Mercurial > SDL_sound_CoreAudio
diff SDL_sound.h @ 386:8c8ecd1008c9
Changed DECLSPEC definition.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 05 Jul 2002 22:34:55 +0000 |
parents | b3ac77d08e79 |
children | fced17b9890c |
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--- a/SDL_sound.h Fri Jul 05 22:32:54 2002 +0000 +++ b/SDL_sound.h Fri Jul 05 22:34:55 2002 +0000 @@ -70,11 +70,16 @@ extern "C" { #endif -/* !!! FIXME: Use SDLCALL instead. */ #ifndef DOXYGEN_SHOULD_IGNORE_THIS + +#ifndef SDLCALL /* may not be defined with older SDL releases. */ +#define SDLCALL +#endif + #ifdef SDL_SOUND_DLL_EXPORTS -# undef DECLSPEC -# define DECLSPEC __declspec(dllexport) +# define SNDDECLSPEC __declspec(dllexport) SDLCALL +#else +# define SNDDECLSPEC SDLCALL #endif #define SOUND_VER_MAJOR 0 @@ -258,7 +263,7 @@ * \sa Sound_Version * \sa SOUND_VERSION */ -DECLSPEC void Sound_GetLinkedVersion(Sound_Version *ver); +SNDDECLSPEC void Sound_GetLinkedVersion(Sound_Version *ver); /** @@ -276,7 +281,7 @@ * * \sa Sound_Quit */ -DECLSPEC int Sound_Init(void); +SNDDECLSPEC int Sound_Init(void); /** @@ -301,7 +306,7 @@ * * \sa Sound_Init */ -DECLSPEC int Sound_Quit(void); +SNDDECLSPEC int Sound_Quit(void); /** @@ -336,7 +341,7 @@ * * \sa Sound_DecoderInfo */ -DECLSPEC const Sound_DecoderInfo **Sound_AvailableDecoders(void); +SNDDECLSPEC const Sound_DecoderInfo **Sound_AvailableDecoders(void); /** @@ -354,7 +359,7 @@ * * \sa Sound_ClearError */ -DECLSPEC const char *Sound_GetError(void); +SNDDECLSPEC const char *Sound_GetError(void); /** @@ -365,7 +370,7 @@ * * \sa Sound_GetError */ -DECLSPEC void Sound_ClearError(void); +SNDDECLSPEC void Sound_ClearError(void); /** @@ -440,7 +445,7 @@ * \sa Sound_Rewind * \sa Sound_FreeSample */ -DECLSPEC Sound_Sample *Sound_NewSample(SDL_RWops *rw, const char *ext, +SNDDECLSPEC Sound_Sample *Sound_NewSample(SDL_RWops *rw, const char *ext, Sound_AudioInfo *desired, Uint32 bufferSize); @@ -471,7 +476,7 @@ * \sa Sound_Rewind * \sa Sound_FreeSample */ -DECLSPEC Sound_Sample *Sound_NewSampleFromFile(const char *filename, +SNDDECLSPEC Sound_Sample *Sound_NewSampleFromFile(const char *filename, Sound_AudioInfo *desired, Uint32 bufferSize); @@ -489,7 +494,7 @@ * \sa Sound_NewSample * \sa Sound_NewSampleFromFile */ -DECLSPEC void Sound_FreeSample(Sound_Sample *sample); +SNDDECLSPEC void Sound_FreeSample(Sound_Sample *sample); /** @@ -517,7 +522,7 @@ * \sa Sound_Decode * \sa Sound_DecodeAll */ -DECLSPEC int Sound_SetBufferSize(Sound_Sample *sample, Uint32 new_size); +SNDDECLSPEC int Sound_SetBufferSize(Sound_Sample *sample, Uint32 new_size); /** @@ -539,7 +544,7 @@ * \sa Sound_Seek * \sa Sound_Rewind */ -DECLSPEC Uint32 Sound_Decode(Sound_Sample *sample); +SNDDECLSPEC Uint32 Sound_Decode(Sound_Sample *sample); /** @@ -575,7 +580,7 @@ * \sa Sound_Decode * \sa Sound_SetBufferSize */ -DECLSPEC Uint32 Sound_DecodeAll(Sound_Sample *sample); +SNDDECLSPEC Uint32 Sound_DecodeAll(Sound_Sample *sample); /** @@ -609,7 +614,7 @@ * * \sa Sound_Seek */ -DECLSPEC int Sound_Rewind(Sound_Sample *sample); +SNDDECLSPEC int Sound_Rewind(Sound_Sample *sample); /** @@ -654,7 +659,7 @@ * * \sa Sound_Rewind */ -DECLSPEC int Sound_Seek(Sound_Sample *sample, Uint32 ms); +SNDDECLSPEC int Sound_Seek(Sound_Sample *sample, Uint32 ms); #ifdef __cplusplus