Mercurial > SDL_sound_CoreAudio
view decoders/timidity/timidity.c @ 562:7e08477b0fc1
MP3 decoder upgrade work.
Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123.
libmpg123 is a much better version of mpglib, so it should solve all the
problems about MP3's not seeking, or most modern MP3's not playing at all,
etc. Since you no longer have to make a tradeoff with SMPEG for features, and
SMPEG is basically rotting, I removed it from the project.
There is still work to be done with libmpg123...there are MMX, 3DNow, SSE,
Altivec, etc decoders which we don't have enabled at the moment, and the
build system could use some work to make this compile more cleanly, etc.
Still: huge win.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 30 Jan 2009 02:44:47 -0500 |
parents | c66080364dff |
children |
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/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #if HAVE_CONFIG_H # include <config.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" #include "timidity.h" #include "options.h" #include "common.h" #include "instrum.h" #include "playmidi.h" #include "readmidi.h" #include "output.h" #include "tables.h" ToneBank *master_tonebank[128], *master_drumset[128]; static char def_instr_name[256] = ""; #define MAXWORDS 10 /* Quick-and-dirty fgets() replacement. */ static char *RWgets(SDL_RWops *rw, char *s, int size) { int num_read = 0; int newline = 0; while (num_read < size && !newline) { if (SDL_RWread(rw, &s[num_read], 1, 1) != 1) break; /* Unlike fgets(), don't store newline. Under Windows/DOS we'll * probably get an extra blank line for every line that's being * read, but that should be ok. */ if (s[num_read] == '\n' || s[num_read] == '\r') { s[num_read] = '\0'; newline = 1; } num_read++; } s[num_read] = '\0'; return (num_read != 0) ? s : NULL; } static int read_config_file(char *name) { SDL_RWops *rw; char tmp[1024], *w[MAXWORDS], *cp; ToneBank *bank=0; int i, j, k, line=0, words; static int rcf_count=0; if (rcf_count>50) { SNDDBG(("Probable source loop in configuration files\n")); return (-1); } if (!(rw=open_file(name))) return -1; while (RWgets(rw, tmp, sizeof(tmp))) { line++; w[words=0]=strtok(tmp, " \t\240"); if (!w[0]) continue; /* Originally the TiMidity++ extensions were prefixed like this */ if (strcmp(w[0], "#extension") == 0) words = -1; else if (*w[0] == '#') continue; while (w[words] && *w[words] != '#' && (words < MAXWORDS)) w[++words]=strtok(0," \t\240"); /* * TiMidity++ adds a number of extensions to the config file format. * Many of them are completely irrelevant to SDL_sound, but at least * we shouldn't choke on them. * * Unfortunately the documentation for these extensions is often quite * vague, gramatically strange or completely absent. */ if ( !strcmp(w[0], "comm") /* "comm" program second */ || !strcmp(w[0], "HTTPproxy") /* "HTTPproxy" hostname:port */ || !strcmp(w[0], "FTPproxy") /* "FTPproxy" hostname:port */ || !strcmp(w[0], "mailaddr") /* "mailaddr" your-mail-address */ || !strcmp(w[0], "opt") /* "opt" timidity-options */ ) { /* * + "comm" sets some kind of comment -- the documentation is too * vague for me to understand at this time. * + "HTTPproxy", "FTPproxy" and "mailaddr" are for reading data * over a network, rather than from the file system. * + "opt" specifies default options for TiMidity++. * * These are all quite useless for our version of TiMidity, so * they can safely remain no-ops. */ } else if (!strcmp(w[0], "timeout")) /* "timeout" program second */ { /* * Specifies a timeout value of the program. A number of seconds * before TiMidity kills the note. This may be useful to implement * later, but I don't see any urgent need for it. */ SNDDBG(("FIXME: Implement \"timeout\" in TiMidity config.