Mercurial > SDL_sound_CoreAudio
diff CHANGELOG @ 55:8f0e28b7b28c
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 24 Sep 2001 08:11:33 +0000 |
parents | f3f8e2a0fe76 |
children | 7d3a6ea7f1f0 |
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--- a/CHANGELOG Mon Sep 24 07:55:22 2001 +0000 +++ b/CHANGELOG Mon Sep 24 08:11:33 2001 +0000 @@ -42,11 +42,15 @@ discussion on the mailing list. The init() and quit() methods led to the possibility that certain decoders will flag themselves as unavailable at runtime, and SDL_sound now handles this. - Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; no works on PowerPC - Linux. MikMod tweaks. Changed version to 0.1.2. + Added [LIB|INC]PATH_[OGG|MOD]. Bigendian fixes; now works on + PowerPC Linux. MikMod tweaks. Changed version to 0.1.2. +09242001 - Thank goodness, Torbjörn came through with the MP3 fix. Apparently + SMPEG mixes each chunk of decoded data with whatever is already + in the buffer you give it. I hate that. I'm going to patch SMPEG + to let the programmer enable and disable that behaviour in a given + (SMPEG *), since it's just a CPU eater in this case. --ryan. (icculus@clutteredmind.org) /* end of CHANGELOG ... */ -