Mercurial > SDL_sound_CoreAudio
diff CHANGELOG @ 306:c97be6e1bd27
Added framework for Sound_Seek() support.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 21 Apr 2002 18:39:47 +0000 |
parents | 0cf2b2e4a259 |
children | 20e443fc4b7b |
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--- a/CHANGELOG Sun Apr 21 17:48:11 2002 +0000 +++ b/CHANGELOG Sun Apr 21 18:39:47 2002 +0000 @@ -3,7 +3,9 @@ */ 04212002 - Initial work to add a Sound_Seek() API. Removed the NEEDSEEK - sample flag (replaced it with CANSEEK). + sample flag (replaced it with CANSEEK). Hack to change the internal + Sound_SetError() function to __Sound_SetError(). Added internal + function __Sound_convertMsToBytePos(). 04082002 - Cleaned up the archive support in playsound a little bit, and fixed a PhysicsFS bug in the process. 03252002 - Win32 patches and fixes from Tyler Montbriand: handled "inline"