view decoders/flac.c @ 474:c66080364dff

Most decoders now report total sample play time, now. Technically, this breaks binary compatibility with the 1.0 branch, since it extends the Sound_Sample struct, but most (all?) programs are just passing pointers allocated by SDL_sound around, and might be okay. Source-level compatibility is not broken...yet! :) --ryan. -------- Original Message -------- Subject: SDL_sound patch: Finding total length of time of sound file. Date: Sun, 26 Jan 2003 09:31:17 -0800 (PST) Hi Ryan, I am working with Eric Wing and helping him modify SDL_sound. AS part of our efforts in improving and enhancing SDL_sound, we like to submit this patch. We modified the codecs to find the total time of a sound file. Below is the explanation of the patch. The patch is appended as an attachment to this email. * MOTIVATION: We needed the ability to get the total play time of a sample (And we noticed that we're not the only ones). Since SDL_sound blocks direct access to the specific decoders, there is no way for a user to know this information short of decoding the whole thing. Because of this, we believe this will be a useful addition, even though the accuracy may not be perfect (subject to each decoder) or the information may not always be available. * CONTRIBUTORS: Wesley Leong (modified the majority of the codecs and verified the results) Eric Wing (showed everyone how to do modify codec, modified mikmod) Wang Lam (modified a handful of codecs, researched into specs and int overflow) Ahilan Anantha (modified a few codecs and helped with integer math) * GENERAL ISSUES: We chose the value to be milliseconds as an Sint32. Milliseconds because that's what Sound_Seek takes as a parameter and -1 to allow for instances/codecs where the value could not be determined. We are not sure if this is the final convention you want, so we are willing to work with you on this. We also expect the total_time field to be set on open and never again modified by SDL_sound. Users may access it directly much like the sample buffer and buffer_size. We thought about recomputing the time on DecodeAll, but since users may seek or decode small chunks first, not all the data may be there. So this is better done by the user. This may be good information to document. Currently, all the main codecs are implemented except for QuickTime.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 08 May 2004 08:19:50 +0000
parents 30f96c853462
children 3e705c9180e5
line wrap: on
line source

/*
 * SDL_sound -- An abstract sound format decoding API.
 * Copyright (C) 2001  Ryan C. Gordon.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

/*
 * FLAC decoder for SDL_sound.
 *
 * This driver handles FLAC audio, that is to say the Free Lossless Audio
 *  Codec. It depends on libFLAC for decoding, which can be grabbed from:
 *  http://flac.sourceforge.net
 *
 * Please see the file COPYING in the source's root directory.
 *
 *  This file written by Torbjörn Andersson. (d91tan@Update.UU.SE)
 */

#if HAVE_CONFIG_H
#  include <config.h>
#endif

#ifdef SOUND_SUPPORTS_FLAC

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL_sound.h"

#define __SDL_SOUND_INTERNAL__
#include "SDL_sound_internal.h"

#include <FLAC/seekable_stream_decoder.h>

#define D_END_OF_STREAM               FLAC__SEEKABLE_STREAM_DECODER_END_OF_STREAM

#define d_new()                       FLAC__seekable_stream_decoder_new()
#define d_init(x)                     FLAC__seekable_stream_decoder_init(x)
#define d_process_metadata(x)         FLAC__seekable_stream_decoder_process_until_end_of_metadata(x)
#define d_process_one_frame(x)        FLAC__seekable_stream_decoder_process_single(x)
#define d_get_state(x)                FLAC__seekable_stream_decoder_get_state(x)
#define d_finish(x)                   FLAC__seekable_stream_decoder_finish(x)
#define d_delete(x)                   FLAC__seekable_stream_decoder_delete(x)
#define d_set_read_callback(x, y)     FLAC__seekable_stream_decoder_set_read_callback(x, y)
#define d_set_write_callback(x, y)    FLAC__seekable_stream_decoder_set_write_callback(x, y)
#define d_set_metadata_callback(x, y) FLAC__seekable_stream_decoder_set_metadata_callback(x, y)
#define d_set_error_callback(x, y)    FLAC__seekable_stream_decoder_set_error_callback(x, y)
#define d_set_client_data(x, y)       FLAC__seekable_stream_decoder_set_client_data(x, y)

typedef FLAC__SeekableStreamDecoder           decoder_t;
typedef FLAC__SeekableStreamDecoderReadStatus d_read_status_t;

