# HG changeset patch # User Ryan C. Gordon # Date 1233083395 18000 # Node ID 1c7d570fcee898a5755f8b4553f4591214f6171e # Parent 3b1d1269e20d92ab819b0e94539fa22bd8184503 Abandoning CHANGELOG. diff -r 3b1d1269e20d -r 1c7d570fcee8 CHANGELOG --- a/CHANGELOG Tue Jan 27 14:08:54 2009 -0500 +++ b/CHANGELOG Tue Jan 27 14:09:55 2009 -0500 @@ -2,373 +2,11 @@ * CHANGELOG. */ -04202008 - Upped version to 1.0.3 (brown paper bag release for soname bug). -04192008 - Apparently MICRO_VERSION in configure.in doesn't do what I think; - reset for binary compatibility (thanks, Hans!). -04182008 - Include in shn.c. -04172008 - Look for Speex includes in new directory. Converted all text - encoding from ISO-8859-1 to UTF-8. Fixed "make dist" script for - dealing with Subversion instead of CVS. Added Speex to the README. - Upped version to 1.0.2. -04112008 - Check if Speex header has bogus data (CVE-2008-1686). -08062007 - Updated my email address. -07152007 - Minor correction in Timidity resampling code (Thanks, Sam!). -07062007 - Fixed uninitialized buffer in mpglib. (Thanks, Phil!). -10292006 - Fixed bogus memory dereference when SMPEG fails init (thanks, Chris!) -10272006 - FLAC 1.1.3 breaks their API _again_, so we try to do the right - thing at build time. (Thanks, Josh!). -05122006 - Patched to get mpglib compiling again (thanks, Sam!). -12172005 - Fixed gcc4 whining in playsound_simple.c. -12062005 - Trimmed a bunch of junk out of the build system, and now it works - on Mac OS X again. -10122005 - Check for libmodplug headers in two possible places (thanks, Tyler!) -10012005 - Added playsound_simple.c. -05302005 - Backport from devtree: Fixed automake nonsense. -11122004 - Backport from devtree: fix .voc decoder crash on file open. -05082004 - Fixed "bootstrap" to work with MacOSX. -05072004 - Backed out some commits, converted repository to Subversion, and - branched off to a 1.1.0 development tree. Changed MikMod URL...old - one is now a porn site. :( -10252003 - VOC decoder was broken. Now it isn't. -10142003 - Build system fix: acinclude.m4 had some word wrapping badness. -10122003 - Fixed "make dist" behaviour to not packaged generated docs, and - made sure other files are always packaged, regardless of config. - Upped version to 1.0.1. -10102003 - Changed some SDL_Error()s to __Sound_SetError() in new DLS code - to fix linking issues. -10052003 - Fixed memory corruption when freeing DLS instruments, - and bug when timidity is initialized multiple times (Thanks, Sam!). -09252003 - Sam Lantinga added support for DLS instruments to the MIDI decoder. -09132003 - Happy September. Added Speex (.spx) decoder. -08052003 - Fixed MIDI decoder on bigendian systems. -03102003 - Never actually created samplelist_mutex (Thanks, Glenn Maynard!). -01302003 - Patches to make SDL_sound more Visual C happy (Thanks, Eric!). -01122003 - Fix to smpeg.c's rewinding code (Thanks, Eric). Put Visual C 6 - project files in CVS, without external binaries (Thanks, Eric). -12212002 - Fixed ogg.c to decode a full buffer at a time instead of one ogg - packet per call, and mikmod has a check during initialization to - prevent a clash with SDL_mixer (Thanks, Eric). -12092002 - Changed Sound_Init()'s call to SDL_Init() to SDL_InitSubSystem(), - to prevent unwanted use of the SDL parachute (thanks, Glenn). -10092002 - Fixed a "make dist" issue and upped version to 1.0.0! Woohoo! -09302002 - libFLAC broke their API (again!) for version 1.0.4. That was the - last straw. I ripped the version detection and obsolete FLAC - support out, so you need libFLAC 1.0.4 for that decoder now (and - they'll probably break the API again for 1.0.5. Argh). -09262002 - Happy September. Fixed SDLCALL issues in SDL_sound.h, so it should - work with Win32/WinCE builds again. I hope. Merged latest altcvt - from Frank into CVS. -08222002 - Borland project files in CVS, thanks to Dominique Louis. There are - project files for C++ Builder 6 (Windows), C++ Builder for Linux - (aka Kylix 3) and Borland's C++ Command line compiler. -08172002 - Timidity memory leak cleanup by Torbjörn. -07292002 - Valgrind cleanups; memory leak patches, etc. -07212002 - done_flag was not being reset between files in playsound, so the - first file would playback, and then any following tracks in a given - run would "finish" immediately. Fixed. -07132002 - More altcvt fixes from Frank Ranostaj. -07122002 - Changed inline keyword to compile universally. -07102002 - Fixed a bug in command line handling in playsound.c. Fixes from - Torbjörn and myself to get flac.c friendly between versions of - libFLAC. Mutex'd a potential race condition in decoders/modplug.c. - FIXME