Mercurial > SDL_sound_CoreAudio
view decoders/coreaudio.c @ 579:6927c489964c
Bug fix for CoreAudio seeking. Comments inline in code.
author | Eric Wing <ewing@anscamobile.com> |
---|---|
date | Mon, 08 Nov 2010 21:02:49 -0800 |
parents | 7ff36153215a |
children | 2264b134b7ac |
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/* * SDL_sound Core Audio backend * Copyright (C) 2010 Eric Wing <ewing . public @ playcontrol.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #if HAVE_CONFIG_H # include <config.h> #endif #ifdef SOUND_SUPPORTS_COREAUDIO #include <stddef.h> /* NULL */ #include <stdio.h> /* printf */ #include <arpa/inet.h> /* htonl */ #include <AudioToolbox/AudioToolbox.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" typedef struct CoreAudioFileContainer { AudioFileID* audioFileID; ExtAudioFileRef extAudioFileRef; AudioStreamBasicDescription* outputFormat; } CoreAudioFileContainer; static int CoreAudio_init(void); static void CoreAudio_quit(void); static int CoreAudio_open(Sound_Sample *sample, const char *ext); static void CoreAudio_close(Sound_Sample *sample); static Uint32 CoreAudio_read(Sound_Sample *sample); static int CoreAudio_rewind(Sound_Sample *sample); static int CoreAudio_seek(Sound_Sample *sample, Uint32 ms); static const char *extensions_coreaudio[] = { "aif", "aiff", "aifc", "wav", "wave", "mp3", "mp4", "m4a", "aac", "caf", "Sd2f", "Sd2", "au", "next", "mp2", "mp1", "ac3", "3gpp", "3gp2", "amrf", "amr", "ima4", "ima", NULL }; const Sound_DecoderFunctions __Sound_DecoderFunctions_CoreAudio = { { extensions_coreaudio, "Decode audio through Core Audio through", "Eric Wing <ewing . public @ playcontrol.net>", "http://playcontrol.net" }, CoreAudio_init, /* init() method */ CoreAudio_quit, /* quit() method */ CoreAudio_open, /* open() method */ CoreAudio_close, /* close() method */ CoreAudio_read, /* read() method */ CoreAudio_rewind, /* rewind() method */ CoreAudio_seek /* seek() method */ }; static int CoreAudio_init(void) { return(1); /* always succeeds. */ } /* CoreAudio_init */ static void CoreAudio_quit(void) { /* it's a no-op. */ } /* CoreAudio_quit */ /* http://developer.apple.com/library/ios/#documentation/MusicAudio/Reference/AudioFileConvertRef/Reference/reference.html kAudioFileAIFFType = 'AIFF', kAudioFileAIFCType = 'AIFC', kAudioFileWAVEType = 'WAVE', kAudioFileSoundDesigner2Type = 'Sd2f', kAudioFileNextType = 'NeXT', kAudioFileMP3Type = 'MPG3', kAudioFileMP2Type = 'MPG2', kAudioFileMP1Type = 'MPG1', kAudioFileAC3Type = 'ac-3', kAudioFileAAC_ADTSType = 'adts', kAudioFileMPEG4Type = 'mp4f', kAudioFileM4AType = 'm4af', kAudioFileCAFType = 'caff', kAudioFile3GPType = '3gpp', kAudioFile3GP2Type = '3gp2', kAudioFileAMRType = 'amrf' */ static AudioFileTypeID CoreAudio_GetAudioTypeForExtension(const char* file_extension) { if( (__Sound_strcasecmp(file_extension, "aif") == 0) || (__Sound_strcasecmp(file_extension, "aiff") == 0) || (__Sound_strcasecmp(file_extension, "aifc") == 0) ) { return kAudioFileAIFCType; } else if( (__Sound_strcasecmp(file_extension, "wav") == 0) || (__Sound_strcasecmp(file_extension, "wave") == 0) ) { return kAudioFileWAVEType; } else if( (__Sound_strcasecmp(file_extension, "mp3") == 0) ) { return kAudioFileMP3Type; } else if( (__Sound_strcasecmp(file_extension, "mp4") == 0) ) { return kAudioFileMPEG4Type; } else if( (__Sound_strcasecmp(file_extension, "m4a") == 0) ) { return kAudioFileM4AType; } else if( (__Sound_strcasecmp(file_extension, "aac") == 0) ) { return kAudioFileAAC_ADTSType; } else if( (__Sound_strcasecmp(file_extension, "aac") == 0) ) { return kAudioFileAAC_ADTSType; } else if( (__Sound_strcasecmp(file_extension, "caf") == 0) || (__Sound_strcasecmp(file_extension, "caff") == 0) ) { return kAudioFileCAFType; } else if( (__Sound_strcasecmp(file_extension, "Sd2f") == 0) || (__Sound_strcasecmp(file_extension, "sd2") == 0) ) { return kAudioFileSoundDesigner2Type; } else