#define D_SEEK_STATUS_OK              FLAC__SEEKABLE_STREAM_DECODER_SEEK_STATUS_OK
#define D_SEEK_STATUS_ERROR           FLAC__SEEKABLE_STREAM_DECODER_SEEK_STATUS_ERROR
#define D_TELL_STATUS_OK              FLAC__SEEKABLE_STREAM_DECODER_TELL_STATUS_OK
#define D_TELL_STATUS_ERROR           FLAC__SEEKABLE_STREAM_DECODER_TELL_STATUS_ERROR
#define D_LENGTH_STATUS_OK            FLAC__SEEKABLE_STREAM_DECODER_LENGTH_STATUS_OK
#define D_LENGTH_STATUS_ERROR         FLAC__SEEKABLE_STREAM_DECODER_LENGTH_STATUS_ERROR

#define d_set_seek_callback(x, y)     FLAC__seekable_stream_decoder_set_seek_callback(x, y)
#define d_set_tell_callback(x, y)     FLAC__seekable_stream_decoder_set_tell_callback(x, y)
#define d_set_length_callback(x, y)   FLAC__seekable_stream_decoder_set_length_callback(x, y)
#define d_set_eof_callback(x, y)      FLAC__seekable_stream_decoder_set_eof_callback(x, y)
#define d_seek_absolute(x, y)         FLAC__seekable_stream_decoder_seek_absolute(x, y)

typedef FLAC__SeekableStreamDecoderSeekStatus   d_seek_status_t;
typedef FLAC__SeekableStreamDecoderTellStatus   d_tell_status_t;
typedef FLAC__SeekableStreamDecoderLengthStatus d_length_status_t;

#define D_WRITE_CONTINUE     FLAC__STREAM_DECODER_WRITE_STATUS_CONTINUE
#define D_READ_END_OF_STREAM FLAC__STREAM_DECODER_READ_STATUS_END_OF_STREAM
#define D_READ_ABORT         FLAC__STREAM_DECODER_READ_STATUS_ABORT
#define D_READ_CONTINUE      FLAC__STREAM_DECODER_READ_STATUS_CONTINUE

#define d_error_status_string FLAC__StreamDecoderErrorStatusString

typedef FLAC__StreamDecoderErrorStatus d_error_status_t;
typedef FLAC__StreamMetadata           d_metadata_t;
typedef FLAC__StreamDecoderWriteStatus d_write_status_t;


static int FLAC_init(void);
static void FLAC_quit(void);
static int FLAC_open(Sound_Sample *sample, const char *ext);
static void FLAC_close(Sound_Sample *sample);
static Uint32 FLAC_read(Sound_Sample *sample);
static int FLAC_rewind(Sound_Sample *sample);
static int FLAC_seek(Sound_Sample *sample, Uint32 ms);

static const char *extensions_flac[] = { "FLAC", "FLA", NULL };

const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC =
{
    {
        extensions_flac,
        "Free Lossless Audio Codec",
        "Torbjörn Andersson <d91tan@Update.UU.SE>",
        "http://flac.sourceforge.net/"
    },

    FLAC_init,       /*   init() method */
    FLAC_quit,       /*   quit() method */
    FLAC_open,       /*   open() method */
    FLAC_close,      /*  close() method */
    FLAC_read,       /*   read() method */
    FLAC_rewind,     /* rewind() method */
    FLAC_seek        /*   seek() method */
};

