view decoders/mpglib/layer2.c @ 474:c66080364dff

Most decoders now report total sample play time, now. Technically, this breaks binary compatibility with the 1.0 branch, since it extends the Sound_Sample struct, but most (all?) programs are just passing pointers allocated by SDL_sound around, and might be okay. Source-level compatibility is not broken...yet! :) --ryan. -------- Original Message -------- Subject: SDL_sound patch: Finding total length of time of sound file. Date: Sun, 26 Jan 2003 09:31:17 -0800 (PST) Hi Ryan, I am working with Eric Wing and helping him modify SDL_sound. AS part of our efforts in improving and enhancing SDL_sound, we like to submit this patch. We modified the codecs to find the total time of a sound file. Below is the explanation of the patch. The patch is appended as an attachment to this email. * MOTIVATION: We needed the ability to get the total play time of a sample (And we noticed that we're not the only ones). Since SDL_sound blocks direct access to the specific decoders, there is no way for a user to know this information short of decoding the whole thing. Because of this, we believe this will be a useful addition, even though the accuracy may not be perfect (subject to each decoder) or the information may not always be available. * CONTRIBUTORS: Wesley Leong (modified the majority of the codecs and verified the results) Eric Wing (showed everyone how to do modify codec, modified mikmod) Wang Lam (modified a handful of codecs, researched into specs and int overflow) Ahilan Anantha (modified a few codecs and helped with integer math) * GENERAL ISSUES: We chose the value to be milliseconds as an Sint32. Milliseconds because that's what Sound_Seek takes as a parameter and -1 to allow for instances/codecs where the value could not be determined. We are not sure if this is the final convention you want, so we are willing to work with you on this. We also expect the total_time field to be set on open and never again modified by SDL_sound. Users may access it directly much like the sample buffer and buffer_size. We thought about recomputing the time on DecodeAll, but since users may seek or decode small chunks first, not all the data may be there. So this is better done by the user. This may be good information to document. Currently, all the main codecs are implemented except for QuickTime.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 08 May 2004 08:19:50 +0000
parents ad4c8f34136a
children
line wrap: on
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/* 
 * Mpeg Layer-2 audio decoder 
 * --------------------------
 * copyright (c) 1995 by Michael Hipp, All rights reserved. See also 'README'
 *
 */

#include "mpg123_sdlsound.h"
#include "l2tables.h"

static int grp_3tab[32 * 3] = { 0, };   /* used: 27 */
static int grp_5tab[128 * 3] = { 0, };  /* used: 125 */
static int grp_9tab[1024 * 3] = { 0, }; /* used: 729 */

real muls[27][64];	/* also used by layer 1 */

void init_layer2(void)
{
  static double mulmul[27] = {
    0.0 , -2.0/3.0 , 2.0/3.0 ,
    2.0/7.0 , 2.0/15.0 , 2.0/31.0, 2.0/63.0 , 2.0/127.0 , 2.0/255.0 ,
    2.0/511.0 , 2.0/1023.0 , 2.0/2047.0 , 2.0/4095.0 , 2.0/8191.0 ,
    2.0/16383.0 , 2.0/32767.0 , 2.0/65535.0 ,
    -4.0/5.0 , -2.0/5.0 , 2.0/5.0, 4.0/5.0 ,
    -8.0/9.0 , -4.0/9.0 , -2.0/9.0 , 2.0/9.0 , 4.0/9.0 , 8.0/9.0 };
  static int base[3][9] = {
     { 1 , 0, 2 , } ,
     { 17, 18, 0 , 19, 20 , } ,
     { 21, 1, 22, 23, 0, 24, 25, 2, 26 } };
  int i,j,k,l,len;
  real *table;
  static int tablen[3] = { 3 , 5 , 9 };
  static int *itable,*tables[3] = { grp_3tab , grp_5tab , grp_9tab };

  for(i=0;i<3;i++)
  {
    itable = tables[i];
    len = tablen[i];
    for(j=0;j<len;j++)
      for(k=0;k<len;k++)
        for(l=0;l<len;l++)
        {
          *itable++ = base[i][l];
          *itable++ = base[i][k];
          *itable++ = base[i][j];
        }
  }

  for(k=0;k<27;k++)
  {
    double m=mulmul[k];
    table = muls[k];
    for(j=3,i=0;i<63;i++,j--)
      *table++ = m * pow(2.0,(double) j / 3.0);
    *table++ = 0.0;
  }
}