if( (__Sound_strcasecmp(file_extension, "au") == 0) || (__Sound_strcasecmp(file_extension, "next") == 0) ) { return kAudioFileNextType; } else if( (__Sound_strcasecmp(file_extension, "mp2") == 0) ) { return kAudioFileMP2Type; } else if( (__Sound_strcasecmp(file_extension, "mp1") == 0) ) { return kAudioFileMP1Type; } else if( (__Sound_strcasecmp(file_extension, "ac3") == 0) ) { return kAudioFileAC3Type; } else if( (__Sound_strcasecmp(file_extension, "3gpp") == 0) ) { return kAudioFile3GPType; } else if( (__Sound_strcasecmp(file_extension, "3gp2") == 0) ) { return kAudioFile3GP2Type; } else if( (__Sound_strcasecmp(file_extension, "amrf") == 0) || (__Sound_strcasecmp(file_extension, "amr") == 0) ) { return kAudioFileAMRType; } else if( (__Sound_strcasecmp(file_extension, "ima4") == 0) || (__Sound_strcasecmp(file_extension, "ima") == 0) ) { /* not sure about this one */ return kAudioFileCAFType; } else { return 0; } } static const char* CoreAudio_FourCCToString(int32_t error_code) { static char return_string[16]; uint32_t big_endian_code = htonl(error_code); char* big_endian_str = (char*)&big_endian_code; // see if it appears to be a 4-char-code if(isprint(big_endian_str[0]) && isprint(big_endian_str[1]) && isprint(big_endian_str[2]) && isprint (big_endian_str[3])) { return_string[0] = '\''; return_string[1] = big_endian_str[0]; return_string[2] = big_endian_str[1]; return_string[3] = big_endian_str[2]; return_string[4] = big_endian_str[3]; return_string[5] = '\''; return_string[6] = '\0'; } else if(error_code > -200000 && error_code < 200000) { // no, format it as an integer snprintf(return_string, 16, "%d", error_code); } else { // no, format it as an integer but in hex snprintf(return_string, 16, "0x%x", error_code); } return return_string; } SInt64 CoreAudio_SizeCallback(void* inClientData) { SDL_RWops* rw_ops = (SDL_RWops*)inClientData; SInt64 current_position = SDL_RWtell(rw_ops); SInt64 end_position = SDL_RWseek(rw_ops, 0, SEEK_END); SDL_RWseek(rw_ops, current_position, SEEK_SET); // fprintf(stderr, "CoreAudio_SizeCallback:%d\n", end_position); return end_position; } OSStatus CoreAudio_ReadCallback( void* inClientData, SInt64 inPosition, UInt32 requestCount, void* data_buffer, UInt32* actualCount ) { SDL_RWops* rw_ops = (SDL_RWops*)inClientData; SDL_RWseek(rw_ops, inPosition, SEEK_SET); size_t bytes_actually_read = SDL_RWread(rw_ops, data_buffer, 1, requestCount); // Not sure how to test for a read error with SDL_RWops // fprintf(stderr, "CoreAudio_ReadCallback:%d, %d\n", requestCount, bytes_actually_read); *actualCount = bytes_actually_read; return noErr; } static int CoreAudio_open(Sound_Sample *sample, const char *ext) { CoreAudioFileContainer* core_audio_file_container; AudioFileID* audio_file_id; OSStatus error_result; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; AudioStreamBasicDescription actual_format; AudioStreamBasicDescription output_format; Float64 estimated_duration; UInt32 format_size; core_audio_file_container = (CoreAudioFileContainer*)malloc(sizeof(CoreAudioFileContainer)); BAIL_IF_MACRO(core_audio_file_container == NULL, ERR_OUT_OF_MEMORY, 0); audio_file_id = (AudioFileID*)malloc(sizeof(AudioFileID)); BAIL_IF_MACRO(audio_file_id == NULL, ERR_OUT_OF_MEMORY, 0); error_result = AudioFileOpenWithCallbacks( internal->rw, CoreAudio_ReadCallback, NULL, CoreAudio_SizeCallback, NULL, CoreAudio_GetAudioTypeForExtension(ext), audio_file_id ); if (error_result != noErr) { AudioFileClose(*audio_file_id); free(audio_file_id); free(core_audio_file_container); SNDDBG(("Core Audio: can't grok data. reason: [%s].