Mercurial > SDL_sound_CoreAudio
view decoders/voc.c @ 359:2b7969823778
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 11 Jun 2002 23:33:27 +0000 |
parents | f6475949cd59 |
children | cbb15ecf423a |
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/* * SDL_sound -- An abstract sound format decoding API. * Copyright (C) 2001 Ryan C. Gordon. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * VOC decoder for SDL_sound. * * This driver handles Creative Labs VOC audio data...this is a legacy format, * but there's some game ports that could make use of such a decoder. Plus, * VOC is fairly straightforward to decode, so this is a more complex, but * still palatable example of an SDL_sound decoder. Y'know, in case the * RAW decoder didn't do it for you. :) * * This code was ripped from a decoder I had written for SDL_mixer, which was * largely ripped from sox v12.17.1's voc.c. * * SDL_mixer: http://www.libsdl.org/projects/SDL_mixer/ * sox: http://www.freshmeat.net/projects/sox/ * * Please see the file COPYING in the source's root directory. * * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) */ #if HAVE_CONFIG_H # include <config.h> #endif #ifdef SOUND_SUPPORTS_VOC #include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" static int VOC_init(void); static void VOC_quit(void); static int VOC_open(Sound_Sample *sample, const char *ext); static void VOC_close(Sound_Sample *sample); static Uint32 VOC_read(Sound_Sample *sample); static int VOC_rewind(Sound_Sample *sample); static int VOC_seek(Sound_Sample *sample, Uint32 ms); static const char *extensions_voc[] = { "VOC", NULL }; const Sound_DecoderFunctions __Sound_DecoderFunctions_VOC = { { extensions_voc, "Creative Labs Voice format", "Ryan C. Gordon <icculus@clutteredmind.org>", "http://www.icculus.org/SDL_sound/" }, VOC_init, /* init() method */ VOC_quit, /* quit() method */ VOC_open, /* open() method */ VOC_close, /* close() method */ VOC_read, /* read() method */ VOC_rewind, /* rewind() method */ VOC_seek /* seek() method */ }; /* Private data for VOC file */ typedef struct vocstuff { Uint32 rest; /* bytes remaining in current block */ Uint32 rate; /* rate code (byte) of this chunk */ int silent; /* sound or silence? */ Uint32 srate; /* rate code (byte) of silence */ Uint32 blockseek; /* start of current output block */ Uint32 samples; /* number of samples output */ Uint32 size; /* word length of data */ Uint8 channels; /* number of sound channels */ int extended; /* Has an extended block been read? */ Uint32 bufpos; /* byte position in internal->buffer. */ Uint32 start_pos; /* offset to seek to in stream when rewinding. */ } vs_t; /* Size field */ /* SJB: note that the 1st 3 are sometimes used as sizeof(type) */ #define ST_SIZE_BYTE 1 #define ST_SIZE_8BIT 1 #define ST_SIZE_WORD 2 #define ST_SIZE_16BIT 2 #define ST_SIZE_DWORD 4 #define ST_SIZE_32BIT 4 #define ST_SIZE_FLOAT 5 #define ST_SIZE_DOUBLE 6 #define ST_SIZE_IEEE 7 /* IEEE 80-bit floats. */ /* Style field */ #define ST_ENCODING_UNSIGNED 1 /* unsigned linear: Sound Blaster */ #define ST_ENCODING_SIGN2 2 /* signed linear 2's comp: Mac */ #define ST_ENCODING_ULAW 3 /* U-law signed logs: US telephony, SPARC */ #define ST_ENCODING_ALAW 4 /* A-law signed logs: non-US telephony */ #define ST_ENCODING_ADPCM 5 /* Compressed PCM */ #define ST_ENCODING_IMA_ADPCM 6 /* Compressed PCM */ #define ST_ENCODING_GSM 7 /* GSM 6.10 33-byte frame lossy compression */ #define VOC_TERM 0 #define VOC_DATA 1 #define VOC_CONT 2 #define VOC_SILENCE 3 #define VOC_MARKER 4 #define VOC_TEXT 5 #define VOC_LOOP 6 #define VOC_LOOPEND 7 #define VOC_EXTENDED 8 #define VOC_DATA_16 9 static int VOC_init(void) { return(1); /* always succeeds. */ } /* VOC_init */ static void VOC_quit(void) { /* it's a no-op. */ } /* VOC_quit */ static inline int voc_check_header(SDL_RWops *src) { /* VOC magic header */ Uint8 signature[20]; /* "Creative Voice File\032" */ Uint16 datablockofs; if (SDL_RWread(src, signature, sizeof (signature), 1) != 1) return(0); if (memcmp(signature, "Creative Voice File\032", sizeof (signature)) != 0) { Sound_SetError("Unrecognized file type (not VOC)"); return(0); } /* get the offset where the first