Mercurial > SDL_sound_CoreAudio
view TODO @ 327:aa7f6a110971
Added seek implementation.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 20 May 2002 06:46:43 +0000 |
parents | 182fdc76060d |
children | 2d819d03c91e |
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More immediate (needed for 1.0 release): - Man pages. Doxygen would be cool. - Handle compression and other chunks in WAV files. - Handle compression and other chunks in AIFF-C files. - Cleanup up VOC decoder (seems messy to me). - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Finish implementing seek() method in decoders, see below. - Add a sdlsound-config script? Decoders still needing seek() method: (If decoder can't seek, clean up the stub and report an error.) - mikmod.c - shn.c - wav.c (adpcm compression; uncompressed is implemented.) - voc.c - mpglib.c - smpeg.c - aiff.c - au.c - ogg.c - quicktime.c General stuff TODO: - Man pages for the API. Quicktime stuff that'd be cool, but isn't crucial: - Integrate decoders/quicktime.c with build system (for OS X)? - Make decoders/quicktime.c more robust. - Make decoders/quicktime.c work on win32? - There's no seek() method. Not even a stub! Ongoing: - look for "FIXME"s in the code. /* end of TODO ... */