->rate * sweep)); + + /* this was overflowing with seashore.pat + + ((vib_control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) / + (song->rate * sweep); */ +} + +static Sint32 convert_tremolo_rate(MidiSong *song, Uint8 rate) +{ + return + ((SINE_CYCLE_LENGTH * song->control_ratio * rate) << RATE_SHIFT) / + (TREMOLO_RATE_TUNING * song->rate); +} + +static Sint32 convert_vibrato_rate(MidiSong *song, Uint8 rate) +{ + /* Return a suitable vibrato_control_ratio value */ + return + (VIBRATO_RATE_TUNING * song->rate) / + (rate * 2 * VIBRATO_SAMPLE_INCREMENTS); +} + +static void reverse_data(Sint16 *sp, Sint32 ls, Sint32 le) +{ + Sint16 s, *ep=sp+le; + sp+=ls; + le-=ls; + le/=2; + while (le--) + { + s=*sp; + *sp++=*ep; + *ep--=s; + } +} + +/* + If panning or note_to_use != -1, it will be used for all samples, + instead of the sample-specific values in the instrument file. + + For note_to_use, any value <0 or >127 will be forced to 0. + + For other parameters, 1 means yes, 0 means no, other values are + undefined. + + TODO: do reverse loops right */ +static Instrument *load_instrument(MidiSong *song, char *name, int percussion, + int panning, int amp, int note_to_use, + int strip_loop, int strip_envelope, + int strip_tail) +{ + Instrument *ip; + Sample *sp; + SDL_RWops *rw; + char tmp[1024]; + int i,j,noluck=0; + static char *patch_ext[] = PATCH_EXT_LIST; + + if (!name) return 0; + + /* Open patch file */ + if (!(rw=open_file(name))) + { + noluck=1; + /* Try with various extensions */ + for (i=0; patch_ext[i]; i++) + { + if (strlen(name)+strlen(patch_ext[i])<1024) + { + strcpy(tmp, name); + strcat(tmp, patch_ext[i]); + if ((rw=open_file(tmp))) + { + noluck=0; + break; + } + } + } + } + + if (noluck) + { + SNDDBG(("Instrument `%s' can't be found.\n", name)); + return 0; + } + + SNDDBG(("Loading instrument %s\n", tmp)); + + /* Read some headers and do cursory sanity checks. There are loads + of magic offsets. This could be rewritten... */ + + if ((239 != SDL_RWread(rw, tmp, 1, 239)) || + (memcmp(tmp, "GF1PATCH110\0ID#000002", 22) && + memcmp(tmp, "GF1PATCH100\0ID#000002", 22))) /* don't know what the + differences are */ + { + SNDDBG(("%s: not an instrument\n", name)); + return 0; + } + + if (tmp[82] != 1 && tmp[82] != 0) /* instruments. To some patch makers, + 0 means 1 */ + { + SNDDBG(("Can't handle patches with %d instruments\n", tmp[82])); + return 0; + } + + if (tmp[151] != 1 && tmp[151] != 0) /* layers. What's a layer? */ + { + SNDDBG(("Can't handle instruments with %d layers\n", tmp[151])); + return 0; + } + + ip=safe_malloc(sizeof(Instrument)); + ip->samples = tmp[198]; + ip->sample = safe_malloc(sizeof(Sample) * ip->samples); + for (i=0; isamples; i++) + { + + Uint8 fractions; + Sint32 tmplong; + Uint16 tmpshort; + Uint8 tmpchar; + +#define READ_CHAR(thing) \ + if (1 != SDL_RWread(rw, &tmpchar, 1, 1)) goto fail; \ + thing = tmpchar; +#define READ_SHORT(thing) \ + if (1 != SDL_RWread(rw, &tmpshort, 2, 1)) goto fail; \ + thing = SDL_SwapLE16(tmpshort); +#define READ_LONG(thing) \ + if (1 != SDL_RWread(rw, &tmplong, 4, 1)) goto fail; \ + thing = SDL_SwapLE32(tmplong); + + SDL_RWseek(rw, 7, SEEK_CUR); /* Skip the wave name */ + + if (1 != SDL_RWread(rw, &fractions, 1, 1)) + { + fail: + SNDDBG(("Error reading sample %d\n", i)); + for (j=0; jsample[j].data); + free(ip->sample); + free(ip); + return 0; + } + + sp=&(ip->sample[i]); + + READ_LONG(sp->data_length); + READ_LONG(sp->loop_start); + READ_LONG(sp->loop_end); + READ_SHORT(sp->sample_rate); + READ_LONG(sp->low_freq); + READ_LONG(sp->high_freq); + READ_LONG(sp->root_freq); + SDL_RWseek(rw, 2, SEEK_CUR); /* Why have a "root frequency" and then + * "tuning"?? */ + + READ_CHAR(tmp[0]); + + if (panning==-1) + sp->panning = (tmp[0] * 8 + 4) & 0x7f; + else + sp->panning=(Uint8)(panning & 0x7F); + + /* envelope, tremolo, and vibrato */ + if (18 != SDL_RWread(rw, tmp, 1, 18)) goto fail; + + if (!tmp[13] || !tmp[14]) + { + sp->tremolo_sweep_increment= + sp->tremolo_phase_increment=sp->tremolo_depth=0; + SNDDBG((" * no tremolo\n")); + } + else + { + sp->tremolo_sweep_increment=convert_tremolo_sweep(song, tmp[12]); + sp->tremolo_phase_increment=convert_tremolo_rate(song, tmp[13]); + sp->tremolo_depth=tmp[14]; + SNDDBG((" * tremolo: sweep %d, phase %d, depth %d\n", + sp->tremolo_sweep_increment, sp->tremolo_phase_increment, + sp->tremolo_depth)); + } + + if (!tmp[16] || !tmp[17]) + { + sp->vibrato_sweep_increment= + sp->vibrato_control_ratio=sp->vibrato_depth=0; + SNDDBG((" * no vibrato\n")); + } + else + { + sp->vibrato_control_ratio=convert_vibrato_rate(song, tmp[16]); + sp->vibrato_sweep_increment= + convert_vibrato_sweep(song, tmp[15], sp->vibrato_control_ratio); + sp->vibrato_depth=tmp[17]; + SNDDBG((" * vibrato: sweep %d, ctl %d, depth %d\n", + sp->vibrato_sweep_increment, sp->vibrato_control_ratio, + sp->vibrato_depth)); + + } + + READ_CHAR(sp->modes); + + SDL_RWseek(rw, 40, SEEK_CUR); /* skip the useless scale frequency, scale + factor (what's it mean?), and reserved + space */ + + /* Mark this as a fixed-pitch instrument if such a deed is desired. */ + if (note_to_use!=-1) + sp->note_to_use=(Uint8)(note_to_use); + else + sp->note_to_use=0; + + /* seashore.pat in the Midia patch set has no Sustain. I don't + understand why, and fixing it by adding the Sustain flag to + all looped patches probably breaks something else. We do it + anyway. */ + + if (sp->modes & MODES_LOOPING) + sp->modes |= MODES_SUSTAIN; + + /* Strip any loops and envelopes we're permitted to */ + if ((strip_loop==1) && + (sp->modes & (MODES_SUSTAIN | MODES_LOOPING | + MODES_PINGPONG | MODES_REVERSE))) + { + SNDDBG((" - Removing loop and/or sustain\n")); + sp->modes &=~(MODES_SUSTAIN | MODES_LOOPING | + MODES_PINGPONG | MODES_REVERSE); + } + + if (strip_envelope==1) + { + if (sp->modes & MODES_ENVELOPE) + SNDDBG((" - Removing envelope\n")); + sp->modes &= ~MODES_ENVELOPE; + } + else if (strip_envelope != 0) + { + /* Have to make a guess. */ + if (!(sp->modes & (MODES_LOOPING | MODES_PINGPONG | MODES_REVERSE))) + { + /* No loop? Then what's there to sustain? No envelope needed + either... */ + sp->modes &= ~(MODES_SUSTAIN|MODES_ENVELOPE); + SNDDBG((" - No loop, removing sustain and envelope\n")); + } + else if (!memcmp(tmp, "??????", 6) || tmp[11] >= 100) + { + /* Envelope rates all maxed out? Envelope end at a high "offset"? + That's a weird envelope. Take it out. */ + sp->modes &= ~MODES_ENVELOPE; + SNDDBG((" - Weirdness, removing envelope\n")); + } + else if (!(sp->modes & MODES_SUSTAIN)) + { + /* No sustain? Then no envelope. I don't know if this is + justified, but patches without sustain usually don't need the + envelope either... at least the Gravis ones. They're mostly + drums. I think. */ + sp->modes &= ~MODES_ENVELOPE; + SNDDBG((" - No sustain, removing envelope\n")); + } + } + + for (j=0; j<6; j++) + { + sp->envelope_rate[j]= + convert_envelope_rate(song, tmp[j]); + sp->envelope_offset[j]= + convert_envelope_offset(tmp[6+j]); + } + + /* Then read the sample data */ + sp->data = safe_malloc(sp->data_length); + if (1 != SDL_RWread(rw, sp->data, sp->data_length, 1)) + goto fail; + + if (!(sp->modes & MODES_16BIT)) /* convert to 16-bit data */ + { + Sint32 i=sp->data_length; + Uint8 *cp=(Uint8 *)(sp->data); + Uint16 *tmp,*new; + tmp=new=safe_malloc(sp->data_length*2); + while (i--) + *tmp++ = (Uint16)(*cp++) << 8; + cp=(Uint8 *)(sp->data); + sp->data = (sample_t *)new; + free(cp); + sp->data_length *= 2; + sp->loop_start *= 2; + sp->loop_end *= 2; + } +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + else + /* convert to machine byte order */ + { + Sint32 i=sp->data_length/2; + Sint16 *tmp=(Sint16 *)sp->data,s; + while (i--) + { + s=SDL_SwapLE32(*tmp); + *tmp++=s; + } + } +#endif + + if (sp->modes & MODES_UNSIGNED) /* convert to signed data */ + { + Sint32 i=sp->data_length/2; + Sint16 *tmp=(Sint16 *)sp->data; + while (i--) + *tmp++ ^= 0x8000; + } + + /* Reverse reverse loops and pass them off as normal loops */ + if (sp->modes & MODES_REVERSE) + { + Sint32 t; + /* The GUS apparently plays reverse loops by reversing the + whole sample. We do the same because the GUS does not SUCK. */ + + SNDDBG(("Reverse loop in %s\n", name)); + reverse_data((Sint16 *)sp->data, 0, sp->data_length/2); + + t=sp->loop_start; + sp->loop_start=sp->data_length - sp->loop_end; + sp->loop_end=sp->data_length - t; + + sp->modes &= ~MODES_REVERSE; + sp->modes |= MODES_LOOPING; /* just in case */ + } + +#ifdef ADJUST_SAMPLE_VOLUMES + if (amp!=-1) + sp->volume=(float)((amp) / 100.0); + else + { + /* Try to determine a volume scaling factor for the sample. + This is a very crude adjustment, but things sound more + balanced with it. Still, this should be a runtime option. */ + Sint32 i=sp->data_length/2; + Sint16 maxamp=0,a; + Sint16 *tmp=(Sint16 *)sp->data; + while (i--) + { + a=*tmp++; + if (a<0) a=-a; + if (a>maxamp) + maxamp=a; + } + sp->volume=(float)(32768.0 / maxamp); + SNDDBG((" * volume comp: %f\n", sp->volume)); + } +#else + if (amp!=-1) + sp->volume=(double)(amp) / 100.0; + else + sp->volume=1.0; +#endif + + sp->data_length /= 2; /* These are in bytes. Convert into samples. */ + sp->loop_start /= 2; + sp->loop_end /= 2; + + /* Then fractional samples */ + sp->data_length <<= FRACTION_BITS; + sp->loop_start <<= FRACTION_BITS; + sp->loop_end <<= FRACTION_BITS; + + /* Adjust for fractional loop points. This is a guess. Does anyone + know what "fractions" really stands for? */ + sp->loop_start |= + (fractions & 0x0F) << (FRACTION_BITS-4); + sp->loop_end |= + ((fractions>>4) & 0x0F) << (FRACTION_BITS-4); + + /* If this instrument will always be played on the same note, + and it's not looped, we can resample it now. */ + if (sp->note_to_use && !(sp->modes & MODES_LOOPING)) + pre_resample(song, sp); + + if (strip_tail==1) + { + /* Let's not really, just say we did. */ + SNDDBG((" - Stripping tail\n")); + sp->data_length = sp->loop_end; + } + } + + SDL_RWclose(rw); + return ip; +} + +static int fill_bank(MidiSong *song, int dr, int b) +{ + int i, errors=0; + ToneBank *bank=((dr) ? song->drumset[b] : song->tonebank[b]); + if (!bank) + { + SNDDBG(("Huh. Tried to load instruments in non-existent %s %d\n", + (dr) ? "drumset" : "tone bank", b)); + return 0; + } + for (i=0; i<128; i++) + { + if (bank->instrument[i]==MAGIC_LOAD_INSTRUMENT) + { + if (!(bank->tone[i].name)) + { + SNDDBG(("No instrument mapped to %s %d, program %d%s\n", + (dr)? "drum set" : "tone bank", b, i, + (b!=0) ? "" : " - this instrument will not be heard")); + if (b!=0) + { + /* Mark the corresponding instrument in the default + bank / drumset for loading (if it isn't already) */ + if (!dr) + { + if (!(song->tonebank[0]->instrument[i])) + song->tonebank[0]->instrument[i] = + MAGIC_LOAD_INSTRUMENT; + } + else + { + if (!(song->drumset[0]->instrument[i])) + song->drumset[0]->instrument[i] = + MAGIC_LOAD_INSTRUMENT; + } + } + bank->instrument[i] = 0; + errors++; + } + else if (!(bank->instrument[i] = + load_instrument(song, + bank->tone[i].name, + (dr) ? 1 : 0, + bank->tone[i].pan, + bank->tone[i].amp, + (bank->tone[i].note!=-1) ? + bank->tone[i].note : + ((dr) ? i : -1), + (bank->tone[i].strip_loop!=-1) ? + bank->tone[i].strip_loop : + ((dr) ? 1 : -1), + (bank->tone[i].strip_envelope != -1) ? + bank->tone[i].strip_envelope : + ((dr) ? 1 : -1), + bank->tone[i].strip_tail ))) + { + SNDDBG(("Couldn't load instrument %s (%s %d, program %d)\n", + bank->tone[i].name, + (dr)? "drum set" : "tone bank", b, i)); + errors++; + } + } + } + return errors; +} + +int load_missing_instruments(MidiSong *song) +{ + int i=128,errors=0; + while (i--) + { + if (song->tonebank[i]) + errors+=fill_bank(song,0,i); + if (song->drumset[i]) + errors+=fill_bank(song,1,i); + } + return errors; +} + +void free_instruments(MidiSong *song) +{ + int i=128; + while(i--) + { + if (song->tonebank[i]) + free_bank(song, 0, i); + if (song->drumset[i]) + free_bank(song, 1, i); + } +} + +int set_default_instrument(MidiSong *song, char *name) +{ + Instrument *ip; + if (!(ip=load_instrument(song, name, 0, -1, -1, -1, 0, 0, 0))) + return -1; + song->default_instrument = ip; + song->default_program = SPECIAL_PROGRAM; + return 0; +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/instrum.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/instrum.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,41 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + instrum.h + + */ + +/* Bits in modes: */ +#define MODES_16BIT (1<<0) +#define MODES_UNSIGNED (1<<1) +#define MODES_LOOPING (1<<2) +#define MODES_PINGPONG (1<<3) +#define MODES_REVERSE (1<<4) +#define MODES_SUSTAIN (1<<5) +#define MODES_ENVELOPE (1<<6) + +/* A hack to delay instrument loading until after reading the + entire MIDI file. */ +#define MAGIC_LOAD_INSTRUMENT ((Instrument *) (-1)) + +#define SPECIAL_PROGRAM -1 + +extern int load_missing_instruments(MidiSong *song); +extern void free_instruments(MidiSong *song); +extern int set_default_instrument(MidiSong *song, char *name); diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/mix.