Mercurial > SDL_sound_CoreAudio
view decoders/timidity/instrum_dls.c @ 563:11bb8cb8ebc8
I think we can call playsound a 1.0 release by now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 30 Jan 2009 02:45:38 -0500 |
parents | 4d2febf33dc7 |
children | d02c00ce16d9 |
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/* TiMidity -- Experimental MIDI to WAVE converter Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. instrum.h */ #include <stdlib.h> #include <string.h> #include "SDL.h" #include "SDL_endian.h" #include "SDL_rwops.h" #include "SDL_sound.h" #define __SDL_SOUND_INTERNAL__ #include "SDL_sound_internal.h" #include "timidity.h" #include "options.h" #include "instrum.h" #include "tables.h" #include "common.h" /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_riff.h * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ typedef struct _RIFF_Chunk { Uint32 magic; Uint32 length; Uint32 subtype; Uint8 *data; struct _RIFF_Chunk *child; struct _RIFF_Chunk *next; } RIFF_Chunk; extern DECLSPEC RIFF_Chunk* SDLCALL LoadRIFF(SDL_RWops *src); extern DECLSPEC void SDLCALL FreeRIFF(RIFF_Chunk *chunk); extern DECLSPEC void SDLCALL PrintRIFF(RIFF_Chunk *chunk, int level); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_riff.c * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ #define RIFF 0x46464952 /* "RIFF" */ #define LIST 0x5453494c /* "LIST" */ static RIFF_Chunk *AllocRIFFChunk() { RIFF_Chunk *chunk = (RIFF_Chunk *)malloc(sizeof(*chunk)); if ( !chunk ) { __Sound_SetError(ERR_OUT_OF_MEMORY); return NULL; } memset(chunk, 0, sizeof(*chunk)); return chunk; } static void FreeRIFFChunk(RIFF_Chunk *chunk) { if ( chunk->child ) { FreeRIFFChunk(chunk->child); } if ( chunk->next ) { FreeRIFFChunk(chunk->next); } free(chunk); } static int ChunkHasSubType(Uint32 magic) { static Uint32 chunk_list[] = { RIFF, LIST }; int i; for ( i = 0; i < SDL_TABLESIZE(chunk_list); ++i ) { if ( magic == chunk_list[i] ) { return 1; } } return 0; } static int ChunkHasSubChunks(Uint32 magic) { static Uint32 chunk_list[] = { RIFF, LIST }; int i; for ( i = 0; i < SDL_TABLESIZE(chunk_list); ++i ) { if ( magic == chunk_list[i] ) { return 1; } } return 0; } static void LoadSubChunks(RIFF_Chunk *chunk, Uint8 *data, Uint32 left) { Uint8 *subchunkData; Uint32 subchunkDataLen; while ( left > 8 ) { RIFF_Chunk *child = AllocRIFFChunk(); RIFF_Chunk *next, *prev = NULL; for ( next = chunk->child; next; next = next->next ) { prev = next; } if ( prev ) { prev->next = child; } else { chunk->child = child; } child->magic = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); data += 4; left -= 4; child->length = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24); data += 4; left -= 4; child->data = data; if ( child->length > left ) { child->length = left; } subchunkData = child->data; subchunkDataLen = child->length; if ( ChunkHasSubType(child->magic) && subchunkDataLen >= 4 ) { child->subtype = (subchunkData[0] << 0) | (subchunkData[1] << 8) | (subchunkData[2] << 16) | (subchunkData[3] << 24); subchunkData += 4; subchunkDataLen -= 4; } if ( ChunkHasSubChunks(child->magic) ) { LoadSubChunks(child, subchunkData, subchunkDataLen); } data += child->length; left -= child->length; } } RIFF_Chunk *LoadRIFF(SDL_RWops *src) { RIFF_Chunk *chunk; Uint8 *subchunkData; Uint32 subchunkDataLen; /* Allocate the chunk structure */ chunk = AllocRIFFChunk(); /* Make sure the file is in RIFF format */ chunk->magic = SDL_ReadLE32(src); chunk->length = SDL_ReadLE32(src); if ( chunk->magic != RIFF ) { __Sound_SetError("Not a RIFF file"); FreeRIFFChunk(chunk); return NULL; } chunk->data = (Uint8 *)malloc(chunk->length); if ( chunk->data == NULL ) { __Sound_SetError(ERR_OUT_OF_MEMORY); FreeRIFFChunk(chunk); return NULL; } if ( SDL_RWread(src, chunk->data, chunk->length, 1) != 1 ) { __Sound_SetError(ERR_IO_ERROR); FreeRIFF(chunk); return NULL; } subchunkData = chunk->data; subchunkDataLen = chunk->length; if ( ChunkHasSubType(chunk->magic) && subchunkDataLen >= 4 ) { chunk->subtype = (subchunkData[0] << 0) | (subchunkData[1] << 8) | (subchunkData[2] << 16) | (subchunkData[3] << 24); subchunkData += 4; subchunkDataLen -= 4; } if ( ChunkHasSubChunks(chunk->magic) ) { LoadSubChunks(chunk, subchunkData, subchunkDataLen); } return chunk; } void FreeRIFF(RIFF_Chunk *chunk) { free(chunk->data); FreeRIFFChunk(chunk); } void PrintRIFF(RIFF_Chunk *chunk, int level) { static char prefix[128]; if ( level == sizeof(prefix)-1 ) { return; } if ( level > 0 ) { prefix[(level-1)*2] = ' '; prefix[(level-1)*2+1] = ' '; } prefix[level*2] = '\0'; printf("%sChunk: %c%c%c%c (%d bytes)", prefix, ((chunk->magic >> 0) & 0xFF), ((chunk->magic >> 8) & 0xFF), ((chunk->magic >> 16) & 0xFF), ((chunk->magic >> 24) & 0xFF), chunk->length); if ( chunk->subtype ) { printf(" subtype: %c%c%c%c", ((chunk->subtype >> 0) & 0xFF), ((chunk->subtype >> 8) & 0xFF), ((chunk->subtype >> 16) & 0xFF), ((chunk->subtype >> 24) & 0xFF)); } printf("\n"); if ( chunk->child ) { printf("%s{\n", prefix); PrintRIFF(chunk->child, level + 1); printf("%s}\n", prefix); } if ( chunk->next ) { PrintRIFF(chunk->next, level); } if ( level > 0 ) { prefix[(level-1)*2] = '\0'; } } #ifdef TEST_MAIN_RIFF main(int argc, char *argv[]) { int i; for ( i = 1; i < argc; ++i ) { RIFF_Chunk *chunk; SDL_RWops *src = SDL_RWFromFile(argv[i], "rb"); if ( !src ) { fprintf(stderr, "Couldn't open %s: %s", argv[i], SDL_GetError()); continue; } chunk = LoadRIFF(src); if ( chunk ) { PrintRIFF(chunk, 0); FreeRIFF(chunk); } else { fprintf(stderr, "Couldn't load %s: %s\n", argv[i], SDL_GetError()); } SDL_RWclose(src); } } #endif // TEST_MAIN /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_dls.h * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* This code is based on the DLS spec version 1.1, available at: http://www.midi.org/about-midi/dls/dlsspec.shtml */ /* Some typedefs so the public dls headers don't need to be modified */ #define FAR typedef Uint8 BYTE; typedef Sint16 SHORT; typedef Uint16 USHORT; typedef Uint16 WORD; typedef Sint32 LONG; typedef Uint32 ULONG; typedef Uint32 DWORD; #define mmioFOURCC(A, B, C, D) \ (((A) << 0) | ((B) << 8) | ((C) << 16) | ((D) << 24)) #define DEFINE_GUID(A, B, C, E, F, G, H, I, J, K, L, M) #include "dls1.h" #include "dls2.h" typedef struct _WaveFMT { WORD wFormatTag; WORD wChannels; DWORD dwSamplesPerSec; DWORD dwAvgBytesPerSec; WORD wBlockAlign; WORD wBitsPerSample; } WaveFMT; typedef struct _DLS_Wave { WaveFMT *format; Uint8 *data; Uint32 length; WSMPL *wsmp; WLOOP *wsmp_loop; } DLS_Wave; typedef struct _DLS_Region { RGNHEADER *header; WAVELINK *wlnk; WSMPL *wsmp; WLOOP *wsmp_loop; CONNECTIONLIST *art; CONNECTION *artList; } DLS_Region; typedef struct _DLS_Instrument { const char *name; INSTHEADER *header; DLS_Region *regions; CONNECTIONLIST *art; CONNECTION *artList; } DLS_Instrument; typedef struct _DLS_Data { struct _RIFF_Chunk *chunk; Uint32 cInstruments; DLS_Instrument *instruments; POOLTABLE *ptbl; POOLCUE *ptblList; DLS_Wave *waveList; const char *name; const char *artist; const char *copyright; const char *comments; } DLS_Data; extern DECLSPEC DLS_Data* SDLCALL LoadDLS(SDL_RWops *src); extern DECLSPEC void SDLCALL FreeDLS(DLS_Data *chunk); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * load_dls.c * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ #define FOURCC_LIST 0x5453494c /* "LIST" */ #define FOURCC_FMT 0x20746D66 /* "fmt " */ #define FOURCC_DATA 0x61746164 /* "data" */ #define FOURCC_INFO mmioFOURCC('I','N','F','O') #define FOURCC_IARL mmioFOURCC('I','A','R','L') #define FOURCC_IART mmioFOURCC('I','A','R','T') #define FOURCC_ICMS mmioFOURCC('I','C','M','S') #define FOURCC_ICMT mmioFOURCC('I','C','M','T') #define FOURCC_ICOP mmioFOURCC('I','C','O','P') #define FOURCC_ICRD mmioFOURCC('I','C','R','D') #define FOURCC_IENG