    /* This is what we store in our internal->decoder_private field. */
typedef struct
{
    decoder_t *decoder;
    SDL_RWops *rw;
    Sound_Sample *sample;
    Uint32 frame_size;
    Uint8 is_flac;
    Uint32 stream_length;
} flac_t;


static void free_flac(flac_t *f)
{
    d_finish(f->decoder);
    d_delete(f->decoder);
    free(f);
} /* free_flac */


static d_read_status_t read_callback(
    const decoder_t *decoder, FLAC__byte buffer[],
    unsigned int *bytes, void *client_data)
{
    flac_t *f = (flac_t *) client_data;
    Uint32 retval;

    retval = SDL_RWread(f->rw, (Uint8 *) buffer, 1, *bytes);

    if (retval == 0)
    {
        *bytes = 0;
        f->sample->flags |= SOUND_SAMPLEFLAG_EOF;
        return(D_READ_END_OF_STREAM);
    } /* if */

    if (retval == -1)
    {
        *bytes = 0;
        f->sample->flags |= SOUND_SAMPLEFLAG_ERROR;
        return(D_READ_ABORT);
    } /* if */

    if (retval < *bytes)
    {
        *bytes = retval;
        f->sample->flags |= SOUND_SAMPLEFLAG_EAGAIN;
    } /* if */

    return(D_READ_CONTINUE);
} /* read_callback */


static d_write_status_t write_callback(
    const decoder_t *decoder, const FLAC__Frame *frame,
    const FLAC__int32 * const buffer[],
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;
    Uint32 i, j;
    Uint32 sample;
    Uint8 *dst;

    f->frame_size = frame->header.channels * frame->header.blocksize
        * frame->header.bits_per_sample / 8;

    if (f->frame_size > f->sample->buffer_size)
        Sound_SetBufferSize(f->sample, f->frame_size);

    dst = f->sample->buffer;

        /* If the sample is neither exactly 8-bit nor 16-bit, it will have to
         * be converted. Unfortunately the buffer is read-only, so we either
         * have to check for each sample, or make a copy of the buffer. I'm
         * not sure which way is best, so I've arbitrarily picked the former.
         */
    if (f->sample->actual.format == AUDIO_S8)
    {
        for (i = 0; i < frame->header.blocksize; i++)
            for (j = 0; j < frame->header.channels; j++)
            {
                sample = buffer[j][i];
                if (frame->header.bits_per_sample < 8)
                    sample <<= (8 - frame->header.bits_per_sample);
                *dst++ = sample & 0x00ff;
            } /* for */
    } /* if */
    else
    {
        for (i = 0; i < frame->header.blocksize; i++)
            for (j = 0; j < frame->header.channels; j++)
            {
                sample = buffer[j][i];
                if (frame->header.bits_per_sample < 16)
                    sample <<= (16 - frame->header.bits_per_sample);
                else if (frame->header.bits_per_sample > 16)
                    sample >>= (frame->header.bits_per_sample - 16);
                *dst++ = (sample & 0xff00) >> 8;
                *dst++ = sample & 0x00ff;
            } /* for */
    } /* else */

    return(D_WRITE_CONTINUE);
} /* write_callback */


static void metadata_callback(
    const decoder_t *decoder,
    const d_metadata_t *metadata,
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;

    SNDDBG(("FLAC: Metadata callback.\n"));

        /* There are several kinds of metadata, but STREAMINFO is the only
         * one that always has to be there.
         */
    if (metadata->type == FLAC__METADATA_TYPE_STREAMINFO)
    {
        SNDDBG(("FLAC: Metadata is streaminfo.\n"));

        f->is_flac = 1;
        f->sample->actual.channels = metadata->data.stream_info.channels;
        f->sample->actual.rate = metadata->data.stream_info.sample_rate;