void II_step_one(unsigned int *bit_alloc,int *scale,struct frame *fr)
{
    int stereo = fr->stereo-1;
    int sblimit = fr->II_sblimit;
    int jsbound = fr->jsbound;
    int sblimit2 = fr->II_sblimit<<stereo;
    struct al_table *alloc1 = fr->alloc;
    int i;
    static unsigned int scfsi_buf[64];
    unsigned int *scfsi,*bita;
    int sc,step;

    bita = bit_alloc;
    if(stereo)
    {
      for (i=jsbound;i;i--,alloc1+=(1<<step))
      {
        *bita++ = (char) getbits(step=alloc1->bits);
        *bita++ = (char) getbits(step);
      }
      for (i=sblimit-jsbound;i;i--,alloc1+=(1<<step))
      {
        bita[0] = (char) getbits(step=alloc1->bits);
        bita[1] = bita[0];
        bita+=2;
      }
      bita = bit_alloc;
      scfsi=scfsi_buf;
      for (i=sblimit2;i;i--)
        if (*bita++)
          *scfsi++ = (char) getbits_fast(2);
    }
    else /* mono */
    {
      for (i=sblimit;i;i--,alloc1+=(1<<step))
        *bita++ = (char) getbits(step=alloc1->bits);
      bita = bit_alloc;
      scfsi=scfsi_buf;
      for (i=sblimit;i;i--)
        if (*bita++)
          *scfsi++ = (char) getbits_fast(2);
    }

    bita = bit_alloc;
    scfsi=scfsi_buf;
    for (i=sblimit2;i;i--) 
      if (*bita++)
        switch (*scfsi++) 
        {
          case 0: 
                *scale++ = getbits_fast(6);
                *scale++ = getbits_fast(6);
                *scale++ = getbits_fast(6);
                break;
          case 1 : 
                *scale++ = sc = getbits_fast(6);
                *scale++ = sc;
                *scale++ = getbits_fast(6);
                break;
          case 2: 
                *scale++ = sc = getbits_fast(6);
                *scale++ = sc;
                *scale++ = sc;
                break;
          default:              /* case 3 */
                *scale++ = getbits_fast(6);
                *scale++ = sc = getbits_fast(6);
                *scale++ = sc;
                break;
        }

}

void II_step_two(unsigned int *bit_alloc,real fraction[2][4][SBLIMIT],int *scale,struct frame *fr,int x1)
{
    int i,j,k,ba;
    int stereo = fr->stereo;
    int sblimit = fr->II_sblimit;
    int jsbound = fr->jsbound;
    struct al_table *alloc2,*alloc1 = fr->alloc;
    unsigned int *bita=bit_alloc;
    int d1,step;

    for (i=0;i<jsbound;i++,alloc1+=(1<<step))
    {
      step = alloc1->bits;
      for (j=0;j<stereo;j++)
      {
        if ( (ba=*bita++) ) 
        {
          k=(alloc2 = alloc1+ba)->bits;
          if( (d1=alloc2->d) < 0) 
          {
            real cm=muls[k][scale[x1]];
            fraction[j][0][i] = ((real) ((int)getbits(k) + d1)) * cm;
            fraction[j][1][i] = ((real) ((int)getbits(k) + d1)) * cm;
            fraction[j][2][i] = ((real) ((int)getbits(k) + d1)) * cm;
          }        
          else 
          {
            static int *table[] = { 0,0,0,grp_3tab,0,grp_5tab,0,0,0,grp_9tab };
            unsigned int idx,*tab,m=scale[x1];
            idx = (unsigned int) getbits(k);
            tab = (unsigned int *) (table[d1] + idx + idx + idx);
            fraction[j][0][i] = muls[*tab++][m];
            fraction[j][1][i] = muls[*tab++][m];
            fraction[j][2][i] = muls[*tab][m];  
          }
          scale+=3;
        }
        else
          fraction[j][0][i] = fraction[j][1][i] = fraction[j][2][i] = 0.0;
      }
    }

