Mercurial > SDL_sound_CoreAudio
diff TODO @ 256:c6b7f7999a0e
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 11 Feb 2002 08:11:09 +0000 |
parents | 4a8d627a2326 |
children | 182fdc76060d |
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--- a/TODO Mon Feb 11 07:04:17 2002 +0000 +++ b/TODO Mon Feb 11 08:11:09 2002 +0000 @@ -1,26 +1,13 @@ -Left todo for 0.1.5: -- Update the Visual C project files. - General stuff TODO: -- Verify portability to various Unixes (BSD, etc) - Man pages for the API. More immediate: -- Write a decent README. - Handle compression and other chunks in WAV files. - Handle compression and other chunks in AIFF-C files. - Cleanup up VOC decoder (seems messy to me). -- Make some of the SNDDBG() strings more uniform. -- Run through ElectricFence, dmalloc, etc... - Fix the crappy rewind implementation in shn.c's SHN_rewind(). - Add a sdlsound-config script. -Decoders to implement: -- .CDA (Does this need specific decoding? Or is a RWops needed?) -- An mpglib MP3 decoder? (or backend mpglib into SMPEG?) -- A c64 SID player? -- ...and more... - Ongoing: - look for "FIXME"s in the code.