Mercurial > SDL_sound_CoreAudio
view decoders/quicktime.c @ 562:7e08477b0fc1
MP3 decoder upgrade work.
Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123.
libmpg123 is a much better version of mpglib, so it should solve all the
problems about MP3's not seeking, or most modern MP3's not playing at all,
etc. Since you no longer have to make a tradeoff with SMPEG for features, and
SMPEG is basically rotting, I removed it from the project.
There is still work to be done with libmpg123...there are MMX, 3DNow, SSE,
Altivec, etc decoders which we don't have enabled at the moment, and the
build system could use some work to make this compile more cleanly, etc.
Still: huge win.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 30 Jan 2009 02:44:47 -0500 |
parents | 3e705c9180e5 |
children | a737d89af74e |
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/* * SDL_sound -- An abstract sound format decoding API. * Copyright (C) 2001 Ryan C. Gordon. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * QuickTime decoder for sound formats that QuickTime supports. * April 28, 2002 * * This driver handles .mov files with a sound track. In * theory, it could handle any format that QuickTime supports. * In practice, it may only handle a select few of these formats. * * It seems able to play back AIFF and other standard Mac formats. * Rewinding is not supported yet. * * The routine QT_create_data_ref() needs to be * tweaked to support different media types. * This code was originally written to get MP3 support, * as it turns out, this isn't possible using this method. * * The only way to get streaming MP3 support through QuickTime, * and hence support for SDL_RWops, is to write * a DataHandler component, which suddenly gets much more difficult :-( * * This file was written by Darrell Walisser (walisser@mac.com) * Portions have been borrowed from the "MP3Player" sample code, * courtesy of Apple. */ #if HAVE_CONFIG_H # include <config.h> #endif #ifdef SOUND_SUPPORTS_QUICKTIME #ifdef macintosh typedef long int32_t; # define OPAQUE_UPP_TYPES 0 # include <QuickTime.h> #else # include <QuickTime/QuickTime.h> # include <Carbon/Carbon.h> #endif #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <string.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" static int QT_init(void); static void QT_quit(void); static int QT_open(Sound_Sample *sample, const char *ext); static void QT_close(Sound_Sample *sample); static Uint32 QT_read(Sound_Sample *sample); static int QT_rewind(Sound_Sample *sample); static int QT_seek(Sound_Sample *sample, Uint32 ms); #define QT_MAX_INPUT_BUFFER (32*1024) /* Maximum size of internal buffer (internal->buffer_size) */ static const char *extensions_quicktime[] = { "mov", NULL }; const Sound_DecoderFunctions __Sound_DecoderFunctions_QuickTime = { { extensions_quicktime, "QuickTime format", "Darrell Walisser <dwaliss1@purdue.edu>", "http://www.icculus.org/SDL_sound/" }, QT_init, /* init() method */ QT_quit, /* quit() method */ QT_open, /* open() method */ QT_close, /* close() method */ QT_read, /* read() method */ QT_rewind, /* rewind() method */ QT_seek /* seek() method */ }; typedef struct { ExtendedSoundComponentData compData; Handle hSource; /* source media buffer */ Media sourceMedia; /* sound media identifier */ TimeValue getMediaAtThisTime; TimeValue sourceDuration; Boolean isThereMoreSource; UInt32 maxBufferSize; } SCFillBufferData, *SCFillBufferDataPtr; typedef struct { Movie movie; Track track; Media media; AudioFormatAtomPtr atom; SoundComponentData source_format; SoundComponentData dest_format; SoundConverter converter; SCFillBufferData buffer_data; SoundConverterFillBufferDataUPP fill_buffer_proc; } qt_t; /* * This procedure creates a description of the raw data * read from SDL_RWops so that QuickTime can identify * the codec it needs to use to decompress it. */ static Handle QT_create_data_ref (const char *file_extension) { Handle tmp_handle, data_ref; StringPtr file_name = "\p"; /* empty since we don't know the file name! */ OSType file_type; StringPtr mime_type; long atoms[3]; /* if (__Sound_strcasecmp (file_extension, "mp3")==0) { file_type = 'MPEG'; mime_type = "\pvideo/mpeg"; } else { return NULL; } */ if (__Sound_strcasecmp (file_extension, "mov") == 0) { file_type = 'MooV'; mime_type = "\pvideo/quicktime"; } else { return NULL; } tmp_handle = NewHandle(0); assert (tmp_handle != NULL); assert (noErr == PtrToHand (&tmp_handle, &data_ref, sizeof(Handle))); assert (noErr == PtrAndHand (file_name, data_ref, file_name[0]+1)); atoms[0] = EndianU32_NtoB (sizeof(long) * 3); atoms[1] = EndianU32_NtoB (kDataRefExtensionMacOSFileType); atoms[2] = EndianU32_NtoB (file_type); assert (noErr == PtrAndHand (atoms, data_ref, sizeof(long)*3)); atoms[0] = EndianU32_NtoB (sizeof(long)*2 + mime_type[0]+1); atoms[1] = EndianU32_NtoB (kDataRefExtensionMIMEType); assert (noErr == PtrAndHand (atoms, data_ref, sizeof(long)*2)); assert (noErr == PtrAndHand (mime_type, data_ref, mime_type[0]+1)); return data_ref; } /* * This procedure is a hook for QuickTime to grab data from the * SDL_RWOps data structure when it needs it */ static pascal OSErr QT_get_movie_data_proc (long offset, long size, void *data, void *user_data) { SDL_RWops* rw = (SDL_RWops*)user_data; OSErr error; if (offset == SDL_RWseek (rw, offset, SEEK_SET)) { if (size == SDL_RWread (rw, data, 1, size)) { error = noErr; } else { error = notEnoughDataErr; } } else { error = fileOffsetTooBigErr; } return (error); } /* * ---------------------------- * SoundConverterFillBufferDataProc * * the callback routine that provides the source data for conversion - * it provides data by setting outData to a pointer to a properly * filled out ExtendedSoundComponentData structure */ static pascal Boolean QT_sound_converter_fill_buffer_data_proc (SoundComponentDataPtr *outData, void *inRefCon) { SCFillBufferDataPtr pFillData = (SCFillBufferDataPtr)inRefCon; OSErr err = noErr; /* if after getting the last chunk of data the total time is over * the duration, we're done */ if (pFillData->getMediaAtThisTime >= pFillData->sourceDuration) { pFillData->isThereMoreSource = false; pFillData->compData.desc.buffer = NULL; pFillData->compData.desc.sampleCount = 0; pFillData->compData.bufferSize = 0; } if (pFillData->isThereMoreSource) { long sourceBytesReturned; long numberOfSamples; TimeValue sourceReturnedTime, durationPerSample; HUnlock(pFillData->hSource); err = GetMediaSample (pFillData->sourceMedia,/* specifies the media for this operation */ pFillData->hSource, /* function returns the sample data into this handle */ pFillData->maxBufferSize, /* maximum number of bytes of sample data to be returned */ &sourceBytesReturned, /* the number of bytes of sample data returned */ pFillData->getMediaAtThisTime,/* starting time of the sample to be retrieved (must be in Media's TimeScale) */ &sourceReturnedTime,/* indicates the actual time of the returned sample data */ &durationPerSample, /* duration of each sample in the media */ NULL, /* sample description corresponding to the returned sample data (NULL to ignore) */ NULL, /* index value to the sample description that corresponds to the returned sample data (NULL to ignore) */ 0, /* maximum number of samples to be returned (0 to use a value that is appropriate for the media) */ &numberOfSamples, /* number of samples it actually returned */ NULL); /* flags that describe the sample (NULL to ignore) */ HLock(pFillData->hSource); if ((noErr != err) || (sourceBytesReturned == 0)) { pFillData->isThereMoreSource = false; pFillData->compData.desc.buffer = NULL; pFillData->compData.desc.sampleCount = 0; if ((err != noErr) && (sourceBytesReturned > 0)) DebugStr("\pGetMediaSample - Failed in FillBufferDataProc"); } pFillData->getMediaAtThisTime = sourceReturnedTime + (durationPerSample * numberOfSamples); pFillData->compData.bufferSize = sourceBytesReturned; } /* set outData to a properly filled out ExtendedSoundComponentData