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/mix.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,573 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + Suddenly, you realize that this program is free software; you get + an overwhelming urge to redistribute it and/or modify it under the + terms of the GNU General Public License as published by the Free + Software Foundation; either version 2 of the License, or (at your + option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received another copy of the GNU General Public + License along with this program; if not, write to the Free + Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + I bet they'll be amazed. + + mix.c */ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "timidity.h" +#include "options.h" +#include "instrum.h" +#include "playmidi.h" +#include "output.h" +#include "tables.h" +#include "resample.h" +#include "mix.h" + +/* Returns 1 if envelope runs out */ +int recompute_envelope(MidiSong *song, int v) +{ + int stage; + + stage = song->voice[v].envelope_stage; + + if (stage>5) + { + /* Envelope ran out. */ + song->voice[v].status = VOICE_FREE; + return 1; + } + + if (song->voice[v].sample->modes & MODES_ENVELOPE) + { + if (song->voice[v].status==VOICE_ON || song->voice[v].status==VOICE_SUSTAINED) + { + if (stage>2) + { + /* Freeze envelope until note turns off. Trumpets want this. */ + song->voice[v].envelope_increment=0; + return 0; + } + } + } + song->voice[v].envelope_stage=stage+1; + + if (song->voice[v].envelope_volume==song->voice[v].sample->envelope_offset[stage]) + return recompute_envelope(song, v); + song->voice[v].envelope_target = song->voice[v].sample->envelope_offset[stage]; + song->voice[v].envelope_increment = song->voice[v].sample->envelope_rate[stage]; + if (song->voice[v].envelope_target < song->voice[v].envelope_volume) + song->voice[v].envelope_increment = -song->voice[v].envelope_increment; + return 0; +} + +void apply_envelope_to_amp(MidiSong *song, int v) +{ + float lamp = song->voice[v].left_amp, ramp; + Sint32 la,ra; + if (song->voice[v].panned == PANNED_MYSTERY) + { + ramp = song->voice[v].right_amp; + if (song->voice[v].tremolo_phase_increment) + { + lamp *= song->voice[v].tremolo_volume; + ramp *= song->voice[v].tremolo_volume; + } + if (song->voice[v].sample->modes & MODES_ENVELOPE) + { + lamp *= (float)vol_table[song->voice[v].envelope_volume>>23]; + ramp *= (float)vol_table[song->voice[v].envelope_volume>>23]; + } + + la = (Sint32)FSCALE(lamp,AMP_BITS); + + if (la>MAX_AMP_VALUE) + la=MAX_AMP_VALUE; + + ra = (Sint32)FSCALE(ramp,AMP_BITS); + if (ra>MAX_AMP_VALUE) + ra=MAX_AMP_VALUE; + + song->voice[v].left_mix = la; + song->voice[v].right_mix = ra; + } + else + { + if (song->voice[v].tremolo_phase_increment) + lamp *= song->voice[v].tremolo_volume; + if (song->voice[v].sample->modes & MODES_ENVELOPE) + lamp *= (float)vol_table[song->voice[v].envelope_volume>>23]; + + la = (Sint32)FSCALE(lamp,AMP_BITS); + + if (la>MAX_AMP_VALUE) + la=MAX_AMP_VALUE; + + song->voice[v].left_mix = la; + } +} + +static int update_envelope(MidiSong *song, int v) +{ + song->voice[v].envelope_volume += song->voice[v].envelope_increment; + /* Why is there no ^^ operator?? */ + if (((song->voice[v].envelope_increment < 0) && + (song->voice[v].envelope_volume <= song->voice[v].envelope_target)) || + ((song->voice[v].envelope_increment > 0) && + (song->voice[v].envelope_volume >= song->voice[v].envelope_target))) + { + song->voice[v].envelope_volume = song->voice[v].envelope_target; + if (recompute_envelope(song, v)) + return 1; + } + return 0; +} + +static void update_tremolo(MidiSong *song, int v) +{ + Sint32 depth = song->voice[v].sample->tremolo_depth << 7; + + if (song->voice[v].tremolo_sweep) + { + /* Update sweep position */ + + song->voice[v].tremolo_sweep_position += song->voice[v].tremolo_sweep; + if (song->voice[v].tremolo_sweep_position >= (1 << SWEEP_SHIFT)) + song->voice[v].tremolo_sweep=0; /* Swept to max amplitude */ + else + { + /* Need to adjust depth */ + depth *= song->voice[v].tremolo_sweep_position; + depth >>= SWEEP_SHIFT; + } + } + + song->voice[v].tremolo_phase += song->voice[v].tremolo_phase_increment; + + /* if (song->voice[v].tremolo_phase >= (SINE_CYCLE_LENGTH<voice[v].tremolo_phase -= SINE_CYCLE_LENGTH<voice[v].tremolo_volume = (float) + (1.0 - FSCALENEG((sine(song->voice[v].tremolo_phase >> RATE_SHIFT) + 1.0) + * depth * TREMOLO_AMPLITUDE_TUNING, + 17)); + + /* I'm not sure about the +1.0 there -- it makes tremoloed voices' + volumes on average the lower the higher the tremolo amplitude. */ +} + +/* Returns 1 if the note died */ +static int update_signal(MidiSong *song, int v) +{ + if (song->voice[v].envelope_increment && update_envelope(song, v)) + return 1; + + if (song->voice[v].tremolo_phase_increment) + update_tremolo(song, v); + + apply_envelope_to_amp(song, v); + return 0; +} + +#define MIXATION(a) *lp++ += (a)*s; + +static void mix_mystery_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, + int count) +{ + Voice *vp = song->voice + v; + final_volume_t + left=vp->left_mix, + right=vp->right_mix; + int cc; + sample_t s; + + if (!(cc = vp->control_counter)) + { + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + right = vp->right_mix; + } + + while (count) + if (cc < count) + { + count -= cc; + while (cc--) + { + s = *sp++; + MIXATION(left); + MIXATION(right); + } + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + right = vp->right_mix; + } + else + { + vp->control_counter = cc - count; + while (count--) + { + s = *sp++; + MIXATION(left); + MIXATION(right); + } + return; + } +} + +static void mix_center_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, + int count) +{ + Voice *vp = song->voice + v; + final_volume_t + left=vp->left_mix; + int cc; + sample_t s; + + if (!(cc = vp->control_counter)) + { + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + } + + while (count) + if (cc < count) + { + count -= cc; + while (cc--) + { + s = *sp++; + MIXATION(left); + MIXATION(left); + } + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + } + else + { + vp->control_counter = cc - count; + while (count--) + { + s = *sp++; + MIXATION(left); + MIXATION(left); + } + return; + } +} + +static void mix_single_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, + int count) +{ + Voice *vp = song->voice + v; + final_volume_t + left=vp->left_mix; + int cc; + sample_t s; + + if (!(cc = vp->control_counter)) + { + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + } + + while (count) + if (cc < count) + { + count -= cc; + while (cc--) + { + s = *sp++; + MIXATION(left); + lp++; + } + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + } + else + { + vp->control_counter = cc - count; + while (count--) + { + s = *sp++; + MIXATION(left); + lp++; + } + return; + } +} + +static void mix_mono_signal(MidiSong *song, sample_t *sp, Sint32 *lp, int v, + int count) +{ + Voice *vp = song->voice + v; + final_volume_t + left=vp->left_mix; + int cc; + sample_t s; + + if (!(cc = vp->control_counter)) + { + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + } + + while (count) + if (cc < count) + { + count -= cc; + while (cc--) + { + s = *sp++; + MIXATION(left); + } + cc = song->control_ratio; + if (update_signal(song, v)) + return; /* Envelope ran out */ + left = vp->left_mix; + } + else + { + vp->control_counter = cc - count; + while (count--) + { + s = *sp++; + MIXATION(left); + } + return; + } +} + +static void mix_mystery(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) +{ + final_volume_t + left = song->voice[v].left_mix, + right = song->voice[v].right_mix; + sample_t s; + + while (count--) + { + s = *sp++; + MIXATION(left); + MIXATION(right); + } +} + +static void mix_center(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) +{ + final_volume_t + left = song->voice[v].left_mix; + sample_t s; + + while (count--) + { + s = *sp++; + MIXATION(left); + MIXATION(left); + } +} + +static void mix_single(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) +{ + final_volume_t + left = song->voice[v].left_mix; + sample_t s; + + while (count--) + { + s = *sp++; + MIXATION(left); + lp++; + } +} + +static void mix_mono(MidiSong *song, sample_t *sp, Sint32 *lp, int v, int count) +{ + final_volume_t + left = song->voice[v].left_mix; + sample_t s; + + while (count--) + { + s = *sp++; + MIXATION(left); + } +} + +/* Ramp a note out in c samples */ +static void ramp_out(MidiSong *song, sample_t *sp, Sint32 *lp, int v, Sint32 c) +{ + + /* should be final_volume_t, but Uint8 gives trouble. */ + Sint32 left, right, li, ri; + + sample_t s=0; /* silly warning about uninitialized s */ + + /* Fix by James Caldwell */ + if ( c == 0 ) c = 1; + + left=song->voice[v].left_mix; + li=-(left/c); + if (!li) li=-1; + + /* printf("Ramping out: left=%d, c=%d, li=%d\n", left, c, li); */ + + if (!(song->encoding & PE_MONO)) + { + if (song->voice[v].panned==PANNED_MYSTERY) + { + right=song->voice[v].right_mix; + ri=-(right/c); + while (c--) + { + left += li; + if (left<0) + left=0; + right += ri; + if (right<0) + right=0; + s=*sp++; + MIXATION(left); + MIXATION(right); + } + } + else if (song->voice[v].panned==PANNED_CENTER) + { + while (c--) + { + left += li; + if (left<0) + return; + s=*sp++; + MIXATION(left); + MIXATION(left); + } + } + else if (song->voice[v].panned==PANNED_LEFT) + { + while (c--) + { + left += li; + if (left<0) + return; + s=*sp++; + MIXATION(left); + lp++; + } + } + else if (song->voice[v].panned==PANNED_RIGHT) + { + while (c--) + { + left += li; + if (left<0) + return; + s=*sp++; + lp++; + MIXATION(left); + } + } + } + else + { + /* Mono output. */ + while (c--) + { + left += li; + if (left<0) + return; + s=*sp++; + MIXATION(left); + } + } +} + + +/**************** interface function ******************/ + +void mix_voice(MidiSong *song, Sint32 *buf, int v, Sint32 c) +{ + Voice *vp = song->voice + v; + sample_t *sp; + if (vp->status==VOICE_DIE) + { + if (c>=MAX_DIE_TIME) + c=MAX_DIE_TIME; + sp=resample_voice(song, v, &c); + ramp_out(song, sp, buf, v, c); + vp->status=VOICE_FREE; + } + else + { + sp=resample_voice(song, v, &c); + if (song->encoding & PE_MONO) + { + /* Mono output. */ + if (vp->envelope_increment || vp->tremolo_phase_increment) + mix_mono_signal(song, sp, buf, v, c); + else + mix_mono(song, sp, buf, v, c); + } + else + { + if (vp->panned == PANNED_MYSTERY) + { + if (vp->envelope_increment || vp->tremolo_phase_increment) + mix_mystery_signal(song, sp, buf, v, c); + else + mix_mystery(song, sp, buf, v, c); + } + else if (vp->panned == PANNED_CENTER) + { + if (vp->envelope_increment || vp->tremolo_phase_increment) + mix_center_signal(song, sp, buf, v, c); + else + mix_center(song, sp, buf, v, c); + } + else + { + /* It's either full left or full right. In either case, + every other sample is 0. Just get the offset right: */ + if (vp->panned == PANNED_RIGHT) buf++; + + if (vp->envelope_increment || vp->tremolo_phase_increment) + mix_single_signal(song, sp, buf, v, c); + else + mix_single(song, sp, buf, v, c); + } + } + } +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/mix.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/mix.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,27 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + In case you haven't heard, this program is free software; + you can redistribute it and/or modify it under the terms of the + GNU General Public License as published by the Free Software + Foundation; either version 2 of the License, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + mix.h + +*/ + +extern void mix_voice(MidiSong *song, Sint32 *buf, int v, Sint32 c); +extern int recompute_envelope(MidiSong *song, int v); +extern void apply_envelope_to_amp(MidiSong *song, int v); diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/options.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/options.