Mercurial > SDL_sound_CoreAudio
diff README @ 248:effbf695ba58
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 05 Feb 2002 20:47:30 +0000 |
parents | 30e21a90f3b1 |
children | 6e1ee1f5be1b |
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--- a/README Tue Feb 05 20:46:57 2002 +0000 +++ b/README Tue Feb 05 20:47:30 2002 +0000 @@ -31,7 +31,19 @@ Building/Installing: -Linux, Unix, BeOS, MacOS X, BSD users: +MacOS X users: + If you want to use the command line tools, read the next section. If you + prefer to use PowerBuilder, download this file: + http://icculus.org/SDL_sound/downloads/PBProjects.tar.gz + ...and extract it into your SDL_sound directory. The PowerBuilder project + files include several of the external libraries, whereas you will have to + find and install those libraries yourself with the command line tools. + +MacOS 9 users: + Included with the source is CWProject.sit, which contains project files for + CodeWarrior 5.0 and later. + +Linux, Unix, BeOS, MacOS X command line, BSD users: If you pulled from CVS, run "./bootstrap" first. Then, run ./configure with your favorite options, "make", "make install".