cleanups here and there. -07092002 - Fixed typo in documentation (SDL_sound.h). -07052002 - Cleaned up some stuff in playsound.c, removing some FIXMEs. - Commandline validation is improved, too. FIXME removal in - voc.c; should report i/o errors correctly now. Changed DECLSPEC - to SNDDECLSPEC to prevent SDL conflict, and added SDLCALL support. - Removed all instances of Sound_SetError()...now they are either - __Sound_SetError or BAIL*_MACRO. -07022002 - Added WinCE support pack to website, updated INSTALL with CE info. - More altcvt fixes from Frank Ranostaj. -07012002 - Fixed configure.in to work around bug in older autoconfs. Started - merging Tyler's WinCE (PocketPC) port. Added checks for assert.h - and signal.h to configure.in/config.h.in, and #if HAVE_*_H checks - where appropriate in the code. Moved #include (along - with the HAVE_ASSERT_H check) to SDL_sound_internal.h, and removed - unnecessary #includes from the individual source files. Added - "md_reverb = 1;" to MIKMOD_init(). Modplug got some WinCE-specific - setting tweaks, and some settings maintanance code. configure.in - checks if setbuf() is available. -06292002 - More altcvt fixes from Frank Ranostaj...mostly working now? -06252002 - More altcvt fixes from Frank Ranostaj. -06132002 - Patch from Torbjörn to fix stereo AIFF files. -06212002 - More altcvt fixes from Frank Ranostaj. -06132002 - Patch from Torbjörn to make the WAV decoder more tolerant. -06122002 - Committed some altcvt enhancements from Frank Ranostaj. -06112002 - Fixed some debug messages in smpeg.c and mpglib.c. -06072002 - Manpages! Finally installed Doxygen and scratched together a - Doxyfile. After some revision to physfs.h, we've got a rather - nice API reference. -06062002 - Added URLs for official and unofficial versions of ModPlug in - decoders/modplug.c. Cleaned up some FIXMEs. -05222002 - Torbjörn sent in some more fixes for altcvt: mono to stereo - conversion works, now. -05222002 - Torbjörn sent in some initial cleanups and fixes for altcvt, and - fixed a bug in playsound when not all three of --rate, --channels - and --format are specified. -05202002 - Some .cvsignores from Max and me. Added a seek implementations for - the SMPEG, ogg, aiff, wav-adpcm, voc, and au decoders. Added a seek - stub to quicktime.c. playsound now takes milliseconds in the seek - lists: --seek "00:00:400" or whatnot. Corrected playsound's usage - text. Other au.c cleanups for extra robustness. Added an - experimental audio converter that Frank Ranostaj sent to the SDL - mailing list about a month ago: enable it with --enable-altcvt at - configure time, but be warned that it doesn't work very well right - now. -04292002 - Darrell Walisser updated the Mac Classic and OS X project - files, fixed some portability issues, and added an - experimental decoder that uses Apple's QuickTime libraries - (see decoders/quicktime.c). I've included the Mac project files - in CVS, now. Removed all use of alloca() from playsound. -04242002 - Added --seek option and bugfixes to playsound.c. Torbjörn comes - through with seek support for the FLAC, MIDI, and ModPlug - decoders (and some stub code for MikMod), and a bugfix for sample - flag manipulation in the base library (and his own --seek code for - playsound, which unfortunately we're not using). -04232002 - Cleaned up the playsound command line handling. Most command line - options (--rate, --format, --predecode, etc) are specified per-file - and reset to their defaults after each sample is played back. - --loop now takes a numeric argument: --loop 2 will playback the - sample three times (one playback and two loops). Added Darrell - to the playsound credits. -04212002 - Initial work to add a Sound_Seek() API. Removed the NEEDSEEK - sample flag (replaced it with CANSEEK). Hack to change the internal - Sound_SetError() function to __Sound_SetError(). Added internal - function __Sound_convertMsToBytePos(). -04082002 - Cleaned up the archive support in playsound a little bit, and - fixed a PhysicsFS bug in the process. -03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline" - keyword, fixed SNDDBG macros in mpglib, and renamed a conflicting - file (decoders/mpglib/common.c to decoders/mpglib/mpglib_common.c). -03172002 - Removed an unneeded #include in mpglib that broke build on BeOS. - mpglib seems to work find on BeOS. Reworked some of mpglib.c so we - can determine the audio format when accepting the data stream. Some - other minor cleanups here and there. -03162002 - Tied the PhysicsFS code into the build system (code disabled if - physfs not found or --disable-physfs passed to ./configure.) -03152002 - Added PhysicsFS