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,113 @@ +/* + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +*/ + +/* When a patch file can't be opened, one of these extensions is + appended to the filename and the open is tried again. + */ +#define PATCH_EXT_LIST { ".pat", 0 } + +/* Acoustic Grand Piano seems to be the usual default instrument. */ +#define DEFAULT_PROGRAM 0 + +/* 9 here is MIDI channel 10, which is the standard percussion channel. + Some files (notably C:\WINDOWS\CANYON.MID) think that 16 is one too. + On the other hand, some files know that 16 is not a drum channel and + try to play music on it. This is now a runtime option, so this isn't + a critical choice anymore. */ +#define DEFAULT_DRUMCHANNELS ((1<<9) | (1<<15)) + +/* In percent. */ +#define DEFAULT_AMPLIFICATION 70 + +/* Default polyphony */ +#define DEFAULT_VOICES 32 + +/* 1000 here will give a control ratio of 22:1 with 22 kHz output. + Higher CONTROLS_PER_SECOND values allow more accurate rendering + of envelopes and tremolo. The cost is CPU time. */ +#define CONTROLS_PER_SECOND 1000 + +/* Make envelopes twice as fast. Saves ~20% CPU time (notes decay + faster) and sounds more like a GUS. There is now a command line + option to toggle this as well. */ +#define FAST_DECAY + +/* How many bits to use for the fractional part of sample positions. + This affects tonal accuracy. The entire position counter must fit + in 32 bits, so with FRACTION_BITS equal to 12, the maximum size of + a sample is 1048576 samples (2 megabytes in memory). The GUS gets + by with just 9 bits and a little help from its friends... + "The GUS does not SUCK!!!" -- a happy user :) */ +#define FRACTION_BITS 12 + +/* For some reason the sample volume is always set to maximum in all + patch files. Define this for a crude adjustment that may help + equalize instrument volumes. */ +#define ADJUST_SAMPLE_VOLUMES + +/* The number of samples to use for ramping out a dying note. Affects + click removal. */ +#define MAX_DIE_TIME 20 + +/**************************************************************************/ +/* Anything below this shouldn't need to be changed unless you're porting + to a new machine with other than 32-bit, big-endian words. */ +/**************************************************************************/ + +/* change FRACTION_BITS above, not these */ +#define INTEGER_MASK (0xFFFFFFFF << FRACTION_BITS) +#define FRACTION_MASK (~ INTEGER_MASK) + +/* This is enforced by some computations that must fit in an int */ +#define MAX_CONTROL_RATIO 255 + +#define MAX_AMPLIFICATION 800 + +/* The TiMidity configuration file */ +#define CONFIG_FILE "timidity.cfg" + +/* These affect general volume */ +#define GUARD_BITS 3 +#define AMP_BITS (15-GUARD_BITS) + +#define MAX_AMP_VALUE ((1<<(AMP_BITS+1))-1) + +#define FSCALE(a,b) (float)((a) * (double)(1<<(b))) +#define FSCALENEG(a,b) (float)((a) * (1.0L / (double)(1<<(b)))) + +/* Vibrato and tremolo Choices of the Day */ +#define SWEEP_TUNING 38 +#define VIBRATO_AMPLITUDE_TUNING 1.0L +#define VIBRATO_RATE_TUNING 38 +#define TREMOLO_AMPLITUDE_TUNING 1.0L +#define TREMOLO_RATE_TUNING 38 + +#define SWEEP_SHIFT 16 +#define RATE_SHIFT 5 + +#ifndef PI + #define PI 3.14159265358979323846 +#endif + +/* The path separator (D.M.) */ +#ifdef WIN32 +# define PATH_SEP '\\' +#else +# define PATH_SEP '/' +#endif diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/output.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/output.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,116 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + output.c + + Audio output (to file / device) functions. +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "options.h" +#include "output.h" + +/*****************************************************************/ +/* Some functions to convert signed 32-bit data to other formats */ + +void s32tos8(void *dp, Sint32 *lp, Sint32 c) +{ + Sint8 *cp=(Sint8 *)(dp); + Sint32 l; + while (c--) + { + l=(*lp++)>>(32-8-GUARD_BITS); + if (l>127) l=127; + else if (l<-128) l=-128; + *cp++ = (Sint8) (l); + } +} + +void s32tou8(void *dp, Sint32 *lp, Sint32 c) +{ + Uint8 *cp=(Uint8 *)(dp); + Sint32 l; + while (c--) + { + l=(*lp++)>>(32-8-GUARD_BITS); + if (l>127) l=127; + else if (l<-128) l=-128; + *cp++ = 0x80 ^ ((Uint8) l); + } +} + +void s32tos16(void *dp, Sint32 *lp, Sint32 c) +{ + Sint16 *sp=(Sint16 *)(dp); + Sint32 l; + while (c--) + { + l=(*lp++)>>(32-16-GUARD_BITS); + if (l > 32767) l=32767; + else if (l<-32768) l=-32768; + *sp++ = (Sint16)(l); + } +} + +void s32tou16(void *dp, Sint32 *lp, Sint32 c) +{ + Uint16 *sp=(Uint16 *)(dp); + Sint32 l; + while (c--) + { + l=(*lp++)>>(32-16-GUARD_BITS); + if (l > 32767) l=32767; + else if (l<-32768) l=-32768; + *sp++ = 0x8000 ^ (Uint16)(l); + } +} + +void s32tos16x(void *dp, Sint32 *lp, Sint32 c) +{ + Sint16 *sp=(Sint16 *)(dp); + Sint32 l; + while (c--) + { + l=(*lp++)>>(32-16-GUARD_BITS); + if (l > 32767) l=32767; + else if (l<-32768) l=-32768; + *sp++ = SDL_Swap16((Sint16)(l)); + } +} + +void s32tou16x(void *dp, Sint32 *lp, Sint32 c) +{ + Uint16 *sp=(Uint16 *)(dp); + Sint32 l; + while (c--) + { + l=(*lp++)>>(32-16-GUARD_BITS); + if (l > 32767) l=32767; + else if (l<-32768) l=-32768; + *sp++ = SDL_Swap16(0x8000 ^ (Uint16)(l)); + } +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/output.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/output.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,56 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + output.h + +*/ + +/* Data format encoding bits */ + +#define PE_MONO 0x01 /* versus stereo */ +#define PE_SIGNED 0x02 /* versus unsigned */ +#define PE_16BIT 0x04 /* versus 8-bit */ + +/* Conversion functions -- These overwrite the Sint32 data in *lp with + data in another format */ + +/* 8-bit signed and unsigned*/ +extern void s32tos8(void *dp, Sint32 *lp, Sint32 c); +extern void s32tou8(void *dp, Sint32 *lp, Sint32 c); + +/* 16-bit */ +extern void s32tos16(void *dp, Sint32 *lp, Sint32 c); +extern void s32tou16(void *dp, Sint32 *lp, Sint32 c); + +/* byte-exchanged 16-bit */ +extern void s32tos16x(void *dp, Sint32 *lp, Sint32 c); +extern void s32tou16x(void *dp, Sint32 *lp, Sint32 c); + +/* little-endian and big-endian specific */ +#if SDL_BYTEORDER == SDL_LIL_ENDIAN +#define s32tou16l s32tou16 +#define s32tou16b s32tou16x +#define s32tos16l s32tos16 +#define s32tos16b s32tos16x +#else +#define s32tou16l s32tou16x +#define s32tou16b s32tou16 +#define s32tos16l s32tos16x +#define s32tos16b s32tos16 +#endif diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/playmidi.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/playmidi.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,800 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + playmidi.c -- random stuff in need of rearrangement + +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "timidity.h" +#include "options.h" +#include "instrum.h" +#include "playmidi.h" +#include "output.h" +#include "mix.h" +#include "tables.h" + +static void adjust_amplification(MidiSong *song) +{ + song->master_volume = (float)(song->amplification) / (float)100.0; +} + +static void reset_voices(MidiSong *song) +{ + int i; + for (i=0; ivoice[i].status=VOICE_FREE; +} + +/* Process the Reset All Controllers event */ +static void reset_controllers(MidiSong *song, int c) +{ + song->channel[c].volume=90; /* Some standard says, although the SCC docs say 0. */ + song->channel[c].expression=127; /* SCC-1 does this. */ + song->channel[c].sustain=0; + song->channel[c].pitchbend=0x2000; + song->channel[c].pitchfactor=0; /* to be computed */ +} + +static void reset_midi(MidiSong *song) +{ + int i; + for (i=0; i<16; i++) + { + reset_controllers(song, i); + /* The rest of these are unaffected by the Reset All Controllers event */ + song->channel[i].program=song->default_program; + song->channel[i].panning=NO_PANNING; + song->channel[i].pitchsens=2; + song->channel[i].bank=0; /* tone bank or drum set */ + } + reset_voices(song); +} + +static void select_sample(MidiSong *song, int v, Instrument *ip) +{ + Sint32 f, cdiff, diff; + int s,i; + Sample *sp, *closest; + + s=ip->samples; + sp=ip->sample; + + if (s==1) + { + song->voice[v].sample=sp; + return; + } + + f=song->voice[v].orig_frequency; + for (i=0; ilow_freq <= f && sp->high_freq >= f) + { + song->voice[v].sample=sp; + return; + } + sp++; + } + + /* + No suitable sample found! We'll select the sample whose root + frequency is closest to the one we want. (Actually we should + probably convert the low, high, and root frequencies to MIDI note + values and compare those.) */ + + cdiff=0x7FFFFFFF; + closest=sp=ip->sample; + for(i=0; iroot_freq - f; + if (diff<0) diff=-diff; + if (diffvoice[v].sample=closest; + return; +} + +static void recompute_freq(MidiSong *song, int v) +{ + int + sign=(song->voice[v].sample_increment < 0), /* for bidirectional loops */ + pb=song->channel[song->voice[v].channel].pitchbend; + double a; + + if (!song->voice[v].sample->sample_rate) + return; + + if (song->voice[v].vibrato_control_ratio) + { + /* This instrument has vibrato. Invalidate any precomputed + sample_increments. */ + + int i=VIBRATO_SAMPLE_INCREMENTS; + while (i--) + song->voice[v].vibrato_sample_increment[i]=0; + } + + if (pb==0x2000 || pb<0 || pb>0x3FFF) + song->voice[v].frequency = song->voice[v].orig_frequency; + else + { + pb-=0x2000; + if (!(song->channel[song->voice[v].channel].pitchfactor)) + { + /* Damn. Somebody bent the pitch. */ + Sint32 i=pb*song->channel[song->voice[v].channel].pitchsens; + if (pb<0) + i=-i; + song->channel[song->voice[v].channel].pitchfactor= + (float)(bend_fine[(i>>5) & 0xFF] * bend_coarse[i>>13]); + } + if (pb>0) + song->voice[v].frequency= + (Sint32)(song->channel[song->voice[v].channel].pitchfactor * + (double)(song->voice[v].orig_frequency)); + else + song->voice[v].frequency= + (Sint32)((double)(song->voice[v].orig_frequency) / + song->channel[song->voice[v].channel].pitchfactor); + } + + a = FSCALE(((double)(song->voice[v].sample->sample_rate) * + (double)(song->voice[v].frequency)) / + ((double)(song->voice[v].sample->root_freq) * + (double)(song->rate)), + FRACTION_BITS); + + if (sign) + a = -a; /* need to preserve the loop direction */ + + song->voice[v].sample_increment = (Sint32)(a); +} + +static void recompute_amp(MidiSong *song, int v) +{ + Sint32 tempamp; + + /* TODO: use fscale */ + + tempamp= (song->voice[v].velocity * + song->channel[song->voice[v].channel].volume * + song->channel[song->voice[v].channel].expression); /* 21 bits */ + + if (!(song->encoding & PE_MONO)) + { + if (song->voice[v].panning > 60 && song->voice[v].panning < 68) + { + song->voice[v].panned=PANNED_CENTER; + + song->voice[v].left_amp= + FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume, + 21); + } + else if (song->voice[v].panning<5) + { + song->voice[v].panned = PANNED_LEFT; + + song->voice[v].left_amp= + FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume, + 20); + } + else if (song->voice[v].panning>123) + { + song->voice[v].panned = PANNED_RIGHT; + + song->voice[v].left_amp= /* left_amp will be used */ + FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume, + 20); + } + else + { + song->voice[v].panned = PANNED_MYSTERY; + + song->voice[v].left_amp= + FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume, + 27); + song->voice[v].right_amp = song->voice[v].left_amp * (song->voice[v].panning); + song->voice[v].left_amp *= (float)(127 - song->voice[v].panning); + } + } + else + { + song->voice[v].panned = PANNED_CENTER; + + song->voice[v].left_amp= + FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume, + 21); + } +} + +static void start_note(MidiSong *song, MidiEvent *e, int i) +{ + Instrument *ip; + int j; + + if (ISDRUMCHANNEL(song, e->channel)) + { + if (!(ip=song->drumset[song->channel[e->channel].bank]->instrument[e->a])) + { + if (!(ip=song->drumset[0]->instrument[e->a])) + return; /* No instrument? Then we can't play. */ + } + if (ip->samples != 1) + { + SNDDBG(("Strange: percussion instrument with %d samples!", + ip->samples)); + } + + if (ip->sample->note_to_use) /* Do we have a fixed pitch? */ + song->voice[i].orig_frequency = freq_table[(int)(ip->sample->note_to_use)]; + else + song->voice[i].orig_frequency = freq_table[e->a & 0x7F]; + + /* drums are supposed to have only one sample */ + song->voice[i].sample = ip->sample; + } + else + { + if (song->channel[e->channel].program == SPECIAL_PROGRAM) + ip=song->default_instrument; + else if (!(ip=song->tonebank[song->channel[e->channel].bank]-> + instrument[song->channel[e->channel].program])) + { + if (!