Mercurial > SDL_sound_CoreAudio
view decoders/timidity/instrum_dls.c @ 474:c66080364dff
Most decoders now report total sample play time, now. Technically, this
breaks binary compatibility with the 1.0 branch, since it extends the
Sound_Sample struct, but most (all?) programs are just passing pointers
allocated by SDL_sound around, and might be okay.
Source-level compatibility is not broken...yet! :)
--ryan.
-------- Original Message --------
Subject: SDL_sound patch: Finding total length of time of sound file.
Date: Sun, 26 Jan 2003 09:31:17 -0800 (PST)
Hi Ryan,
I am working with Eric Wing and helping him modify
SDL_sound. AS part of our efforts in improving and
enhancing SDL_sound, we like to submit this patch. We
modified the codecs to find the total time of a sound
file. Below is the explanation of the patch. The
patch is appended as an attachment to this email.
* MOTIVATION:
We needed the ability to get the total play time of a
sample (And we noticed that we're not the only ones).
Since SDL_sound blocks direct access to the specific
decoders, there is no way for a user to know this
information short of decoding the whole thing.
Because of this, we believe this will be a useful
addition, even though the accuracy may not be perfect
(subject to each decoder) or the information may not
always be available.
* CONTRIBUTORS:
Wesley Leong (modified the majority of the codecs and
verified the results)
Eric Wing (showed everyone how to do modify codec,
modified mikmod)
Wang Lam (modified a handful of codecs, researched
into specs and int overflow)
Ahilan Anantha (modified a few codecs and helped with
integer math)
* GENERAL ISSUES:
We chose the value to be milliseconds as an Sint32.
Milliseconds because that's what Sound_Seek takes as a
parameter and -1 to allow for instances/codecs where
the value could not be determined. We are
not sure if this is the final convention you want, so
we are willing to work with you on this.
We also expect the total_time field to be set on open
and never again modified by SDL_sound. Users may
access it directly much like the sample buffer and
buffer_size. We thought about recomputing the time
on DecodeAll, but since users may seek or decode small
chunks first, not all the data may be there. So this
is better done by the user. This may be good
information to document.
Currently, all the main codecs are implemented except
for QuickTime.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 08 May 2004 08:19:50 +0000 |
parents | 4d2febf33dc7 |
children | d02c00ce16d9 |
line wrap: on
line source
/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. instrum.h */ #include <stdlib.h> #include <string.h> #include "SDL.h" #include "SDL_endian.h" #include "SDL_rwops.h" #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" #include "timidity.h" #include "options.h" #include "instrum.h" #include "tables.h" #include "common.h" /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_riff.h * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ typedef struct _RIFF_Chunk { Uint32 magic; Uint32 length; Uint32 subtype; Uint8 *data; struct _RIFF_Chunk *child; struct _RIFF_Chunk *next; } RIFF_Chunk; extern DECLSPEC RIFF_Chunk* SDLCALL LoadRIFF(SDL_RWops *src); extern DECLSPEC void SDLCALL FreeRIFF(RIFF_Chunk *chunk); extern DECLSPEC void SDLCALL PrintRIFF(RIFF_Chunk *chunk, int level); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_riff.c * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ #define RIFF 0x46464952 /* "RIFF" */ #define LIST 0x5453494c /* "LIST" */ static RIFF_Chunk *AllocRIFFChunk() { RIFF_Chunk *chunk = (RIFF_Chunk *)malloc(sizeof(*chunk)); if ( !chunk ) { __Sound_SetError(ERR_OUT_OF_MEMORY); return NULL; } memset(chunk, 0, sizeof(*chunk)); return chunk; } static void FreeRIFFChunk(RIFF_Chunk *chunk) { if ( chunk->child ) { FreeRIFFChunk(chunk->child); } if ( chunk->next ) { FreeRIFFChunk(chunk->next); } free(chunk); } static int ChunkHasSubType(Uint32 magic) { static Uint32 chunk_list[] = { RIFF, LIST }; int i; for ( i = 0; i < SDL_TABLESIZE(chunk_list); ++i ) { if ( magic == chunk_list[i] ) { return 1; } } return 0; } static