\n")); } else if (!strcmp(w[0], "copydrumset") /* "copydrumset" drumset */ || !strcmp(w[0], "copybank")) /* "copybank" bank */ { /* * Copies all the settings of the specified drumset or bank to * the current drumset or bank. May be useful later, but not a * high priority. */ SNDDBG(("FIXME: Implement \"%s\" in TiMidity config.\n", w[0])); } else if (!strcmp(w[0], "undef")) /* "undef" progno */ { /* * Undefines the tone "progno" of the current tone bank (or * drum set?). Not a high priority. */ SNDDBG(("FIXME: Implement \"undef\" in TiMidity config.\n")); } else if (!strcmp(w[0], "altassign")) /* "altassign" prog1 prog2 ... */ { /* * Sets the alternate assign for drum set. Whatever that's * supposed to mean. */ SNDDBG(("FIXME: Implement \"altassign\" in TiMidity config.\n")); } else if (!strcmp(w[0], "soundfont") || !strcmp(w[0], "font")) { /* * I can't find any documentation for these, but I guess they're * an alternative way of loading/unloading instruments. * * "soundfont" sf_file "remove" * "soundfont" sf_file ["order=" order] ["cutoff=" cutoff] * ["reso=" reso] ["amp=" amp] * "font" "exclude" bank preset keynote * "font" "order" order bank preset keynote */ SNDDBG(("FIXME: Implmement \"%s\" in TiMidity config.\n", w[0])); } else if (!strcmp(w[0], "progbase")) { /* * The documentation for this makes absolutely no sense to me, but * apparently it sets some sort of base offset for tone numbers. * Why anyone would want to do this is beyond me. */ SNDDBG(("FIXME: Implement \"progbase\" in TiMidity config.\n")); } else if (!strcmp(w[0], "map")) /* "map" name set1 elem1 set2 elem2 */ { /* * This extension is the one we will need to implement, as it is * used by the "eawpats". Unfortunately I cannot find any * documentation whatsoever for it, but it looks like it's used * for remapping one instrument to another somehow. */ SNDDBG(("FIXME: Implement \"map\" in TiMidity config.\n")); } /* Standard TiMidity config */ else if (!strcmp(w[0], "dir")) { if (words < 2) { SNDDBG(("%s: line %d: No directory given\n", name, line)); return -2; } for (i=1; i<words; i++) add_to_pathlist(w[i]); } else if (!strcmp(w[0], "source")) { if (words < 2) { SNDDBG(("%s: line %d: No file name given\n", name, line)); return -2; } for (i=1; i<words; i++) { rcf_count++; read_config_file(w[i]); rcf_count--; } } else if (!strcmp(w[0], "default")) { if (words != 2) { SNDDBG(("%s: line %d: Must specify exactly one patch name\n", name, line)); return -2; } strncpy(def_instr_name, w[1], 255); def_instr_name[255]='\0'; } else if (!strcmp(w[0], "drumset")) { if (words < 2) { SNDDBG(("%s: line %d: No drum set number given\n", name, line)); return -2; } i=atoi(w[1]); if (i<0 || i>127) { SNDDBG(("%s: line %d: Drum set must be between 0 and 127\n", name, line)); return -2; } if (!master_drumset[i]) { master_drumset[i] = safe_malloc(sizeof(ToneBank)); memset(master_drumset[i], 0, sizeof(ToneBank)); master_drumset[i]->tone = safe_malloc(128 * sizeof(ToneBankElement)); memset(master_drumset[i]->tone, 0, 128 * sizeof(ToneBankElement)); } bank=master_drumset[i]; } else if (!strcmp(w[0], "bank")) { if (words < 2) { SNDDBG(("%s: line %d: No bank number