Mercurial > SDL_sound_CoreAudio
view decoders/libmpg123/dct64_altivec.c @ 562:7e08477b0fc1
MP3 decoder upgrade work.
Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123.
libmpg123 is a much better version of mpglib, so it should solve all the
problems about MP3's not seeking, or most modern MP3's not playing at all,
etc. Since you no longer have to make a tradeoff with SMPEG for features, and
SMPEG is basically rotting, I removed it from the project.
There is still work to be done with libmpg123...there are MMX, 3DNow, SSE,
Altivec, etc decoders which we don't have enabled at the moment, and the
build system could use some work to make this compile more cleanly, etc.
Still: huge win.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 30 Jan 2009 02:44:47 -0500 |
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/* dct64_altivec.c: Discrete Cosine Tansform (DCT) for Altivec copyright ?-2006 by the mpg123 project - free software under the terms of the LGPL 2.1 see COPYING and AUTHORS files in distribution or http://mpg123.org initially written by Michael Hipp altivec optimization by tmkk */ /* * Discrete Cosine Tansform (DCT) for subband synthesis * * -funroll-loops (for gcc) will remove the loops for better performance * using loops in the source-code enhances readabillity * * * TODO: write an optimized version for the down-sampling modes * (in these modes the bands 16-31 (2:1) or 8-31 (4:1) are zero */ #include "mpg123lib_intern.h" #ifndef __APPLE__ #include <altivec.h> #endif void dct64_altivec(real *out0,real *out1,real *samples) { ALIGNED(16) real bufs[64]; { register real *b1,*costab; vector unsigned char vinvert,vperm1,vperm2,vperm3,vperm4; vector float v1,v2,v3,v4,v5,v6,v7,v8; vector float vbs1,vbs2,vbs3,vbs4,vbs5,vbs6,vbs7,vbs8; vector float vbs9,vbs10,vbs11,vbs12,vbs13,vbs14,vbs15,vbs16; vector float vzero; b1 = samples; costab = pnts[0]; vzero = vec_xor(vzero,vzero); #ifdef __APPLE__ vinvert = (vector unsigned char)(12,13,14,15,8,9,10,11,4,5,6,7,0,1,2,3); #else vinvert = (vector unsigned char){12,13,14,15,8,9,10,11,4,5,6,7,0,1,2,3}; #endif vperm1 = vec_lvsl(0,b1); vperm2 = vec_perm(vperm1,vperm1,vinvert); v1 = vec_ld(0,b1); v2 = vec_ld(16,b1); v3 = vec_ld(112,b1); v4 = vec_ld(127,b1); v5 = vec_perm(v1,v2,vperm1); /* b1[0,1,2,3] */ v6 = vec_perm(v3,v4,vperm2); /* b1[31,30,29,28] */ vbs1 = vec_add(v5,v6); vbs8 = vec_sub(v5,v6); v1 = vec_ld(32,b1); v4 = vec_ld(96,b1); v5 = vec_perm(v2,v1,vperm1); /* b1[4,5,6,7] */ v6 = vec_perm(v4,v3,vperm2); /* b1[27,26,25,24] */ vbs2 = vec_add(v5,v6); vbs7 = vec_sub(v5,v6); v2 = vec_ld(48,b1); v3 = vec_ld(80,b1); v5 = vec_perm(v1,v2,vperm1); /* b1[8,9,10,11] */ v6 = vec_perm(v3,v4,vperm2); /* b1[23,22,21,20] */ vbs3 = vec_add(v5,v6); vbs6 = vec_sub(v5,v6); v1 = vec_ld(64,b1); v5 = vec_perm(v2,v1,vperm1); /* b1[12,13,14,15] */ v6 = vec_perm(v1,v3,vperm2); /* b1[19,18,17,16] */ vbs4 = vec_add(v5,v6); vbs5 = vec_sub(v5,v6); v1 = vec_ld(0,costab); vbs8 = vec_madd(vbs8,v1,vzero); v2 = vec_ld(16,costab); vbs7 = vec_madd(vbs7,v2,vzero); v3 = vec_ld(32,costab); vbs6 = vec_madd(vbs6,v3,vzero); v4 = vec_ld(48,costab); vbs5 = vec_madd(vbs5,v4,vzero); vbs6 = vec_perm(vbs6,vbs6,vinvert); vbs5 = vec_perm(vbs5,vbs5,vinvert); costab = pnts[1]; v1 = vec_perm(vbs4,vbs4,vinvert); vbs9 = vec_add(vbs1,v1); v3 = vec_sub(vbs1,v1); v5 = vec_ld(0,costab); v2 = vec_perm(vbs3,vbs3,vinvert); vbs10 = vec_add(vbs2,v2); v4 = vec_sub(vbs2,v2); v6 = vec_ld(16,costab); vbs12 = vec_madd(v3,v5,vzero); vbs11 = vec_madd(v4,v6,vzero); v7 = vec_sub(vbs7,vbs6); v8 = vec_sub(vbs8,vbs5); vbs13 = vec_add(vbs5,vbs8); vbs14 = vec_add(vbs6,vbs7); vbs15 = vec_madd(v7,v6,vzero); vbs16 = vec_madd(v8,v5,vzero); costab = pnts[2]; v1 = vec_perm(vbs10,vbs10,vinvert); v5 = vec_perm(vbs14,vbs14,vinvert); vbs1 = vec_add(v1,vbs9); vbs5 = vec_add(v5,vbs13); v2 = vec_sub(vbs9,v1); v6 = vec_sub(vbs13,v5); v3 = vec_ld(0,costab); vbs11 = vec_perm(vbs11,vbs11,vinvert); vbs15 = vec_perm(vbs15,vbs15,vinvert); vbs3 = vec_add(vbs11,vbs12); vbs7 = vec_add(vbs15,vbs16); v4 = vec_sub(vbs12,vbs11); v7 = vec_sub(vbs16,vbs15); vbs2 = vec_madd(v2,v3,vzero); vbs4 = vec_madd(v4,v3,vzero); vbs6 = vec_madd(v6,v3,vzero); vbs8 = vec_madd(v7,v3,vzero); vbs2 = vec_perm(vbs2,vbs2,vinvert); vbs4 = vec_perm(vbs4,vbs4,vinvert); vbs6 = vec_perm(vbs6,vbs6,vinvert); vbs8 = vec_perm(vbs8,vbs8,vinvert); costab = pnts[3]; #ifdef __APPLE__ vperm1 = (vector unsigned char)(0,1,2,3,4,5,6,7,16,17,18,19,20,21,22,23); vperm2 = (vector unsigned char)(12,13,14,15,8,9,10,11,28,29,30,31,24,25,26,27); vperm3 = (vector unsigned char)(0,1,2,3,4,5,6,7,20,21,22,23,16,17,18,19); #else vperm1 = (vector unsigned char){0,1,2,3,4,5,6,7,16,17,18,19,20,21,22,23}; vperm2 = (vector unsigned char){12,13,14,15,8,9,10,11,28,29,30,31,24,25,26,27}; vperm3 = (vector unsigned char){0,1,2,3,4,5,6,7,20,21,22,23,16,17,18,19}; #endif vperm4 = vec_add(vperm3,vec_splat_u8(8)); v1 = vec_ld(0,costab); v2 = vec_splat(v1,0); v3 = vec_splat(v1,1); v1 = vec_mergeh(v2,v3); v2 = vec_perm(vbs1,vbs3,vperm1); v3 = vec_perm(vbs2,vbs4,vperm1); v4 = vec_perm(vbs1,vbs3,vperm2); v5 = vec_perm(vbs2,vbs4,vperm2); v6 = vec_sub(v2,v4); v7 = vec_sub(v3,v5); v2 = vec_add(v2,v4); v3 = vec_add(v3,v5); v4 = vec_madd(v6,v1,vzero); v5 = vec_nmsub(v7,v1,vzero); vbs9 = vec_perm(v2,v4,vperm3); vbs11 = vec_perm(v2,v4,vperm4); vbs10 = vec_perm(v3,v5,vperm3); vbs12 = vec_perm(v3,v5,vperm4); v2 = vec_perm(vbs5,vbs7,vperm1); v3 = vec_perm(vbs6,vbs8,vperm1); v4 = vec_perm(vbs5,vbs7,vperm2); v5 = vec_perm(vbs6,vbs8,vperm2); v6 = vec_sub(v2,v4); v7 = vec_sub(v3,v5); v2 = vec_add(v2,v4); v3 = vec_add(v3,v5); v4 = vec_madd(v6,v1,vzero); v5 = vec_nmsub(v7,v1,vzero); vbs13 = vec_perm(v2,v4,vperm3); vbs15 = vec_perm(v2,v4,vperm4); vbs14 = vec_perm(v3,v5,vperm3); vbs16 = vec_perm(v3,v5,vperm4); costab = pnts[4]; v1 = vec_lde(0,costab); #ifdef __APPLE__ v2 = (vector float)(1.0f,-1.0f,1.0f,-1.0f); #else v2 = (vector float){1.0f,-1.0f,1.0f,-1.0f}; #endif v3 = vec_splat(v1,0); v1 = vec_madd(v2,v3,vzero); v2 = vec_mergeh(vbs9,vbs10); v3 = vec_mergel(vbs9,vbs10); v4 = vec_mergeh(vbs11,vbs12); v5 = vec_mergel(vbs11,vbs12); v6 = vec_mergeh(v2,v3); v7 = vec_mergel(v2,v3); v2 = vec_mergeh(v4,v5); v3 = vec_mergel(v4,v5); v4 = vec_sub(v6,v7); v5 = vec_sub(v2,v3); v6 = vec_add(v6,v7); v7 = vec_add(v2,v3); v2 = vec_madd(v4,v1,vzero); v3 = vec_madd(v5,v1,vzero); vbs1 = vec_mergeh(v6,v2); vbs2 = vec_mergel(v6,v2); vbs3 = vec_mergeh(v7,v3); vbs4 = vec_mergel(v7,v3); v2 = vec_mergeh(vbs13,vbs14); v3 = vec_mergel(vbs13,vbs14); v4 = vec_mergeh(vbs15,vbs16); v5 = vec_mergel(vbs15,vbs16); v6 = vec_mergeh(v2,v3); v7 = vec_mergel(v2,v3); v2 = vec_mergeh(v4,v5); v3 = vec_mergel(v4,v5); v4 = vec_sub(v6,v7); v5 = vec_sub(v2,v3); v6 = vec_add(v6,v7); v7 = vec_add(v2,v3); v2 = vec_madd(v4,v1,vzero); v3 = vec_madd(v5,v1,vzero); vbs5 = vec_mergeh(v6,v2); vbs6 = vec_mergel(v6,v2); vbs7 = vec_mergeh(v7,v3); vbs8 = vec_mergel(v7,v3); vec_st(vbs1,0,bufs); vec_st(vbs2,16,bufs); vec_st(vbs3,32,bufs); vec_st(vbs4,48,bufs); vec_st(vbs5,64,bufs); vec_st(vbs6,80,bufs); vec_st(vbs7,96,bufs); vec_st(vbs8,112,bufs); vec_st(vbs9,128,bufs); vec_st(vbs10,144,bufs); vec_st(vbs11,160,bufs); vec_st(vbs12,176,bufs); vec_st(vbs13,192,bufs); vec_st(vbs14,208,bufs); vec_st(vbs15,224,bufs); vec_st(vbs16,240,bufs); } { register real *b1; register int i; for(b1=bufs,i=8;i;i--,b1+=4) b1[2] += b1[3]; for(b1=bufs,i=4;i;i--,b1+=8) { b1[4] += b1[6]; b1[6] += b1[5]; b1[5] += b1[7]; } for(b1=bufs,i=2;i;i--,b1+=16) { b1[8] += b1[12]; b1[12] += b1[10]; b1[10] += b1[14]; b1[14] += b1[9]; b1[9] += b1[13]; b1[13] += b1[11]; b1[11] += b1[15]; } } out0[0x10*16] = bufs[0]; out0[0x10*15] = bufs[16+0] + bufs[16+8]; out0[0x10*14] = bufs[8]; out0[0x10*13] = bufs[16+8] + bufs[16+4]; out0[0x10*12] = bufs[4]; out0[0x10*11] = bufs[16+4] + bufs[16+12]; out0[0x10*10] = bufs[12]; out0[0x10* 9] = bufs[16+12] + bufs[16+2]; out0[0x10* 8] = bufs[2]; out0[0x10* 7] = bufs[16+2] + bufs[16+10]; out0[0x10* 6] = bufs[10]; out0[0x10* 5] = bufs[16+10] + bufs[16+6]; out0[0x10* 4] = bufs[6]; out0[0x10* 3] = bufs[16+6] + bufs[16+14]; out0[0x10* 2] = bufs[14]; out0[0x10* 1] = bufs[16+14] + bufs[16+1]; out0[0x10* 0] = bufs[1]; out1[0x10* 0] = bufs[1]; out1[0x10* 1] = bufs[16+1] + bufs[16+9]; out1[0x10* 2] = bufs[9]; out1[0x10* 3] = bufs[16+9] + bufs[16+5]; out1[0x10* 4] = bufs[5]; out1[0x10* 5] = bufs[16+5] + bufs[16+13]; out1[0x10* 6] = bufs[13]; out1[0x10* 7] = bufs[16+13] + bufs[16+3]; out1[0x10* 8] = bufs[3]; out1[0x10* 9] = bufs[16+3] + bufs[16+11]; out1[0x10*10] = bufs[11]; out1[0x10*11] = bufs[16+11] + bufs[16+7]; out1[0x10*12] = bufs[7]; out1[0x10*13] = bufs[16+7] + bufs[16+15]; out1[0x10*14] = bufs[15]; out1[0x10*15] = bufs[16+15]; }