Mercurial > SDL_sound_CoreAudio
view playsound/Makefile.am @ 485:137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 27 Feb 2005 19:53:25 +0000 |
parents | 35dfa9d9782e |
children | 1b91006ebfef 355129c687b7 |
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bin_PROGRAMS = playsound INCLUDES = -I$(top_srcdir) if USE_PHYSICSFS PHYSFS_CFLG = -DSUPPORT_PHYSFS=1 PHYSFS_LIBS = -lphysfs else PHYSFS_CFLG = PHYSFS_SRCS = PHYSFS_LIBS = endif playsound_CFLAGS = $(PHYSFS_CFLG) playsound_LDADD = ../libSDL_sound.la $(PHYSFS_LIBS) playsound_SOURCES = playsound.c physfsrwops.c physfsrwops.h