struct */ *outData = (SoundComponentDataPtr)&pFillData->compData; return (pFillData->isThereMoreSource); } static int QT_init_internal () { OSErr error; error = EnterMovies(); /* initialize the movie toolbox */ return (error == noErr); } static void QT_quit_internal () { ExitMovies(); } static qt_t* QT_open_internal (Sound_Sample *sample, const char *extension) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; qt_t *instance; OSErr error; Movie movie; Track sound_track; Media sound_track_media; AudioFormatAtomPtr source_sound_decomp_atom; SoundDescriptionV1Handle source_sound_description; Handle source_sound_description_extension; Size source_sound_description_extension_size; Handle data_ref; data_ref = QT_create_data_ref (extension); /* create a movie that will read data using SDL_RWops */ error = NewMovieFromUserProc (&movie, 0, NULL, NewGetMovieUPP(QT_get_movie_data_proc), (void*) internal->rw, data_ref, 'hndl'); if (error != noErr) { return NULL; } /* get the first sound track of the movie; other tracks will be ignored */ sound_track = GetMovieIndTrackType (movie, 1, SoundMediaType, movieTrackMediaType); if (sound_track == NULL) { /* movie needs a sound track! */ return NULL; } /* get and return the sound track media */ sound_track_media = GetTrackMedia (sound_track); if (sound_track_media == NULL) { return NULL; } /* create a description of the source sound so we can convert it later */ source_sound_description = (SoundDescriptionV1Handle)NewHandle(0); assert (source_sound_description != NULL); /* out of memory */ GetMediaSampleDescription (sound_track_media, 1, (SampleDescriptionHandle)source_sound_description); error = GetMoviesError(); if (error != noErr) { return NULL; } source_sound_description_extension = NewHandle(0); assert (source_sound_description_extension != NULL); /* out of memory */ error = GetSoundDescriptionExtension ((SoundDescriptionHandle) source_sound_description, &source_sound_description_extension, siDecompressionParams); if (error == noErr) { /* copy extension to atom format description if we have an extension */ source_sound_description_extension_size = GetHandleSize (source_sound_description_extension); HLock (source_sound_description_extension); source_sound_decomp_atom = (AudioFormatAtom*) NewPtr (source_sound_description_extension_size); assert (source_sound_decomp_atom != NULL); /* out of memory */ BlockMoveData (*source_sound_description_extension, source_sound_decomp_atom, source_sound_description_extension_size); HUnlock (source_sound_description_extension); } else { source_sound_decomp_atom = NULL; } instance = (qt_t*) malloc (sizeof(*instance)); assert (instance != NULL); /* out of memory */ instance->movie = movie; instance->track = sound_track; instance->media = sound_track_media; instance->atom = source_sound_decomp_atom; instance->source_format.flags = 0; instance->source_format.format = (*source_sound_description)->desc.dataFormat; instance->source_format.numChannels = (*source_sound_description)->desc.numChannels; instance->source_format.sampleSize = (*source_sound_description)->desc.sampleSize; instance->source_format.sampleRate = (*source_sound_description)->desc.sampleRate; instance->source_format.sampleCount = 0; instance->source_format.buffer = NULL; instance->source_format.reserved = 0; instance->dest_format.flags = 0; instance->dest_format.format = kSoundNotCompressed; instance->dest_format.numChannels = (*source_sound_description)->desc.numChannels; instance->dest_format.sampleSize = (*source_sound_description)->desc.sampleSize; instance->dest_format.sampleRate = (*source_sound_description)->desc.sampleRate; instance->dest_format.sampleCount = 0; instance->dest_format.buffer = NULL; instance->dest_format.reserved = 0; sample->actual.channels = (*source_sound_description)->desc.numChannels; sample->actual.rate = (*source_sound_description)->desc.sampleRate >> 16; if ((*source_sound_description)->desc.sampleSize == 16) { sample->actual.format = AUDIO_S16SYS; } else