	if (metadata->data.stream_info.sample_rate == 0 ||
            metadata->data.stream_info.total_samples == 0)
	  f->sample->total_time = -1;
	else {
	    f->sample->total_time = (metadata->data.stream_info.total_samples)
                / metadata->data.stream_info.sample_rate * 1000;
	    f->sample->total_time += (metadata->data.stream_info.total_samples
                % metadata->data.stream_info.sample_rate) * 1000
                / metadata->data.stream_info.sample_rate;
	}

        if (metadata->data.stream_info.bits_per_sample > 8)
            f->sample->actual.format = AUDIO_S16MSB;
        else
            f->sample->actual.format = AUDIO_S8;
    } /* if */
} /* metadata_callback */


static void error_callback(
    const decoder_t *decoder,
    d_error_status_t status,
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;

    __Sound_SetError(d_error_status_string[status]);
    f->sample->flags |= SOUND_SAMPLEFLAG_ERROR;
} /* error_callback */


static d_seek_status_t seek_callback(
    const decoder_t *decoder,
    FLAC__uint64 absolute_byte_offset,
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;

    if (SDL_RWseek(f->rw, absolute_byte_offset, SEEK_SET) >= 0)
    {
        return(D_SEEK_STATUS_OK);
    } /* if */

    return(D_SEEK_STATUS_ERROR);
} /* seek_callback*/


static d_tell_status_t tell_callback(
    const decoder_t *decoder,
    FLAC__uint64 *absolute_byte_offset,
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;
    int pos;

    pos = SDL_RWtell(f->rw);

    if (pos < 0)
    {
        return(D_TELL_STATUS_ERROR);
    } /* if */

    *absolute_byte_offset = pos;
    return(D_TELL_STATUS_OK);
} /* tell_callback */


static d_length_status_t length_callback(
    const decoder_t *decoder,
    FLAC__uint64 *stream_length,
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;

    if (f->sample->flags & SOUND_SAMPLEFLAG_CANSEEK)
    {
        *stream_length = f->stream_length;
        return(D_LENGTH_STATUS_OK);
    } /* if */

    return(D_LENGTH_STATUS_ERROR);
} /* length_callback */


static FLAC__bool eof_callback(
    const decoder_t *decoder,
    void *client_data)
{
    flac_t *f = (flac_t *) client_data;
    int pos;

        /* Maybe we could check for SOUND_SAMPLEFLAG_EOF here instead? */
    pos = SDL_RWtell(f->rw);
    
    if (pos >= 0 && pos >= f->stream_length)
    {
        return(true);
    } /* if */

    return(false);
} /* eof_callback */


static int FLAC_init(void)
{
    return(1);  /* always succeeds. */
} /* FLAC_init */


static void FLAC_quit(void)
{
    /* it's a no-op. */
} /* FLAC_quit */


#define FLAC_MAGIC 0x43614C66  /* "fLaC" in ASCII. */

static int FLAC_open(Sound_Sample *sample, const char *ext)
{
    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
    SDL_RWops *rw = internal->rw;
    decoder_t *decoder;
    flac_t *f;
    int i;
    int has_extension = 0;
    Uint32 pos;

    /*
     * If the extension is "flac", we'll believe that this is really meant
     *  to be a FLAC stream, and will try to grok it from existing metadata.
     *  metadata searching can be a very expensive operation, however, so
     *  unless the user swears that it is a FLAC stream through the extension,
     *  we decide what to do based on the existance of a 32-bit magic number.
     */
    for (i = 0; extensions_flac[i] != NULL; i++)
    {
        if (__Sound_strcasecmp(ext, extensions_flac[i]) == 0)
        {
            has_extension = 1;
            break;
        } /* if */
    } /* for */

    if (!has_extension)
    {
        int rc;
        Uint32 flac_magic = SDL_ReadLE32(rw);
        BAIL_IF_MACRO(flac_magic != FLAC_MAGIC, "FLAC: Not a FLAC stream.", 0);

