view decoders/mpglib/mpglib_sdlsound.h @ 441:5b00e43ec23c

Patches to make SDL_sound more Visual C happy.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 31 Jan 2003 01:53:12 +0000
parents a9e211c3faa4
children
line wrap: on
line source


#ifndef _INCLUDE_MPGLIB_SDLSOUND_H_
#define _INCLUDE_MPGLIB_SDLSOUND_H_

#ifdef _MSC_VER
    #define snprintf _snprintf
#endif

struct buf {
	unsigned char *pnt;
	long size;
	long pos;
	struct buf *next;
	struct buf *prev;
};

struct framebuf {
	struct buf *buf;
	long pos;
	struct frame *next;
	struct frame *prev;
};

struct mpstr {
	struct buf *head,*tail;
	int bsize;
	int framesize;
	int fsizeold;
	struct frame fr;
	unsigned char bsspace[2][MAXFRAMESIZE+512]; /* MAXFRAMESIZE */
	real hybrid_block[2][2][SBLIMIT*SSLIMIT];
	int hybrid_blc[2];
	unsigned long header;
	int bsnum;
	real synth_buffs[2][2][0x110];
	int  synth_bo;
};

#ifndef BOOL
#define BOOL int
#endif

#define MP3_ERR -1
#define MP3_OK  0
#define MP3_NEED_MORE 1


#ifdef __cplusplus
extern "C" {
#endif
  
BOOL InitMP3(struct mpstr *mp);
int decodeMP3(struct mpstr *mp,char *inmemory,int inmemsize,
              char *outmemory,int outmemsize,int *done);
void ExitMP3(struct mpstr *mp);

#ifdef __cplusplus
}
#endif

#endif