datablock is located */ if (SDL_RWread(src, &datablockofs, sizeof (Uint16), 1) != 1) return(0); datablockofs = SDL_SwapLE16(datablockofs); if (SDL_RWseek(src, datablockofs, SEEK_SET) != datablockofs) return(0); return(1); /* success! */ } /* voc_check_header */ /* !!! FIXME : Add a flag to vs_t that distinguishes EOF and Error conditions. */ /* Read next block header, save info, leave position at start of data */ static int voc_get_block(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; SDL_RWops *src = internal->rw; vs_t *v = (vs_t *) internal->decoder_private; Uint8 bits24[3]; Uint8 uc, block; Uint32 sblen; Uint16 new_rate_short; Uint32 new_rate_long; Uint8 trash[6]; Uint16 period; int i; v->silent = 0; while (v->rest == 0) { if (SDL_RWread(src, &block, sizeof (block), 1) != 1) return 1; /* assume that's the end of the file. */ if (block == VOC_TERM) return 1; if (SDL_RWread(src, bits24, sizeof (bits24), 1) != 1) return 1; /* assume that's the end of the file. */ /* Size is an 24-bit value. Ugh. */ sblen = ( (bits24[0]) | (bits24[1] << 8) | (bits24[2] << 16) ); switch(block) { case VOC_DATA: if (SDL_RWread(src, &uc, sizeof (uc), 1) != 1) return 0; /* When DATA block preceeded by an EXTENDED */ /* block, the DATA blocks rate value is invalid */ if (!v->extended) { if (uc == 0) { Sound_SetError("VOC Sample rate is zero?"); return 0; } if ((v->rate != -1) && (uc != v->rate)) { Sound_SetError("VOC sample rate codes differ"); return 0; } v->rate = uc; sample->actual.rate = 1000000.0/(256 - v->rate); v->channels = 1; } if (SDL_RWread(src, &uc, sizeof (uc), 1) != 1) return 0; if (uc != 0) { Sound_SetError("VOC decoder only interprets 8-bit data"); return 0; } v->extended = 0; v->rest = sblen - 2; v->size = ST_SIZE_BYTE; return 1; case VOC_DATA_16: if (SDL_RWread(src, &new_rate_long, sizeof (new_rate_long), 1) != 1) return 0; new_rate_long = SDL_SwapLE32(new_rate_long); if (new_rate_long == 0) { Sound_SetError("VOC Sample rate is zero?"); return 0; } if ((v->rate != -1) && (new_rate_long != v->rate)) { Sound_SetError("VOC sample rate codes differ"); return 0; } v->rate = new_rate_long; sample->actual.rate = new_rate_long; if (SDL_RWread(src, &uc, sizeof (uc), 1) != 1) return 0; switch (uc) { case 8: v->size = ST_SIZE_BYTE; break; case 16: v->size = ST_SIZE_WORD; break; default: Sound_SetError("VOC with unknown data size"); return 0; } if (SDL_RWread(src, &v->channels, sizeof (Uint8), 1) != 1) return 0; if (SDL_RWread(src, trash, sizeof (Uint8), 6) != 6) return 0; v->rest = sblen - 12; return 1; case VOC_CONT: v->rest = sblen; return 1; case VOC_SILENCE: if (SDL_RWread(src, &period, sizeof (period), 1) != 1) return 0; period = SDL_SwapLE16(period); if (SDL_RWread(src, &uc, sizeof (uc), 1) != 1) return 0; if (uc == 0) { Sound_SetError("VOC silence sample rate is zero"); return 0; } /* * Some silence-packed files have gratuitously * different sample rate codes in silence. * Adjust period. */ if ((v->rate != -1) && (uc != v->rate)) period = (period * (256 - uc))/(256 - v->rate); else v->rate = uc; v->rest = period; v->silent = 1; return 1; case VOC_LOOP: case VOC_LOOPEND: for(i = 0; i < sblen; i++) /* skip repeat loops. */ { if (SDL_RWread(src, trash, sizeof (Uint8), 1) != 1) return 0; } break; case VOC_EXTENDED: /* An Extended block is followed by a data block */ /* Set this byte so we know to use the rate */ /* value from the extended block and not the */ /* data block. */ v->extended = 1; if (SDL_RWread(src, &new_rate_short, sizeof (new_rate_short), 1) != 1) return 0; new_rate_short = SDL_SwapLE16(new_rate_short); if (new_rate_short == 0) { Sound_SetError("VOC sample rate is zero"); return 0; } if ((v->rate != -1) && (new_rate_short != v->rate)) { Sound_SetError("VOC sample rate codes differ"); return 0; } v->rate = new_rate_short; if (SDL_RWread(src, &uc, sizeof (uc), 1) != 1) return 0; if (uc != 0) { Sound_SetError("VOC decoder only interprets 8-bit data"); return 0; } if (SDL_RWread(src, &uc, sizeof (uc), 1) != 1) return 0; if (uc) sample->actual.channels = 2; /* Stereo */ /* Needed number of channels before finishing compute for rate */ sample->actual.rate = (256000000L/(65536L - v->rate)) / sample->actual.channels; /* An extended block must be followed by a data */ /* block to be valid so loop back to top so it */ /* can be grabed. */ continue; case VOC_MARKER: if (SDL_RWread(src, trash, sizeof (Uint8), 2) != 2) return 0; /* Falling! Falling! */ default: /* text block or other krapola. */ for(i = 0; i < sblen; i++) { if (SDL_RWread(src, &trash, sizeof (Uint8), 1) != 1) return 0; } if (block == VOC_TEXT) continue; /* get next block */ } } return 1; } /* voc_get_block */ static int voc_read_waveform(Sound_Sample *sample, int fill_buf, Uint32 max) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; SDL_RWops *src = internal->rw; vs_t *v = (vs_t *) internal->decoder_private; int done = 0; Uint8 silence = 0x80; Uint8 *buf = internal->buffer; if (v->rest == 0) { if (!voc_get_block(sample)) return 0; } /* if */ if (v->rest == 0) return 0; max = (v->rest < max) ? v->rest : max; if (v->silent) { if (v->size == ST_SIZE_WORD) silence = 0x00; /* Fill in silence */ if (fill_buf) memset(buf + v->bufpos, silence, max); done = max; v->rest -= done; } /* if */ else { if (fill_buf) done = SDL_RWread(src, buf + v->bufpos, 1, max); else { int cur, rc; cur = SDL_RWtell(src); if (cur >= 0) { rc = SDL_RWseek(src, max, SEEK_CUR); if (rc >= 0) done = rc - cur; } /* if */ } /* else */ v->rest -= done; v->bufpos += done; } /* else */ return done; } /* voc_read_waveform */ static int VOC_open(Sound_Sample *sample, const char *ext) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; vs_t *v = NULL; if (!voc_check_header(internal->rw)) return(0); v = (vs_t *) malloc(sizeof (vs_t)); BAIL_IF_MACRO(v == NULL, ERR_OUT_OF_MEMORY, 0); memset(v, '\0', sizeof (vs_t)); internal->decoder_private = v; v->start_pos = SDL_RWtell(internal->rw); v->rate = -1; if (!voc_get_block(sample)) { free(v); return(0); } /* if */ if (v->rate == -1) { Sound_SetError("VOC data had no sound!"); free(v); return(0); } /* if */ SNDDBG(("VOC: Accepting data stream.\n")); sample->actual.format = (v->size == ST_SIZE_WORD) ? AUDIO_S16LSB:AUDIO_U8; sample->actual.channels = v->channels; sample->flags = SOUND_SAMPLEFLAG_CANSEEK; return(1); } /* VOC_open */ static void VOC_close(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; free(internal->decoder_private); } /* VOC_close */ static Uint32 VOC_read(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; vs_t *v = (vs_t *) internal->decoder_private; v->bufpos = 0; while (v->bufpos < internal->buffer_size) { Uint32 rc = voc_read_waveform(sample, 1, internal->buffer_size); if (rc == 0) /* !!! FIXME: Could be an error... */ { sample->flags |= SOUND_SAMPLEFLAG_EOF; break; } /* if */ if (!voc_get_block(sample)) { sample->flags |= SOUND_SAMPLEFLAG_ERROR; break; } /* if */ } /* while */ return(v->bufpos); } /* VOC_read */ static int VOC_rewind(Sound_Sample *sample) { Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; vs_t *v = (vs_t *) internal->decoder_private; int rc = SDL_RWseek(internal->rw, v->start_pos, SEEK_SET); BAIL_IF_MACRO(rc != v->start_pos, ERR_IO_ERROR, 0); v->rest = 0; return(1); } /* VOC_rewind */ static int VOC_seek(Sound_Sample *sample, Uint32 ms) { /* * VOCs don't lend themselves well to seeking, since you have to * parse each section, which is an arbitrary size. The best we can do * is rewind, set a flag saying not to write the waveforms to a buffer, * and decode to the point that we want. Ugh. Fortunately, there's * really no such thing as a large VOC, due to the era and hardware that * spawned them, so even though this is inefficient, this is still a * relatively fast operation in most cases. */ Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; vs_t *v = (vs_t *) internal->decoder_private; int offset = __Sound_convertMsToBytePos(&sample->actual, ms); int origpos = SDL_RWtell(internal->rw); int origrest = v->rest; BAIL_IF_MACRO(!VOC_rewind(sample), NULL, 0); v->bufpos = 0; while (offset > 0) { Uint32 rc = voc_read_waveform(sample, 0, offset); if ( (rc == 0) || (!voc_get_block(sample)) ) { SDL_RWseek(internal->rw, origpos, SEEK_SET); v->rest = origrest; return(0); } /* if */ offset -= rc; } /* while */ return(1); } /* VOC_seek */ #endif /* SOUND_SUPPORTS_VOC */ /* end of voc.c ... */