mmioFOURCC('I','E','N','G') #define FOURCC_IGNR mmioFOURCC('I','G','N','R') #define FOURCC_IKEY mmioFOURCC('I','K','E','Y') #define FOURCC_IMED mmioFOURCC('I','M','E','D') #define FOURCC_INAM mmioFOURCC('I','N','A','M') #define FOURCC_IPRD mmioFOURCC('I','P','R','D') #define FOURCC_ISBJ mmioFOURCC('I','S','B','J') #define FOURCC_ISFT mmioFOURCC('I','S','F','T') #define FOURCC_ISRC mmioFOURCC('I','S','R','C') #define FOURCC_ISRF mmioFOURCC('I','S','R','F') #define FOURCC_ITCH mmioFOURCC('I','T','C','H') static void FreeRegions(DLS_Instrument *instrument) { if ( instrument->regions ) { free(instrument->regions); } } static void AllocRegions(DLS_Instrument *instrument) { int datalen = (instrument->header->cRegions * sizeof(DLS_Region)); FreeRegions(instrument); instrument->regions = (DLS_Region *)malloc(datalen); if ( instrument->regions ) { memset(instrument->regions, 0, datalen); } } static void FreeInstruments(DLS_Data *data) { if ( data->instruments ) { Uint32 i; for ( i = 0; i < data->cInstruments; ++i ) { FreeRegions(&data->instruments[i]); } free(data->instruments); } } static void AllocInstruments(DLS_Data *data) { int datalen = (data->cInstruments * sizeof(DLS_Instrument)); FreeInstruments(data); data->instruments = (DLS_Instrument *)malloc(datalen); if ( data->instruments ) { memset(data->instruments, 0, datalen); } } static void FreeWaveList(DLS_Data *data) { if ( data->waveList ) { free(data->waveList); } } static void AllocWaveList(DLS_Data *data) { int datalen = (data->ptbl->cCues * sizeof(DLS_Wave)); FreeWaveList(data); data->waveList = (DLS_Wave *)malloc(datalen); if ( data->waveList ) { memset(data->waveList, 0, datalen); } } static void Parse_colh(DLS_Data *data, RIFF_Chunk *chunk) { data->cInstruments = SDL_SwapLE32(*(Uint32 *)chunk->data); AllocInstruments(data); } static void Parse_insh(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { INSTHEADER *header = (INSTHEADER *)chunk->data; header->cRegions = SDL_SwapLE32(header->cRegions); header->Locale.ulBank = SDL_SwapLE32(header->Locale.ulBank); header->Locale.ulInstrument = SDL_SwapLE32(header->Locale.ulInstrument); instrument->header = header; AllocRegions(instrument); } static void Parse_rgnh(DLS_Data *data, RIFF_Chunk *chunk, DLS_Region *region) { RGNHEADER *header = (RGNHEADER *)chunk->data; header->RangeKey.usLow = SDL_SwapLE16(header->RangeKey.usLow); header->RangeKey.usHigh = SDL_SwapLE16(header->RangeKey.usHigh); header->RangeVelocity.usLow = SDL_SwapLE16(header->RangeVelocity.usLow); header->RangeVelocity.usHigh = SDL_SwapLE16(header->RangeVelocity.usHigh); header->fusOptions = SDL_SwapLE16(header->fusOptions); header->usKeyGroup = SDL_SwapLE16(header->usKeyGroup); region->header = header; } static void Parse_wlnk(DLS_Data *data, RIFF_Chunk *chunk, DLS_Region *region) { WAVELINK *wlnk = (WAVELINK *)chunk->data; wlnk->fusOptions = SDL_SwapLE16(wlnk->fusOptions); wlnk->usPhaseGroup = SDL_SwapLE16(wlnk->usPhaseGroup); wlnk->ulChannel = SDL_SwapLE16(wlnk->ulChannel); wlnk->ulTableIndex = SDL_SwapLE16(wlnk->ulTableIndex); region->wlnk = wlnk; } static void Parse_wsmp(DLS_Data *data, RIFF_Chunk *chunk, WSMPL **wsmp_ptr, WLOOP **wsmp_loop_ptr) { Uint32 i; WSMPL *wsmp = (WSMPL *)chunk->data; WLOOP *loop; wsmp->cbSize = SDL_SwapLE32(wsmp->cbSize); wsmp->usUnityNote = SDL_SwapLE16(wsmp->usUnityNote); wsmp->sFineTune = SDL_SwapLE16(wsmp->sFineTune); wsmp->lAttenuation = SDL_SwapLE32(wsmp->lAttenuation); wsmp->fulOptions = SDL_SwapLE32(wsmp->fulOptions); wsmp->cSampleLoops = SDL_SwapLE32(wsmp->cSampleLoops); loop = (WLOOP *)((Uint8 *)chunk->data + wsmp->cbSize); *wsmp_ptr = wsmp; *wsmp_loop_ptr = loop; for ( i = 0; i < wsmp->cSampleLoops; ++i ) { loop->cbSize = SDL_SwapLE32(loop->cbSize); loop->ulType = SDL_SwapLE32(loop->ulType); loop->ulStart = SDL_SwapLE32(loop->ulStart); loop->ulLength = SDL_SwapLE32(loop->ulLength); ++loop; } } static void Parse_art(DLS_Data *data, RIFF_Chunk *chunk, CONNECTIONLIST **art_ptr, CONNECTION **artList_ptr) { Uint32 i; CONNECTIONLIST *art = (CONNECTIONLIST *)chunk->data; CONNECTION *artList; art->cbSize = SDL_SwapLE32(art->cbSize); art->cConnections = SDL_SwapLE32(art->cConnections); artList = (CONNECTION *)((Uint8 *)chunk->data + art->cbSize); *art_ptr = art; *artList_ptr = artList; for ( i = 0; i < art->cConnections; ++i ) { artList->usSource = SDL_SwapLE16(artList->usSource); artList->usControl = SDL_SwapLE16(artList->usControl); artList->usDestination = SDL_SwapLE16(artList->usDestination); artList->usTransform = SDL_SwapLE16(artList->usTransform); artList->lScale = SDL_SwapLE32(artList->lScale); ++artList; } } static void Parse_lart(DLS_Data *data, RIFF_Chunk *chunk, CONNECTIONLIST **conn_ptr, CONNECTION **connList_ptr) { /* FIXME: This only supports one set of connections */ for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_ART1: case FOURCC_ART2: Parse_art(data, chunk, conn_ptr, connList_ptr); return; } } } static void Parse_rgn(DLS_Data *data, RIFF_Chunk *chunk, DLS_Region *region) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_RGNH: Parse_rgnh(data, chunk, region); break; case FOURCC_WLNK: Parse_wlnk(data, chunk, region); break; case FOURCC_WSMP: Parse_wsmp(data, chunk, ®ion->wsmp, ®ion->wsmp_loop); break; case FOURCC_LART: case FOURCC_LAR2: Parse_lart(data, chunk, ®ion->art, ®ion->artList); break; } } } static void Parse_lrgn(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { Uint32 region = 0; for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_RGN: case FOURCC_RGN2: if ( region < instrument->header->cRegions ) { Parse_rgn(data, chunk, &instrument->regions[region++]); } break; } } } static void Parse_INFO_INS(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_INAM: /* Name */ instrument->name = chunk->data; break; } } } static void Parse_ins(DLS_Data *data, RIFF_Chunk *chunk, DLS_Instrument *instrument) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_INSH: Parse_insh(data, chunk, instrument); break; case FOURCC_LRGN: Parse_lrgn(data, chunk, instrument); break; case FOURCC_LART: case FOURCC_LAR2: Parse_lart(data, chunk, &instrument->art, &instrument->artList); break; case FOURCC_INFO: Parse_INFO_INS(data, chunk, instrument); break; } } } static void Parse_lins(DLS_Data *data, RIFF_Chunk *chunk) { Uint32 instrument = 0; for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_INS: if ( instrument < data->cInstruments ) { Parse_ins(data, chunk, &data->instruments[instrument++]); } break; } } } static void Parse_ptbl(DLS_Data *data, RIFF_Chunk *chunk) { Uint32 i; POOLTABLE *ptbl = (POOLTABLE *)chunk->data; ptbl->cbSize = SDL_SwapLE32(ptbl->cbSize); ptbl->cCues = SDL_SwapLE32(ptbl->cCues); data->ptbl = ptbl; data->ptblList = (POOLCUE *)((Uint8 *)chunk->data + ptbl->cbSize); for ( i = 0; i < ptbl->cCues; ++i ) { data->ptblList[i].ulOffset = SDL_SwapLE32(data->ptblList[i].ulOffset); } AllocWaveList(data); } static void Parse_fmt(DLS_Data *data, RIFF_Chunk *chunk, DLS_Wave *wave) { WaveFMT *fmt = (WaveFMT *)chunk->data; fmt->wFormatTag = SDL_SwapLE16(fmt->wFormatTag); fmt->wChannels = SDL_SwapLE16(fmt->wChannels); fmt->dwSamplesPerSec = SDL_SwapLE32(fmt->dwSamplesPerSec); fmt->dwAvgBytesPerSec = SDL_SwapLE32(fmt->dwAvgBytesPerSec); fmt->wBlockAlign = SDL_SwapLE16(fmt->wBlockAlign); fmt->wBitsPerSample = SDL_SwapLE16(fmt->wBitsPerSample); wave->format = fmt; } static void Parse_data(DLS_Data *data, RIFF_Chunk *chunk, DLS_Wave *wave) { wave->data = chunk->data; wave->length = chunk->length; } static void Parse_wave(DLS_Data *data, RIFF_Chunk *chunk, DLS_Wave *wave) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_FMT: Parse_fmt(data, chunk, wave); break; case FOURCC_DATA: Parse_data(data, chunk, wave); break; case FOURCC_WSMP: Parse_wsmp(data, chunk, &wave->wsmp, &wave->wsmp_loop); break; } } } static void Parse_wvpl(DLS_Data *data, RIFF_Chunk *chunk) { Uint32 wave = 0; for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_wave: if ( wave < data->ptbl->cCues ) { Parse_wave(data, chunk, &data->waveList[wave++]); } break; } } } static void Parse_INFO_DLS(DLS_Data *data, RIFF_Chunk *chunk) { for ( chunk = chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_IARL: /* Archival Location */ break; case FOURCC_IART: /* Artist */ data->artist = chunk->data; break; case FOURCC_ICMS: /* Commisioned */ break; case FOURCC_ICMT: /* Comments */ data->comments = chunk->data; break; case FOURCC_ICOP: /* Copyright */ data->copyright = chunk->data; break; case FOURCC_ICRD: /* Creation Date */ break; case FOURCC_IENG: /* Engineer */ break; case FOURCC_IGNR: /* Genre */ break; case FOURCC_IKEY: /* Keywords */ break; case FOURCC_IMED: /* Medium */ break; case FOURCC_INAM: /* Name */ data->name = chunk->data; break; case FOURCC_IPRD: /* Product */ break; case FOURCC_ISBJ: /* Subject */ break; case FOURCC_ISFT: /* Software */ break; case FOURCC_ISRC: /* Source */ break; case FOURCC_ISRF: /* Source Form */ break; case FOURCC_ITCH: /* Technician */ break; } } } DLS_Data *LoadDLS(SDL_RWops *src) { RIFF_Chunk *chunk; DLS_Data *data = (DLS_Data *)malloc(sizeof(*data)); if ( !data ) { __Sound_SetError(ERR_OUT_OF_MEMORY); return NULL; } memset(data, 0, sizeof(*data)); data->chunk = LoadRIFF(src); if ( !data->chunk ) { FreeDLS(data); return NULL; } for ( chunk = data->chunk->child; chunk; chunk = chunk->next ) { Uint32 magic = (chunk->magic == FOURCC_LIST) ? chunk->subtype : chunk->magic; switch(magic) { case FOURCC_COLH: Parse_colh(data, chunk); break; case FOURCC_LINS: Parse_lins(data, chunk); break; case FOURCC_PTBL: Parse_ptbl(data, chunk); break; case FOURCC_WVPL: Parse_wvpl(data, chunk); break; case FOURCC_INFO: Parse_INFO_DLS(data, chunk); break; } } return data; } void FreeDLS(DLS_Data *data) { if ( data->chunk ) { FreeRIFF(data->chunk); } FreeInstruments(data); FreeWaveList(data); free(data); } static const char *SourceToString(USHORT usSource) { switch(usSource) { case CONN_SRC_NONE: return "NONE"; case CONN_SRC_LFO: return "LFO"; case CONN_SRC_KEYONVELOCITY: return "KEYONVELOCITY"; case CONN_SRC_KEYNUMBER: return "KEYNUMBER"; case CONN_SRC_EG1: return "EG1"; case CONN_SRC_EG2: return "EG2"; case CONN_SRC_PITCHWHEEL: return "PITCHWHEEL"; case CONN_SRC_CC1: return "CC1"; case CONN_SRC_CC7: return "CC7"; case CONN_SRC_CC10: return "CC10"; case CONN_SRC_CC11: return "CC11"; case CONN_SRC_POLYPRESSURE: return "POLYPRESSURE"; case CONN_SRC_CHANNELPRESSURE: return "CHANNELPRESSURE"; case CONN_SRC_VIBRATO: return "VIBRATO"; case CONN_SRC_MONOPRESSURE: return "MONOPRESSURE"; case CONN_SRC_CC91: return "CC91"; case CONN_SRC_CC93: return "CC93"; default: return "UNKNOWN"; } } static const char *TransformToString(USHORT usTransform) { switch (usTransform) { case CONN_TRN_NONE: return "NONE"; case CONN_TRN_CONCAVE: return "CONCAVE"; case CONN_TRN_CONVEX: return "CONVEX"; case CONN_TRN_SWITCH: return "SWITCH"; default: return "UNKNOWN"; } } static const char *DestinationToString(USHORT usDestination) { switch (usDestination) { case CONN_DST_NONE: return "NONE"; case CONN_DST_ATTENUATION: return "ATTENUATION"; case CONN_DST_PITCH: return "PITCH"; case CONN_DST_PAN: return "PAN"; case CONN_DST_LFO_FREQUENCY: return "LFO_FREQUENCY"; case CONN_DST_LFO_STARTDELAY: return "LFO_STARTDELAY"; case CONN_DST_EG1_ATTACKTIME: return "EG1_ATTACKTIME"; case CONN_DST_EG1_DECAYTIME: return "EG1_DECAYTIME"; case CONN_DST_EG1_RELEASETIME: return "EG1_RELEASETIME"; case CONN_DST_EG1_SUSTAINLEVEL: return "EG1_SUSTAINLEVEL"; case CONN_DST_EG2_ATTACKTIME: return "EG2_ATTACKTIME"; case CONN_DST_EG2_DECAYTIME: return "EG2_DECAYTIME"; case CONN_DST_EG2_RELEASETIME: return "EG2_RELEASETIME"; case CONN_DST_EG2_SUSTAINLEVEL: return "EG2_SUSTAINLEVEL"; case CONN_DST_KEYNUMBER: return "KEYNUMBER"; case CONN_DST_LEFT: return "LEFT"; case CONN_DST_RIGHT: return "RIGHT"; case CONN_DST_CENTER: return "CENTER"; case CONN_DST_LEFTREAR: return "LEFTREAR"; case CONN_DST_RIGHTREAR: return "RIGHTREAR"; case CONN_DST_LFE_CHANNEL: return "LFE_CHANNEL"; case CONN_DST_CHORUS: return "CHORUS"; case CONN_DST_REVERB: return "REVERB"; case CONN_DST_VIB_FREQUENCY: return "VIB_FREQUENCY"; case CONN_DST_VIB_STARTDELAY: return "VIB_STARTDELAY"; case CONN_DST_EG1_DELAYTIME: return "EG1_DELAYTIME"; case CONN_DST_EG1_HOLDTIME: return "EG1_HOLDTIME"; case CONN_DST_EG1_SHUTDOWNTIME: return "EG1_SHUTDOWNTIME"; case CONN_DST_EG2_DELAYTIME: return "EG2_DELAYTIME"; case CONN_DST_EG2_HOLDTIME: return "EG2_HOLDTIME"; case CONN_DST_FILTER_CUTOFF: return "FILTER_CUTOFF"; case CONN_DST_FILTER_Q: return "FILTER_Q"; default: return "UNKOWN"; } } static void PrintArt(const char *type, CONNECTIONLIST *art, CONNECTION *artList) { Uint32 i; printf("%s Connections:\n", type); for ( i = 0; i < art->cConnections; ++i ) { printf(" Source: %s, Control: %s, Destination: %s, Transform: %s, Scale: %d\n", SourceToString(artList[i].usSource), SourceToString(artList[i].usControl), DestinationToString(artList[i].usDestination), TransformToString(artList[i].usTransform), artList[i].lScale); } } static void PrintWave(DLS_Wave *wave, Uint32 index) { WaveFMT *format = wave->format; if ( format ) { printf(" Wave %u: Format: %hu, %hu channels, %u Hz, %hu bits (length = %u)\n", index, format->wFormatTag, format->wChannels, format->dwSamplesPerSec, format->wBitsPerSample, wave->length); } if ( wave->wsmp ) { Uint32 i; printf(" wsmp->usUnityNote = %hu\n", wave->wsmp->usUnityNote); printf(" wsmp->sFineTune = %hd\n", wave->wsmp->sFineTune); printf(" wsmp->lAttenuation = %d\n", wave->wsmp->lAttenuation); printf(" wsmp->fulOptions = 0x%8.8x\n", wave->wsmp->fulOptions); printf(" wsmp->cSampleLoops = %u\n", wave->wsmp->cSampleLoops); for ( i = 0; i < wave->wsmp->cSampleLoops; ++i ) { WLOOP *loop = &wave->wsmp_loop[i]; printf(" Loop %u:\n", i); printf(" ulStart = %u\n", loop->ulStart); printf(" ulLength = %u\n", loop->ulLength); } } } static void PrintRegion(DLS_Region *region, Uint32 index) { printf(" Region %u:\n", index); if ( region->header ) { printf(" RangeKey = { %hu - %hu }\n", region->header->RangeKey.usLow, region->header->RangeKey.usHigh); printf(" RangeVelocity = { %hu - %hu }\n", region->header->RangeVelocity.usLow, region->header->RangeVelocity.usHigh); printf(" fusOptions = 0x%4.4hx\n", region->header->fusOptions); printf(" usKeyGroup = %hu\n", region->header->usKeyGroup); } if ( region->wlnk ) { printf(" wlnk->fusOptions = 0x%4.4hx\n", region->wlnk->fusOptions); printf(" wlnk->usPhaseGroup = %hu\n", region->wlnk->usPhaseGroup); printf(" wlnk->ulChannel = %u\n", region->wlnk->ulChannel); printf(" wlnk->ulTableIndex = %u\n", region->wlnk->ulTableIndex); } if ( region->wsmp ) { Uint32 i; printf(" wsmp->usUnityNote = %hu\n", region->wsmp->usUnityNote); printf(" wsmp->sFineTune = %hd\n", region->wsmp->sFineTune); printf(" wsmp->lAttenuation = %d\n", region->wsmp->lAttenuation); printf(" wsmp->fulOptions = 0x%8.8x\n", region->wsmp->fulOptions); printf(" wsmp->cSampleLoops = %u\n", region->wsmp->cSampleLoops); for ( i = 0; i < region->wsmp->cSampleLoops; ++i ) { WLOOP *loop = ®ion->wsmp_loop[i]; printf(" Loop %u:\n", i); printf(" ulStart = %u\n", loop->ulStart); printf(" ulLength = %u\n", loop->ulLength); } } if ( region->art && region->art->cConnections > 0 ) { PrintArt("Region", region->art, region->artList); } } static void PrintInstrument(DLS_Instrument *instrument, Uint32 index) { printf("Instrument %u:\n", index); if ( instrument->name ) { printf(" Name: %s\n", instrument->name); } if ( instrument->header ) { Uint32 i; printf(" ulBank = 0x%8.8x\n", instrument->header->Locale.ulBank); printf(" ulInstrument = %u\n", instrument->header->Locale.ulInstrument); printf(" Regions: %u\n", instrument->header->cRegions); for ( i = 0; i < instrument->header->cRegions; ++i ) { PrintRegion(&instrument->regions[i], i); } } if ( instrument->art && instrument->art->cConnections > 0 ) { PrintArt("Instrument", instrument->art, instrument->artList); } }; void PrintDLS(DLS_Data *data) { printf("DLS Data:\n"); printf("cInstruments = %u\n", data->cInstruments); if ( data->instruments ) { Uint32 i; for ( i = 0; i < data->cInstruments; ++i ) { PrintInstrument(&data->instruments[i], i); } } if ( data->ptbl && data->ptbl->cCues > 0 ) { Uint32 i; printf("Cues: "); for ( i = 0; i < data->ptbl->cCues; ++i ) { if ( i > 0 ) { printf(", "); } printf("%u", data->ptblList[i].ulOffset); } printf("\n"); } if ( data->waveList ) { Uint32 i; printf("Waves:\n"); for ( i = 0; i < data->ptbl->cCues; ++i ) { PrintWave(&data->waveList[i], i); } } if ( data->name ) { printf("Name: %s\n", data->name); } if ( data->artist ) { printf("Artist: %s\n", data->artist); } if ( data->copyright ) { printf("Copyright: %s\n", data->copyright); } if ( data->comments ) { printf("Comments: %s\n", data->comments); } } #ifdef TEST_MAIN_DLS main(int argc, char *argv[]) { int i; for ( i = 1; i < argc; ++i ) { DLS_Data *data; SDL_RWops *src = SDL_RWFromFile(argv[i], "rb"); if ( !src ) { fprintf(stderr, "Couldn't open %s: %s", argv[i], SDL_GetError()); continue; } data = LoadDLS(src); if ( data ) { PrintRIFF(data->chunk, 0); PrintDLS(data); FreeDLS(data); } else { fprintf(stderr, "Couldn't load %s: %s\n", argv[i], SDL_GetError()); } SDL_RWclose(src); } } #endif // TEST_MAIN /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ /* * * * * * * * * * * * * * * * * instrum_dls.c * * * * * * * * * * * * * */ /*-------------------------------------------------------------------------*/ DLS_Data *Timidity_LoadDLS(SDL_RWops *src) { DLS_Data *patches = LoadDLS(src); if (!patches) { SNDDBG(("%s", SDL_GetError())); } return patches; } void Timidity_FreeDLS(DLS_Data *patches) { FreeDLS(patches); } /* convert timecents to sec */ static double to_msec(int timecent) { if (timecent == 0x80000000 || timecent == 0) return 0.0; return 1000.0 * pow(2.0, (double)(timecent / 65536) / 1200.0); } /* convert decipercent to {0..1} */ static double to_normalized_percent(int decipercent) { return ((double)(decipercent / 65536)) / 1000.0; } /* convert from 8bit value to fractional offset (15.15) */ static Sint32 to_offset(int offset) { return (Sint32)offset << (7+15); } /* calculate ramp rate in fractional unit; * diff = 8bit, time = msec */ static Sint32 calc_rate(MidiSong *song, int diff, int sample_rate, double msec) { double rate; if(msec < 6) msec = 6; if(diff == 0) diff = 255; diff <<= (7+15); rate = ((double)diff / song->rate) * song->control_ratio * 1000.0 / msec; return (Sint32)rate; } static int load_connection(ULONG cConnections, CONNECTION *artList, USHORT destination) { ULONG i; int value = 0; for (i = 0; i < cConnections; ++i) { CONNECTION *conn = &artList[i]; if(conn->usDestination == destination) { // The formula for the destination is: // usDestination = usDestination + usTransform(usSource * (usControl * lScale)) // Since we are only handling source/control of NONE and identity // transform, this simplifies to: usDestination = usDestination + lScale if (conn->usSource == CONN_SRC_NONE && conn->usControl == CONN_SRC_NONE && conn->usTransform == CONN_TRN_NONE) value += conn->lScale; } } return value; } static void load_region_dls(MidiSong *song, Sample *sample, DLS_Instrument *ins, Uint32 index) { DLS_Region *rgn = &ins->regions[index]; DLS_Wave *wave = &song->patches->waveList[rgn->wlnk->ulTableIndex]; sample->low_freq = freq_table[rgn->header->RangeKey.usLow]; sample->high_freq = freq_table[rgn->header->RangeKey.usHigh]; sample->root_freq = freq_table[rgn->wsmp->usUnityNote]; sample->low_vel = rgn->header->RangeVelocity.usLow; sample->high_vel = rgn->header->RangeVelocity.usHigh; sample->modes = MODES_16BIT; sample->sample_rate = wave->format->dwSamplesPerSec; sample->data_length = wave->length / 2; sample->data = (sample_t *)safe_malloc(wave->length); memcpy(sample->data, wave->data, wave->length); if (rgn->wsmp->cSampleLoops) { sample->modes |= (MODES_LOOPING|MODES_SUSTAIN); sample->loop_start = rgn->wsmp_loop->ulStart / 2; sample->loop_end = sample->loop_start + (rgn->wsmp_loop->ulLength / 2); } sample->volume = 1.0f; if (sample->modes & MODES_SUSTAIN) { int value; double attack, hold, decay, release; int sustain; CONNECTIONLIST *art = NULL; CONNECTION *artList = NULL; if (ins->art && ins->art->cConnections > 0 && ins->artList) { art = ins->art; artList = ins->artList; } else { art = rgn->art; artList = rgn->artList; } value = load_connection(art->cConnections, artList, CONN_DST_EG1_ATTACKTIME); attack = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_HOLDTIME); hold = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_DECAYTIME); decay = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_RELEASETIME); release = to_msec(value); value = load_connection(art->cConnections, artList, CONN_DST_EG1_SUSTAINLEVEL); sustain = (int)((1.0 - to_normalized_percent(value)) * 250.0); value = load_connection(art->cConnections, artList, CONN_DST_PAN); sample->panning = (int)((0.5 + to_normalized_percent(value)) * 127.0); /* printf("%d, Rate=%d LV=%d HV=%d Low=%d Hi=%d Root=%d Pan=%d Attack=%f Hold=%f Sustain=%d Decay=%f Release=%f\n", index, sample->sample_rate, rgn->header->RangeVelocity.usLow, rgn->header->RangeVelocity.usHigh, sample->low_freq, sample->high_freq, sample->root_freq, sample->panning, attack, hold, sustain, decay, release); */ sample->envelope_offset[0] = to_offset(255); sample->envelope_rate[0] = calc_rate(song, 255, sample->sample_rate, attack); sample->envelope_offset[1] = to_offset(250); sample->envelope_rate[1] = calc_rate(song, 5, sample->sample_rate, hold); sample->envelope_offset[2] = to_offset(sustain); sample->envelope_rate[2] = calc_rate(song, 255 - sustain, sample->sample_rate, decay); sample->envelope_offset[3] = to_offset(0); sample->envelope_rate[3] = calc_rate(song, 5 + sustain, sample->sample_rate, release); sample->envelope_offset[4] = to_offset(0); sample->envelope_rate[4] = to_offset(1); sample->envelope_offset[5] = to_offset(0); sample->envelope_rate[5] = to_offset(1); sample->modes |= MODES_ENVELOPE; } sample->data_length <<= FRACTION_BITS; sample->loop_start <<= FRACTION_BITS; sample->loop_end <<= FRACTION_BITS; } Instrument *load_instrument_dls(MidiSong *song, int drum, int bank, int instrument) { Instrument *inst; Uint32 i; DLS_Instrument *dls_ins; if (!song->patches) return(NULL); drum = drum ? 0x80000000 : 0; for (i = 0; i < song->patches->cInstruments; ++i) { dls_ins = &song->patches->instruments[i]; if ((dls_ins->header->Locale.ulBank & 0x80000000) == drum && ((dls_ins->header->Locale.ulBank >> 8) & 0xFF) == bank && dls_ins->header->Locale.ulInstrument == instrument) break; } if (i == song->patches->cInstruments && !bank) { for (i = 0; i < song->patches->cInstruments; ++i) { dls_ins = &song->patches->instruments[i]; if ((dls_ins->header->Locale.ulBank & 0x80000000) == drum && dls_ins->header->Locale.ulInstrument == instrument) break; } } if (i == song->patches->cInstruments) { SNDDBG(("Couldn't find %s instrument %d in bank %d\n", drum ? "drum" : "melodic", instrument, bank)); return(NULL); } inst = (Instrument *)safe_malloc(sizeof(*inst)); inst->samples = dls_ins->header->cRegions; inst->sample = (Sample *)safe_malloc(inst->samples * sizeof(*inst->sample)); memset(inst->sample, 0, inst->samples * sizeof(*inst->sample)); /* printf("Found %s instrument %d in bank %d named %s with %d regions\n", drum ? "drum" : "melodic", instrument, bank, dls_ins->name, inst->samples); */ for (i = 0; i < dls_ins->header->cRegions; ++i) { load_region_dls(song, &inst->sample[i], dls_ins, i); } return(inst); }