Mercurial > SDL_sound_CoreAudio
view playsound/playsound.c @ 244:f8ac7389f3a0
Added Darrell Walisser to credits.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 04 Feb 2002 18:48:33 +0000 |
parents | 034b2e56f405 |
children | c54eae85f5f1 |
line wrap: on
line source
/* * SDL_sound -- An abstract sound format decoding API. * Copyright (C) 2001 Ryan C. Gordon. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /** * This is a quick and dirty test of SDL_sound. * * Please see the file COPYING in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) */ #include <stdio.h> #include <string.h> #include <assert.h> #include <signal.h> #include "SDL.h" #include "SDL_sound.h" #define DEFAULT_DECODEBUF 16384 #define DEFAULT_AUDIOBUF 4096 #define PLAYSOUND_VER_MAJOR 0 #define PLAYSOUND_VER_MINOR 1 #define PLAYSOUND_VER_PATCH 4 static void output_versions(const char *argv0) { Sound_Version compiled; Sound_Version linked; SDL_version sdl_compiled; const SDL_version *sdl_linked; SOUND_VERSION(&compiled); Sound_GetLinkedVersion(&linked); SDL_VERSION(&sdl_compiled); sdl_linked = SDL_Linked_Version(); printf("%s version %d.%d.%d\n" "Copyright 2001 Ryan C. Gordon\n" "This program is free software, covered by the GNU Lesser General\n" "Public License, and you are welcome to change it and/or\n" "distribute copies of it under certain conditions. There is\n" "absolutely NO WARRANTY for this program.\n" "\n" " Compiled against SDL_sound version %d.%d.%d,\n" " and linked against %d.%d.%d.\n" " Compiled against SDL version %d.%d.%d,\n" " and linked against %d.%d.%d.\n\n", argv0, PLAYSOUND_VER_MAJOR, PLAYSOUND_VER_MINOR, PLAYSOUND_VER_PATCH, compiled.major, compiled.minor, compiled.patch, linked.major, linked.minor, linked.patch, sdl_compiled.major, sdl_compiled.minor, sdl_compiled.patch, sdl_linked->major, sdl_linked->minor, sdl_linked->patch); } /* output_versions */ static void output_decoders(void) { const Sound_DecoderInfo **rc = Sound_AvailableDecoders(); const Sound_DecoderInfo **i; const char **ext; printf("Supported sound formats:\n"); if (rc == NULL) printf(" * Apparently, NONE!\n"); else { for (i = rc; *i != NULL; i++) { printf(" * %s\n", (*i)->description); for (ext = (*i)->extensions; *ext != NULL; ext++) printf(" File extension \"%s\"\n", *ext); printf(" Written by %s.\n %s\n\n", (*i)->author, (*i)->url); } /* for */ } /* else */ printf("\n"); } /* output_decoders */ static void output_usage(const char *argv0) { fprintf(stderr, "USAGE: %s [...options...] [soundFile1] ... [soundFileN]\n" "\n" " Options:\n" " --rate n Playback at sample rate of n HZ.\n" " --format fmt Playback in fmt format (see below).\n" " --channels n Playback on n channels (1 or 2).\n" " --decodebuf n Buffer n decoded bytes at a time (default %d).\n" " --audiobuf n Buffer n samples to audio device (default %d).\n" " --version Display version information and exit.\n" " --decoders List supported data formats and exit.\n" " --predecode Decode entire sample before playback.\n" " --loop Loop playback until SIGINT.\n" " --credits Shameless promotion.\n" " --help Display this information and exit.\n" "\n" " Valid arguments to the --format option are:\n" " U8 Unsigned 8-bit.\n" " S8 Signed 8-bit.\n" " U16LSB Unsigned 16-bit (least significant byte first).\n" " U16MSB Unsigned 16-bit (most significant byte first).\n" " S16LSB Signed 16-bit (least significant byte first).\n" " S16MSB Signed 16-bit (most significant byte first).\n" "\n", argv0, DEFAULT_DECODEBUF, DEFAULT_AUDIOBUF); } /* output_usage */ static void output_credits(void) { printf("playsound version %d.%d.%d\n" "Copyright 2001 Ryan C. Gordon\n" "playsound is free software, covered by the GNU Lesser General\n" "Public License, and you are welcome to change it and/or\n" "distribute copies of it under certain conditions. There is\n" "absolutely NO WARRANTY for playsound.\n" "\n" " Written by Ryan C. Gordon, Torbjörn Andersson, Max Horn,\n" " Tsuyoshi Iguchi, Tyler Montbriand, and a cast of thousands.