\n", CoreAudio_FourCCToString(error_result))); BAIL_MACRO("Core Audio: Not valid audio data.", 0); } /* if */ format_size = sizeof(actual_format); error_result = AudioFileGetProperty( *audio_file_id, kAudioFilePropertyDataFormat, &format_size, &actual_format ); if (error_result != noErr) { AudioFileClose(*audio_file_id); free(audio_file_id); free(core_audio_file_container); SNDDBG(("Core Audio: AudioFileGetProperty failed. reason: [%s]", CoreAudio_FourCCToString(error_result))); BAIL_MACRO("Core Audio: Not valid audio data.", 0); } /* if */ format_size = sizeof(estimated_duration); error_result = AudioFileGetProperty( *audio_file_id, kAudioFilePropertyEstimatedDuration, &format_size, &estimated_duration ); if (error_result != noErr) { AudioFileClose(*audio_file_id); free(audio_file_id); free(core_audio_file_container); SNDDBG(("Core Audio: AudioFileGetProperty failed. reason: [%s].\n", CoreAudio_FourCCToString(error_result))); BAIL_MACRO("Core Audio: Not valid audio data.", 0); } /* if */ core_audio_file_container->audioFileID = audio_file_id; internal->decoder_private = core_audio_file_container; sample->flags = SOUND_SAMPLEFLAG_CANSEEK; sample->actual.rate = (UInt32) actual_format.mSampleRate; sample->actual.channels = (UInt8)actual_format.mChannelsPerFrame; internal->total_time = (SInt32)(estimated_duration * 1000.0 + 0.5); #if 0 /* FIXME: Both Core Audio and SDL 1.3 support float and 32-bit formats */ if(actual_format.mFormatFlags & kAudioFormatFlagIsBigEndian) { if(16 == actual_format.mBitsPerChannel) { if(kAudioFormatFlagIsSignedInteger & actual_format.mFormatFlags) { sample->actual.format = AUDIO_S16MSB; } else { sample->actual.format = AUDIO_U16MSB; } } else if(8 == actual_format.mBitsPerChannel) { if(kAudioFormatFlagIsSignedInteger & actual_format.mFormatFlags) { sample->actual.format = AUDIO_S8; } else { sample->actual.format = AUDIO_U8; } } else // might be 0 for undefined? { // This case seems to come up a lot for me. Maybe for file types like .m4a? sample->actual.format = AUDIO_S16SYS; SNDDBG(("Core Audio: Unsupported actual_format.mBitsPerChannel: [%d].\n", actual_format.mBitsPerChannel)); } } else // little endian { if(16 == actual_format.mBitsPerChannel) { if(kAudioFormatFlagIsSignedInteger & actual_format.mFormatFlags) { sample->actual.format = AUDIO_S16LSB; } else { sample->actual.format = AUDIO_U16LSB; } } else if(8 == actual_format.mBitsPerChannel) { if(kAudioFormatFlagIsSignedInteger & actual_format.mFormatFlags) { sample->actual.format = AUDIO_S8; } else { sample->actual.format = AUDIO_U8; } } else // might be 0 for undefined? { sample->actual.format = AUDIO_S16SYS; SNDDBG(("Core Audio: Unsupported actual_format.mBitsPerChannel: [%d].\n", actual_format.mBitsPerChannel)); } } #else /* * I want to use Core Audio to do conversion and decoding for performance reasons. * This is particularly important on mobile devices like iOS. * Taking from the Ogg Vorbis decode, I pretend the "actual" format is the same * as the desired format. */ sample->actual.format = (sample->desired.format == 0) ? AUDIO_S16SYS : sample->desired.format; #endif SNDDBG(("CoreAudio: channels == (%d).\n", sample->actual.channels)); SNDDBG(("CoreAudio: sampling rate == (%d).\n",sample->actual.rate)); SNDDBG(("CoreAudio: total seconds of sample == (%d).\n", internal->total_time)); SNDDBG(("CoreAudio: sample->actual.format == (%d).\n", sample->actual.format)); error_result = ExtAudioFileWrapAudioFileID(*audio_file_id, false, // set to false for read-only &core_audio_file_container->extAudioFileRef ); if(error_result != noErr) { AudioFileClose(*audio_file_id); free(audio_file_id); free(core_audio_file_container); SNDDBG(("Core Audio: can't wrap data. reason: [%s].