Mercurial > SDL_sound_CoreAudio
diff audio_convert.c @ 342:fbbb1f25b944
Cleanups by Torbj�rn.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 22 May 2002 09:27:54 +0000 |
parents | 907e3776d2f4 |
children | ce998ee6194f |
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--- a/audio_convert.c Wed May 22 09:27:12 2002 +0000 +++ b/audio_convert.c Wed May 22 09:27:54 2002 +0000 @@ -45,7 +45,7 @@ * audio data. */ -void Sound_ConvertEndian(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_ConvertEndian(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *data, tmp; @@ -71,7 +71,7 @@ * significant bit of each sample. */ -void Sound_ConvertSign(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_ConvertSign(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *data; @@ -108,7 +108,7 @@ * of each 16-bit sample. */ -void Sound_Convert8(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_Convert8(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *src, *dst; @@ -136,7 +136,7 @@ /* Convert 8-bit to 16-bit - LSB */ -void Sound_Convert16LSB(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_Convert16LSB(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *src, *dst; @@ -161,7 +161,7 @@ /* Convert 8-bit to 16-bit - MSB */ -void Sound_Convert16MSB(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_Convert16MSB(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *src, *dst; @@ -186,7 +186,7 @@ /* Duplicate a mono channel to both stereo channels */ -void Sound_ConvertStereo(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_ConvertStereo(Sound_AudioCVT *cvt, Uint16 *format) { int i; @@ -230,7 +230,7 @@ /* Effectively mix right and left channels into a single channel */ -void Sound_ConvertMono(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_ConvertMono(Sound_AudioCVT *cvt, Uint16 *format) { int i; Sint32 sample; @@ -386,7 +386,7 @@ /* Convert rate up by multiple of 2 */ -void Sound_RateMUL2(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_RateMUL2(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *src, *dst; @@ -428,7 +428,7 @@ /* Convert rate down by multiple of 2 */ -void Sound_RateDIV2(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_RateDIV2(Sound_AudioCVT *cvt, Uint16 *format) { int i; Uint8 *src, *dst; @@ -467,7 +467,7 @@ /* Very slow rate conversion routine */ -void Sound_RateSLOW(Sound_AudioCVT *cvt, Uint16 *format) +static void Sound_RateSLOW(Sound_AudioCVT *cvt, Uint16 *format) { double ipos; int i, clen;