(ip=song->tonebank[0]->instrument[song->channel[e->channel].program])) + return; /* No instrument? Then we can't play. */ + } + + if (ip->sample->note_to_use) /* Fixed-pitch instrument? */ + song->voice[i].orig_frequency = freq_table[(int)(ip->sample->note_to_use)]; + else + song->voice[i].orig_frequency = freq_table[e->a & 0x7F]; + select_sample(song, i, ip); + } + + song->voice[i].status = VOICE_ON; + song->voice[i].channel = e->channel; + song->voice[i].note = e->a; + song->voice[i].velocity = e->b; + song->voice[i].sample_offset = 0; + song->voice[i].sample_increment = 0; /* make sure it isn't negative */ + + song->voice[i].tremolo_phase = 0; + song->voice[i].tremolo_phase_increment = song->voice[i].sample->tremolo_phase_increment; + song->voice[i].tremolo_sweep = song->voice[i].sample->tremolo_sweep_increment; + song->voice[i].tremolo_sweep_position = 0; + + song->voice[i].vibrato_sweep = song->voice[i].sample->vibrato_sweep_increment; + song->voice[i].vibrato_sweep_position = 0; + song->voice[i].vibrato_control_ratio = song->voice[i].sample->vibrato_control_ratio; + song->voice[i].vibrato_control_counter = song->voice[i].vibrato_phase = 0; + for (j=0; jvoice[i].vibrato_sample_increment[j] = 0; + + if (song->channel[e->channel].panning != NO_PANNING) + song->voice[i].panning = song->channel[e->channel].panning; + else + song->voice[i].panning = song->voice[i].sample->panning; + + recompute_freq(song, i); + recompute_amp(song, i); + if (song->voice[i].sample->modes & MODES_ENVELOPE) + { + /* Ramp up from 0 */ + song->voice[i].envelope_stage = 0; + song->voice[i].envelope_volume = 0; + song->voice[i].control_counter = 0; + recompute_envelope(song, i); + apply_envelope_to_amp(song, i); + } + else + { + song->voice[i].envelope_increment = 0; + apply_envelope_to_amp(song, i); + } +} + +static void kill_note(MidiSong *song, int i) +{ + song->voice[i].status = VOICE_DIE; +} + +/* Only one instance of a note can be playing on a single channel. */ +static void note_on(MidiSong *song) +{ + int i = song->voices, lowest=-1; + Sint32 lv=0x7FFFFFFF, v; + MidiEvent *e = song->current_event; + + while (i--) + { + if (song->voice[i].status == VOICE_FREE) + lowest=i; /* Can't get a lower volume than silence */ + else if (song->voice[i].channel==e->channel && + (song->voice[i].note==e->a || song->channel[song->voice[i].channel].mono)) + kill_note(song, i); + } + + if (lowest != -1) + { + /* Found a free voice. */ + start_note(song,e,lowest); + return; + } + + /* Look for the decaying note with the lowest volume */ + i = song->voices; + while (i--) + { + if ((song->voice[i].status != VOICE_ON) && + (song->voice[i].status != VOICE_DIE)) + { + v = song->voice[i].left_mix; + if ((song->voice[i].panned == PANNED_MYSTERY) + && (song->voice[i].right_mix > v)) + v = song->voice[i].right_mix; + if (vcut_notes++; + song->voice[lowest].status=VOICE_FREE; + start_note(song,e,lowest); + } + else + song->lost_notes++; +} + +static void finish_note(MidiSong *song, int i) +{ + if (song->voice[i].sample->modes & MODES_ENVELOPE) + { + /* We need to get the envelope out of Sustain stage */ + song->voice[i].envelope_stage = 3; + song->voice[i].status = VOICE_OFF; + recompute_envelope(song, i); + apply_envelope_to_amp(song, i); + } + else + { + /* Set status to OFF so resample_voice() will let this voice out + of its loop, if any. In any case, this voice dies when it + hits the end of its data (ofs>=data_length). */ + song->voice[i].status = VOICE_OFF; + } +} + +static void note_off(MidiSong *song) +{ + int i = song->voices; + MidiEvent *e = song->current_event; + + while (i--) + if (song->voice[i].status == VOICE_ON && + song->voice[i].channel == e->channel && + song->voice[i].note == e->a) + { + if (song->channel[e->channel].sustain) + { + song->voice[i].status = VOICE_SUSTAINED; + } + else + finish_note(song, i); + return; + } +} + +/* Process the All Notes Off event */ +static void all_notes_off(MidiSong *song) +{ + int i = song->voices; + int c = song->current_event->channel; + + SNDDBG(("All notes off on channel %d", c)); + while (i--) + if (song->voice[i].status == VOICE_ON && + song->voice[i].channel == c) + { + if (song->channel[c].sustain) + song->voice[i].status = VOICE_SUSTAINED; + else + finish_note(song, i); + } +} + +/* Process the All Sounds Off event */ +static void all_sounds_off(MidiSong *song) +{ + int i = song->voices; + int c = song->current_event->channel; + + while (i--) + if (song->voice[i].channel == c && + song->voice[i].status != VOICE_FREE && + song->voice[i].status != VOICE_DIE) + { + kill_note(song, i); + } +} + +static void adjust_pressure(MidiSong *song) +{ + MidiEvent *e = song->current_event; + int i = song->voices; + + while (i--) + if (song->voice[i].status == VOICE_ON && + song->voice[i].channel == e->channel && + song->voice[i].note == e->a) + { + song->voice[i].velocity = e->b; + recompute_amp(song, i); + apply_envelope_to_amp(song, i); + return; + } +} + +static void drop_sustain(MidiSong *song) +{ + int i = song->voices; + int c = song->current_event->channel; + + while (i--) + if (song->voice[i].status == VOICE_SUSTAINED && song->voice[i].channel == c) + finish_note(song, i); +} + +static void adjust_pitchbend(MidiSong *song) +{ + int c = song->current_event->channel; + int i = song->voices; + + while (i--) + if (song->voice[i].status != VOICE_FREE && song->voice[i].channel == c) + { + recompute_freq(song, i); + } +} + +static void adjust_volume(MidiSong *song) +{ + int c = song->current_event->channel; + int i = song->voices; + + while (i--) + if (song->voice[i].channel == c && + (song->voice[i].status==VOICE_ON || song->voice[i].status==VOICE_SUSTAINED)) + { + recompute_amp(song, i); + apply_envelope_to_amp(song, i); + } +} + +static void seek_forward(MidiSong *song, Sint32 until_time) +{ + reset_voices(song); + while (song->current_event->time < until_time) + { + switch(song->current_event->type) + { + /* All notes stay off. Just handle the parameter changes. */ + + case ME_PITCH_SENS: + song->channel[song->current_event->channel].pitchsens = + song->current_event->a; + song->channel[song->current_event->channel].pitchfactor = 0; + break; + + case ME_PITCHWHEEL: + song->channel[song->current_event->channel].pitchbend = + song->current_event->a + song->current_event->b * 128; + song->channel[song->current_event->channel].pitchfactor = 0; + break; + + case ME_MAINVOLUME: + song->channel[song->current_event->channel].volume = + song->current_event->a; + break; + + case ME_PAN: + song->channel[song->current_event->channel].panning = + song->current_event->a; + break; + + case ME_EXPRESSION: + song->channel[song->current_event->channel].expression = + song->current_event->a; + break; + + case ME_PROGRAM: + if (ISDRUMCHANNEL(song, song->current_event->channel)) + /* Change drum set */ + song->channel[song->current_event->channel].bank = + song->current_event->a; + else + song->channel[song->current_event->channel].program = + song->current_event->a; + break; + + case ME_SUSTAIN: + song->channel[song->current_event->channel].sustain = + song->current_event->a; + break; + + case ME_RESET_CONTROLLERS: + reset_controllers(song, song->current_event->channel); + break; + + case ME_TONE_BANK: + song->channel[song->current_event->channel].bank = + song->current_event->a; + break; + + case ME_EOT: + song->current_sample = song->current_event->time; + return; + } + song->current_event++; + } + /*song->current_sample=song->current_event->time;*/ + if (song->current_event != song->events) + song->current_event--; + song->current_sample=until_time; +} + +static void skip_to(MidiSong *song, Sint32 until_time) +{ + if (song->current_sample > until_time) + song->current_sample = 0; + + reset_midi(song); + song->buffered_count = 0; + song->buffer_pointer = song->common_buffer; + song->current_event = song->events; + + if (until_time) + seek_forward(song, until_time); +} + +static void do_compute_data(MidiSong *song, Sint32 count) +{ + int i; + memset(song->buffer_pointer, 0, + (song->encoding & PE_MONO) ? (count * 4) : (count * 8)); + for (i = 0; i < song->voices; i++) + { + if(song->voice[i].status != VOICE_FREE) + mix_voice(song, song->buffer_pointer, i, count); + } + song->current_sample += count; +} + +/* count=0 means flush remaining buffered data to output device, then + flush the device itself */ +static void compute_data(MidiSong *song, void *stream, Sint32 count) +{ + int channels; + + if ( song->encoding & PE_MONO ) + channels = 1; + else + channels = 2; + + if (!count) + { + if (song->buffered_count) + song->write(stream, song->common_buffer, channels * song->buffered_count); + song->buffer_pointer = song->common_buffer; + song->buffered_count = 0; + return; + } + + while ((count + song->buffered_count) >= song->buffer_size) + { + do_compute_data(song, song->buffer_size - song->buffered_count); + count -= song->buffer_size - song->buffered_count; + song->write(stream, song->common_buffer, channels * song->buffer_size); + song->buffer_pointer = song->common_buffer; + song->buffered_count = 0; + } + if (count>0) + { + do_compute_data(song, count); + song->buffered_count += count; + song->buffer_pointer += (song->encoding & PE_MONO) ? count : count*2; + } +} + +void Timidity_Start(MidiSong *song) +{ + song->playing = 1; + adjust_amplification(song); + skip_to(song, 0); +} + +int Timidity_PlaySome(MidiSong *song, void *stream, Sint32 len) +{ + Sint32 start_sample, end_sample, samples; + int bytes_per_sample; + + if (!song->playing) + return 0; + + bytes_per_sample = + ((song->encoding & PE_MONO) ? 1 : 2) + * ((song->encoding & PE_16BIT) ? 2 : 1); + samples = len / bytes_per_sample; + + start_sample = song->current_sample; + end_sample = song->current_sample+samples; + while ( song->current_sample < end_sample ) { + /* Handle all events that should happen at this time */ + while (song->current_event->time <= song->current_sample) { + switch(song->current_event->type) { + + /* Effects affecting a single note */ + + case ME_NOTEON: + if (!(song->current_event->b)) /* Velocity 0? */ + note_off(song); + else + note_on(song); + break; + + case ME_NOTEOFF: + note_off(song); + break; + + case ME_KEYPRESSURE: + adjust_pressure(song); + break; + + /* Effects affecting a single channel */ + + case ME_PITCH_SENS: + song->channel[song->current_event->channel].pitchsens = + song->current_event->a; + song->channel[song->current_event->channel].pitchfactor = 0; + break; + + case ME_PITCHWHEEL: + song->channel[song->current_event->channel].pitchbend = + song->current_event->a + song->current_event->b * 128; + song->channel[song->current_event->channel].pitchfactor = 0; + /* Adjust pitch for notes already playing */ + adjust_pitchbend(song); + break; + + case ME_MAINVOLUME: + song->channel[song->current_event->channel].volume = + song->current_event->a; + adjust_volume(song); + break; + + case ME_PAN: + song->channel[song->current_event->channel].panning = + song->current_event->a; + break; + + case ME_EXPRESSION: + song->channel[song->current_event->channel].expression = + song->current_event->a; + adjust_volume(song); + break; + + case ME_PROGRAM: + if (ISDRUMCHANNEL(song, song->current_event->channel)) { + /* Change drum set */ + song->channel[song->current_event->channel].bank = + song->current_event->a; + } + else + song->channel[song->current_event->channel].program = + song->current_event->a; + break; + + case ME_SUSTAIN: + song->channel[song->current_event->channel].sustain = + song->current_event->a; + if (!song->current_event->a) + drop_sustain(song); + break; + + case ME_RESET_CONTROLLERS: + reset_controllers(song, song->current_event->channel); + break; + + case ME_ALL_NOTES_OFF: + all_notes_off(song); + break; + + case ME_ALL_SOUNDS_OFF: + all_sounds_off(song); + break; + + case ME_TONE_BANK: + song->channel[song->current_event->channel].bank = + song->current_event->a; + break; + + case ME_EOT: + /* Give the last notes a couple of seconds to decay */ + SNDDBG(("Playing time: ~%d seconds\n", + song->current_sample/song->rate+2)); + SNDDBG(("Notes cut: %d\n", song->cut_notes)); + SNDDBG(("Notes lost totally: %d\n", song->lost_notes)); + song->playing = 0; + return (song->current_sample - start_sample) * bytes_per_sample; + } + song->current_event++; + } + if (song->current_event->time > end_sample) + compute_data(song, stream, end_sample-song->current_sample); + else + compute_data(song, stream, song->current_event->time-song->current_sample); + } + return samples * bytes_per_sample; +} + +void Timidity_SetVolume(MidiSong *song, int volume) +{ + int i; + if (volume > MAX_AMPLIFICATION) + song->amplification = MAX_AMPLIFICATION; + else + if (volume < 0) + song->amplification = 0; + else + song->amplification = volume; + adjust_amplification(song); + for (i = 0; i < song->voices; i++) + if (song->voice[i].status != VOICE_FREE) + { + recompute_amp(song, i); + apply_envelope_to_amp(song, i); + } +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/playmidi.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/playmidi.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,64 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + playmidi.h + + */ + +/* Midi events */ +#define ME_NONE 0 +#define ME_NOTEON 1 +#define ME_NOTEOFF 2 +#define ME_KEYPRESSURE 3 +#define ME_MAINVOLUME 4 +#define ME_PAN 5 +#define ME_SUSTAIN 6 +#define ME_EXPRESSION 7 +#define ME_PITCHWHEEL 8 +#define ME_PROGRAM 9 +#define ME_TEMPO 10 +#define ME_PITCH_SENS 11 + +#define ME_ALL_SOUNDS_OFF 12 +#define ME_RESET_CONTROLLERS 13 +#define ME_ALL_NOTES_OFF 14 +#define ME_TONE_BANK 15 + +#define ME_LYRIC 16 + +#define ME_EOT 99 + +/* Causes the instrument's default panning to be used. */ +#define NO_PANNING -1 + +/* Voice status options: */ +#define VOICE_FREE 0 +#define VOICE_ON 1 +#define VOICE_SUSTAINED 2 +#define VOICE_OFF 3 +#define VOICE_DIE 4 + +/* Voice panned options: */ +#define PANNED_MYSTERY 0 +#define PANNED_LEFT 1 +#define PANNED_RIGHT 2 +#define PANNED_CENTER 3 +/* Anything but PANNED_MYSTERY only uses the left volume */ + +#define ISDRUMCHANNEL(s, c) (((s)->drumchannels & (1<<(c)))) diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/readmidi.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/readmidi.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,584 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "timidity.h" +#include "common.h" +#include "instrum.h" +#include "playmidi.h" + +/* Computes how many (fractional) samples one MIDI delta-time unit contains */ +static void compute_sample_increment(MidiSong *song, Sint32 tempo, + Sint32 divisions) +{ + double a; + a = (double) (tempo) * (double) (song->rate) * (65536.0/1000000.0) / + (double)(divisions); + + song->sample_correction = (Sint32)(a) & 0xFFFF; + song->sample_increment = (Sint32)(a) >> 16; + + SNDDBG(("Samples per delta-t: %d (correction %d)", + song->sample_increment, song->sample_correction)); +} + +/* Read variable-length number (7 bits per byte, MSB first) */ +static Sint32 getvl(SDL_RWops *rw) +{ + Sint32 l=0; + Uint8 c; + for (;;) + { + SDL_RWread(rw, &c, 1, 1); + l += (c & 0x7f); + if (!