Mercurial > SDL_sound_CoreAudio
view TODO @ 452:6c95cbd55d16
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 13 Sep 2003 20:30:13 +0000 |
parents | ff3ec3c6cdde |
children | 137c0b00ea4c |
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More immediate: - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Finish implementing seek() method in decoders, see below. - Add a sdlsound-config script? - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... Decoders still needing seek() method: (If decoder can't seek, clean up the stub and report an error.) - mikmod.c - shn.c - mpglib.c - quicktime.c General stuff TODO: - Hack on the experimental audio conversion routines. - Handle compression and other chunks in WAV files. - Handle compression and other chunks in AIFF-C files. Quicktime stuff that'd be cool, but isn't crucial: - Integrate decoders/quicktime.c with build system (for OS X)? - Make decoders/quicktime.c more robust. - Make decoders/quicktime.c work on win32? - There's no seek() method. Ongoing: - look for "FIXME"s in the code. /* end of TODO ... */