Mercurial > SDL_sound_CoreAudio
view decoders/mod.c @ 78:8b7d48449ad1
Initial add.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 25 Sep 2001 18:53:43 +0000 |
parents | 40006625142a |
children | 6252979e2453 |
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/* * SDL_sound -- An abstract sound format decoding API. * Copyright (C) 2001 Ryan C. Gordon. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * Module player - through MikMod - for SDL_sound. * * This driver handles anything our subset of MikMod handles. It is based on * SDL_mixer's MikMod music player. * * Please see the file LICENSE in the source's root directory, and the file * COPYING.LESSER in the mikmod subdirectory. * * This file written by Torbjörn Andersson (d91tan@Update.UU.SE) */ #ifdef SOUND_SUPPORTS_MOD #include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include "SDL_sound.h" #include "mikmod.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" static int MOD_init(void); static void MOD_quit(void); static int MOD_open(Sound_Sample *sample, const char *ext); static void MOD_close(Sound_Sample *sample); static Uint32 MOD_read(Sound_Sample *sample); const Sound_DecoderFunctions __Sound_DecoderFunctions_MOD = { { "MOD", "Play modules through MikMod", "Torbjörn Andersson <d91tan@Update.UU.SE>", "http://www.mikmod.org/" }, MOD_init, /* init() method */ MOD_quit, /* quit() method */ MOD_open, /* open() method */ MOD_close, /* close() method */ MOD_read /* read() method */ }; /* this is what we store in our internal->decoder_private field... */ typedef struct { MODULE *module; } mod_t; /* Make MikMod read from a RWops... */ typedef struct MRWOPSREADER { MREADER core; Sound_Sample *sample; int end; } MRWOPSREADER; static BOOL _mm_RWopsReader_eof(MREADER *reader) { MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; Sound_Sample *sample = rwops_reader->sample; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; int pos = SDL_RWtell(internal->rw); if (rwops_reader->end == pos) return(1); return(0); } /* _mm_RWopsReader_eof */ static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size) { MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; Sound_Sample *sample = rwops_reader->sample; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; return(SDL_RWread(internal->rw, ptr, size, 1)); } /* _mm_RWopsReader_Read */ static int _mm_RWopsReader_get(MREADER *reader) { char buf; MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; Sound_Sample *sample = rwops_reader->sample; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; if (SDL_RWread(internal->rw, &buf, 1, 1) != 1) return(EOF); return((int) buf); } /* _mm_RWopsReader_get */ static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence) { MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; Sound_Sample *sample = rwops_reader->sample; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; return(SDL_RWseek(internal->rw, offset, whence)); } /* _mm_RWopsReader_seek */ static long _mm_RWopsReader_tell(MREADER *reader) { MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; Sound_Sample *sample = rwops_reader->sample; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; return(SDL_RWtell(internal->rw)); } /* _mm_RWopsReader_tell */ static MREADER *_mm_new_rwops_reader(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER)); if (reader != NULL) { int here; reader->core.Eof = _mm_RWopsReader_eof; reader->core.Read = _mm_RWopsReader_read; reader->core.Get = _mm_RWopsReader_get; reader->core.Seek = _mm_RWopsReader_seek; reader->core.Tell = _mm_RWopsReader_tell; reader->sample = sample; /* RWops does not explicitly support an eof check, so we shall find the end manually - this requires seek support for the RWop */ here = SDL_RWtell(internal->rw); reader->end = SDL_RWseek(internal->rw, 0, SEEK_END); SDL_RWseek(internal->rw, here, SEEK_SET); /* Move back */ /* !!! FIXME: What happens if the seek fails? */ } /* if */ return((MREADER *) reader); } /* _mm_new_rwops_reader */ static void _mm_delete_rwops_reader(MREADER *reader) { /* SDL_sound will delete the RWops and sample at a higher level... */ if (reader != NULL) free(reader); } /* _mm_delete_rwops_reader */ static int MOD_init(void) { MikMod_RegisterDriver(&drv_nos); MikMod_RegisterAllLoaders(); /* * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default, * so this is just for clarity. I haven't experimented with any of * the other flags. There are a few which are said to give better * sound quality. */ md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS); #if 0 /* * SDL_mixer used to set these, but I don't know... is there * something wrong with the defaults? Actually, the only difference * from the defaults is md_reverb, which is usually 6. */ md_device = 0; /* Selects sound driver. 0 = autodetect */ md_volume = 96; /* Overall sound volume, 0 - 128 */ md_musicvolume = 128; /* Module volume, 0 - 128 */ md_sndfxvolume = 128; /* Sound effect volume, 0 - 128 */ md_pansep = 128; /* Stereo channels separation, 0 - 128 */ md_reverb = 0; /* Sound reverbation, 0 - 15 */ #endif BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0); return(1); /* success. */ } /* MOD_init */ static void MOD_quit(void) { MikMod_Exit(); } /* MOD_quit */ static int MOD_open(Sound_Sample *sample, const char *ext) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; MREADER *reader; mod_t *m; m = (mod_t *) malloc(sizeof(mod_t)); BAIL_IF_MACRO(m == NULL, ERR_OUT_OF_MEMORY, 0); reader = _mm_new_rwops_reader(sample); BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0); m->module = Player_LoadGeneric(reader, 64, 0); _mm_delete_rwops_reader(reader); BAIL_IF_MACRO(m->module == NULL, "MOD: Not a module file.", 0); md_mixfreq = sample->desired.rate; sample->actual.channels = 2; sample->actual.rate = md_mixfreq; sample->actual.format = AUDIO_S16SYS; internal->decoder_private = (void *) m; Player_Start(m->module); Player_SetPosition(0); /* !!! FIXME: A little late to be giving this information... */ sample->flags = SOUND_SAMPLEFLAG_NEEDSEEK; SNDDBG(("MOD: Accepting data stream\n")); return(1); /* we'll handle this data. */ } /* MOD_open */ static void MOD_close(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; mod_t *m = (mod_t *) internal->decoder_private; Player_Free(m->module); } /* MOD_close */ static Uint32 MOD_read(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; mod_t *m = (mod_t *) internal->decoder_private; /* Switch to the current module, stopping any previous one. */ Player_Start(m->module); if (!Player_Active()) { sample->flags |= SOUND_SAMPLEFLAG_EOF; return(0); } /* if */ return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size)); } /* MOD_read */ #endif /* SOUND_SUPPORTS_MOD */ /* end of mod.c ... */