support to playsound, so you can play sound files - that are in ZIP files without unzipping them. Needs to be merged - into build system (I was just testing my PhysFS->RWops glue code). -03142002 - Changed configure script's --enable-vorbis to --enable-ogg. Removed - global state variable from mpglib, so it should be reentrant now - (patches sent to mpglib's actual maintainer). playsound can now - read from stdin. -03102002 - Added a FIXME note to decoders/mpglib.c. playsound now reports - errors in the thread where they occured, which also fixes a double - report of errors during predecoding. Removed all calls to exit() in - mpglib. These calls now report errors correctly to SDL_sound, which - passes them on to the application (patch also sent to mpglib's - actual maintainer). Replaced all stderr chatter in mpglib with - Sound_SetError() calls. -03072002 - decoders/mpglib.c now disregards ID3 tags instead of passing them - on as valid MP3 data to mpglib. Added some (buggy) example code for - adjusting an audio stream's volume (via the new --volume command - line in playsound). -03032002 - Fixed mpglib's build configuration to include general build flags - so that things like --enable-debug work as expected. -02212002 - Changed SMPEG's URL to point to the icculus.org site. Added an - mpglib decoder (internal to SDL_sound; relies on no external libs) - and changes mp3.c to smpeg.c (and other associated things). -02112002 - Committed a patch from Torbjörn to fix incorrect memory accesses - in the Timidity code. Changed the magic number in the AU decoder - to be bigendian (seems appropriate). Updated README for - completeness, and TODO for accuracy. Darrell sent in updated - MacOS X Project Builder files (on the website). -02072002 - Committed a patch Torbjörn sent in awhile ago for preventing - confusion with Timidity++-specific stuff in the timidity.cfg file. - Tyler Montbriand sent in an updated Visual C package. - Updated SDL_sound.h's comments a little. Upped version to 0.1.5. -02052002 - Fixed a cleanup I broke last night. Added CWProject.sit to the - EXTRA_DIST section of Makefile.am, and updated the README with - MacOS (9/X) install instructions. -02042002 - Darrell Walisser submitted some cleanups and CodeWarrior project - files for MacOS 9. Sweet! -01232002 - Max fixed decoders/Makefile.am to work with seperate build - directories, and corrected some dates in this file. -01192002 - Torbjörn sent in patches implementing the rewind method for the - rest of the decoders except shn.c, for which I added a kludged - implementation. Added more info to the README. Hunted down the - reason why SMPEG can't decode before calling SDL_OpenAudio(), and - it can't be fixed without a change to SMPEG (not MY fault! :) ). - Made ModPlug take priority over MikMod when selecting a decoder. - Mutex-protected the internal samples list, and fixed some bugs in - the management of that list. Changed some stuff to use uniform - coding conventions. -01182002 - SDL_sound/playsound builds and runs on BeOS now. Fixed an assertion - bug I introduced yesterday. -01172002 - Implemented Sound_Rewind(), and added a --loop command line to - playsound for testing. Rewrote the audio callback to handle looping - with both predecoded and streamed samples. Most of the decoders - just have an assert(0) in their internal rewinding method at this - point. I implemented the WAV, VOC, AU, AIFF, and RAW ones, for now. - (...and skeleton.c, for what that's worth.) A few tweaks in the - core API implementation to fix unlikely but possible leaks. -01112002 - Mattias Engdegård sent in an .AU decoder. Nice! He also tweaked - playsound to try and wait until SDL has completed playing a given - sound before closing the audio device. Changed a macro in - decoders/shn.c to be more uniform with the other decoders. - SDL_sound error messages are now maintained on a per-thread basis, - and do not interfere with SDL_[GS]etError() anymore. -01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file - extension handling. -01092002 - Torbjörn comes through with a ModPlug-based decoder, which should - work nicely for decoding multiple .MODs at once. Now we need to - figure out what to do with two decoders that can decode the same - file. For now, if you explicitly want either MikMod or ModPlug, you - should explicitly enable one decoder and disable the other on the - configure command line ("--enable-modplug --disable-mikmod", for - example), otherwise configure will try to sort out the best one for - your system. Choice is a wonderful thing. :) -01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed. - Added some notes to the