\n" "\n" " Website and source code: http://icculus.org/SDL_sound/\n" "\n", PLAYSOUND_VER_MAJOR, PLAYSOUND_VER_MINOR, PLAYSOUND_VER_PATCH); } /* output_credits */ static volatile int done_flag = 0; void sigint_catcher(int signum) { static Uint32 last_sigint = 0; Uint32 ticks = SDL_GetTicks(); assert(signum == SIGINT); if ((last_sigint != 0) && (ticks - last_sigint < 500)) { SDL_PauseAudio(1); SDL_CloseAudio(); Sound_Quit(); SDL_Quit(); exit(1); } /* if */ else { last_sigint = ticks; done_flag = 1; } /* else */ } /* sigint_catcher */ static Uint8 *decoded_ptr = NULL; static Uint32 decoded_bytes = 0; static int predecode = 0; static int looping = 0; /* * This updates (decoded_bytes) and (decoder_ptr) with more audio data, * taking into account looping and/or predecoding. */ static int read_more_data(Sound_Sample *sample) { if (done_flag) /* probably a sigint; stop trying to read. */ decoded_bytes = 0; if (decoded_bytes > 0) /* don't need more data; just return. */ return(decoded_bytes); /* need more. See if there's more to be read... */ if (!(sample->flags & (SOUND_SAMPLEFLAG_ERROR | SOUND_SAMPLEFLAG_EOF))) { decoded_bytes = Sound_Decode(sample); decoded_ptr = sample->buffer; return(read_more_data(sample)); /* handle loops conditions. */ } /* if */ /* No more to be read from stream, but we may want to loop the sample. */ if (!looping) return(0); /* we just need to point predecoded samples to the start of the buffer. */ if (predecode) { decoded_bytes = sample->buffer_size; decoded_ptr = sample->buffer; return(decoded_bytes); } /* if */ else { Sound_Rewind(sample); /* error is checked in recursion. */ return(read_more_data(sample)); } /* else */ assert(0); /* shouldn't ever hit this point. */ return(0); } /* read_more_data */ static void audio_callback(void *userdata, Uint8 *stream, int len) { Sound_Sample *sample = (Sound_Sample *) userdata; int bw = 0; /* bytes written to stream this time through the callback */ while (bw < len) { int cpysize; /* bytes to copy on this iteration of the loop. */ if (!read_more_data(sample)) /* read more data, if needed. */ { /* ...there isn't any more data to read! */ memset(stream + bw, '\0', len - bw); done_flag = 1; return; } /* if */ /* decoded_bytes and decoder_ptr are updated as necessary... */ cpysize = len - bw; if (cpysize > decoded_bytes) cpysize = decoded_bytes; if (cpysize > 0) { memcpy(stream + bw, decoded_ptr, cpysize); bw += cpysize; decoded_ptr += cpysize; decoded_bytes -= cpysize; } /* if */ } /* while */ } /* audio_callback */ static int str_to_fmt(char *str) { if (strcmp(str, "U8") == 0) return AUDIO_U8; if (strcmp(str, "S8") == 0) return AUDIO_S8; if (strcmp(str, "U16LSB") == 0) return AUDIO_U16LSB; if (strcmp(str, "S16LSB") == 0) return AUDIO_S16LSB; if (strcmp(str, "U16MSB") == 0) return AUDIO_U16MSB; if (strcmp(str, "S16MSB") == 0) return AUDIO_S16MSB; return 0; } /* str_to_fmt */ int main(int argc, char **argv) { Sound_AudioInfo sound_desired; Uint32 audio_buffersize = DEFAULT_AUDIOBUF; Uint32 decode_buffersize = DEFAULT_DECODEBUF; SDL_AudioSpec sdl_desired; SDL_AudioSpec sdl_actual; Sound_Sample *sample; int use_specific_audiofmt = 0; int i; int delay; setbuf(stdout, NULL); setbuf(stderr, NULL); /* !!! FIXME: Move this to a parse_cmdline() function... */ if (argc < 2) { output_usage(argv[0]); return(42); } /* if */ memset(&sound_desired, '\0', sizeof (sound_desired)); for (i = 0; i < argc; i++) { if (strncmp(argv[i], "--", 2) != 0) continue; if (strcmp(argv[i], "--version") == 0) { output_versions(argv[0]); return(42); } /* if */ if (strcmp(argv[i], "--credits") == 0) { output_credits(); return(42); } /* if */ else if (strcmp(argv[i], "--help") == 0) { output_usage(argv[0]); return(42); } /* if */ else if (strcmp(argv[i], "--rate") == 0 && argc > i + 1) { use_specific_audiofmt = 1; sound_desired.rate = atoi(argv[++i]); if (sound_desired.rate <= 0) { fprintf(stderr, "Bad argument to --rate!