Mercurial > SDL_sound_CoreAudio
view decoders/timidity/common.c @ 562:7e08477b0fc1
MP3 decoder upgrade work.
Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123.
libmpg123 is a much better version of mpglib, so it should solve all the
problems about MP3's not seeking, or most modern MP3's not playing at all,
etc. Since you no longer have to make a tradeoff with SMPEG for features, and
SMPEG is basically rotting, I removed it from the project.
There is still work to be done with libmpg123...there are MMX, 3DNow, SSE,
Altivec, etc decoders which we don't have enabled at the moment, and the
build system could use some work to make this compile more cleanly, etc.
Still: huge win.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 30 Jan 2009 02:44:47 -0500 |
parents | 9c12dc86d482 |
children |
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/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. common.c */ #if HAVE_CONFIG_H # include <config.h> #endif #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" #include "options.h" #include "common.h" /* The paths in this list will be tried whenever we're reading a file */ static PathList *pathlist = NULL; /* This is a linked list */ /* This is meant to find and open files for reading */ SDL_RWops *open_file(char *name) { SDL_RWops *rw; if (!name || !(*name)) { SNDDBG(("Attempted to open nameless file.\n")); return 0; } /* First try the given name */ SNDDBG(("Trying to open %s\n", name)); if ((rw = SDL_RWFromFile(name, "rb"))) return rw; if (name[0] != PATH_SEP) { char current_filename[1024]; PathList *plp = pathlist; int l; while (plp) /* Try along the path then */ { *current_filename = 0; l = strlen(plp->path); if(l) { strcpy(current_filename, plp->path); if(current_filename[l - 1] != PATH_SEP) { current_filename[l] = PATH_SEP; current_filename[l + 1] = '\0'; } } strcat(current_filename, name); SNDDBG(("Trying to open %s\n", current_filename)); if ((rw = SDL_RWFromFile(current_filename, "rb"))) return rw; plp = plp->next; } } /* Nothing could be opened. */ SNDDBG(("Could not open %s\n", name)); return 0; } /* This'll allocate memory or die. */ void *safe_malloc(size_t count) { void *p; p = malloc(count); if (p == NULL) SNDDBG(("Sorry. Couldn't malloc %d bytes.\n", count)); return p; } /* This adds a directory to the path list */ void add_to_pathlist(char *s) { PathList *plp = safe_malloc(sizeof(PathList)); if (plp == NULL) return; plp->path = safe_malloc(strlen(s) + 1); if (plp->path == NULL) { free(plp); return; } strcpy(plp->path, s); plp->next = pathlist; pathlist = plp; } void free_pathlist(void) { PathList *plp = pathlist; PathList *next; while (plp) { next = plp->next; free(plp->path); free(plp); plp = next; } pathlist = NULL; }