view CHANGELOG @ 33:662bacccfd2c

Updated.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 19 Sep 2001 16:08:26 +0000
parents 66ff8562eec0
children 9950943545c4
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/*
 * CHANGELOG.
 */

09132001 - Initial spec proposed on SDL mailing list, under name "SDL_voice".
09142001 - Changed name to SDL_sound, added Sound_DecodeAll() to spec.
09172001 - Changed some overlooked "voice" to "sound". Implemented base API.
           So...tired. Everything's different.  :)
           Also put in a RAW decoder and a simple test program.
09182001 - Implemented MP3 support through SMPEG (not working yet, though) and
           wrote the Reference Counting RWops wrapper. Added other little
           things like the _D(()) macro. Added VOC support, which went up with
           surprisingly little struggle, which means it MUST be leaking
           memory.  :)
09192001 - Added a skeleton decoder source file. Changed voc_read() to
           voc_read_waveform(), so it wouldn't be confused with VOC_read().
           Fixed a byte ordering bug in voc.c (reported as AUDIO_S16LSB, but
           we were swapping byte order of data ourselves. Fixed). Added basic
           .WAV support. Fixed Makefile so that -I. is always first;
           otherwise, a previously installed header might get used for the
           compiles, which is not good. SDL_sound.h now includes SDL_endian.h,
           since SDL.h doesn't, for some reason. Moved version defines in
           SDL_sound.h to top of file so I can find them.  :)
           Changed version to 0.1.1. Committed patch from Tsuyoshi Iguchi to
           fix a segfault (I forgot to put a NULL terminator at the end of
           the available_decoders array), fixing the only bug preventing the
           test program from running on FreeBSD 4.3. Sweet. Added Ogg Vorbis
           decoder. Rewrote the test program's SDL audio callback to be more
           robust (Ogg exposed a nasty bug in it). Fixed a byte-ordering issue
	   in the VOC decoder.

--ryan. (icculus@clutteredmind.org)

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