(c & 0x80)) return l; + l<<=7; + } +} + +/* Print a string from the file, followed by a newline. Any non-ASCII + or unprintable characters will be converted to periods. */ +static int dumpstring(SDL_RWops *rw, Sint32 len, char *label) +{ + signed char *s=safe_malloc(len+1); + if (len != (Sint32) SDL_RWread(rw, s, 1, len)) + { + free(s); + return -1; + } + s[len]='\0'; + while (len--) + { + if (s[len]<32) + s[len]='.'; + } + SNDDBG(("%s%s", label, s)); + free(s); + return 0; +} + +#define MIDIEVENT(at,t,ch,pa,pb) \ + new=safe_malloc(sizeof(MidiEventList)); \ + new->event.time=at; new->event.type=t; new->event.channel=ch; \ + new->event.a=pa; new->event.b=pb; new->next=0;\ + return new; + +#define MAGIC_EOT ((MidiEventList *)(-1)) + +/* Read a MIDI event, returning a freshly allocated element that can + be linked to the event list */ +static MidiEventList *read_midi_event(MidiSong *song) +{ + static Uint8 laststatus, lastchan; + static Uint8 nrpn=0, rpn_msb[16], rpn_lsb[16]; /* one per channel */ + Uint8 me, type, a,b,c; + Sint32 len; + MidiEventList *new; + + for (;;) + { + song->at += getvl(song->rw); + if (SDL_RWread(song->rw, &me, 1, 1) != 1) + { + SNDDBG(("read_midi_event: SDL_RWread() failure\n")); + return 0; + } + + if(me==0xF0 || me == 0xF7) /* SysEx event */ + { + len=getvl(song->rw); + SDL_RWseek(song->rw, len, SEEK_CUR); + } + else if(me==0xFF) /* Meta event */ + { + SDL_RWread(song->rw, &type, 1, 1); + len=getvl(song->rw); + if (type>0 && type<16) + { + static char *label[]={ + "Text event: ", "Text: ", "Copyright: ", "Track name: ", + "Instrument: ", "Lyric: ", "Marker: ", "Cue point: "}; + dumpstring(song->rw, len, label[(type>7) ? 0 : type]); + } + else + switch(type) + { + case 0x2F: /* End of Track */ + return MAGIC_EOT; + + case 0x51: /* Tempo */ + SDL_RWread(song->rw, &a, 1, 1); + SDL_RWread(song->rw, &b, 1, 1); + SDL_RWread(song->rw, &c, 1, 1); + MIDIEVENT(song->at, ME_TEMPO, c, a, b); + + default: + SNDDBG(("(Meta event type 0x%02x, length %d)\n", type, len)); + SDL_RWseek(song->rw, len, SEEK_CUR); + break; + } + } + else + { + a=me; + if (a & 0x80) /* status byte */ + { + lastchan=a & 0x0F; + laststatus=(a>>4) & 0x07; + SDL_RWread(song->rw, &a, 1, 1); + a &= 0x7F; + } + switch(laststatus) + { + case 0: /* Note off */ + SDL_RWread(song->rw, &b, 1, 1); + b &= 0x7F; + MIDIEVENT(song->at, ME_NOTEOFF, lastchan, a,b); + + case 1: /* Note on */ + SDL_RWread(song->rw, &b, 1, 1); + b &= 0x7F; + MIDIEVENT(song->at, ME_NOTEON, lastchan, a,b); + + case 2: /* Key Pressure */ + SDL_RWread(song->rw, &b, 1, 1); + b &= 0x7F; + MIDIEVENT(song->at, ME_KEYPRESSURE, lastchan, a, b); + + case 3: /* Control change */ + SDL_RWread(song->rw, &b, 1, 1); + b &= 0x7F; + { + int control=255; + switch(a) + { + case 7: control=ME_MAINVOLUME; break; + case 10: control=ME_PAN; break; + case 11: control=ME_EXPRESSION; break; + case 64: control=ME_SUSTAIN; break; + case 120: control=ME_ALL_SOUNDS_OFF; break; + case 121: control=ME_RESET_CONTROLLERS; break; + case 123: control=ME_ALL_NOTES_OFF; break; + + /* These should be the SCC-1 tone bank switch + commands. I don't know why there are two, or + why the latter only allows switching to bank 0. + Also, some MIDI files use 0 as some sort of + continuous controller. This will cause lots of + warnings about undefined tone banks. */ + case 0: control=ME_TONE_BANK; break; + case 32: + if (b!=0) + SNDDBG(("(Strange: tone bank change 0x20%02x)\n", b)); + else + control=ME_TONE_BANK; + break; + + case 100: nrpn=0; rpn_msb[lastchan]=b; break; + case 101: nrpn=0; rpn_lsb[lastchan]=b; break; + case 99: nrpn=1; rpn_msb[lastchan]=b; break; + case 98: nrpn=1; rpn_lsb[lastchan]=b; break; + + case 6: + if (nrpn) + { + SNDDBG(("(Data entry (MSB) for NRPN %02x,%02x: %d)\n", + rpn_msb[lastchan], rpn_lsb[lastchan], b)); + break; + } + + switch((rpn_msb[lastchan]<<8) | rpn_lsb[lastchan]) + { + case 0x0000: /* Pitch bend sensitivity */ + control=ME_PITCH_SENS; + break; + + case 0x7F7F: /* RPN reset */ + /* reset pitch bend sensitivity to 2 */ + MIDIEVENT(song->at, ME_PITCH_SENS, lastchan, 2, 0); + + default: + SNDDBG(("(Data entry (MSB) for RPN %02x,%02x: %d)\n", + rpn_msb[lastchan], rpn_lsb[lastchan], b)); + break; + } + break; + + default: + SNDDBG(("(Control %d: %d)\n", a, b)); + break; + } + if (control != 255) + { + MIDIEVENT(song->at, control, lastchan, b, 0); + } + } + break; + + case 4: /* Program change */ + a &= 0x7f; + MIDIEVENT(song->at, ME_PROGRAM, lastchan, a, 0); + + case 5: /* Channel pressure - NOT IMPLEMENTED */ + break; + + case 6: /* Pitch wheel */ + SDL_RWread(song->rw, &b, 1, 1); + b &= 0x7F; + MIDIEVENT(song->at, ME_PITCHWHEEL, lastchan, a, b); + + default: + SNDDBG(("*** Can't happen: status 0x%02X, channel 0x%02X\n", + laststatus, lastchan)); + break; + } + } + } + + return new; +} + +#undef MIDIEVENT + +/* Read a midi track into the linked list, either merging with any previous + tracks or appending to them. */ +static int read_track(MidiSong *song, int append) +{ + MidiEventList *meep; + MidiEventList *next, *new; + Sint32 len; + char tmp[4]; + + meep = song->evlist; + if (append && meep) + { + /* find the last event in the list */ + for (; meep->next; meep=meep->next) + ; + song->at = meep->event.time; + } + else + song->at=0; + + /* Check the formalities */ + + if (SDL_RWread(song->rw, tmp, 1, 4) != 4 || SDL_RWread(song->rw, &len, 4, 1) != 1) + { + SNDDBG(("Can't read track header.\n")); + return -1; + } + len=SDL_SwapBE32(len); + if (memcmp(tmp, "MTrk", 4)) + { + SNDDBG(("Corrupt MIDI file.\n")); + return -2; + } + + for (;;) + { + if (!(new=read_midi_event(song))) /* Some kind of error */ + return -2; + + if (new==MAGIC_EOT) /* End-of-track Hack. */ + { + return 0; + } + + next=meep->next; + while (next && (next->event.time < new->event.time)) + { + meep=next; + next=meep->next; + } + + new->next=next; + meep->next=new; + + song->event_count++; /* Count the event. (About one?) */ + meep=new; + } +} + +/* Free the linked event list from memory. */ +static void free_midi_list(MidiSong *song) +{ + MidiEventList *meep, *next; + if (!(meep = song->evlist)) return; + while (meep) + { + next=meep->next; + free(meep); + meep=next; + } + song->evlist=0; +} + +/* Allocate an array of MidiEvents and fill it from the linked list of + events, marking used instruments for loading. Convert event times to + samples: handle tempo changes. Strip unnecessary events from the list. + Free the linked list. */ +static MidiEvent *groom_list(MidiSong *song, Sint32 divisions,Sint32 *eventsp, + Sint32 *samplesp) +{ + MidiEvent *groomed_list, *lp; + MidiEventList *meep; + Sint32 i, our_event_count, tempo, skip_this_event, new_value; + Sint32 sample_cum, samples_to_do, at, st, dt, counting_time; + + int current_bank[16], current_set[16], current_program[16]; + /* Or should each bank have its own current program? */ + + for (i=0; i<16; i++) + { + current_bank[i]=0; + current_set[i]=0; + current_program[i]=song->default_program; + } + + tempo=500000; + compute_sample_increment(song, tempo, divisions); + + /* This may allocate a bit more than we need */ + groomed_list=lp=safe_malloc(sizeof(MidiEvent) * (song->event_count+1)); + meep=song->evlist; + + our_event_count=0; + st=at=sample_cum=0; + counting_time=2; /* We strip any silence before the first NOTE ON. */ + + for (i = 0; i < song->event_count; i++) + { + skip_this_event=0; + + if (meep->event.type==ME_TEMPO) + { + tempo= + meep->event.channel + meep->event.b * 256 + meep->event.a * 65536; + compute_sample_increment(song, tempo, divisions); + skip_this_event=1; + } + else switch (meep->event.type) + { + case ME_PROGRAM: + if (ISDRUMCHANNEL(song, meep->event.channel)) + { + if (song->drumset[meep->event.a]) /* Is this a defined drumset? */ + new_value=meep->event.a; + else + { + SNDDBG(("Drum set %d is undefined\n", meep->event.a)); + new_value=meep->event.a=0; + } + if (current_set[meep->event.channel] != new_value) + current_set[meep->event.channel]=new_value; + else + skip_this_event=1; + } + else + { + new_value=meep->event.a; + if ((current_program[meep->event.channel] != SPECIAL_PROGRAM) + && (current_program[meep->event.channel] != new_value)) + current_program[meep->event.channel] = new_value; + else + skip_this_event=1; + } + break; + + case ME_NOTEON: + if (counting_time) + counting_time=1; + if (ISDRUMCHANNEL(song, meep->event.channel)) + { + /* Mark this instrument to be loaded */ + if (!(song->drumset[current_set[meep->event.channel]] + ->instrument[meep->event.a])) + song->drumset[current_set[meep->event.channel]] + ->instrument[meep->event.a] = MAGIC_LOAD_INSTRUMENT; + } + else + { + if (current_program[meep->event.channel]==SPECIAL_PROGRAM) + break; + /* Mark this instrument to be loaded */ + if (!(song->tonebank[current_bank[meep->event.channel]] + ->instrument[current_program[meep->event.channel]])) + song->tonebank[current_bank[meep->event.channel]] + ->instrument[current_program[meep->event.channel]] = + MAGIC_LOAD_INSTRUMENT; + } + break; + + case ME_TONE_BANK: + if (ISDRUMCHANNEL(song, meep->event.channel)) + { + skip_this_event=1; + break; + } + if (song->tonebank[meep->event.a]) /* Is this a defined tone bank? */ + new_value=meep->event.a; + else + { + SNDDBG(("Tone bank %d is undefined\n", meep->event.a)); + new_value=meep->event.a=0; + } + if (current_bank[meep->event.channel]!=new_value) + current_bank[meep->event.channel]=new_value; + else + skip_this_event=1; + break; + } + + /* Recompute time in samples*/ + if ((dt=meep->event.time - at) && !counting_time) + { + samples_to_do = song->sample_increment * dt; + sample_cum += song->sample_correction * dt; + if (sample_cum & 0xFFFF0000) + { + samples_to_do += ((sample_cum >> 16) & 0xFFFF); + sample_cum &= 0x0000FFFF; + } + st += samples_to_do; + } + else if (counting_time==1) counting_time=0; + if (!skip_this_event) + { + /* Add the event to the list */ + *lp=meep->event; + lp->time=st; + lp++; + our_event_count++; + } + at=meep->event.time; + meep=meep->next; + } + /* Add an End-of-Track event */ + lp->time=st; + lp->type=ME_EOT; + our_event_count++; + free_midi_list(song); + + *eventsp=our_event_count; + *samplesp=st; + return groomed_list; +} + +MidiEvent *read_midi_file(MidiSong *song, Sint32 *count, Sint32 *sp) +{ + Sint32 len, divisions; + Sint16 format, tracks, divisions_tmp; + int i; + char tmp[4]; + + song->event_count=0; + song->at=0; + song->evlist=0; + + if (SDL_RWread(song->rw, tmp, 1, 4) != 4 || SDL_RWread(song->rw, &len, 4, 1) != 1) + { + SNDDBG(("Not a MIDI file!\n")); + return 0; + } + len=SDL_SwapBE32(len); + if (memcmp(tmp, "MThd", 4) || len < 6) + { + SNDDBG(("Not a MIDI file!\n")); + return 0; + } + + SDL_RWread(song->rw, &format, 2, 1); + SDL_RWread(song->rw, &tracks, 2, 1); + SDL_RWread(song->rw, &divisions_tmp, 2, 1); + format=SDL_SwapBE16(format); + tracks=SDL_SwapBE16(tracks); + divisions_tmp=SDL_SwapBE16(divisions_tmp); + + if (divisions_tmp<0) + { + /* SMPTE time -- totally untested. Got a MIDI file that uses this? */ + divisions= + (Sint32)(-(divisions_tmp/256)) * (Sint32)(divisions_tmp & 0xFF); + } + else divisions=(Sint32)(divisions_tmp); + + if (len > 6) + { + SNDDBG(("MIDI file header size %u bytes", len)); + SDL_RWseek(song->rw, len-6, SEEK_CUR); /* skip the excess */ + } + if (format<0 || format >2) + { + SNDDBG(("Unknown MIDI file format %d\n", format)); + return 0; + } + SNDDBG(("Format: %d Tracks: %d Divisions: %d\n", + format, tracks, divisions)); + + /* Put a do-nothing event first in the list for easier processing */ + song->evlist=safe_malloc(sizeof(MidiEventList)); + song->evlist->event.time=0; + song->evlist->event.type=ME_NONE; + song->evlist->next=0; + song->event_count++; + + switch(format) + { + case 0: + if (read_track(song, 0)) + { + free_midi_list(song); + return 0; + } + break; + + case 1: + for (i=0; i + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + readmidi.h + + */ + +extern MidiEvent *read_midi_file(MidiSong *song, Sint32 *count, Sint32 *sp); diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/resample.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/resample.