Mercurial > SDL_sound_CoreAudio
diff SDL_sound_internal.h @ 387:fb519e6028e3
Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 05 Jul 2002 23:11:51 +0000 |
parents | cbb15ecf423a |
children | c42ac9ee2ce4 |
line wrap: on
line diff
--- a/SDL_sound_internal.h Fri Jul 05 22:34:55 2002 +0000 +++ b/SDL_sound_internal.h Fri Jul 05 23:11:51 2002 +0000 @@ -163,13 +163,13 @@ * sample->flags |= SOUND_SAMPLEFLAG_EOF; * * If there's an unrecoverable error, then do: - * Sound_SetError(ERR_EXPLAIN_WHAT_WENT_WRONG); + * __Sound_SetError(ERR_EXPLAIN_WHAT_WENT_WRONG); * sample->flags |= SOUND_SAMPLEFLAG_ERROR; * * If there's more data, but you'd have to block for considerable * amounts of time to get at it, or there's a recoverable error, * then do: - * Sound_SetError(ERR_EXPLAIN_WHAT_WENT_WRONG); + * __Sound_SetError(ERR_EXPLAIN_WHAT_WENT_WRONG); * sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; * * SDL_sound will not call your read() method for any samples with @@ -273,9 +273,6 @@ */ void __Sound_SetError(const char *err); -/* !!! FIXME: Clean up elsewhere and get rid of this. */ -#define Sound_SetError __Sound_SetError - /* * Call this to convert milliseconds to an actual byte position, based on * audio data characteristics.