Mercurial > SDL_sound_CoreAudio
view decoders/timidity/timidity.h @ 232:34000a50353b
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 19 Jan 2002 19:04:55 +0000 |
parents | 2d887640d300 |
children | 498240aa76f1 |
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/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ typedef Sint16 sample_t; typedef Sint32 final_volume_t; #define VIBRATO_SAMPLE_INCREMENTS 32 /* Maximum polyphony. */ #define MAX_VOICES 48 typedef struct { Sint32 loop_start, loop_end, data_length, sample_rate, low_freq, high_freq, root_freq; Sint32 envelope_rate[6], envelope_offset[6]; float volume; sample_t *data; Sint32 tremolo_sweep_increment, tremolo_phase_increment, vibrato_sweep_increment, vibrato_control_ratio; Uint8 tremolo_depth, vibrato_depth, modes; Sint8 panning, note_to_use; } Sample; typedef struct { int bank, program, volume, sustain, panning, pitchbend, expression, mono, /* one note only on this channel -- not implemented yet */ pitchsens; /* chorus, reverb... Coming soon to a 300-MHz, eight-way superscalar processor near you */ float pitchfactor; /* precomputed pitch bend factor to save some fdiv's */ } Channel; typedef struct { Uint8 status, channel, note, velocity; Sample *sample; Sint32 orig_frequency, frequency, sample_offset, sample_increment, envelope_volume, envelope_target, envelope_increment, tremolo_sweep, tremolo_sweep_position, tremolo_phase, tremolo_phase_increment, vibrato_sweep, vibrato_sweep_position; final_volume_t left_mix, right_mix; float left_amp, right_amp, tremolo_volume; Sint32 vibrato_sample_increment[VIBRATO_SAMPLE_INCREMENTS]; int vibrato_phase, vibrato_control_ratio, vibrato_control_counter, envelope_stage, control_counter, panning, panned; } Voice; typedef struct { int samples; Sample *sample; } Instrument; /* Shared data */ typedef struct { char *name; int note, amp, pan, strip_loop, strip_envelope, strip_tail; } ToneBankElement; typedef struct { ToneBankElement *tone; Instrument *instrument[128]; } ToneBank; typedef struct { Sint32 time; Uint8 channel, type, a, b; } MidiEvent; typedef struct { MidiEvent event; void *next; } MidiEventList; typedef struct { int playing; SDL_RWops *rw; Sint32 rate; Sint32 encoding; float master_volume; Sint32 amplification; ToneBank *tonebank[128]; ToneBank *drumset[128]; Instrument *default_instrument; int default_program; void (*write)(void *dp, Sint32 *lp, Sint32 c); int buffer_size; sample_t *resample_buffer; Sint32 *common_buffer; Sint32 *buffer_pointer; /* These would both fit into 32 bits, but they are often added in large multiples, so it's simpler to have two roomy ints */ /* samples per MIDI delta-t */ Sint32 sample_increment; Sint32 sample_correction; Channel channel[16]; Voice voice[MAX_VOICES]; int voices; Sint32 drumchannels; Sint32 buffered_count; Sint32 control_ratio; Sint32 lost_notes; Sint32 cut_notes; Sint32 samples; MidiEvent *events; MidiEvent *current_event; MidiEventList *evlist; Sint32 current_sample; Sint32 event_count; Sint32 at; } MidiSong; /* Some of these are not defined in timidity.c but are here for convenience */ extern int Timidity_Init(void); extern void Timidity_SetVolume(MidiSong *song, int volume); extern int Timidity_PlaySome(MidiSong *song, void *stream, Sint32 len); extern MidiSong *Timidity_LoadSong(SDL_RWops *rw, SDL_AudioSpec *audio); extern void Timidity_Start(MidiSong *song); extern void Timidity_FreeSong(MidiSong *song); extern void Timidity_Exit(void);