if ((*source_sound_description)->desc.sampleSize == 8) { sample->actual.format = AUDIO_U8; } else { /* 24-bit or others... (which SDL can't handle) */ return NULL; } DisposeHandle (source_sound_description_extension); DisposeHandle ((Handle)source_sound_description); /* This next code sets up the SoundConverter component */ error = SoundConverterOpen (&instance->source_format, &instance->dest_format, &instance->converter); if (error != noErr) { return NULL; } error = SoundConverterSetInfo (instance->converter, siDecompressionParams, instance->atom); if (error == siUnknownInfoType) { /* ignore */ } else if (error != noErr) { /* reall error */ return NULL; } error = SoundConverterBeginConversion (instance->converter); if (error != noErr) { return NULL; } instance->buffer_data.sourceMedia = instance->media; instance->buffer_data.getMediaAtThisTime = 0; instance->buffer_data.sourceDuration = GetMediaDuration(instance->media); instance->buffer_data.isThereMoreSource = true; instance->buffer_data.maxBufferSize = QT_MAX_INPUT_BUFFER; /* allocate source media buffer */ instance->buffer_data.hSource = NewHandle((long)instance->buffer_data.maxBufferSize); assert (instance->buffer_data.hSource != NULL); /* out of memory */ instance->buffer_data.compData.desc = instance->source_format; instance->buffer_data.compData.desc.buffer = (Byte *)*instance->buffer_data.hSource; instance->buffer_data.compData.desc.flags = kExtendedSoundData; instance->buffer_data.compData.recordSize = sizeof(ExtendedSoundComponentData); instance->buffer_data.compData.extendedFlags = kExtendedSoundSampleCountNotValid | kExtendedSoundBufferSizeValid; instance->buffer_data.compData.bufferSize = 0; instance->fill_buffer_proc = NewSoundConverterFillBufferDataUPP (QT_sound_converter_fill_buffer_data_proc); return (instance); } /* QT_open_internal */ static void QT_close_internal (qt_t *instance) { } /* QT_close_internal */ static Uint32 QT_read_internal(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; qt_t *instance = (qt_t*) internal->decoder_private; long output_bytes, output_frames, output_flags; OSErr error; error = SoundConverterFillBuffer (instance->converter, /* a sound converter */ instance->fill_buffer_proc, /* the callback UPP */ &instance->buffer_data, /* refCon passed to FillDataProc */ internal->buffer, /* the decompressed data 'play' buffer */ internal->buffer_size, /* size of the 'play' buffer */ &output_bytes, /* number of output bytes */ &output_frames, /* number of output frames */ &output_flags); /* fillbuffer retured advisor flags */ if (output_flags & kSoundConverterHasLeftOverData) { sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; } else { sample->flags |= SOUND_SAMPLEFLAG_EOF; } if (error != noErr) { sample->flags |= SOUND_SAMPLEFLAG_ERROR; } return (output_bytes); } /* QT_read_internal */ static int QT_rewind_internal (Sound_Sample *sample) { return 0; } /* QT_rewind_internal */ static int QT_init(void) { return (QT_init_internal()); } /* QT_init */ static void QT_quit(void) { QT_quit_internal(); } /* QT_quit */ static int QT_open(Sound_Sample *sample, const char *ext) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; qt_t *instance; instance = QT_open_internal(sample, ext); internal->decoder_private = (void*)instance; internal->total_time = -1; /* return -1 for total time of song for now */ return(instance != NULL); } /* QT_open */ static void QT_close(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; qt_t *instance = (qt_t *) internal->decoder_private; QT_close_internal (instance); free (instance); } /* QT_close */ static Uint32 QT_read(Sound_Sample *sample) { return(QT_read_internal(sample)); } /* QT_read */ static int QT_rewind(Sound_Sample *sample) { return(QT_rewind_internal(sample)); } /* QT_rewind */ static int QT_seek(Sound_Sample *sample, Uint32 ms) { BAIL_MACRO("QUICKTIME: Seeking not implemented", 0); } /* QT_seek */ #endif /* SOUND_SUPPORTS_QUICKTIME */ /* end of quicktime.c ... */