    for (i=jsbound;i<sblimit;i++,alloc1+=(1<<step))
    {
      step = alloc1->bits;
      bita++;	/* channel 1 and channel 2 bitalloc are the same */
      if ( (ba=*bita++) )
      {
        k=(alloc2 = alloc1+ba)->bits;
        if( (d1=alloc2->d) < 0)
        {
          real cm;
          cm=muls[k][scale[x1+3]];
          fraction[1][0][i] = (fraction[0][0][i] = (real) ((int)getbits(k) + d1) ) * cm;
          fraction[1][1][i] = (fraction[0][1][i] = (real) ((int)getbits(k) + d1) ) * cm;
          fraction[1][2][i] = (fraction[0][2][i] = (real) ((int)getbits(k) + d1) ) * cm;
          cm=muls[k][scale[x1]];
          fraction[0][0][i] *= cm; fraction[0][1][i] *= cm; fraction[0][2][i] *= cm;
        }
        else
        {
          static int *table[] = { 0,0,0,grp_3tab,0,grp_5tab,0,0,0,grp_9tab };
          unsigned int idx,*tab,m1,m2;
          m1 = scale[x1]; m2 = scale[x1+3];
          idx = (unsigned int) getbits(k);
          tab = (unsigned int *) (table[d1] + idx + idx + idx);
          fraction[0][0][i] = muls[*tab][m1]; fraction[1][0][i] = muls[*tab++][m2];
          fraction[0][1][i] = muls[*tab][m1]; fraction[1][1][i] = muls[*tab++][m2];
          fraction[0][2][i] = muls[*tab][m1]; fraction[1][2][i] = muls[*tab][m2];
        }
        scale+=6;
      }
      else {
        fraction[0][0][i] = fraction[0][1][i] = fraction[0][2][i] =
        fraction[1][0][i] = fraction[1][1][i] = fraction[1][2][i] = 0.0;
      }
/* 
   should we use individual scalefac for channel 2 or
   is the current way the right one , where we just copy channel 1 to
   channel 2 ?? 
   The current 'strange' thing is, that we throw away the scalefac
   values for the second channel ...!!
-> changed .. now we use the scalefac values of channel one !! 
*/
    }

    for(i=sblimit;i<SBLIMIT;i++)
      for (j=0;j<stereo;j++)
        fraction[j][0][i] = fraction[j][1][i] = fraction[j][2][i] = 0.0;

}

static void II_select_table(struct frame *fr)
{
  static int translate[3][2][16] =
   { { { 0,2,2,2,2,2,2,0,0,0,1,1,1,1,1,0 } ,
       { 0,2,2,0,0,0,1,1,1,1,1,1,1,1,1,0 } } ,
     { { 0,2,2,2,2,2,2,0,0,0,0,0,0,0,0,0 } ,
       { 0,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0 } } ,
     { { 0,3,3,3,3,3,3,0,0,0,1,1,1,1,1,0 } ,
       { 0,3,3,0,0,0,1,1,1,1,1,1,1,1,1,0 } } };

  int table,sblim;
  static struct al_table *tables[5] =
       { alloc_0, alloc_1, alloc_2, alloc_3 , alloc_4 };
  static int sblims[5] = { 27 , 30 , 8, 12 , 30 };

  if(fr->lsf)
    table = 4;
  else
    table = translate[fr->sampling_frequency][2-fr->stereo][fr->bitrate_index];
  sblim = sblims[table];

  fr->alloc      = tables[table];
  fr->II_sblimit = sblim;
}

int do_layer2(struct frame *fr,unsigned char *pcm_sample,
              int *pcm_point,struct mpstr *mp)
{
  int clip=0;
  int i,j;
  int stereo = fr->stereo;
  real fraction[2][4][SBLIMIT]; /* pick_table clears unused subbands */
  unsigned int bit_alloc[64];
  int scale[192];
  int single = fr->single;

  II_select_table(fr);
  fr->jsbound = (fr->mode == MPG_MD_JOINT_STEREO) ?
     (fr->mode_ext<<2)+4 : fr->II_sblimit;

  if(stereo == 1 || single == 3)
    single = 0;

  II_step_one(bit_alloc, scale, fr);

  for (i=0;i<SCALE_BLOCK;i++) 
  {
    II_step_two(bit_alloc,fraction,scale,fr,i>>2);
    for (j=0;j<3;j++) {
      if(single >= 0) {
        clip += synth_1to1_mono(fraction[0][j],pcm_sample,pcm_point,mp);
      }
      else {
        int p1 = *pcm_point;
        clip += synth_1to1(fraction[0][j],0,pcm_sample,&p1,mp);
        clip += synth_1to1(fraction[1][j],1,pcm_sample,pcm_point,mp);
      }

    }
  }

  return clip;
}