given\n", name, line)); return -2; } i=atoi(w[1]); if (i<0 || i>127) { SNDDBG(("%s: line %d: Tone bank must be between 0 and 127\n", name, line)); return -2; } if (!master_tonebank[i]) { master_tonebank[i] = safe_malloc(sizeof(ToneBank)); memset(master_tonebank[i], 0, sizeof(ToneBank)); master_tonebank[i]->tone = safe_malloc(128 * sizeof(ToneBankElement)); memset(master_tonebank[i]->tone, 0, 128 * sizeof(ToneBankElement)); } bank=master_tonebank[i]; } else { if ((words < 2) || (*w[0] < '0' || *w[0] > '9')) { SNDDBG(("%s: line %d: syntax error\n", name, line)); return -2; } i=atoi(w[0]); if (i<0 || i>127) { SNDDBG(("%s: line %d: Program must be between 0 and 127\n", name, line)); return -2; } if (!bank) { SNDDBG(("%s: line %d: Must specify tone bank or drum set before assignment\n", name, line)); return -2; } if (bank->tone[i].name) free(bank->tone[i].name); strcpy((bank->tone[i].name=safe_malloc(strlen(w[1])+1)),w[1]); bank->tone[i].note=bank->tone[i].amp=bank->tone[i].pan= bank->tone[i].strip_loop=bank->tone[i].strip_envelope= bank->tone[i].strip_tail=-1; for (j=2; j<words; j++) { if (!(cp=strchr(w[j], '='))) { SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j])); return -2; } *cp++=0; if (!strcmp(w[j], "amp")) { k=atoi(cp); if ((k<0 || k>MAX_AMPLIFICATION) || (*cp < '0' || *cp > '9')) { SNDDBG(("%s: line %d: amplification must be between 0 and %d\n", name, line, MAX_AMPLIFICATION)); return -2; } bank->tone[i].amp=k; } else if (!strcmp(w[j], "note")) { k=atoi(cp); if ((k<0 || k>127) || (*cp < '0' || *cp > '9')) { SNDDBG(("%s: line %d: note must be between 0 and 127\n", name, line)); return -2; } bank->tone[i].note=k; } else if (!strcmp(w[j], "pan")) { if (!strcmp(cp, "center")) k=64; else if (!strcmp(cp, "left")) k=0; else if (!strcmp(cp, "right")) k=127; else k=((atoi(cp)+100) * 100) / 157; if ((k<0 || k>127) || (k==0 && *cp!='-' && (*cp < '0' || *cp > '9'))) { SNDDBG(("%s: line %d: panning must be left, right, center, or between -100 and 100\n", name, line)); return -2; } bank->tone[i].pan=k; } else if (!strcmp(w[j], "keep")) { if (!strcmp(cp, "env")) bank->tone[i].strip_envelope=0; else if (!strcmp(cp, "loop")) bank->tone[i].strip_loop=0; else { SNDDBG(("%s: line %d: keep must be env or loop\n", name, line)); return -2; } } else if (!strcmp(w[j], "strip")) { if (!strcmp(cp, "env")) bank->tone[i].strip_envelope=1; else if (!strcmp(cp, "loop")) bank->tone[i].strip_loop=1; else if (!strcmp(cp, "tail")) bank->tone[i].strip_tail=1; else { SNDDBG(("%s: line %d: strip must be env, loop, or tail\n", name, line)); return -2; } } else { SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j])); return -2; } } } } SDL_RWclose(rw); return 0; } int Timidity_Init_NoConfig() { /* Allocate memory for the standard tonebank and drumset */ master_tonebank[0] = safe_malloc(sizeof(ToneBank)); memset(master_tonebank[0], 0, sizeof(ToneBank)); master_tonebank[0]->tone = safe_malloc(128 * sizeof(ToneBankElement)); memset(master_tonebank[0]->tone, 0, 128 * sizeof(ToneBankElement)); master_drumset[0] = safe_malloc(sizeof(ToneBank)); memset(master_drumset[0], 0, sizeof(ToneBank)); master_drumset[0]->tone = safe_malloc(128 * sizeof(ToneBankElement)); memset(master_drumset[0]->tone, 0, 128 * sizeof(ToneBankElement)); return 0; } int Timidity_Init() { /* !!! FIXME: This may be ugly, but slightly less so than requiring the * default search path to have only one element. I think. * * We only need to include the likely locations