int ChunkHasSubChunks(Uint32 magic) { static Uint32 chunk_list[] = { RIFF, LIST }; int i; for ( i = 0; i < SDL_TABLESIZE(chunk_list); ++i ) { if ( magic == chunk_list[i] ) { return 1; } } return 0; } static void LoadSubChunks(RIFF_Chunk *chunk, Uint8 *data, Uint32 left) { Uint8 *subchunkData; Uint32 subchunkDataLen; while ( left > 8 ) { RIFF_Chunk *child = AllocRIFFChunk(); RIFF_Chunk *next, *prev = NULL; for ( next = chunk->child; next; next = next->next ) { prev = next; } if ( prev ) { prev->next = child; } else { chunk->child = child; } child->magic = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); data += 4; left -= 4; child->length = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); data += 4; left -= 4; child->data = data; if ( child->length > left ) { child->length = left; } subchunkData = child->data; subchunkDataLen = child->length; if ( ChunkHasSubType(child->magic) && subchunkDataLen >= 4 ) { child->subtype = (subchunkData[0] << 0) | (subchunkData[1] << 8) | (subchunkData[2] << 16) | (subchunkData[3] << 24); subchunkData += 4; subchunkDataLen -= 4; } if ( ChunkHasSubChunks(child->magic) ) { LoadSubChunks(child, subchunkData, subchunkDataLen); } data += child->length; left -= child->length; } } RIFF_Chunk *LoadRIFF(SDL_RWops *src) { RIFF_Chunk *chunk; Uint8 *subchunkData; Uint32 subchunkDataLen; /* Allocate the chunk structure */ chunk = AllocRIFFChunk(); /* Make sure the file is in RIFF format */ chunk->magic = SDL_ReadLE32(src); chunk->length = SDL_ReadLE32(src); if ( chunk->magic != RIFF ) { __Sound_SetError("Not a RIFF file"); FreeRIFFChunk(chunk); return NULL; } chunk->data = (Uint8 *)malloc(chunk->length); if ( chunk->data == NULL ) { __Sound_SetError(ERR_OUT_OF_MEMORY); FreeRIFFChunk(chunk); return NULL; } if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) { __Sound_SetError(ERR_IO_ERROR); FreeRIFF(chunk); return NULL; } subchunkData = chunk->data; subchunkDataLen = chunk->length; if ( ChunkHasSubType(chunk->magic) && subchunkDataLen >= 4 ) { chunk->subtype = (subchunkData[0] << 0) | (subchunkData[1] << 8) | (subchunkData[2] << 16) | (subchunkData[3] << 24); subchunkData += 4; subchunkDataLen -= 4; } if ( ChunkHasSubChunks(chunk->magic) ) { LoadSubChunks(chunk, subchunkData, subchunkDataLen); } return chunk; } void FreeRIFF(RIFF_Chunk *chunk) { free(chunk->data); FreeRIFFChunk(chunk); } void PrintRIFF(RIFF_Chunk *chunk, int level) { static char prefix[128]; if ( level == sizeof(prefix)-1 ) { return; } if ( level > 0 ) { prefix[(level-1)*2] = ' '; prefix[(level-1)*2+1] = ' '; } prefix[level*2] = '\0'; printf("%sChunk: %c%c%c%c (%d bytes)", prefix, ((chunk->magic >> 0) & 0xFF), ((chunk->magic >> 8) & 0xFF), ((chunk->magic >> 16) & 0xFF), ((chunk->magic >> 24) & 0xFF), chunk->length); if ( chunk->subtype ) { printf(" subtype: %c%c%c%c", ((chunk->subtype >> 0) & 0xFF), ((chunk->subtype >> 8) & 0xFF), ((chunk->subtype >> 16) & 0xFF), ((chunk->subtype >> 24) & 0xFF)); } printf("\n"); if ( chunk->child ) { printf("%s{\n", prefix); PrintRIFF(chunk->child, level + 1); printf("%s}\n", prefix); } if ( chunk->next ) { PrintRIFF(chunk->next, level); } if ( level > 0 ) { prefix[(level-1)*2] = '\0'; } } #ifdef TEST_MAIN_RIFF main(int argc, char *argv[]) { int i; for ( i = 1; i < argc; ++i ) { RIFF_Chunk *chunk; SDL_RWops *src = SDL_RWFromFile(argv[i], "rb"); if ( !src ) { fprintf(stderr, "Couldn't open %s: %s", argv[i], SDL_GetError()); continue; } chunk = LoadRIFF(src); if ( chunk ) { PrintRIFF(chunk, 0); FreeRIFF(chunk); } else { fprintf(stderr, "Couldn't load %s: %s\n", argv[i], SDL_GetError()); } SDL_RWclose(src); } } #endif // TEST_MAIN /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_dls.h * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* This code is based on the DLS spec version 1.1, available at: http://www.midi.org/about-midi/dls/dlsspec.shtml */ /* Some typedefs so the public dls headers don't need to be modified */ #define FAR typedef Uint8 BYTE; typedef Sint16 SHORT; typedef Uint16 USHORT; typedef Uint16 WORD; typedef Sint32 LONG; typedef Uint32 ULONG; typedef Uint32 DWORD; #define mmioFOURCC(A, B, C, D) \ (((A) << 