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,607 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + resample.c +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "timidity.h" +#include "options.h" +#include "common.h" +#include "instrum.h" +#include "playmidi.h" +#include "tables.h" +#include "resample.h" + +/*************** resampling with fixed increment *****************/ + +static sample_t *rs_plain(MidiSong *song, int v, Sint32 *countptr) +{ + + /* Play sample until end, then free the voice. */ + + sample_t v1, v2; + Voice + *vp=&(song->voice[v]); + sample_t + *dest=song->resample_buffer, + *src=vp->sample->data; + Sint32 + ofs=vp->sample_offset, + incr=vp->sample_increment, + le=vp->sample->data_length, + count=*countptr; + Sint32 i; + + if (incr<0) incr = -incr; /* In case we're coming out of a bidir loop */ + + /* Precalc how many times we should go through the loop. + NOTE: Assumes that incr > 0 and that ofs <= le */ + i = (le - ofs) / incr + 1; + + if (i > count) + { + i = count; + count = 0; + } + else count -= i; + + while (i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + + if (ofs >= le) + { + if (ofs == le) + *dest++ = src[ofs >> FRACTION_BITS]; + vp->status=VOICE_FREE; + *countptr-=count+1; + } + + vp->sample_offset=ofs; /* Update offset */ + return song->resample_buffer; +} + +static sample_t *rs_loop(MidiSong *song, Voice *vp, Sint32 count) +{ + + /* Play sample until end-of-loop, skip back and continue. */ + + sample_t v1, v2; + Sint32 + ofs=vp->sample_offset, + incr=vp->sample_increment, + le=vp->sample->loop_end, + ll=le - vp->sample->loop_start; + sample_t + *dest=song->resample_buffer, + *src=vp->sample->data; + Sint32 i; + + while (count) + { + if (ofs >= le) + /* NOTE: Assumes that ll > incr and that incr > 0. */ + ofs -= ll; + /* Precalc how many times we should go through the loop */ + i = (le - ofs) / incr + 1; + if (i > count) + { + i = count; + count = 0; + } + else count -= i; + while (i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + } + + vp->sample_offset=ofs; /* Update offset */ + return song->resample_buffer; +} + +static sample_t *rs_bidir(MidiSong *song, Voice *vp, Sint32 count) +{ + sample_t v1, v2; + Sint32 + ofs=vp->sample_offset, + incr=vp->sample_increment, + le=vp->sample->loop_end, + ls=vp->sample->loop_start; + sample_t + *dest=song->resample_buffer, + *src=vp->sample->data; + Sint32 + le2 = le<<1, + ls2 = ls<<1, + i; + /* Play normally until inside the loop region */ + + if (ofs <= ls) + { + /* NOTE: Assumes that incr > 0, which is NOT always the case + when doing bidirectional looping. I have yet to see a case + where both ofs <= ls AND incr < 0, however. */ + i = (ls - ofs) / incr + 1; + if (i > count) + { + i = count; + count = 0; + } + else count -= i; + while (i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + } + + /* Then do the bidirectional looping */ + + while(count) + { + /* Precalc how many times we should go through the loop */ + i = ((incr > 0 ? le : ls) - ofs) / incr + 1; + if (i > count) + { + i = count; + count = 0; + } + else count -= i; + while (i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + if (ofs>=le) + { + /* fold the overshoot back in */ + ofs = le2 - ofs; + incr *= -1; + } + else if (ofs <= ls) + { + ofs = ls2 - ofs; + incr *= -1; + } + } + + vp->sample_increment=incr; + vp->sample_offset=ofs; /* Update offset */ + return song->resample_buffer; +} + +/*********************** vibrato versions ***************************/ + +/* We only need to compute one half of the vibrato sine cycle */ +static int vib_phase_to_inc_ptr(int phase) +{ + if (phase < VIBRATO_SAMPLE_INCREMENTS/2) + return VIBRATO_SAMPLE_INCREMENTS/2-1-phase; + else if (phase >= 3*VIBRATO_SAMPLE_INCREMENTS/2) + return 5*VIBRATO_SAMPLE_INCREMENTS/2-1-phase; + else + return phase-VIBRATO_SAMPLE_INCREMENTS/2; +} + +static Sint32 update_vibrato(MidiSong *song, Voice *vp, int sign) +{ + Sint32 depth; + int phase, pb; + double a; + + if (vp->vibrato_phase++ >= 2*VIBRATO_SAMPLE_INCREMENTS-1) + vp->vibrato_phase=0; + phase=vib_phase_to_inc_ptr(vp->vibrato_phase); + + if (vp->vibrato_sample_increment[phase]) + { + if (sign) + return -vp->vibrato_sample_increment[phase]; + else + return vp->vibrato_sample_increment[phase]; + } + + /* Need to compute this sample increment. */ + + depth=vp->sample->vibrato_depth<<7; + + if (vp->vibrato_sweep) + { + /* Need to update sweep */ + vp->vibrato_sweep_position += vp->vibrato_sweep; + if (vp->vibrato_sweep_position >= (1<vibrato_sweep=0; + else + { + /* Adjust depth */ + depth *= vp->vibrato_sweep_position; + depth >>= SWEEP_SHIFT; + } + } + + a = FSCALE(((double)(vp->sample->sample_rate) * + (double)(vp->frequency)) / + ((double)(vp->sample->root_freq) * + (double)(song->rate)), + FRACTION_BITS); + + pb=(int)((sine(vp->vibrato_phase * + (SINE_CYCLE_LENGTH/(2*VIBRATO_SAMPLE_INCREMENTS))) + * (double)(depth) * VIBRATO_AMPLITUDE_TUNING)); + + if (pb<0) + { + pb=-pb; + a /= bend_fine[(pb>>5) & 0xFF] * bend_coarse[pb>>13]; + } + else + a *= bend_fine[(pb>>5) & 0xFF] * bend_coarse[pb>>13]; + + /* If the sweep's over, we can store the newly computed sample_increment */ + if (!vp->vibrato_sweep) + vp->vibrato_sample_increment[phase]=(Sint32) a; + + if (sign) + a = -a; /* need to preserve the loop direction */ + + return (Sint32) a; +} + +static sample_t *rs_vib_plain(MidiSong *song, int v, Sint32 *countptr) +{ + + /* Play sample until end, then free the voice. */ + + sample_t v1, v2; + Voice *vp=&(song->voice[v]); + sample_t + *dest=song->resample_buffer, + *src=vp->sample->data; + Sint32 + le=vp->sample->data_length, + ofs=vp->sample_offset, + incr=vp->sample_increment, + count=*countptr; + int + cc=vp->vibrato_control_counter; + + /* This has never been tested */ + + if (incr<0) incr = -incr; /* In case we're coming out of a bidir loop */ + + while (count--) + { + if (!cc--) + { + cc=vp->vibrato_control_ratio; + incr=update_vibrato(song, vp, 0); + } + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + if (ofs >= le) + { + if (ofs == le) + *dest++ = src[ofs >> FRACTION_BITS]; + vp->status=VOICE_FREE; + *countptr-=count+1; + break; + } + } + + vp->vibrato_control_counter=cc; + vp->sample_increment=incr; + vp->sample_offset=ofs; /* Update offset */ + return song->resample_buffer; +} + +static sample_t *rs_vib_loop(MidiSong *song, Voice *vp, Sint32 count) +{ + + /* Play sample until end-of-loop, skip back and continue. */ + + sample_t v1, v2; + Sint32 + ofs=vp->sample_offset, + incr=vp->sample_increment, + le=vp->sample->loop_end, + ll=le - vp->sample->loop_start; + sample_t + *dest=song->resample_buffer, + *src=vp->sample->data; + int + cc=vp->vibrato_control_counter; + Sint32 i; + int + vibflag=0; + + while (count) + { + /* Hopefully the loop is longer than an increment */ + if(ofs >= le) + ofs -= ll; + /* Precalc how many times to go through the loop, taking + the vibrato control ratio into account this time. */ + i = (le - ofs) / incr + 1; + if(i > count) i = count; + if(i > cc) + { + i = cc; + vibflag = 1; + } + else cc -= i; + count -= i; + while(i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + if(vibflag) + { + cc = vp->vibrato_control_ratio; + incr = update_vibrato(song, vp, 0); + vibflag = 0; + } + } + + vp->vibrato_control_counter=cc; + vp->sample_increment=incr; + vp->sample_offset=ofs; /* Update offset */ + return song->resample_buffer; +} + +static sample_t *rs_vib_bidir(MidiSong *song, Voice *vp, Sint32 count) +{ + sample_t v1, v2; + Sint32 + ofs=vp->sample_offset, + incr=vp->sample_increment, + le=vp->sample->loop_end, + ls=vp->sample->loop_start; + sample_t + *dest=song->resample_buffer, + *src=vp->sample->data; + int + cc=vp->vibrato_control_counter; + Sint32 + le2=le<<1, + ls2=ls<<1, + i; + int + vibflag = 0; + + /* Play normally until inside the loop region */ + while (count && (ofs <= ls)) + { + i = (ls - ofs) / incr + 1; + if (i > count) i = count; + if (i > cc) + { + i = cc; + vibflag = 1; + } + else cc -= i; + count -= i; + while (i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + if (vibflag) + { + cc = vp->vibrato_control_ratio; + incr = update_vibrato(song, vp, 0); + vibflag = 0; + } + } + + /* Then do the bidirectional looping */ + + while (count) + { + /* Precalc how many times we should go through the loop */ + i = ((incr > 0 ? le : ls) - ofs) / incr + 1; + if(i > count) i = count; + if(i > cc) + { + i = cc; + vibflag = 1; + } + else cc -= i; + count -= i; + while (i--) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS)+1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + ofs += incr; + } + if (vibflag) + { + cc = vp->vibrato_control_ratio; + incr = update_vibrato(song, vp, (incr < 0)); + vibflag = 0; + } + if (ofs >= le) + { + /* fold the overshoot back in */ + ofs = le2 - ofs; + incr *= -1; + } + else if (ofs <= ls) + { + ofs = ls2 - ofs; + incr *= -1; + } + } + + vp->vibrato_control_counter=cc; + vp->sample_increment=incr; + vp->sample_offset=ofs; /* Update offset */ + return song->resample_buffer; +} + +sample_t *resample_voice(MidiSong *song, int v, Sint32 *countptr) +{ + Sint32 ofs; + Uint8 modes; + Voice *vp=&(song->voice[v]); + + if (!(vp->sample->sample_rate)) + { + /* Pre-resampled data -- just update the offset and check if + we're out of data. */ + ofs=vp->sample_offset >> FRACTION_BITS; /* Kind of silly to use + FRACTION_BITS here... */ + if (*countptr >= (vp->sample->data_length>>FRACTION_BITS) - ofs) + { + /* Note finished. Free the voice. */ + vp->status = VOICE_FREE; + + /* Let the caller know how much data we had left */ + *countptr = (vp->sample->data_length>>FRACTION_BITS) - ofs; + } + else + vp->sample_offset += *countptr << FRACTION_BITS; + + return vp->sample->data+ofs; + } + + /* Need to resample. Use the proper function. */ + modes=vp->sample->modes; + + if (vp->vibrato_control_ratio) + { + if ((modes & MODES_LOOPING) && + ((modes & MODES_ENVELOPE) || + (vp->status==VOICE_ON || vp->status==VOICE_SUSTAINED))) + { + if (modes & MODES_PINGPONG) + return rs_vib_bidir(song, vp, *countptr); + else + return rs_vib_loop(song, vp, *countptr); + } + else + return rs_vib_plain(song, v, countptr); + } + else + { + if ((modes & MODES_LOOPING) && + ((modes & MODES_ENVELOPE) || + (vp->status==VOICE_ON || vp->status==VOICE_SUSTAINED))) + { + if (modes & MODES_PINGPONG) + return rs_bidir(song, vp, *countptr); + else + return rs_loop(song, vp, *countptr); + } + else + return rs_plain(song, v, countptr); + } +} + +void pre_resample(MidiSong *song, Sample *sp) +{ + double a, xdiff; + Sint32 incr, ofs, newlen, count; + Sint16 *newdata, *dest, *src = (Sint16 *) sp->data; + Sint16 v1, v2, v3, v4, *vptr; +#ifdef DEBUG_CHATTER + static const char note_name[12][3] = + { + "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" + }; +#endif + + SNDDBG((" * pre-resampling for note %d (%s%d)\n", + sp->note_to_use, + note_name[sp->note_to_use % 12], (sp->note_to_use & 0x7F) / 12)); + + a = ((double) (sp->sample_rate) * freq_table[(int) (sp->note_to_use)]) / + ((double) (sp->root_freq) * song->rate); + newlen = (Sint32)(sp->data_length / a); + dest = newdata = safe_malloc(newlen >> (FRACTION_BITS - 1)); + + count = (newlen >> FRACTION_BITS) - 1; + ofs = incr = (sp->data_length - (1 << FRACTION_BITS)) / count; + + if (--count) + *dest++ = src[0]; + + /* Since we're pre-processing and this doesn't have to be done in + real-time, we go ahead and do the full sliding cubic interpolation. */ + while (--count) + { + vptr = src + (ofs >> FRACTION_BITS); + v1 = *(vptr - 1); + v2 = *vptr; + v3 = *(vptr + 1); + v4 = *(vptr + 2); + xdiff = FSCALENEG(ofs & FRACTION_MASK, FRACTION_BITS); + *dest++ = (Sint16)(v2 + (xdiff / 6.0) * (-2 * v1 - 3 * v2 + 6 * v3 - v4 + + xdiff * (3 * (v1 - 2 * v2 + v3) + xdiff * (-v1 + 3 * (v2 - v3) + v4)))); + ofs += incr; + } + + if (ofs & FRACTION_MASK) + { + v1 = src[ofs >> FRACTION_BITS]; + v2 = src[(ofs >> FRACTION_BITS) + 1]; + *dest++ = v1 + (((v2 - v1) * (ofs & FRACTION_MASK)) >> FRACTION_BITS); + } + else + *dest++ = src[ofs >> FRACTION_BITS]; + + sp->data_length = newlen; + sp->loop_start = (Sint32)(sp->loop_start / a); + sp->loop_end = (Sint32)(sp->loop_end / a); + free(sp->data); + sp->data = (sample_t *) newdata; + sp->sample_rate = 0; +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/resample.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/resample.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,24 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + resample.h +*/ + +extern sample_t *resample_voice(MidiSong *song, int v, Sint32 *countptr); +extern void pre_resample(MidiSong *song, Sample *sp); diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/tables.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/tables.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,218 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "tables.h" + +const Sint32 freq_table[128]= +{ + 8176, 8662, 9177, 9723, + 10301, 10913, 11562, 12250, + 12978, 13750, 14568, 15434, + + 16352, 17324, 18354, 19445, + 20602, 21827, 23125, 24500, + 25957, 27500, 29135, 30868, + + 32703, 34648, 36708, 38891, + 41203, 43654, 46249, 48999, + 51913, 55000, 58270, 61735, + + 65406, 69296, 73416, 77782, + 82407, 87307, 92499, 97999, + 103826, 110000, 116541, 123471, + + 130813, 138591, 146832, 155563, + 164814, 174614, 184997, 195998, + 207652, 220000, 233082, 246942, + + 261626, 277183, 293665, 311127, + 329628, 349228, 369994, 391995, + 415305, 440000, 466164, 493883, + + 523251, 554365, 587330, 622254, + 659255, 698456, 739989, 783991, + 830609, 880000, 932328, 987767, + + 1046502, 1108731, 1174659, 1244508, + 1318510, 1396913, 1479978, 1567982, + 1661219, 1760000, 1864655, 1975533, + + 2093005, 2217461, 2349318, 2489016, + 2637020, 2793826, 2959955, 3135963, + 3322438, 3520000, 3729310, 3951066, + + 4186009, 4434922, 4698636, 4978032, + 5274041, 5587652, 5919911, 6271927, + 6644875, 7040000, 7458620, 7902133, + + 8372018, 8869844, 9397273, 9956063, + 10548082, 11175303, 11839822, 12543854 +}; + +/* v=2.