Mercurial > SDL_sound_CoreAudio
view TODO @ 394:b495d05a88b3
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 11 Jul 2002 04:33:17 +0000 |
parents | ea5c61aeb891 |
children | 4ad617261a91 |
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More immediate (needed for 1.0 release): - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Finish implementing seek() method in decoders, see below. - Add a sdlsound-config script? - Clean out FIXMEs. Either fix them or determine they aren't a problem. Decoders still needing seek() method: (If decoder can't seek, clean up the stub and report an error.) - mikmod.c - shn.c - mpglib.c - quicktime.c General stuff TODO: - Hack on the experimental audio conversion routines. - Handle compression and other chunks in WAV files. - Handle compression and other chunks in AIFF-C files. Quicktime stuff that'd be cool, but isn't crucial: - Integrate decoders/quicktime.c with build system (for OS X)? - Make decoders/quicktime.c more robust. - Make decoders/quicktime.c work on win32? - There's no seek() method. Ongoing: - look for "FIXME"s in the code. /* end of TODO ... */