Mercurial > SDL_sound_CoreAudio
view decoders/flac.c @ 162:3ccce5bb41c0
Changed the header to look for regarding FLAC support from FLAC/all.h to
FLAC/stream_decoder.h ...
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 19 Nov 2001 16:35:12 +0000 |
parents | 72ff7d3a25b6 |
children | 77482005beb6 |
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/* * SDL_sound -- An abstract sound format decoding API. * Copyright (C) 2001 Ryan C. Gordon. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * FLAC decoder for SDL_sound. * * This driver handles FLAC audio, that is to say the Free Lossless Audio * Codec. It depends on libFLAC for decoding, which can be grabbed from: * http://flac.sourceforge.net * * Please see the file LICENSE in the source's root directory. * * This file written by Torbjörn Andersson. (d91tan@Update.UU.SE) */ #if HAVE_CONFIG_H # include <config.h> #endif #ifdef SOUND_SUPPORTS_FLAC #include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" #include "FLAC/all.h" static int FLAC_init(void); static void FLAC_quit(void); static int FLAC_open(Sound_Sample *sample, const char *ext); static void FLAC_close(Sound_Sample *sample); static Uint32 FLAC_read(Sound_Sample *sample); static const char *extensions_flac[] = { "FLAC", "FLA", NULL }; const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC = { { extensions_flac, "Free Lossless Audio Codec", "Torbjörn Andersson <d91tan@Update.UU.SE>", "http://flac.sourceforge.net/" }, FLAC_init, /* init() method */ FLAC_quit, /* quit() method */ FLAC_open, /* open() method */ FLAC_close, /* close() method */ FLAC_read /* read() method */ }; /* This is what we store in our internal->decoder_private field. */ typedef struct { FLAC__StreamDecoder *decoder; SDL_RWops *rw; Sound_Sample *sample; Uint32 frame_size; } flac_t; static FLAC__StreamDecoderReadStatus FLAC_read_callback( const FLAC__StreamDecoder *decoder, FLAC__byte buffer[], unsigned int *bytes, void *client_data) { flac_t *f = (flac_t *) client_data; Uint32 retval; #if 0 SNDDBG(("FLAC: Read callback\n")); #endif retval = SDL_RWread(f->rw, (Uint8 *) buffer, 1, *bytes); if (retval == 0) { SNDDBG(("FLAC: End of file\n")); *bytes = 0; f->sample->flags |= SOUND_SAMPLEFLAG_EOF; return(FLAC__STREAM_DECODER_READ_END_OF_STREAM); } /* if */ if (retval == -1) { *bytes = 0; f->sample->flags |= SOUND_SAMPLEFLAG_ERROR; return(FLAC__STREAM_DECODER_READ_ABORT); } /* if */ if (retval < *bytes) { *bytes = retval; f->sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; } /* if */ return(FLAC__STREAM_DECODER_READ_CONTINUE); } /* FLAC_read_callback */ static FLAC__StreamDecoderWriteStatus FLAC_write_callback( const FLAC__StreamDecoder *decoder, const FLAC__Frame *frame, const FLAC__int32 *buffer[], void *client_data) { flac_t *f = (flac_t *) client_data; Uint32 i, j; Uint8 *dst; #if 0 SNDDBG(("FLAC: Write callback.\n")); #endif f->frame_size = frame->header.channels * frame->header.blocksize * frame->header.bits_per_sample / 8; if (f->frame_size > f->sample->buffer_size) Sound_SetBufferSize(f->sample, f->frame_size); dst = f->sample->buffer; if (frame->header.bits_per_sample == 8) { for (i = 0; i < frame->header.blocksize; i++) for (j = 0; j < frame->header.channels; j++) *dst++ = buffer[j][i] & 0x000000ff; } /* if */ else { for (i = 0; i < frame->header.blocksize; i++) for (j = 0; j < frame->header.channels; j++) { *dst++ = (buffer[j][i] & 0x0000ff00) >> 8; *dst++ = buffer[j][i] & 0x000000ff; } /* for */ } /* else */ return(FLAC__STREAM_DECODER_WRITE_CONTINUE); } /* FLAC_write_callback */ void FLAC_metadata_callback( const FLAC__StreamDecoder *decoder, const FLAC__StreamMetaData *metadata, void *client_data) { flac_t *f = (flac_t *) client_data; SNDDBG(("FLAC: Metadata callback.