\n"); return(42); } } /* else if */ else if (strcmp(argv[i], "--format") == 0 && argc > i + 1) { use_specific_audiofmt = 1; sound_desired.format = str_to_fmt(argv[++i]); if (sound_desired.format == 0) { fprintf(stderr, "Bad argument to --format! Try one of:\n" "U8, S8, U16LSB, S16LSB, U16MSB, S16MSB\n"); return(42); } } /* else if */ else if (strcmp(argv[i], "--channels") == 0 && argc > i + 1) { use_specific_audiofmt = 1; sound_desired.channels = atoi(argv[++i]); if (sound_desired.channels < 1 || sound_desired.channels > 2) { fprintf(stderr, "Bad argument to --channels! Try 1 (mono) or 2 " "(stereo).\n"); return(42); } } /* else if */ else if (strcmp(argv[i], "--audiobuf") == 0 && argc > i + 1) { audio_buffersize = atoi(argv[++i]); } /* else if */ else if (strcmp(argv[i], "--decodebuf") == 0 && argc > i + 1) { decode_buffersize = atoi(argv[++i]); } /* else if */ else if (strcmp(argv[i], "--decoders") == 0) { if (!Sound_Init()) { fprintf(stderr, "Sound_Init() failed!\n" " reason: [%s].\n", Sound_GetError()); SDL_Quit(); return(42); } /* if */ output_decoders(); Sound_Quit(); return(0); } /* else if */ else if (strcmp(argv[i], "--predecode") == 0) { predecode = 1; } /* else if */ else if (strcmp(argv[i], "--loop") == 0) { looping = 1; } /* else if */ else { fprintf(stderr, "unknown option: \"%s\"\n", argv[i]); return(42); } /* else */ } /* for */ /* Pick sensible defaults for any value not explicitly specified. */ if (use_specific_audiofmt) { if (sound_desired.rate == 0) sound_desired.rate = 44100; if (sound_desired.format == 0) sound_desired.format = AUDIO_S16SYS; if (sound_desired.channels == 0) sound_desired.channels = 2; } /* if */ if (SDL_Init(SDL_INIT_AUDIO) == -1) { fprintf(stderr, "SDL_Init(SDL_INIT_AUDIO) failed!\n" " reason: [%s].\n", SDL_GetError()); return(42); } /* if */ if (!Sound_Init()) { fprintf(stderr, "Sound_Init() failed!\n" " reason: [%s].\n", Sound_GetError()); SDL_Quit(); return(42); } /* if */ signal(SIGINT, sigint_catcher); for (i = 1; i < argc; i++) { /* !!! FIXME: This is ugly! */ if ( (strcmp(argv[i], "--rate") == 0) || (strcmp(argv[i], "--format") == 0) || (strcmp(argv[i], "--channels") == 0) || (strcmp(argv[i], "--audiobuf") == 0) || (strcmp(argv[i], "--decodebuf") == 0) ) { i++; continue; } /* if */ if (strncmp(argv[i], "--", 2) == 0) continue; sample = Sound_NewSampleFromFile(argv[i], use_specific_audiofmt ? &sound_desired : NULL, decode_buffersize); if (!sample) { fprintf(stderr, "Couldn't load \"%s\"!\n" " reason: [%s].\n", argv[i], Sound_GetError()); continue; } /* if */ /* * Unless explicitly specified, pick the format from the sound * to be played. */ if (use_specific_audiofmt) { sdl_desired.freq = sound_desired.rate; sdl_desired.format = sound_desired.format; sdl_desired.channels = sound_desired.channels; } /* if */ else { sdl_desired.freq = sample->actual.rate; sdl_desired.format = sample->actual.format; sdl_desired.channels = sample->actual.channels; } /* else */ sdl_desired.samples = audio_buffersize; sdl_desired.callback = audio_callback; sdl_desired.userdata = sample; if (SDL_OpenAudio(&sdl_desired, NULL) < 0) { fprintf(stderr, "Couldn't open audio device!\n" " reason: [%s].\n", SDL_GetError()); Sound_Quit(); SDL_Quit(); return(42); } /* if */ printf("Now playing [%s]...\n", argv[i]); if (predecode) { printf(" predecoding...", argv[i]); decoded_bytes = Sound_DecodeAll(sample); decoded_ptr = sample->buffer; if (sample->flags & SOUND_SAMPLEFLAG_ERROR) { fprintf(stderr, "Couldn't fully decode \"%s\"!\n" " reason: [%s].\n" " (playing first %lu bytes of decoded data...)\n", argv[i], Sound_GetError(), decoded_bytes); } /* if */ else { printf("done.\n"); } /* else */ } /* if */ done_flag = 0; SDL_PauseAudio(0); while (!done_flag) { SDL_Delay(10); } /* while */ SDL_PauseAudio(1); /* * Sleep two buffers' worth of audio before closing, in order * to allow the playback to finish. This isn't always enough; * perhaps SDL needs a way to explicitly wait for device drain? */ delay = 2 * 1000 * sdl_desired.samples / sdl_desired.freq; SDL_Delay(delay); if (sample->flags & SOUND_SAMPLEFLAG_ERROR) { fprintf(stderr, "Error in decoding sound file!\n" " reason: [%s].\n", Sound_GetError()); } /* if */ SDL_CloseAudio(); /* reopen with next sample's format if possible */ Sound_FreeSample(sample); } /* for */ Sound_Quit(); SDL_Quit(); return(0); } /* main */ /* end of playsound.c ... */