^((x/127-1) * 6) */ +const double vol_table[128] = +{ + 0.015625, 0.016145143728351113, 0.016682602624583379, 0.017237953096759438, + 0.017811790741104401, 0.01840473098076444, 0.019017409725829021, 0.019650484055324921, + 0.020304632921913132, 0.020980557880044631, 0.021678983838355849, 0.02240065983711079, + 0.023146359851523596, 0.023916883621822989, 0.024713057510949051, 0.025535735390801884, + 0.026385799557992876, 0.027264161680080529, 0.028171763773305786, 0.029109579212875332, + 0.030078613776876421, 0.031079906724942836, 0.032114531912828696, 0.033183598944085631, + 0.034288254360078256, 0.035429682869614412, 0.036609108619508737, 0.037827796507442342, + 0.039087053538526394, 0.040388230227024875, 0.041732722044739302, 0.043121970917609151, + 0.044557466772132896, 0.046040749133268132, 0.047573408775524545, 0.049157089429020417, + 0.050793489542332405, 0.05248436410402918, 0.054231526524842463, 0.056036850582493913, + 0.057902272431264008, 0.059829792678457581, 0.061821478529993396, 0.063879466007418645, + 0.066005962238725971, 0.068203247825430205, 0.070473679288442961, 0.072819691595368496, + 0.075243800771931268, 0.077748606600335793, 0.080336795407452768, 0.083011142945821612, + 0.085774517370559328, 0.088629882315368294, 0.091580300070941839, 0.094628934869176312, + 0.097779056276712184, 0.10103404270144323, 0.1043973850157546, 0.1078726903003755, + 0.11146368571286204, 0.11517422248485852, 0.11900828005242428, 0.12296997032385605, + 0.12706354208958254, 0.13129338557886089, 0.13566403716816194, 0.14018018424629392, + 0.14484667024148207, 0.14966849981579558, 0.15465084423249356, 0.15979904690204472, + 0.16511862911277009, 0.17061529595225433, 0.17629494242587571, 0.18216365977901747, + 0.18822774202974024, 0.19449369271892172, 0.20096823188510385, 0.20765830327152621, + 0.21457108177307616, 0.22171398113114205, 0.2290946618846218, 0.23672103958561411, + 0.2446012932886038, 0.25274387432224471, 0.26115751535314891, 0.26985123975140174, + 0.27883437126784744, 0.28811654403352405, 0.29770771289197112, 0.30761816407549192, + 0.31785852623682015, 0.32843978184802081, 0.33937327897885317, 0.3506707434672246, + 0.36234429149478936, 0.37440644258117928, 0.38687013301080181, 0.39974872970660535, + 0.41305604456569134, 0.42680634927214656, 0.44101439060298442, 0.45569540624360722, + 0.47086514112975281, 0.48653986433345225, 0.50273638651110641, 0.51947207793239625, + 0.53676488710936021, 0.55463336004561792, 0.57309666012638816, 0.59217458867062556, + 0.61188760616732485, 0.63225685421876243, 0.65330417821421161, 0.67505215075844849, + 0.69752409588017272, 0.72074411404630734, 0.74473710800900605, 0.76952880951308478, + 0.79514580689252357, 0.82161557358563286, 0.84896649759946774, 0.87722791195508854, + 0.90643012614631979, 0.93660445864574493, 0.96778327049280244, 1 +}; + +const double bend_fine[256] = { + 1, 1.0002256593050698, 1.0004513695322617, 1.0006771306930664, + 1.0009029427989777, 1.0011288058614922, 1.0013547198921082, 1.0015806849023274, + 1.0018067009036538, 1.002032767907594, 1.0022588859256572, 1.0024850549693551, + 1.0027112750502025, 1.0029375461797159, 1.0031638683694153, 1.0033902416308227, + 1.0036166659754628, 1.0038431414148634, 1.0040696679605541, 1.0042962456240678, + 1.0045228744169397, 1.0047495543507072, 1.0049762854369111, 1.0052030676870944, + 1.0054299011128027, 1.0056567857255843, 1.00588372153699, 1.006110708558573, + 1.0063377468018897, 1.0065648362784985, 1.0067919769999607, 1.0070191689778405, + 1.0072464122237039, 1.0074737067491204, 1.0077010525656616, 1.0079284496849015, + 1.0081558981184175, 1.008383397877789, 1.008610948974598, 1.0088385514204294, + 1.0090662052268706, 1.0092939104055114, 1.0095216669679448, 1.0097494749257656, + 1.009977334290572, 1.0102052450739643, 1.0104332072875455, 1.0106612209429215, + 1.0108892860517005, 1.0111174026254934, 1.0113455706759138, 1.0115737902145781, + 1.0118020612531047, 1.0120303838031153, 1.0122587578762337, 1.012487183484087, + 1.0127156606383041, 1.0129441893505169, 1.0131727696323602, 1.0134014014954713, + 1.0136300849514894, 1.0138588200120575, 1.0140876066888203, 1.0143164449934257, + 1.0145453349375237, 1.0147742765327674, 1.0150032697908125, 1.0152323147233171, + 1.015461411341942, 1.0156905596583505, 1.0159197596842091, 1.0161490114311862, + 1.0163783149109531, 1.0166076701351838, 1.0168370771155553, 1.0170665358637463, + 1.0172960463914391, 1.0175256087103179, 1.0177552228320703, 1.0179848887683858, + 1.0182146065309567, 1.0184443761314785, 1.0186741975816487, 1.0189040708931674, + 1.0191339960777379, 1.0193639731470658, 1.0195940021128593, 1.0198240829868295, + 1.0200542157806898, 1.0202844005061564, 1.0205146371749483, 1.0207449257987866, + 1.0209752663893958, 1.0212056589585028, 1.0214361035178368, 1.0216666000791297, + 1.0218971486541166, 1.0221277492545349, 1.0223584018921241, 1.0225891065786274, + 1.0228198633257899, 1.0230506721453596, 1.023281533049087, 1.0235124460487257, + 1.0237434111560313, 1.0239744283827625, 1.0242054977406807, 1.0244366192415495, + 1.0246677928971357, 1.0248990187192082, 1.025130296719539, 1.0253616269099028, + 1.0255930093020766, 1.0258244439078401, 1.0260559307389761, 1.0262874698072693, + 1.0265190611245079, 1.0267507047024822, 1.0269824005529853, 1.027214148687813, + 1.0274459491187637, 1.0276778018576387, 1.0279097069162415, 1.0281416643063788, + 1.0283736740398595, 1.0286057361284953, 1.0288378505841009, 1.0290700174184932, + 1.0293022366434921, 1.0295345082709197, 1.0297668323126017, 1.0299992087803651, + 1.030231637686041, 1.0304641190414621, 1.0306966528584645, 1.0309292391488862, + 1.0311618779245688, 1.0313945691973556, 1.0316273129790936, 1.0318601092816313, + 1.0320929581168212, 1.0323258594965172, 1.0325588134325767, 1.0327918199368598, + 1.0330248790212284, 1.0332579906975481, 1.0334911549776868, 1.033724371873515, + 1.0339576413969056, 1.0341909635597348, 1.0344243383738811, 1.0346577658512259, + 1.034891246003653, 1.0351247788430489, 1.0353583643813031, 1.0355920026303078, + 1.0358256936019572, 1.0360594373081489, 1.0362932337607829, 1.0365270829717617, + 1.0367609849529913, 1.0369949397163791, 1.0372289472738365, 1.0374630076372766, + 1.0376971208186156, 1.0379312868297725, 1.0381655056826686, 1.0383997773892284, + 1.0386341019613787, 1.0388684794110492, 1.0391029097501721, 1.0393373929906822, + 1.0395719291445176, 1.0398065182236185, 1.0400411602399278, 1.0402758552053915, + 1.0405106031319582, 1.0407454040315787, 1.0409802579162071, 1.0412151647977996, + 1.0414501246883161, 1.0416851375997183, 1.0419202035439705, 1.0421553225330404, + 1.042390494578898, 1.042625719693516, 1.0428609978888699, 1.043096329176938, + 1.0433317135697009, 1.0435671510791424, 1.0438026417172486, 1.0440381854960086, + 1.0442737824274138, 1.044509432523459, 1.044745135796141, 1.0449808922574599, + 1.0452167019194181, 1.0454525647940205, 1.0456884808932754, 1.0459244502291931, + 1.0461604728137874, 1.0463965486590741, 1.046632677777072, 1.0468688601798024, + 1.0471050958792898, 1.047341384887561, 1.0475777272166455, 1.047814122878576, + 1.048050571885387, 1.0482870742491166, 1.0485236299818055, 1.0487602390954964, + 1.0489969016022356, 1.0492336175140715, 1.0494703868430555, 1.0497072096012419, + 1.0499440858006872, 1.0501810154534512, 1.050417998571596, 1.0506550351671864, + 1.0508921252522903, 1.0511292688389782, 1.0513664659393229, 1.0516037165654004, + 1.0518410207292894, 1.0520783784430709, 1.0523157897188296, 1.0525532545686513, + 1.0527907730046264, 1.0530283450388465, 1.0532659706834067, 1.0535036499504049, + 1.0537413828519411, 1.0539791694001188, 1.0542170096070436, 1.0544549034848243, + 1.0546928510455722, 1.0549308523014012, 1.0551689072644284, 1.0554070159467728, + 1.0556451783605572, 1.0558833945179062, 1.0561216644309479, 1.0563599881118126, + 1.0565983655726334, 1.0568367968255465, 1.0570752818826903, 1.0573138207562065, + 1.057552413458239, 1.0577910600009348, 1.0580297603964437, 1.058268514656918, + 1.0585073227945128, 1.0587461848213857, 1.058985100749698, 1.0592240705916123 +}; + +const double bend_coarse[128] = { + 1, 1.0594630943592953, 1.122462048309373, 1.189207115002721, + 1.2599210498948732, 1.3348398541700344, 1.4142135623730951, 1.4983070768766815, + 1.5874010519681994, 1.681792830507429, 1.7817974362806785, 1.8877486253633868, + 2, 2.1189261887185906, 2.244924096618746, 2.3784142300054421, + 2.5198420997897464, 2.6696797083400687, 2.8284271247461903, 2.996614153753363, + 3.1748021039363992, 3.363585661014858, 3.5635948725613571, 3.7754972507267741, + 4, 4.2378523774371812, 4.4898481932374912, 4.7568284600108841, + 5.0396841995794928, 5.3393594166801366, 5.6568542494923806, 5.993228307506727, + 6.3496042078727974, 6.727171322029716, 7.1271897451227151, 7.5509945014535473, + 8, 8.4757047548743625, 8.9796963864749824, 9.5136569200217682, + 10.079368399158986, 10.678718833360273, 11.313708498984761, 11.986456615013454, + 12.699208415745595, 13.454342644059432, 14.25437949024543, 15.101989002907095, + 16, 16.951409509748721, 17.959392772949972, 19.027313840043536, + 20.158736798317967, 21.357437666720553, 22.627416997969522, 23.972913230026901, + 25.398416831491197, 26.908685288118864, 28.508758980490853, 30.203978005814196, + 32, 33.902819019497443, 35.918785545899944, 38.054627680087073, + 40.317473596635935, 42.714875333441107, 45.254833995939045, 47.945826460053802, + 50.796833662982394, 53.817370576237728, 57.017517960981706, 60.407956011628393, + 64, 67.805638038994886, 71.837571091799887, 76.109255360174146, + 80.63494719327187, 85.429750666882214, 90.509667991878089, 95.891652920107603, + 101.59366732596479, 107.63474115247546, 114.03503592196341, 120.81591202325679, + 128, 135.61127607798977, 143.67514218359977, 152.21851072034829, + 161.26989438654374, 170.85950133376443, 181.01933598375618, 191.78330584021521, + 203.18733465192958, 215.26948230495091, 228.07007184392683, 241.63182404651357, + 256, 271.22255215597971, 287.35028436719938, 304.43702144069658, + 322.53978877308765, 341.71900266752868, 362.03867196751236, 383.56661168043064, + 406.37466930385892, 430.53896460990183, 456.14014368785394, 483.26364809302686, + 512, 542.44510431195943, 574.70056873439876, 608.87404288139317, + 645.0795775461753, 683.43800533505737, 724.07734393502471, 767.13322336086128, + 812.74933860771785, 861.07792921980365, 912.28028737570787, 966.52729618605372, + 1024, 1084.8902086239189, 1149.4011374687975, 1217.7480857627863, + 1290.1591550923506, 1366.8760106701147, 1448.1546878700494, 1534.2664467217226 +}; diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/tables.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/tables.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,30 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + + tables.h +*/ + +#include +#define sine(x) (sin((2*PI/1024.0) * (x))) + +#define SINE_CYCLE_LENGTH 1024 +extern const Sint32 freq_table[]; +extern const double vol_table[]; +extern const double bend_fine[]; +extern const double bend_coarse[]; diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/testmidi.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/testmidi.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,105 @@ +/* + * SDL_sound -- An abstract sound format decoding API. + * Copyright (C) 2001 Ryan C. Gordon. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/** + * Program to test the TiMidity core, without having to worry about decoder + * and/or playsound bugs. It's not meant to be robust or user-friendly. + */ + +#include +#include +#include "SDL.h" +#include "timidity.h" + +int done_flag = 0; +MidiSong *song; + +static void audio_callback(void *userdata, Uint8 *stream, int len) +{ + if (Timidity_PlaySome(song, stream, len) == 0) + done_flag = 1; +} + +int main(int argc, char *argv[]) +{ + SDL_AudioSpec audio; + SDL_RWops *rw; + + if (SDL_Init(SDL_INIT_AUDIO) < 0) + { + fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); + return 1; + } + + atexit(SDL_Quit); + + if (argc != 2) + { + fprintf(stderr, "Usage: %s midifile\n", argv[0]); + return 1; + } + + audio.freq = 44100; + audio.format = AUDIO_S16SYS; + audio.channels = 2; + audio.samples = 4096; + audio.callback = audio_callback; + + if (SDL_OpenAudio(&audio, NULL) < 0) + { + fprintf(stderr, "Couldn't open audio device. %s\n", SDL_GetError()); + return 1; + } + + if (Timidity_Init() < 0) + { + fprintf(stderr, "Could not initialise TiMidity.\n"); + return 1; + } + + rw = SDL_RWFromFile(argv[1], "rb"); + if (rw == NULL) + { + fprintf(stderr, "Could not create RWops from MIDI file.\n"); + return 1; + } + + song = Timidity_LoadSong(rw, &audio); + SDL_RWclose(rw); + + if (song == NULL) + { + fprintf(stderr, "Could not open MIDI file.