0) | ((B) << 8) | ((C) << 16) | ((D) << 24)) #define DEFINE_GUID(A, B, C, E, F, G, H, I, J, K, L, M) #include "dls1.h" #include "dls2.h" typedef struct _WaveFMT { WORD wFormatTag; WORD wChannels; DWORD dwSamplesPerSec; DWORD dwAvgBytesPerSec; WORD wBlockAlign; WORD wBitsPerSample; } WaveFMT; typedef struct _DLS_Wave { WaveFMT *format; Uint8 *data; Uint32 length; WSMPL *wsmp; WLOOP *wsmp_loop; } DLS_Wave; typedef struct _DLS_Region { RGNHEADER *header; WAVELINK *wlnk; WSMPL *wsmp; WLOOP *wsmp_loop; CONNECTIONLIST *art; CONNECTION *artList; } DLS_Region; typedef struct _DLS_Instrument { const char *name; INSTHEADER *header; DLS_Region *regions; CONNECTIONLIST *art; CONNECTION *artList; } DLS_Instrument; typedef struct _DLS_Data { struct _RIFF_Chunk *chunk; Uint32 cInstruments; DLS_Instrument *instruments; POOLTABLE *ptbl; POOLCUE *ptblList; DLS_Wave *waveList; const char *name; const char *artist; const char *copyright; const char *comments; } DLS_Data; extern DECLSPEC DLS_Data* SDLCALL LoadDLS(SDL_RWops *src); extern DECLSPEC void SDLCALL FreeDLS(DLS_Data *chunk); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_dls.c * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ #define FOURCC_LIST 0x5453494c /* "LIST" */ #define FOURCC_FMT 0x20746D66 /* "fmt " */ #define FOURCC_DATA 0x61746164 /* "data" */ #define FOURCC_INFO mmioFOURCC('I','N','F','O') #define FOURCC_IARL mmioFOURCC('I','A','R','L') #define FOURCC_IART mmioFOURCC('I','A','R','T') #define FOURCC_ICMS mmioFOURCC('I','C','M','S') #define FOURCC_ICMT mmioFOURCC('I','C','M','T') #define FOURCC_ICOP mmioFOURCC('I','C','O','P') #define FOURCC_ICRD mmioFOURCC('I','C','R','D') #define FOURCC_IENG mmioFOURCC('I','E','N','G') #define FOURCC_IGNR mmioFOURCC('I','G','N','R') #define FOURCC_IKEY mmioFOURCC('I','K','E','Y') #define FOURCC_IMED mmioFOURCC('I','M','E','D') #define FOURCC_INAM mmioFOURCC('I','N','A','M') #define FOURCC_IPRD mmioFOURCC('I','P','R','D') #define FOURCC_ISBJ mmioFOURCC('I','S','B','J') #define FOURCC_ISFT mmioFOURCC('I','S','F','T') #define FOURCC_ISRC mmioFOURCC('I','S','R','C') #define FOURCC_ISRF mmioFOURCC('I','S','R','F') #define FOURCC_ITCH mmioFOURCC('I','T','C','H') static void FreeRegions(DLS_Instrument *instrument) { if ( instrument->regions ) { free(instrument->regions); } } static void AllocRegions(DLS_Instrument *instrument) { int datalen = (instrument->header->cRegions * sizeof(DLS_Region)); FreeRegions(instrument); instrument->regions = (DLS_Region *)malloc(datalen); if ( instrument->regions ) { memset(instrument->regions, 0, datalen); } } static void FreeInstruments(DLS_Data *data) { if ( data->instruments ) { Uint32 i; for ( i = 0; i < data->cInstruments; ++i ) { FreeRegions(&data->instruments[i]); } free(data->instruments); } } static void AllocInstruments(DLS_Data *data) { int datalen = (data->cInstruments * sizeof(DLS_Instrument)); FreeInstruments(data); data->instruments = (DLS_Instrument *)malloc(datalen); if ( data->instruments ) { memset(data->instruments, 0, datalen); } } static void FreeWaveList(DLS_Data *data) { if ( data->waveList ) { free(data->waveList); } } static void AllocWaveList(DLS_Data *data) { int datalen = (data->ptbl->cCues * sizeof(DLS_Wave)); FreeWaveList(data); data->waveList = (DLS_Wave *)malloc(datalen); if ( data->waveList ) { memset(data->waveList, 0, datalen); } } static void Parse_colh(DLS_Data *data, RIFF_Chunk *chunk) { data->cInstruments = SDL_SwapLE32(*(Uint32 *)chunk->data); AllocInstruments(data); } static void Parse_insh(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { INSTHEADER *header = (INSTHEADER *)chunk->data; header->cRegions = SDL_SwapLE32(header->cRegions); header->Locale.ulBank = SDL_SwapLE32(header->Locale.ulBank); header->Locale.ulInstrument = SDL_SwapLE32(header->Locale.ulInstrument); instrument->header = header; AllocRegions(instrument); } static void Parse_rgnh(DLS_Data *data, RIFF_Chunk *chunk, DLS_Region *region) { RGNHEADER *header = (RGNHEADER *)chunk->data; header->RangeKey.usLow = SDL_SwapLE16(header->RangeKey.usLow); header->RangeKey.usHigh = SDL_SwapLE16(header->RangeKey.usHigh); header->RangeVelocity.usLow = SDL_SwapLE16(header->RangeVelocity.usLow); header->RangeVelocity.usHigh = SDL_SwapLE16(header->RangeVelocity.usHigh); header->fusOptions = SDL_SwapLE16(header->fusOptions); header->usKeyGroup = SDL_SwapLE16(header->usKeyGroup); region->header = header; } static void Parse_wlnk(DLS_Data *data, RIFF_Chunk *chunk, DLS_Region *region) { WAVELINK *wlnk = (WAVELINK *)chunk->data; wlnk->fusOptions = SDL_SwapLE16(wlnk->fusOptions); wlnk->usPhaseGroup = SDL_SwapLE16(wlnk->usPhaseGroup); wlnk->ulChannel = SDL_SwapLE16(wlnk->ulChannel); wlnk->ulTableIndex = SDL_SwapLE16(wlnk->ulTableIndex); region->wlnk = wlnk; } static void Parse_wsmp(DLS_Data *data, RIFF_Chunk *chunk, WSMPL **wsmp_ptr, WLOOP **wsmp_loop_ptr) { Uint32 i; WSMPL *wsmp = (WSMPL *)chunk->data; WLOOP *loop; wsmp->cbSize = SDL_SwapLE32(wsmp->cbSize); wsmp->usUnityNote = SDL_SwapLE16(wsmp->usUnityNote); wsmp->sFineTune = SDL_SwapLE16(wsmp->sFineTune); wsmp->lAttenuation = SDL_SwapLE32(wsmp->lAttenuation); wsmp->fulOptions = SDL_SwapLE32(wsmp->fulOptions); wsmp->cSampleLoops = SDL_SwapLE32(wsmp->cSampleLoops); loop = (WLOOP *)((Uint8 *)chunk->data + wsmp->cbSize); *wsmp_ptr = wsmp; *wsmp_loop_ptr = loop; for ( i = 0; i < wsmp->cSampleLoops; ++i ) { loop->cbSize = SDL_SwapLE32(loop->cbSize); loop->ulType = SDL_SwapLE32(loop->ulType); loop->ulStart = SDL_SwapLE32(loop->ulStart); loop->ulLength = SDL_SwapLE32(loop->ulLength); ++loop; } } static void Parse_art(DLS_Data *data, RIFF_Chunk *chunk, CONNECTIONLIST **art_ptr, CONNECTION **artList_ptr) { Uint32 i; CONNECTIONLIST *art = (CONNECTIONLIST *)chunk->data; CONNECTION *artList; art->cbSize = SDL_SwapLE32(art->cbSize); art->cConnections = SDL_SwapLE32(art->cConnections); artList = (CONNECTION *)((Uint8 *)chunk->data + art->cbSize); *art_ptr = art; *artList_ptr = artList; for ( i = 0; i < art->cConnections; ++i ) { artList->usSource = SDL_SwapLE16(artList->usSource); artList->usControl = SDL_SwapLE16(artList->usControl); artList->usDestination = SDL_SwapLE16(artList->usDestination); artList->usTransform = SDL_SwapLE16(artList->usTransform); artList->lScale = SDL_SwapLE32(artList->lScale); ++artList; } } static void Parse_lart(DLS_Data *data, RIFF_Chunk *chunk, CONNECTIONLIST **conn_ptr, CONNECTION **connList_ptr) { /* FIXME: This only supports one set of connections */ for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_ART1: case FOURCC_ART2: Parse_art(data, chunk, conn_ptr, connList_ptr); return; } } } static void Parse_rgn(DLS_Data *data, RIFF_Chunk *chunk, DLS_Region *region) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_RGNH: Parse_rgnh(data, chunk, region); break; case FOURCC_WLNK: Parse_wlnk(data, chunk, region); break; case FOURCC_WSMP: Parse_wsmp(data, chunk, ®ion->wsmp, ®ion->wsmp_loop); break; case FOURCC_LART: case FOURCC_LAR2: Parse_lart(data, chunk, ®ion->art, ®ion->artList); break; } } } static void Parse_lrgn(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { Uint32 region = 0; for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_RGN: case FOURCC_RGN2: if ( region < instrument->header->cRegions ) { Parse_rgn(data, chunk, &instrument->regions[region++]); } break; } } } static void Parse_INFO_INS(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_INAM: /* Name */ instrument->name = chunk->data; break; } } } static void Parse_ins(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_INSH: Parse_insh(data, chunk, instrument); break; case FOURCC_LRGN: Parse_lrgn(data, chunk, instrument); break; case FOURCC_LART: case FOURCC_LAR2: Parse_lart(data, chunk, &instrument->art, &instrument->artList); break; case FOURCC_INFO: Parse_INFO_INS(data, chunk, instrument); break; } } } static void Parse_lins(DLS_Data *data, RIFF_Chunk *chunk) { Uint32 instrument = 0; for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_INS: if ( instrument < data->cInstruments ) { Parse_ins(data, chunk, &data->instruments[instrument++]); } break; } } } static void Parse_ptbl(DLS_Data *data, RIFF_Chunk *chunk) { Uint32 i; POOLTABLE *ptbl = (POOLTABLE *)chunk->data; ptbl->cbSize = SDL_SwapLE32(ptbl->cbSize); ptbl->cCues = SDL_SwapLE32(ptbl->cCues); data->ptbl = ptbl; data->ptblList = (POOLCUE *)((Uint8 *)chunk->data + ptbl->cbSize); for ( i = 0; i < ptbl->cCues; ++i ) { data->ptblList[i].ulOffset = SDL_SwapLE32(data->ptblList[i].ulOffset); } AllocWaveList(data); } static void Parse_fmt(DLS_Data *data, RIFF_Chunk *chunk, DLS_Wave *wave) { WaveFMT *fmt = (WaveFMT *)chunk->data; fmt->wFormatTag = SDL_SwapLE16(fmt->wFormatTag); fmt->wChannels = SDL_SwapLE16(fmt->wChannels); fmt->dwSamplesPerSec = SDL_SwapLE32(fmt->dwSamplesPerSec); fmt->dwAvgBytesPerSec = SDL_SwapLE32(fmt->dwAvgBytesPerSec); fmt->wBlockAlign = SDL_SwapLE16(fmt->wBlockAlign); fmt->wBitsPerSample = SDL_SwapLE16(fmt->wBitsPerSample); wave->format = fmt; } static void Parse_data(DLS_Data *data, RIFF_Chunk *chunk, DLS_Wave *wave) { wave->data = chunk->data; wave->length = chunk->length; } static void Parse_wave(DLS_Data *data, RIFF_Chunk *chunk, DLS_Wave *wave) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_FMT: Parse_fmt(data, chunk, wave); break; case FOURCC_DATA: Parse_data(data, chunk, wave); break; case FOURCC_WSMP: Parse_wsmp(data, chunk, &wave->wsmp, &wave->wsmp_loop); break; } } } static void Parse_wvpl(DLS_Data *data, RIFF_Chunk *chunk) { Uint32 wave = 0; for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_wave: if ( wave < data->ptbl->cCues ) { Parse_wave(data, chunk, &data->waveList[wave++]); } break; } } } static void Parse_INFO_DLS(DLS_Data *data, RIFF_Chunk *chunk) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_IARL: /* Archival Location */ break; case FOURCC_IART: /* Artist */ data->artist = chunk->data; break; case FOURCC_ICMS: /* Commisioned */ break; case FOURCC_ICMT: /* Comments */ data->comments = chunk->data; break; case FOURCC_ICOP: /* Copyright */ data->copyright = chunk->data; break; case FOURCC_ICRD: /* Creation Date */ break; case FOURCC_IENG: /* Engineer */ break; case FOURCC_IGNR: /* Genre */ break; case FOURCC_IKEY: /* Keywords */ break; case FOURCC_IMED: /* Medium */ break; case FOURCC_INAM: /* Name */ data->name = chunk->data; break; case FOURCC_IPRD: /* Product */ break; case FOURCC_ISBJ: /* Subject */ break; case FOURCC_ISFT: /* Software */ break; case FOURCC_ISRC: /* Source */ break; case FOURCC_ISRF: /* Source Form */ break; case FOURCC_ITCH: /* Technician */ break; } } } DLS_Data *LoadDLS(SDL_RWops *src) { RIFF_Chunk *chunk; DLS_Data *data = (DLS_Data *)malloc(sizeof(*data)); if ( !data ) { __Sound_SetError(ERR_OUT_OF_MEMORY); return NULL; } memset(data, 0, sizeof(*data)); data->chunk = LoadRIFF(src); if ( !data->chunk ) { FreeDLS(data); return NULL; } for ( chunk = data->chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_COLH: Parse_colh(data, chunk); break; case FOURCC_LINS: Parse_lins(data, chunk); break; case FOURCC_PTBL: Parse_ptbl(data, chunk); break; case FOURCC_WVPL: Parse_wvpl(data, chunk); break; case FOURCC_INFO: Parse_INFO_DLS(data, chunk); break; } } return data; } void FreeDLS(DLS_Data *data) { if ( data->chunk ) { FreeRIFF(data->chunk); } FreeInstruments(data); FreeWaveList(data); free(data); } static const char *SourceToString(USHORT usSource) { switch(usSource) { case CONN_SRC_NONE: return "NONE"; case CONN_SRC_LFO: return "LFO"; case CONN_SRC_KEYONVELOCITY: return "KEYONVELOCITY"; case CONN_SRC_KEYNUMBER: return "KEYNUMBER"; case CONN_SRC_EG1: return "EG1"; case CONN_SRC_EG2: return "EG2"; case CONN_SRC_PITCHWHEEL: return "PITCHWHEEL"; case CONN_SRC_CC1: return "CC1"; case CONN_SRC_CC7: return "CC7"; case CONN_SRC_CC10: return "CC10"; case CONN_SRC_CC11: return "CC11"; case CONN_SRC_POLYPRESSURE: return "POLYPRESSURE"; case CONN_SRC_CHANNELPRESSURE: return "CHANNELPRESSURE"; case CONN_SRC_VIBRATO: return "VIBRATO"; case CONN_SRC_MONOPRESSURE: return "MONOPRESSURE"; case CONN_SRC_CC91: return "CC91"; case CONN_SRC_CC93: return "CC93"; default: return "UNKNOWN"; } } static const char *TransformToString(USHORT usTransform) { switch (usTransform) { case CONN_TRN_NONE: return "NONE"; case CONN_TRN_CONCAVE: return "CONCAVE"; case CONN_TRN_CONVEX: return "CONVEX"; case CONN_TRN_SWITCH: return "SWITCH"; default: return "UNKNOWN"; } } static const char *DestinationToString(USHORT