Mercurial > SDL_sound_CoreAudio
view TODO @ 255:fedfb7975219
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 11 Feb 2002 07:04:17 +0000 |
parents | 4a8d627a2326 |
children | c6b7f7999a0e |
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Left todo for 0.1.5: - Update the Visual C project files. General stuff TODO: - Verify portability to various Unixes (BSD, etc) - Man pages for the API. More immediate: - Write a decent README. - Handle compression and other chunks in WAV files. - Handle compression and other chunks in AIFF-C files. - Cleanup up VOC decoder (seems messy to me). - Make some of the SNDDBG() strings more uniform. - Run through ElectricFence, dmalloc, etc... - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Add a sdlsound-config script. Decoders to implement: - .CDA (Does this need specific decoding? Or is a RWops needed?) - An mpglib MP3 decoder? (or backend mpglib into SMPEG?) - A c64 SID player? - ...and more... Ongoing: - look for "FIXME"s in the code. /* end of TODO ... */