Mercurial > SDL_sound_CoreAudio
diff CHANGELOG @ 218:cbd5e308f12d
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 13 Jan 2002 21:51:04 +0000 |
parents | 9bafd3e8276e |
children | ef72f3c490e7 |
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--- a/CHANGELOG Sun Jan 13 21:34:46 2002 +0000 +++ b/CHANGELOG Sun Jan 13 21:51:04 2002 +0000 @@ -6,6 +6,8 @@ playsound to try and wait until SDL has completed playing a given sound before closing the audio device. Changed a macro in decoders/shn.c to be more uniform with the other decoders. + SDL_sound error messages are now maintained on a per-thread basis, + and do not interfere with SDL_[GS]etError() anymore. 01112002 - Committed the rest of Torbjörn's MOD patches, to clean up file extension handling. 01092002 - Torbjörn comes through with a ModPlug-based decoder, which should