top of COPYING about other libraries, etc. - A real MIDI decoder (using a hacked version of the hacked version - of Timidity from SDL_mixer) is now in place and working well, - thanks to Torbjörn. -01012002 - Happy New Year. Added some debug output to wav.c for future - codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point - to Loki's webpage. -12302001 - Upped version to 0.1.4. -12272001 - Added --audiobuf and --decodebuf options to playsound to make - tracking down a bug in the ADPCM decoder easier (plus, it could - help for benchmarking, etc later on...). Found a printf() bug in - playsound (extra comma in there...). ADPCM decoder appears to be - functional now. Tried to add ElectricFence support to - configure.in, and failed. All this libtool/autoconf stuff makes my - head hurt. -12262001 - Changed remaining references to the "LICENSE" file into "COPYING". - Work progresses on the ADPCM-compressed .wav decoder. Updates to - the documentation in SDL_sound.h. Hhmm...find_chunk() in wav.c was - badly broken. Fixed. -12162001 - FLAC decoder now checks for the magic number unless the file - extension is recognized. This was changed back because searching - for metadata, while probably more effective, is VERY expensive (and - useless) on non-FLAC streams. -12052001 - Put our names in a "--credits" option in playsound, and put the - standard GNU disclaimers in there too, for good measure. Renamed - LICENSE to COPYING to match GNU standards more closely (and to - end Max's torment. :) ) Tweaks to wav.c, and work on aiff.c to - make it easier to support multiple audio formats (for compression - handling later down the road). -11302001 - Torbjörn and I make Sound_DecodeAll() more robust: checks for - previous decoding failures and sets an appropriate error, handles - decoders that change their buffers on the fly (such as the FLAC - decoder), and deals with out-of-memory conditions more gracefully. -11252001 - (With thanks to Andreas Umbach for pointing it out) Fixed some - problems with Sound_DecodeAll(). For local testing of this bug, - added a --predecode command line to playsound. Minor fixes to - theoretical bugs in Sound_FreeSample(). playsound no longer - buffers stdout and stderr. Updated Sound_DecodeAll()'s comments in - SDL_sound.h ... -11192001 - FLAC decoder cleanups from Torbjörn. -11092001 - Torbjörn fixes playsound's audio callback after I broke it, again. - A bug in configure.in was preventing SMPEG from being used unless - --enable-debug was set; fixed. Changed this file to list latest - changes first. Torbjörn submitted a FLAC decoder that utilizes - libFLAC (http://flac.sf.net/). Cool. -11012001 - API COMPATIBILITY BREAKAGE: Decoders can now list multiple file - extensions each. Playsound has been updated to handle this. - Playsound now registers a SIGINT handler, so you can skip tracks - and/or abort the way that mpg123 does. -10232001 - Rewrote playsound.c's audio_callback() to no longer need the - overflow buffer hack, which streamlines it a little and trims the - memory requirements for playsound by about 16 kilobytes. -10172001 - Torbjörn catches a problem with the overflow buffer in playsound's - audio callback. -10152001 - Torbjörn sends in a default sample format for the MIDI decoder, - and the starts of the audio conversion funcitonality (ripped - from SDL). Officially released 0.1.3. Added LICENSE and - CHANGELOG to the distribution. (Again, from Torbjörn) added in - the start of a tweaked audio converter. -10122001 - Torbjörn Andersson submitted command line enhancements to - playsound, and I cleaned up the --help output. -10092001 - Patches to shn.c for Visual C compatibility. Visual C project files - available from the website. Changed Corona688 to Tyler Montbriand - in CREDITS. Upped version to 0.1.3. -10082001 - Restructured decoders/wav.c to allow for multiple formats, and - put the start of a handler for the ADPCM format in place. -10072001 - Changed the way decoders/mod.c handles samplerate so that it should - work universally. This isn't an ideal solution, but it's probably - the best we can do without rewriting mikmod. Made a change to ogg.c - for portability: changed an int64_t to ogg_int64_t. -10062001 - Made a change to SDL_sound.c for compiling on non-GNU toolchains. -10052001 - Removed #include "SDL_endian" from aiff.c. -10042001 - Changed some #if (defined SOUND_SUPPORTS_*) lines to - #ifdef SOUND_SUPPORTS_* in voc.c and shn.c, for consistency with - the other decoders. -10032001 - After hours of tracking down a bogus pointer, the SHN decoder works! - I can die happy. :) Max placated me with an --enable-debug option - so I could