for the config * file itself since that file should contain any other directory * that needs to be added to the search path. */ #ifdef WIN32 add_to_pathlist("\\TIMIDITY"); #else add_to_pathlist("/usr/local/lib/timidity"); add_to_pathlist("/etc"); #endif Timidity_Init_NoConfig(); return read_config_file(CONFIG_FILE); } MidiSong *Timidity_LoadDLSSong(SDL_RWops *rw, DLS_Patches *patches, SDL_AudioSpec *audio) { MidiSong *song; int i; if (rw == NULL) return NULL; /* Allocate memory for the song */ song = (MidiSong *)safe_malloc(sizeof(*song)); memset(song, 0, sizeof(*song)); song->patches = patches; for (i = 0; i < 128; i++) { if (master_tonebank[i]) { song->tonebank[i] = safe_malloc(sizeof(ToneBank)); memset(song->tonebank[i], 0, sizeof(ToneBank)); song->tonebank[i]->tone = master_tonebank[i]->tone; } if (master_drumset[i]) { song->drumset[i] = safe_malloc(sizeof(ToneBank)); memset(song->drumset[i], 0, sizeof(ToneBank)); song->drumset[i]->tone = master_drumset[i]->tone; } } song->amplification = DEFAULT_AMPLIFICATION; song->voices = DEFAULT_VOICES; song->drumchannels = DEFAULT_DRUMCHANNELS; song->rw = rw; song->rate = audio->freq; song->encoding = 0; if ((audio->format & 0xFF) == 16) song->encoding |= PE_16BIT; if (audio->format & 0x8000) song->encoding |= PE_SIGNED; if (audio->channels == 1) song->encoding |= PE_MONO; switch (audio->format) { case AUDIO_S8: song->write = s32tos8; break; case AUDIO_U8: song->write = s32tou8; break; case AUDIO_S16LSB: song->write = s32tos16l; break; case AUDIO_S16MSB: song->write = s32tos16b; break; case AUDIO_U16LSB: song->write = s32tou16l; break; default: SNDDBG(("Unsupported audio format")); song->write = s32tou16l; break; } song->buffer_size = audio->samples; song->resample_buffer = safe_malloc(audio->samples * sizeof(sample_t)); song->common_buffer = safe_malloc(audio->samples * 2 * sizeof(Sint32)); song->control_ratio = audio->freq / CONTROLS_PER_SECOND; if (song->control_ratio < 1) song->control_ratio = 1; else if (song->control_ratio > MAX_CONTROL_RATIO) song->control_ratio = MAX_CONTROL_RATIO; song->lost_notes = 0; song->cut_notes = 0; song->events = read_midi_file(song, &(song->groomed_event_count), &song->samples); /* The RWops can safely be closed at this point, but let's make that the * responsibility of the caller. */ /* Make sure everything is okay */ if (!song->events) { free(song); return(NULL); } song->default_instrument = 0; song->default_program = DEFAULT_PROGRAM; if (*def_instr_name) set_default_instrument(song, def_instr_name); load_missing_instruments(song); return(song); } MidiSong *Timidity_LoadSong(SDL_RWops *rw, SDL_AudioSpec *audio) { return Timidity_LoadDLSSong(rw, NULL, audio); } void Timidity_FreeSong(MidiSong *song) { int i; free_instruments(song); for (i = 0; i < 128; i++) { if (song->tonebank[i]) free(song->tonebank[i]); if (song->drumset[i]) free(song->drumset[i]); } free(song->common_buffer); free(song->resample_buffer); free(song->events); free(song); } void Timidity_Exit(void) { int i, j; for (i = 0; i < 128; i++) { if (master_tonebank[i]) { ToneBankElement *e = master_tonebank[i]->tone; if (e != NULL) { for (j = 0; j < 128; j++) { if (e[j].name != NULL) free(e[j].name); } free(e); } free(master_tonebank[i]); } if (master_drumset[i]) { ToneBankElement *e = master_drumset[i]->tone; if (e != NULL) { for (j = 0; j < 128; j++) { if (e[j].name != NULL) free(e[j].name); } free(e); } free(master_drumset[i]); } } free_pathlist(); }