usDestination) { switch (usDestination) { case CONN_DST_NONE: return "NONE"; case CONN_DST_ATTENUATION: return "ATTENUATION"; case CONN_DST_PITCH: return "PITCH"; case CONN_DST_PAN: return "PAN"; case CONN_DST_LFO_FREQUENCY: return "LFO_FREQUENCY"; case CONN_DST_LFO_STARTDELAY: return "LFO_STARTDELAY"; case CONN_DST_EG1_ATTACKTIME: return "EG1_ATTACKTIME"; case CONN_DST_EG1_DECAYTIME: return "EG1_DECAYTIME"; case CONN_DST_EG1_RELEASETIME: return "EG1_RELEASETIME"; case CONN_DST_EG1_SUSTAINLEVEL: return "EG1_SUSTAINLEVEL"; case CONN_DST_EG2_ATTACKTIME: return "EG2_ATTACKTIME"; case CONN_DST_EG2_DECAYTIME: return "EG2_DECAYTIME"; case CONN_DST_EG2_RELEASETIME: return "EG2_RELEASETIME"; case CONN_DST_EG2_SUSTAINLEVEL: return "EG2_SUSTAINLEVEL"; case CONN_DST_KEYNUMBER: return "KEYNUMBER"; case CONN_DST_LEFT: return "LEFT"; case CONN_DST_RIGHT: return "RIGHT"; case CONN_DST_CENTER: return "CENTER"; case CONN_DST_LEFTREAR: return "LEFTREAR"; case CONN_DST_RIGHTREAR: return "RIGHTREAR"; case CONN_DST_LFE_CHANNEL: return "LFE_CHANNEL"; case CONN_DST_CHORUS: return "CHORUS"; case CONN_DST_REVERB: return "REVERB"; case CONN_DST_VIB_FREQUENCY: return "VIB_FREQUENCY"; case CONN_DST_VIB_STARTDELAY: return "VIB_STARTDELAY"; case CONN_DST_EG1_DELAYTIME: return "EG1_DELAYTIME"; case CONN_DST_EG1_HOLDTIME: return "EG1_HOLDTIME"; case CONN_DST_EG1_SHUTDOWNTIME: return "EG1_SHUTDOWNTIME"; case CONN_DST_EG2_DELAYTIME: return "EG2_DELAYTIME"; case CONN_DST_EG2_HOLDTIME: return "EG2_HOLDTIME"; case CONN_DST_FILTER_CUTOFF: return "FILTER_CUTOFF"; case CONN_DST_FILTER_Q: return "FILTER_Q"; default: return "UNKOWN"; } } static void PrintArt(const char *type, CONNECTIONLIST *art, CONNECTION *artList) { Uint32 i; printf("%s Connections:\n", type); for ( i = 0; i < art->cConnections; ++i ) { printf(" Source: %s, Control: %s, Destination: %s, Transform: %s, Scale: %d\n", SourceToString(artList[i].usSource), SourceToString(artList[i].usControl), DestinationToString(artList[i].usDestination), TransformToString(artList[i].usTransform), artList[i].lScale); } } static void PrintWave(DLS_Wave *wave, Uint32 index) { WaveFMT *format = wave->format; if ( format ) { printf(" Wave %u: Format: %hu, %hu channels, %u Hz, %hu bits (length = %u)\n", index, format->wFormatTag, format->wChannels, format->dwSamplesPerSec, format->wBitsPerSample, wave->length); } if ( wave->wsmp ) { Uint32 i; printf(" wsmp->usUnityNote = %hu\n", wave->wsmp->usUnityNote); printf(" wsmp->sFineTune = %hd\n", wave->wsmp->sFineTune); printf(" wsmp->lAttenuation = %d\n", wave->wsmp->lAttenuation); printf(" wsmp->fulOptions = 0x%8.8x\n", wave->wsmp->fulOptions); printf(" wsmp->cSampleLoops = %u\n", wave->wsmp->cSampleLoops); for ( i = 0; i < wave->wsmp->cSampleLoops; ++i ) { WLOOP *loop = &wave->wsmp_loop[i]; printf(" Loop %u:\n", i); printf(" ulStart = %u\n", loop->ulStart); printf(" ulLength = %u\n", loop->ulLength); } } } static void PrintRegion(DLS_Region *region, Uint32 index) { printf(" Region %u:\n", index); if ( region->header ) { printf(" RangeKey = { %hu - %hu }\n", region->header->RangeKey.usLow, region->header->RangeKey.usHigh); printf(" RangeVelocity = { %hu - %hu }\n", region->header->RangeVelocity.usLow, region->header->RangeVelocity.usHigh); printf(" fusOptions = 0x%4.4hx\n", region->header->fusOptions); printf(" usKeyGroup = %hu\n", region->header->usKeyGroup); } if ( region->wlnk ) { printf(" wlnk->fusOptions = 0x%4.4hx\n", region->wlnk->fusOptions); printf(" wlnk->usPhaseGroup = %hu\n", region->wlnk->usPhaseGroup); printf(" wlnk->ulChannel = %u\n", region->wlnk->ulChannel); printf(" wlnk->ulTableIndex = %u\n", region->wlnk->ulTableIndex); } if ( region->wsmp ) { Uint32 i; printf(" wsmp->usUnityNote = %hu\n", region->wsmp->usUnityNote); printf(" wsmp->sFineTune = %hd\n", region->wsmp->sFineTune); printf(" wsmp->lAttenuation = %d\n", region->wsmp->lAttenuation); printf(" wsmp->fulOptions = 0x%8.8x\n", region->wsmp->fulOptions); printf(" wsmp->cSampleLoops = %u\n", region->wsmp->cSampleLoops); for ( i = 0; i < region->wsmp->cSampleLoops; ++i ) { WLOOP *loop = ®ion->wsmp_loop[i]; printf(" Loop %u:\n", i); printf(" ulStart = %u\n", loop->ulStart); printf(" ulLength = %u\n", loop->ulLength); } } if ( region->art && region->art->cConnections > 0 ) { PrintArt("Region", region->art, region->artList); } } static void PrintInstrument(DLS_Instrument *instrument, Uint32 index) { printf("Instrument %u:\n", index); if ( instrument->name ) { printf(" Name: %s\n", instrument->name); } if ( instrument->header ) { Uint32 i; printf(" ulBank = 0x%8.8x\n", instrument->header->Locale.ulBank); printf(" ulInstrument = %u\n", instrument->header->Locale.ulInstrument); printf(" Regions: %u\n", instrument->header->cRegions); for ( i = 0; i < instrument->header->cRegions; ++i ) { PrintRegion(&instrument->regions[i], i); } } if ( instrument->art && instrument->art->cConnections > 0 ) { PrintArt("Instrument", instrument->art, instrument->artList); } }; void PrintDLS(DLS_Data *data) { printf("DLS Data:\n"); printf("cInstruments = %u\n", data->cInstruments); if ( data->instruments ) { Uint32 i; for ( i = 0; i < data->cInstruments; ++i ) { PrintInstrument(&data->instruments[i], i); } } if ( data->ptbl && data->ptbl->cCues > 0 ) { Uint32 i; printf("Cues: "); for ( i = 0; i < data->ptbl->cCues; ++i ) { if ( i > 0 ) { printf(", "); } printf("%u", data->ptblList[i].ulOffset); } printf("\n"); } if ( data->waveList ) { Uint32 i; printf("Waves:\n"); for ( i = 0; i < data->ptbl->cCues; ++i ) { PrintWave(&data->waveList[i], i); } } if ( data->name ) { printf("Name: %s\n", data->name); } if ( data->artist ) { printf("Artist: %s\n", data->artist); } if ( data->copyright ) { printf("Copyright: %s\n", data->copyright); } if ( data->comments ) { printf("Comments: %s\n", data->comments); } } #ifdef TEST_MAIN_DLS main(int argc, char *argv[]) { int i; for ( i = 1; i < argc; ++i ) { DLS_Data *data; SDL_RWops *src = SDL_RWFromFile(argv[i], "rb"); if ( !src ) { fprintf(stderr, "Couldn't open %s: %s", argv[i], SDL_GetError()); continue; } data = LoadDLS(src); if ( data ) { PrintRIFF(data->chunk, 0); PrintDLS(data); FreeDLS(data); } else { fprintf(stderr, "Couldn't load %s: %s\n", argv[i], SDL_GetError()); } SDL_RWclose(src); } } #endif // TEST_MAIN /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * instrum_dls.c * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ DLS_Data *Timidity_LoadDLS(SDL_RWops *src) { DLS_Data *patches = LoadDLS(src); if (!patches) { SNDDBG(("%s", SDL_GetError())); } return patches; } void Timidity_FreeDLS(DLS_Data *patches) { FreeDLS(patches); } /* convert timecents to sec */ static double to_msec(int timecent) { if (timecent == 0x80000000 || timecent == 0) return 0.0; return 1000.0 * pow(2.0, (double)(timecent / 65536) / 1200.0); } /* convert decipercent to {0..1} */ static double to_normalized_percent(int decipercent) { return ((double)(decipercent / 65536)) / 1000.0; } /* convert from 8bit value to fractional offset (15.15) */ static Sint32 to_offset(int offset) { return (Sint32)offset << (7+15); } /* calculate ramp rate in fractional unit; * diff = 8bit, time = msec */ static Sint32 calc_rate(MidiSong *song, int diff, int sample_rate, double msec) { double rate; if(msec < 6) msec = 6; if(diff == 0) diff = 255; diff <<= (7+15); rate = ((double)diff / song->rate) * song->control_ratio * 1000.0 / msec; return (Sint32)rate; } static int load_connection(ULONG cConnections, CONNECTION *artList, USHORT destination) { ULONG i; int value = 0; for (i = 0; i < cConnections; ++i) { CONNECTION *conn = &artList[i]; if(conn->usDestination == destination) { // The formula for the destination is: // usDestination = usDestination + usTransform(usSource * (usControl * lScale)) // Since we are only handling source/control of NONE and identity // transform, this simplifies to: usDestination = usDestination + lScale if (conn->usSource == CONN_SRC_NONE && conn->usControl == CONN_SRC_NONE && conn->usTransform == CONN_TRN_NONE) value += conn->lScale; } } return value; } static void load_region_dls(MidiSong *song, Sample *sample, DLS_Instrument *ins, Uint32 index) { DLS_Region *rgn = &ins->regions[index]; DLS_Wave *wave = &song->patches->waveList[rgn->wlnk->ulTableIndex]; sample->low_freq = freq_table[rgn->header->RangeKey.usLow]; sample->high_freq = freq_table[rgn->header->RangeKey.usHigh]; sample->root_freq = freq_table[rgn->wsmp->usUnityNote]; sample->low_vel = rgn->header->RangeVelocity.usLow; sample->high_vel = rgn->header->RangeVelocity.usHigh; sample->modes = MODES_16BIT; sample->sample_rate = wave->format->dwSamplesPerSec; sample->data_length = wave->length / 2; sample->data = (sample_t *)safe_malloc(wave->length); memcpy(sample->data, wave->data, wave->length); if (rgn->wsmp->cSampleLoops) { sample->modes |= (MODES_LOOPING|MODES_SUSTAIN); sample->loop_start = rgn->wsmp_loop->ulStart / 2; sample->loop_end = sample->loop_start + (rgn->wsmp_loop->ulLength / 2); } sample->volume = 1.0f; if (sample->modes & MODES_SUSTAIN) { int value; double attack, hold, decay, release; int sustain; CONNECTIONLIST *art = NULL; CONNECTION *artList = NULL; if (ins->art && ins->art->cConnections > 0 && ins->artList) { art = ins->art; artList = ins->artList; } else { art = rgn->art; artList = rgn->artList; } value = load_connection(art->cConnections, artList, CONN_DST_EG1_ATTACKTIME); attack = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_HOLDTIME); hold = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_DECAYTIME); decay = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_RELEASETIME); release = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_SUSTAINLEVEL); sustain = (int)((1.0 - to_normalized_percent(value)) * 250.0); value = load_connection(art->cConnections, artList, CONN_DST_PAN); sample->panning = (int)((0.5 + to_normalized_percent(value)) * 127.0); /* printf("%d, Rate=%d LV=%d HV=%d Low=%d Hi=%d Root=%d Pan=%d Attack=%f Hold=%f Sustain=%d Decay=%f Release=%f\n", index, sample->sample_rate, rgn->header->RangeVelocity.usLow, rgn->header->RangeVelocity.usHigh, sample->low_freq, sample->high_freq, sample->root_freq, sample->panning, attack, hold, sustain, decay, release); */ sample->envelope_offset[0] = to_offset(255); sample->envelope_rate[0] = calc_rate(song, 255, sample->sample_rate, attack); sample->envelope_offset[1] = to_offset(250); sample->envelope_rate[1] = calc_rate(song, 5, sample->sample_rate, hold); sample->envelope_offset[2] = to_offset(sustain); sample->envelope_rate[2] = calc_rate(song, 255 - sustain, sample->sample_rate, decay); sample->envelope_offset[3] = to_offset(0); sample->envelope_rate[3] = calc_rate(song, 5 + sustain, sample->sample_rate, release); sample->envelope_offset[4] = to_offset(0); sample->envelope_rate[4] = to_offset(1); sample->envelope_offset[5] = to_offset(0); sample->envelope_rate[5] = to_offset(1); sample->modes |= MODES_ENVELOPE; } sample->data_length <<= FRACTION_BITS; sample->loop_start <<= FRACTION_BITS; sample->loop_end <<= FRACTION_BITS; } Instrument *load_instrument_dls(MidiSong *song, int drum, int bank, int instrument) { Instrument *inst; Uint32 i; DLS_Instrument *dls_ins; if (!song->patches) return(NULL); drum = drum ? 0x80000000 : 0; for (i = 0; i < song->patches->cInstruments; ++i) { dls_ins = &song->patches->instruments[i]; if ((dls_ins->header->Locale.ulBank & 0x80000000) == drum && ((dls_ins->header->Locale.ulBank >> 8) & 0xFF) == bank && dls_ins->header->Locale.ulInstrument == instrument) break; } if (i == song->patches->cInstruments && !bank) { for (i = 0; i < song->patches->cInstruments; ++i) { dls_ins = &song->patches->instruments[i]; if ((dls_ins->header->Locale.ulBank & 0x80000000) == drum && dls_ins->header->Locale.ulInstrument == instrument) break; } } if (i == song->patches->cInstruments) { SNDDBG(("Couldn't find %s instrument %d in bank %d\n", drum ? "drum" : "melodic", instrument, bank)); return(NULL); } inst = (Instrument *)safe_malloc(sizeof(*inst)); inst->samples = dls_ins->header->cRegions; inst->sample = (Sample *)safe_malloc(inst->samples * sizeof(*inst->sample)); memset(inst->sample, 0, inst->samples * sizeof(*inst->sample)); /* printf("Found %s instrument %d in bank %d named %s with %d regions\n", drum ? "drum" : "melodic", instrument, bank, dls_ins->name, inst->samples); */ for (i = 0; i < dls_ins->header->cRegions; ++i) { load_region_dls(song, &inst->sample[i], dls_ins, i); } return(inst); }