stop my whining. Other autoconf goodies (such as - reenabling -Werror for debug builds, etc). Torbjörn brings in a - MIDI decoder, which reads from a Timidity process through a pipe. - Changed playsound to open the audio device to match the properties - of each sound file, which results in less conversion (and therefore, - more chance of correct playback). -10022001 - Changed a comment in mod.c to not refer to "the mikmod - directory" anymore. Committed Torbjörn's patch for MP3 detection. - (better late than never). __Sound_strcasecmp() now handles NULL - strings gracefully, fixing the crash with "playsound bootstrap". - More work on the SHN decoder. -10012001 - Fixed a memory leak that Torbjörn found in the MOD decoder. -09252001 - More autoconf work. Gave Max Horn write access to the CVS - repository, so I don't drive him nuts tweaking this thing. :) - Fixed a const complaint and some other stuff needed for compilation - under Visual C++ 6.0 (no, it isn't ported yet). Put the SHN source - in CVS, even though it isn't ready (and doesn't even compile). Do - NOT enable it in your build! -09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently - SMPEG mixes each chunk of decoded data with whatever is already - in the buffer you give it. I hate that. I'm going to patch SMPEG - to let the programmer enable and disable that behaviour in a given - (SMPEG *), since it's just a CPU eater in this case. The _D(()) - macro is now SNDDBG(()), since _D is taken on MacOS X's version of - gcc (which was bound to happen on some platform sooner than later - anyhow). Renamed test_sdlsound to playsound, and made it more - robust in general: fixed potential overflow in audio_callback, - made it chatter less, made it take multiple files and some other - command lines. Initial autoconf support, thanks to Max Horn. -09222001 - Torbjörn Andersson strikes again, with a collection of patches. - First, some cosmetic tweaks for decoders/aiff.c. Next, a MOD player - based on MikMod. This inspired me to add two more methods to - Sound_DecoderFunctions: init() and quit(). Third, a fix to - decoders/mp3.c so that SMPEG won't claim every stream it sees, MP3 - or not. I removed the multiple-streams-per-rwops code, after - discussion on the mailing list. The init() and quit() methods - led to the possibility that certain decoders will flag themselves - as unavailable at runtime, and SDL_sound now handles this. - Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on - PowerPC Linux. MikMod tweaks. Changed version to 0.1.2. -09202001 - Torbjörn Andersson submitted several patches: fixed a comment in - the .WAV decoder (whoops...screwed up my own search-and-replace. - Hah.), made an attempt at putting multiple sound streams behind - one RWops (gotta think on that one first), and, most importantly, - added an AIFF decoder, which is very cool. -09192001 - Added a skeleton decoder source file. Changed voc_read() to - voc_read_waveform(), so it wouldn't be confused with VOC_read(). - Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but - we were swapping byte order of data ourselves. Fixed). Added basic - .WAV support. Fixed Makefile so that -I. is always first; - otherwise, a previously installed header might get used for the - compiles, which is not good. SDL_sound.h now includes SDL_endian.h, - since SDL.h doesn't, for some reason. Moved version defines in - SDL_sound.h to top of file so I can find them. :) - Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to - fix a segfault (I forgot to put a NULL terminator at the end of - the available_decoders array), fixing the only bug preventing the - test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis - decoder. Rewrote the test program's SDL audio callback to be more - robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue - in the VOC decoder. -09182001 - Implemented MP3 support through SMPEG (not working yet, though) and - wrote the Reference Counting RWops wrapper. Added other little - things like the _D(()) macro. Added VOC support, which went up with - surprisingly little struggle, which means it MUST be leaking - memory. :) -09172001 - Changed some overlooked "voice" to "sound". Implemented base API. - So...tired. Everything's different. :) - Also put in a RAW decoder and a simple test program. -09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec. -09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice". +Not maintaining CHANGELOG by hand any more. This is why we have revision + control tools to do it for us. :) + +Take a look at http://hg.icculus.org/icculus/SDL_sound/ for a complete list + of changes. --ryan. (icculus@icculus.org)