\n", CoreAudio_FourCCToString(error_result))); BAIL_MACRO("Core Audio: Failed to wrap data.", 0); } /* if */ /* The output format must be linear PCM because that's the only type OpenAL knows how to deal with. * Set the client format to 16 bit signed integer (native-endian) data because that is the most * optimal format on iPhone/iPod Touch hardware. * Maintain the channel count and sample rate of the original source format. */ output_format.mSampleRate = actual_format.mSampleRate; // preserve the original sample rate output_format.mChannelsPerFrame = actual_format.mChannelsPerFrame; // preserve the number of channels output_format.mFormatID = kAudioFormatLinearPCM; // We want linear PCM data output_format.mFramesPerPacket = 1; // We know for linear PCM, the definition is 1 frame per packet if(sample->desired.format == 0) { // do AUDIO_S16SYS output_format.mFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked; // I seem to read failures problems without kAudioFormatFlagIsPacked. From a mailing list post, this seems to be a Core Audio bug. output_format.mBitsPerChannel = 16; // We know we want 16-bit } else { output_format.mFormatFlags = 0; // clear flags output_format.mFormatFlags |= kAudioFormatFlagIsPacked; // I seem to read failures problems without kAudioFormatFlagIsPacked. From a mailing list post, this seems to be a Core Audio bug. // Mask against bitsize if(0xFF & sample->desired.format) { output_format.mBitsPerChannel = 16; /* 16-bit */ } else { output_format.mBitsPerChannel = 8; /* 8-bit */ } // Mask for signed/unsigned if((1<<15) & sample->desired.format) { output_format.mFormatFlags = output_format.mFormatFlags | kAudioFormatFlagIsSignedInteger; } else { // no flag set for unsigned } // Mask for big/little endian if((1<<12) & sample->desired.format) { output_format.mFormatFlags = output_format.mFormatFlags | kAudioFormatFlagIsBigEndian; } else { // no flag set for little endian } } output_format.mBytesPerPacket = output_format.mBitsPerChannel/8 * output_format.mChannelsPerFrame; // e.g. 16-bits/8 * channels => so 2-bytes per channel per frame output_format.mBytesPerFrame = output_format.mBitsPerChannel/8 * output_format.mChannelsPerFrame; // For PCM, since 1 frame is 1 packet, it is the same as mBytesPerPacket /* output_format.mSampleRate = actual_format.mSampleRate; // preserve the original sample rate output_format.mChannelsPerFrame = actual_format.mChannelsPerFrame; // preserve the number of channels output_format.mFormatID = kAudioFormatLinearPCM; // We want linear PCM data // output_format.mFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked | kAudioFormatFlagIsSignedInteger; output_format.mFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsSignedInteger; output_format.mFramesPerPacket = 1; // We know for linear PCM, the definition is 1 frame per packet output_format.mBitsPerChannel = 16; // We know we want 16-bit output_format.mBytesPerPacket = 2 * output_format.mChannelsPerFrame; // We know we are using 16-bit, so 2-bytes per channel per frame output_format.mBytesPerFrame = 2 * output_format.mChannelsPerFrame; // For PCM, since 1 frame is 1 packet, it is the same as mBytesPerPacket */ SNDDBG(("output_format: mSampleRate: %lf\n", output_format.mSampleRate)); SNDDBG(("output_format: mChannelsPerFrame: %d\n", output_format.mChannelsPerFrame)); SNDDBG(("output_format: mFormatID: %d\n", output_format.mFormatID)); SNDDBG(("output_format: mFormatFlags: %d\n", output_format.mFormatFlags)); SNDDBG(("output_format: mFramesPerPacket: %d\n", output_format.mFramesPerPacket)); SNDDBG(("output_format: mBitsPerChannel: %d\n", output_format.mBitsPerChannel)); SNDDBG(("output_format: mBytesPerPacket: %d\n", output_format.mBytesPerPacket)); SNDDBG(("output_format: mBytesPerFrame: %d\n", output_format.mBytesPerFrame)); /* Set the desired client (output) data format */ error_result = ExtAudioFileSetProperty(core_audio_file_container->extAudioFileRef, kExtAudioFileProperty_ClientDataFormat, sizeof(output_format), &output_format); if(noErr != error_result) { ExtAudioFileDispose(core_audio_file_container->extAudioFileRef); AudioFileClose(*audio_file_id); free(audio_file_id); free(core_audio_file_container); SNDDBG(("Core Audio: ExtAudioFileSetProperty(kExtAudioFileProperty_ClientDataFormat) failed, reason: [%s].