\n"); + return 1; + } + + Timidity_SetVolume(song, 100); + Timidity_Start(song); + + SDL_PauseAudio(0); + while (!done_flag) + { + SDL_Delay(10); + } + SDL_PauseAudio(1); + Timidity_FreeSong(song); + Timidity_Exit(); + + return 0; +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/timidity.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/timidity.c Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,469 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +#if HAVE_CONFIG_H +# include +#endif + +#include +#include +#include + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#include "timidity.h" + +#include "options.h" +#include "common.h" +#include "instrum.h" +#include "playmidi.h" +#include "readmidi.h" +#include "output.h" + +#include "tables.h" + +ToneBank *master_tonebank[128], *master_drumset[128]; + +static char def_instr_name[256] = ""; + +#define MAXWORDS 10 + +/* Quick-and-dirty fgets() replacement. */ + +static char *RWgets(SDL_RWops *rw, char *s, int size) +{ + int num_read = 0; + int newline = 0; + + while (num_read < size && !newline) + { + if (SDL_RWread(rw, &s[num_read], 1, 1) != 1) + break; + + /* Unlike fgets(), don't store newline. Under Windows/DOS we'll + * probably get an extra blank line for every line that's being + * read, but that should be ok. + */ + if (s[num_read] == '\n' || s[num_read] == '\r') + { + s[num_read] = '\0'; + newline = 1; + } + + num_read++; + } + + s[num_read] = '\0'; + + return (num_read != 0) ? s : NULL; +} + +static int read_config_file(char *name) +{ + SDL_RWops *rw; + char tmp[1024], *w[MAXWORDS], *cp; + ToneBank *bank=0; + int i, j, k, line=0, words; + static int rcf_count=0; + + if (rcf_count>50) + { + SNDDBG(("Probable source loop in configuration files\n")); + return (-1); + } + + if (!(rw=open_file(name))) + return -1; + + while (RWgets(rw, tmp, sizeof(tmp))) + { + line++; + w[words=0]=strtok(tmp, " \t\240"); + if (!w[0] || (*w[0]=='#')) continue; + while (w[words] && *w[words] != '#' && (words < MAXWORDS)) + w[++words]=strtok(0," \t\240"); + if (!strcmp(w[0], "dir")) + { + if (words < 2) + { + SNDDBG(("%s: line %d: No directory given\n", name, line)); + return -2; + } + for (i=1; i127) + { + SNDDBG(("%s: line %d: Drum set must be between 0 and 127\n", + name, line)); + return -2; + } + if (!master_drumset[i]) + { + master_drumset[i] = safe_malloc(sizeof(ToneBank)); + memset(master_drumset[i], 0, sizeof(ToneBank)); + master_drumset[i]->tone = safe_malloc(128 * sizeof(ToneBankElement)); + memset(master_drumset[i]->tone, 0, 128 * sizeof(ToneBankElement)); + } + bank=master_drumset[i]; + } + else if (!strcmp(w[0], "bank")) + { + if (words < 2) + { + SNDDBG(("%s: line %d: No bank number given\n", name, line)); + return -2; + } + i=atoi(w[1]); + if (i<0 || i>127) + { + SNDDBG(("%s: line %d: Tone bank must be between 0 and 127\n", + name, line)); + return -2; + } + if (!master_tonebank[i]) + { + master_tonebank[i] = safe_malloc(sizeof(ToneBank)); + memset(master_tonebank[i], 0, sizeof(ToneBank)); + master_tonebank[i]->tone = safe_malloc(128 * sizeof(ToneBankElement)); + memset(master_tonebank[i]->tone, 0, 128 * sizeof(ToneBankElement)); + } + bank=master_tonebank[i]; + } + else + { + if ((words < 2) || (*w[0] < '0' || *w[0] > '9')) + { + SNDDBG(("%s: line %d: syntax error\n", name, line)); + return -2; + } + i=atoi(w[0]); + if (i<0 || i>127) + { + SNDDBG(("%s: line %d: Program must be between 0 and 127\n", + name, line)); + return -2; + } + if (!bank) + { + SNDDBG(("%s: line %d: Must specify tone bank or drum set before assignment\n", + name, line)); + return -2; + } + if (bank->tone[i].name) + free(bank->tone[i].name); + strcpy((bank->tone[i].name=safe_malloc(strlen(w[1])+1)),w[1]); + bank->tone[i].note=bank->tone[i].amp=bank->tone[i].pan= + bank->tone[i].strip_loop=bank->tone[i].strip_envelope= + bank->tone[i].strip_tail=-1; + + for (j=2; j '9')) + { + SNDDBG(("%s: line %d: amplification must be between 0 and %d\n", + name, line, MAX_AMPLIFICATION)); + return -2; + } + bank->tone[i].amp=k; + } + else if (!strcmp(w[j], "note")) + { + k=atoi(cp); + if ((k<0 || k>127) || (*cp < '0' || *cp > '9')) + { + SNDDBG(("%s: line %d: note must be between 0 and 127\n", + name, line)); + return -2; + } + bank->tone[i].note=k; + } + else if (!strcmp(w[j], "pan")) + { + if (!strcmp(cp, "center")) + k=64; + else if (!strcmp(cp, "left")) + k=0; + else if (!strcmp(cp, "right")) + k=127; + else + k=((atoi(cp)+100) * 100) / 157; + if ((k<0 || k>127) || (k==0 && *cp!='-' && (*cp < '0' || *cp > '9'))) + { + SNDDBG(("%s: line %d: panning must be left, right, center, or between -100 and 100\n", + name, line)); + return -2; + } + bank->tone[i].pan=k; + } + else if (!strcmp(w[j], "keep")) + { + if (!strcmp(cp, "env")) + bank->tone[i].strip_envelope=0; + else if (!strcmp(cp, "loop")) + bank->tone[i].strip_loop=0; + else + { + SNDDBG(("%s: line %d: keep must be env or loop\n", name, line)); + return -2; + } + } + else if (!strcmp(w[j], "strip")) + { + if (!strcmp(cp, "env")) + bank->tone[i].strip_envelope=1; + else if (!strcmp(cp, "loop")) + bank->tone[i].strip_loop=1; + else if (!strcmp(cp, "tail")) + bank->tone[i].strip_tail=1; + else + { + SNDDBG(("%s: line %d: strip must be env, loop, or tail\n", + name, line)); + return -2; + } + } + else + { + SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j])); + return -2; + } + } + } + } + SDL_RWclose(rw); + return 0; +} + +int Timidity_Init() +{ + /* !!! FIXME: This may be ugly, but slightly less so than requiring the + * default search path to have only one element. I think. + * + * We only need to include the likely locations for the config + * file itself since that file should contain any other directory + * that needs to be added to the search path. + */ +#ifdef WIN32 + add_to_pathlist("\\TIMIDITY"); +#else + add_to_pathlist("/usr/local/lib/timidity"); + add_to_pathlist("/etc"); +#endif + + /* Allocate memory for the standard tonebank and drumset */ + master_tonebank[0] = safe_malloc(sizeof(ToneBank)); + memset(master_tonebank[0], 0, sizeof(ToneBank)); + master_tonebank[0]->tone = safe_malloc(128 * sizeof(ToneBankElement)); + memset(master_tonebank[0]->tone, 0, 128 * sizeof(ToneBankElement)); + + master_drumset[0] = safe_malloc(sizeof(ToneBank)); + memset(master_drumset[0], 0, sizeof(ToneBank)); + master_drumset[0]->tone = safe_malloc(128 * sizeof(ToneBankElement)); + memset(master_drumset[0]->tone, 0, 128 * sizeof(ToneBankElement)); + + return read_config_file(CONFIG_FILE); +} + +MidiSong *Timidity_LoadSong(SDL_RWops *rw, SDL_AudioSpec *audio) +{ + MidiSong *song; + Sint32 events; + int i; + + if (rw == NULL) + return NULL; + + /* Allocate memory for the song */ + song = (MidiSong *)safe_malloc(sizeof(*song)); + memset(song, 0, sizeof(*song)); + + for (i = 0; i < 128; i++) + { + if (master_tonebank[i]) + { + song->tonebank[i] = safe_malloc(sizeof(ToneBank)); + song->tonebank[i]->tone = master_tonebank[i]->tone; + } + if (master_drumset[i]) + { + song->drumset[i] = safe_malloc(sizeof(ToneBank)); + song->drumset[i]->tone = master_drumset[i]->tone; + } + } + + song->amplification = DEFAULT_AMPLIFICATION; + song->voices = DEFAULT_VOICES; + song->drumchannels = DEFAULT_DRUMCHANNELS; + + song->rw = rw; + + song->rate = audio->freq; + song->encoding = 0; + if ((audio->format & 0xFF) == 16) + song->encoding |= PE_16BIT; + if (audio->format & 0x8000) + song->encoding |= PE_SIGNED; + if (audio->channels == 1) + song->encoding |= PE_MONO; + switch (audio->format) { + case AUDIO_S8: + song->write = s32tos8; + break; + case AUDIO_U8: + song->write = s32tou8; + break; + case AUDIO_S16LSB: + song->write = s32tos16l; + break; + case AUDIO_S16MSB: + song->write = s32tos16b; + break; + case AUDIO_U16LSB: + song->write = s32tou16l; + break; + default: + SNDDBG(("Unsupported audio format")); + song->write = s32tou16l; + break; + } + + song->buffer_size = audio->samples; + song->resample_buffer = safe_malloc(audio->samples * sizeof(sample_t)); + song->common_buffer = safe_malloc(audio->samples * 2 * sizeof(Sint32)); + + song->control_ratio = audio->freq / CONTROLS_PER_SECOND; + if (song->control_ratio < 1) + song->control_ratio = 1; + else if (song->control_ratio > MAX_CONTROL_RATIO) + song->control_ratio = MAX_CONTROL_RATIO; + + song->lost_notes = 0; + song->cut_notes = 0; + + song->events = read_midi_file(song, &events, &song->samples); + + /* The RWops can safely be closed at this point, but let's make that the + * responsibility of the caller. + */ + + /* Make sure everything is okay */ + if (!song->events) { + free(song); + return(NULL); + } + + song->default_instrument = 0; + song->default_program = DEFAULT_PROGRAM; + + if (*def_instr_name) + set_default_instrument(song, def_instr_name); + + load_missing_instruments(song); + + return(song); +} + +void Timidity_FreeSong(MidiSong *song) +{ + int i; + + free_instruments(song); + + for (i = 0; i < 128; i++) + { + if (song->tonebank[i]) + free(song->tonebank[i]); + if (song->drumset[i]) + free(song->drumset[i]); + } + + free(song->common_buffer); + free(song->resample_buffer); + free(song->events); + free(song); +} + +void Timidity_Exit(void) +{ + int i; + + for (i = 0; i < 128; i++) + { + if (master_tonebank[i]) + { + free(master_tonebank[i]->tone); + free(master_tonebank[i]); + } + if (master_drumset[i]) + { + free(master_drumset[i]->tone); + free(master_drumset[i]); + } + } + + free_pathlist(); +} diff -r f9a752f41ab6 -r 2d887640d300 decoders/timidity/timidity.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/timidity/timidity.h Fri Jan 04 06:49:49 2002 +0000 @@ -0,0 +1,156 @@ +/* + + TiMidity -- Experimental MIDI to WAVE converter + Copyright (C) 1995 Tuukka Toivonen + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + +*/ + +typedef Sint16 sample_t; +typedef Sint32 final_volume_t; + +#define VIBRATO_SAMPLE_INCREMENTS 32 + +/* Maximum polyphony. */ +#define MAX_VOICES 48 + +typedef struct { + Sint32 + loop_start, loop_end, data_length, + sample_rate, low_freq, high_freq, root_freq; + Sint32 + envelope_rate[6], envelope_offset[6]; + float + volume; + sample_t *data; + Sint32 + tremolo_sweep_increment, tremolo_phase_increment, + vibrato_sweep_increment, vibrato_control_ratio; + Uint8 + tremolo_depth, vibrato_depth, + modes; + Sint8 + panning, note_to_use; +} Sample; + +typedef struct { + int + bank, program, volume, sustain, panning, pitchbend, expression, + mono, /* one note only on this channel -- not implemented yet */ + pitchsens; + /* chorus, reverb... Coming soon to a 300-MHz, eight-way superscalar + processor near you */ + float + pitchfactor; /* precomputed pitch bend factor to save some fdiv's */ +} Channel; + +typedef struct { + Uint8 + status, channel, note, velocity; + Sample *sample; + Sint32 + orig_frequency, frequency, + sample_offset, sample_increment, + envelope_volume, envelope_target, envelope_increment, + tremolo_sweep, tremolo_sweep_position, + tremolo_phase, tremolo_phase_increment, + vibrato_sweep, vibrato_sweep_position; + + final_volume_t left_mix, right_mix; + + float + left_amp, right_amp, tremolo_volume; + Sint32 + vibrato_sample_increment[VIBRATO_SAMPLE_INCREMENTS]; + int + vibrato_phase, vibrato_control_ratio, vibrato_control_counter, + envelope_stage, control_counter, panning, panned; + +} Voice; + +typedef struct { + int samples; + Sample *sample; +} Instrument; + +/* Shared data */ +typedef struct { + char *name; + int note, amp, pan, strip_loop, strip_envelope, strip_tail; +} ToneBankElement; + +typedef struct { + ToneBankElement *tone; + Instrument *instrument[128]; +} ToneBank; + +typedef struct { + Sint32 time; + Uint8 channel, type, a, b; +} MidiEvent; + +typedef struct { + MidiEvent event; + void *next; +} MidiEventList; + +typedef struct { + int playing; + SDL_RWops *rw; + Sint32 rate; + Sint32 encoding; + float master_volume; + Sint32 amplification; + ToneBank *tonebank[128]; + ToneBank *drumset[128]; + Instrument *default_instrument; + int default_program; + void (*write)(void *dp, Sint32 *lp, Sint32 c); + int buffer_size; + sample_t *resample_buffer; + Sint32 *common_buffer; + Sint32 *buffer_pointer; + /* These would both fit into 32 bits, but they are often added in + large multiples, so it's simpler to have two roomy ints */ + /* samples per MIDI delta-t */ + Sint32 sample_increment; + Sint32 sample_correction; + Channel channel[16]; + Voice voice[MAX_VOICES]; + int voices; + Sint32 drumchannels; + Sint32 buffered_count; + Sint32 control_ratio; + Sint32 lost_notes; + Sint32 cut_notes; + Sint32 samples; + MidiEvent *events; + MidiEvent *current_event; + MidiEventList *evlist; + Sint32 current_sample; + Sint32 event_count; + Sint32 at; +} MidiSong; + +/* Some of these are not defined in timidity.c but are here for convenience */ + +extern int Timidity_Init(void); +extern void Timidity_SetVolume(MidiSong *song, int volume); +extern int Timidity_PlaySome(MidiSong *song, void *stream, Sint32 len); +extern MidiSong *Timidity_LoadSong(SDL_RWops *rw, SDL_AudioSpec *audio); +extern void Timidity_Start(MidiSong *song); +extern void Timidity_FreeSong(MidiSong *song); +extern void Timidity_Exit(void);