Mercurial > SDL_sound_CoreAudio
view alt_audio_convert.h @ 365:f61eadea1f44
More revisions from Frank.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 18 Jun 2002 21:49:44 +0000 |
parents | c984aa6990f7 |
children | eda146d666d1 |
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/* * Extended Audio Converter for SDL (Simple DirectMedia Layer) * Copyright (C) 2002 Frank Ranostaj * Institute of Applied Physik * Johann Wolfgang Goethe-Universität * Frankfurt am Main, Germany * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Frank Ranostaj * ranostaj@stud.uni-frankfurt.de * * (This code blatantly abducted for SDL_sound. Thanks, Frank! --ryan.) */ #ifndef _INCLUDE_ALT_AUDIO_CONVERT_H_ #define _INCLUDE_ALT_AUDIO_CONVERT_H_ #include "SDL_audio.h" #define Sound_AI_Loop 0x2 #define _fsize 64 typedef struct{ Sint16 c[16][2*_fsize]; char incr[16]; int denominator; int numerator; } VarFilter; typedef struct{ Uint8* buffer; int mode; VarFilter *filter; } AdapterC; /* typedef struct{ VarFilter filter; double mult; // buffer must be len*buf_mult big int add; int (*adapter[32]) ( AdapterC Data, int length ); } SDL_AudioC; */ typedef struct{ int needed; VarFilter filter; double len_mult; /* buffer must be len*len_mult big*/ Uint8* buf; int len; int len_cvt; /* Length of converted audio buffer */ int add; int (*adapter[32]) ( AdapterC Data, int length ); } Sound_AudioCVT; #define SDL_AI_Loop 0x01 extern DECLSPEC int Sound_ConvertAudio( Sound_AudioCVT *Data ); extern DECLSPEC int Sound_BuildAudioCVT( Sound_AudioCVT *Data, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate ); #endif /* _INCLUDE_ALT_AUDIO_CONVERT_H_ */