\n", CoreAudio_FourCCToString(error_result))); BAIL_MACRO("Core Audio: Not valid audio data.", 0); } core_audio_file_container->outputFormat = (AudioStreamBasicDescription*)malloc(sizeof(AudioStreamBasicDescription)); BAIL_IF_MACRO(core_audio_file_container->outputFormat == NULL, ERR_OUT_OF_MEMORY, 0); /* Copy the output format to the audio_description that was passed in so the * info will be returned to the user. */ memcpy(core_audio_file_container->outputFormat, &output_format, sizeof(AudioStreamBasicDescription)); return(1); } /* CoreAudio_open */ static void CoreAudio_close(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; CoreAudioFileContainer* core_audio_file_container = (CoreAudioFileContainer *) internal->decoder_private; free(core_audio_file_container->outputFormat); ExtAudioFileDispose(core_audio_file_container->extAudioFileRef); AudioFileClose(*core_audio_file_container->audioFileID); free(core_audio_file_container->audioFileID); free(core_audio_file_container); } /* CoreAudio_close */ static Uint32 CoreAudio_read(Sound_Sample *sample) { OSStatus error_result = noErr; /* Documentation/example shows SInt64, but is problematic for big endian * on 32-bit cast for ExtAudioFileRead() because it takes the upper * bits which turn to 0. */ UInt32 buffer_size_in_frames = 0; UInt32 buffer_size_in_frames_remaining = 0; UInt32 total_frames_read = 0; UInt32 data_buffer_size = 0; UInt32 bytes_remaining = 0; size_t total_bytes_read = 0; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; CoreAudioFileContainer* core_audio_file_container = (CoreAudioFileContainer *) internal->decoder_private; UInt32 max_buffer_size = internal->buffer_size; // printf("internal->buffer_size=%d, internal->buffer=0x%x, sample->buffer_size=%d\n", internal->buffer_size, internal->buffer, sample->buffer_size); // printf("internal->max_buffer_size=%d\n", max_buffer_size); /* Compute how many frames will fit into our max buffer size */ /* Warning: If this is not evenly divisible, the buffer will not be completely filled which violates the SDL_sound assumption. */ buffer_size_in_frames = max_buffer_size / core_audio_file_container->outputFormat->mBytesPerFrame; // printf("buffer_size_in_frames=%ld, internal->buffer_size=%d, internal->buffer=0x%x outputFormat->mBytesPerFrame=%d, sample->buffer_size=%d\n", buffer_size_in_frames, internal->buffer_size, internal->buffer, core_audio_file_container->outputFormat->mBytesPerFrame, sample->buffer_size); // void* temp_buffer = malloc(max_buffer_size); AudioBufferList audio_buffer_list; audio_buffer_list.mNumberBuffers = 1; audio_buffer_list.mBuffers[0].mDataByteSize = max_buffer_size; audio_buffer_list.mBuffers[0].mNumberChannels = core_audio_file_container->outputFormat->mChannelsPerFrame; audio_buffer_list.mBuffers[0].mData = internal->buffer; bytes_remaining = max_buffer_size; buffer_size_in_frames_remaining = buffer_size_in_frames; // oops. Due to the kAudioFormatFlagIsPacked bug, // I was misled to believe that Core Audio // was not always filling my entire requested buffer. // So this while-loop might be unnecessary. // However, I have not exhaustively tested all formats, // so maybe it is possible this loop is useful. // It might also handle the not-evenly disvisible case above. while(buffer_size_in_frames_remaining > 0 && !(sample->flags & SOUND_SAMPLEFLAG_EOF)) { data_buffer_size = (UInt32)(buffer_size_in_frames * core_audio_file_container->outputFormat->mBytesPerFrame); // printf("data_buffer_size=%d\n", data_buffer_size); buffer_size_in_frames = buffer_size_in_frames_remaining; // printf("reading buffer_size_in_frames=%"PRId64"\n", buffer_size_in_frames); audio_buffer_list.mBuffers[0].mDataByteSize = bytes_remaining; audio_buffer_list.mBuffers[0].mData = &(((UInt8*)internal->buffer)[total_bytes_read]); /* Read the data into an AudioBufferList */ error_result = ExtAudioFileRead(core_audio_file_container->extAudioFileRef, &buffer_size_in_frames, &audio_buffer_list); if(error_result == noErr) { /* Success */ total_frames_read += buffer_size_in_frames; buffer_size_in_frames_remaining = buffer_size_in_frames_remaining - buffer_size_in_frames; // printf("read buffer_size_in_frames=%"PRId64", buffer_size_in_frames_remaining=%"PRId64"\n", buffer_size_in_frames, buffer_size_in_frames_remaining); /* ExtAudioFileRead returns the number of frames actually read. Need to convert back to bytes. */ data_buffer_size = (UInt32)(buffer_size_in_frames * core_audio_file_container->outputFormat->mBytesPerFrame); // printf("data_buffer_size=%d\n", data_buffer_size); total_bytes_read += data_buffer_size; bytes_remaining = bytes_remaining - data_buffer_size; /* Note: 0 == buffer_size_in_frames is a legitimate value meaning we are EOF. */ if(0 == buffer_size_in_frames) { sample->flags |= SOUND_SAMPLEFLAG_EOF; } } else { SNDDBG(("Core Audio: ExtAudioFileReadfailed, reason: [%s].\n", CoreAudio_FourCCToString(error_result))); sample->flags |= SOUND_SAMPLEFLAG_ERROR; break; } } if( (!(sample->flags & SOUND_SAMPLEFLAG_EOF)) && (total_bytes_read < max_buffer_size)) { SNDDBG(("Core Audio: ExtAudioFileReadfailed SOUND_SAMPLEFLAG_EAGAIN, reason: [total_bytes_read < max_buffer_size], %d, %d.\n", total_bytes_read , max_buffer_size)); /* Don't know what to do here. */ sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; } return total_bytes_read; } /* CoreAudio_read */ static int CoreAudio_rewind(Sound_Sample *sample) { OSStatus error_result = noErr; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; CoreAudioFileContainer* core_audio_file_container = (CoreAudioFileContainer *) internal->decoder_private; error_result = ExtAudioFileSeek(core_audio_file_container->extAudioFileRef, 0); if(error_result != noErr) { sample->flags |= SOUND_SAMPLEFLAG_ERROR; } return(1); } /* CoreAudio_rewind */ /* Note: I found this tech note: http://developer.apple.com/library/mac/#qa/qa2009/qa1678.html I don't know if this applies to us. So far, I haven't noticed the problem, so I haven't applied any of the techniques. */ static int CoreAudio_seek(Sound_Sample *sample, Uint32 ms) { OSStatus error_result = noErr; Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; CoreAudioFileContainer* core_audio_file_container = (CoreAudioFileContainer *) internal->decoder_private; SInt64 frame_offset = 0; AudioStreamBasicDescription actual_format; UInt32 format_size; /* I'm confused. The Apple documentation says this: "Seek position is specified in the sample rate and frame count of the file’s audio data format — not your application’s audio data format." My interpretation is that I want to get the "actual format of the file and compute the frame offset. But when I try that, seeking goes to the wrong place. When I use outputFormat, things seem to work correctly. I must be misinterpreting the documentation or doing something wrong. */ #if 0 /* not working */ format_size = sizeof(AudioStreamBasicDescription); error_result = AudioFileGetProperty( *core_audio_file_container->audioFileID, kAudioFilePropertyDataFormat, &format_size, &actual_format ); if(error_result != noErr) { sample->flags |= SOUND_SAMPLEFLAG_ERROR; BAIL_MACRO("Core Audio: Could not GetProperty for kAudioFilePropertyDataFormat.", 0); } /* if */ // packetIndex = (pos * sampleRate) / framesPerPacket // frame_offset = (SInt64)((ms/1000.0 * actual_format.mSampleRate) / actual_format.mFramesPerPacket); #else /* seems to work, but I'm confused */ // packetIndex = (pos * sampleRate) / framesPerPacket frame_offset = (SInt64)((ms/1000.0 * core_audio_file_container->outputFormat->mSampleRate) / core_audio_file_container->outputFormat->mFramesPerPacket); #endif // computed against actual format and not the client format error_result = ExtAudioFileSeek(core_audio_file_container->extAudioFileRef, frame_offset); if(error_result != noErr) { sample->flags |= SOUND_SAMPLEFLAG_ERROR; } return(1); } /* CoreAudio_seek */ #endif /* SOUND_SUPPORTS_COREAUDIO */ /* end of coreaudio.c ... */