\n")); if (metadata->type == FLAC__METADATA_TYPE_STREAMINFO) { SNDDBG(("FLAC: Metadata is streaminfo.\n")); f->sample->actual.channels = metadata->data.stream_info.channels; f->sample->actual.rate = metadata->data.stream_info.sample_rate; /* !!! FIXME: I believe bits_per_sample may be anywhere between * 4 and 24. We can only handle 8 and 16 at present. */ switch (metadata->data.stream_info.bits_per_sample) { case 8: f->sample->actual.format = AUDIO_S8; break; case 16: f->sample->actual.format = AUDIO_S16MSB; break; default: Sound_SetError("FLAC: Unsupported sample width.\n"); f->sample->actual.format = 0; break; } /* switch */ } /* if */ } /* FLAC_metadata_callback */ void FLAC_error_callback( const FLAC__StreamDecoder *decoder, FLAC__StreamDecoderErrorStatus status, void *client_data) { flac_t *f = (flac_t *) client_data; SNDDBG(("FLAC: Error callback.\n")); f->sample->flags |= SOUND_SAMPLEFLAG_ERROR; } /* FLAC_error_callback */ static int FLAC_init(void) { return(1); /* always succeeds. */ } /* FLAC_init */ static void FLAC_quit(void) { /* it's a no-op. */ } /* FLAC_quit */ static int FLAC_open(Sound_Sample *sample, const char *ext) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; SDL_RWops *rw = internal->rw; FLAC__StreamDecoder *decoder; Uint8 flac_magic[4]; flac_t *f; if (SDL_RWread(rw, flac_magic, sizeof (flac_magic), 1) != 1) { Sound_SetError("FLAC: Could not read FLAC magic."); return(0); } /* if */ if (strncmp(flac_magic, "fLaC", sizeof (flac_magic)) != 0) { Sound_SetError("FLAC: Not a FLAC stream."); return(0); } /* if */ SDL_RWseek(internal->rw, -sizeof (flac_magic), SEEK_CUR); f = (flac_t *) malloc(sizeof (flac_t)); BAIL_IF_MACRO(f == NULL, ERR_OUT_OF_MEMORY, 0); decoder = FLAC__stream_decoder_new(); if (decoder == NULL) { Sound_SetError(ERR_OUT_OF_MEMORY); free(f); return(0); } /* if */ FLAC__stream_decoder_set_read_callback(decoder, FLAC_read_callback); FLAC__stream_decoder_set_write_callback(decoder, FLAC_write_callback); FLAC__stream_decoder_set_metadata_callback(decoder, FLAC_metadata_callback); FLAC__stream_decoder_set_error_callback(decoder, FLAC_error_callback); FLAC__stream_decoder_set_client_data(decoder, f); f->rw = internal->rw; f->sample = sample; f->decoder = decoder; FLAC__stream_decoder_init(decoder); internal->decoder_private = f; SNDDBG(("FLAC: Accepting data stream.\n")); FLAC__stream_decoder_process_metadata(decoder); if (f->sample->actual.format == 0) { FLAC__stream_decoder_finish(decoder); FLAC__stream_decoder_delete(decoder); free(f); return(0); } /* if */ sample->flags = SOUND_SAMPLEFLAG_NONE; return(1); } /* FLAC_open */ static void FLAC_close(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; flac_t *f = (flac_t *) internal->decoder_private; FLAC__stream_decoder_finish(f->decoder); FLAC__stream_decoder_delete(f->decoder); free(f); } /* FLAC_close */ static Uint32 FLAC_read(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; flac_t *f = (flac_t *) internal->decoder_private; Uint32 len; if (FLAC__stream_decoder_get_state(f->decoder) == FLAC__STREAM_DECODER_END_OF_STREAM) { sample->flags |= SOUND_SAMPLEFLAG_EOF; return(0); } /* if */ if (!FLAC__stream_decoder_process_one_frame(f->decoder)) { SNDDBG(("FLAC: Couldn't decode frame.\n")); sample->flags |= SOUND_SAMPLEFLAG_ERROR; return(0); } /* if */ return(f->frame_size); } /* FLAC_read */ #endif /* SOUND_SUPPORTS_FLAC */ /* end of flac.c ... */