        /* move back over magic number for metadata scan... */
        rc = SDL_RWseek(internal->rw, -sizeof (flac_magic), SEEK_CUR);
        BAIL_IF_MACRO(rc < 0, ERR_IO_ERROR, 0);
    } /* if */

    f = (flac_t *) malloc(sizeof (flac_t));
    BAIL_IF_MACRO(f == NULL, ERR_OUT_OF_MEMORY, 0);
    
    decoder = d_new();
    if (decoder == NULL)
    {
        free(f);
        BAIL_MACRO(ERR_OUT_OF_MEMORY, 0);
    } /* if */       

    d_set_read_callback(decoder, read_callback);
    d_set_write_callback(decoder, write_callback);
    d_set_metadata_callback(decoder, metadata_callback);
    d_set_error_callback(decoder, error_callback);
    d_set_seek_callback(decoder, seek_callback);
    d_set_tell_callback(decoder, tell_callback);
    d_set_length_callback(decoder, length_callback);
    d_set_eof_callback(decoder, eof_callback);

    d_set_client_data(decoder, f);

    f->rw = internal->rw;
    f->sample = sample;
    f->decoder = decoder;
    f->sample->actual.format = 0;
    f->is_flac = 0 /* !!! FIXME: should be "has_extension", not "0". */;

    internal->decoder_private = f;
    d_init(decoder);

    sample->flags = SOUND_SAMPLEFLAG_NONE;

    pos = SDL_RWtell(f->rw);
    if (SDL_RWseek(f->rw, 0, SEEK_END) > 0)
    {
        f->stream_length = SDL_RWtell(f->rw);
        if (SDL_RWseek(f->rw, pos, SEEK_SET) == -1)
        {
            free_flac(f);
            BAIL_MACRO(ERR_IO_ERROR, 0);
        } /* if */
        sample->flags = SOUND_SAMPLEFLAG_CANSEEK;
    } /* if */

        /*
         * If we are not sure this is a FLAC stream, check for the STREAMINFO
         * metadata block. If not, we'd have to peek at the first audio frame
         * and get the sound format from there, but that is not yet
         * implemented.
         */
    if (!f->is_flac)
    {
        d_process_metadata(decoder);

        /* Still not FLAC? Give up. */
        if (!f->is_flac)
        {
            free_flac(f);
            BAIL_MACRO("FLAC: No metadata found. Not a FLAC stream?", 0);
        } /* if */
    } /* if */

    SNDDBG(("FLAC: Accepting data stream.\n"));
    return(1);
} /* FLAC_open */


static void FLAC_close(Sound_Sample *sample)
{
    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
    flac_t *f = (flac_t *) internal->decoder_private;

    free_flac(f);
} /* FLAC_close */


static Uint32 FLAC_read(Sound_Sample *sample)
{
    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
    flac_t *f = (flac_t *) internal->decoder_private;
    Uint32 len;

    if (!d_process_one_frame(f->decoder))
    {
        sample->flags |= SOUND_SAMPLEFLAG_ERROR;
        BAIL_MACRO("FLAC: Couldn't decode frame.", 0);
    } /* if */

    if (d_get_state(f->decoder) == D_END_OF_STREAM)
    {
        sample->flags |= SOUND_SAMPLEFLAG_EOF;
        return(0);
    } /* if */

        /* An error may have been signalled through the error callback. */    
    if (sample->flags & SOUND_SAMPLEFLAG_ERROR)
        return(0);

    return(f->frame_size);
} /* FLAC_read */


static int FLAC_rewind(Sound_Sample *sample)
{
    return FLAC_seek(sample, 0);
} /* FLAC_rewind */


static int FLAC_seek(Sound_Sample *sample, Uint32 ms)
{
    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
    flac_t *f = (flac_t *) internal->decoder_private;

    d_seek_absolute(f->decoder, (ms * sample->actual.rate) / 1000);
    return(1);
} /* FLAC_seek */

#endif /* SOUND_SUPPORTS_FLAC */

/* end of flac.c ... */