Mercurial > SDL_sound_CoreAudio
diff SDL_sound.h @ 1:508aac690b19
Whoops...changed some overlooked "voice" to "sound".
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 17 Sep 2001 07:07:51 +0000 |
parents | 1078b3528e6f |
children | fd6cd0e04e6f |
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--- a/SDL_sound.h Fri Sep 14 23:41:11 2001 +0000 +++ b/SDL_sound.h Mon Sep 17 07:07:51 2001 +0000 @@ -41,6 +41,8 @@ * - .OGG (Ogg files, via Ogg Vorbis libraries.) * - .RAWDATA (Raw sound data in any format, internal.) * - .CDA (CD audio read into a sound buffer, internal.) + * - .AU + * - .AIFF * * (...and more to come...) * @@ -49,8 +51,8 @@ * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) */ -#ifndef _INCLUDE_SDL_VOICE_H_ -#define _INCLUDE_SDL_VOICE_H_ +#ifndef _INCLUDE_SDL_SOUND_H_ +#define _INCLUDE_SDL_SOUND_H_ #include "SDL.h" @@ -62,20 +64,20 @@ * These are flags that are used in a Sound_Sample (below) to show various * states. * - * To use: "if (sample->flags & VOICE_SAMPLEFLAGS_ERROR) { dosomething(); }" + * To use: "if (sample->flags & SOUND_SAMPLEFLAGS_ERROR) { dosomething(); }" */ -typedef enum __VOICE_SAMPLEFLAGS__ +typedef enum __SOUND_SAMPLEFLAGS__ { - VOICE_SAMPLEFLAG_NONE = 0, /* Null flag. */ + SOUND_SAMPLEFLAG_NONE = 0, /* Null flag. */ /* these are set at sample creation time... */ - VOICE_SAMPLEFLAG_NEEDSEEK = 1, /* SDL_RWops must be able to seek. */ - VOICE_SAMPLEFLAG_STREAMING = 1 << 1, /* source is streaming (no EOF). */ + SOUND_SAMPLEFLAG_NEEDSEEK = 1, /* SDL_RWops must be able to seek. */ + SOUND_SAMPLEFLAG_STREAMING = 1 << 1, /* source is streaming (no EOF). */ /* these are set during decoding... */ - VOICE_SAMPLEFLAG_EOF = 1 << 29, /* end of input stream. */ - VOICE_SAMPLEFLAG_ERROR = 1 << 30, /* unrecoverable error. */ - VOICE_SAMPLEFLAG_AGAIN = 1 << 31 /* couldn't read without blocking. */ + SOUND_SAMPLEFLAG_EOF = 1 << 29, /* end of input stream. */ + SOUND_SAMPLEFLAG_ERROR = 1 << 30, /* unrecoverable error. */ + SOUND_SAMPLEFLAG_AGAIN = 1 << 31 /* couldn't read without blocking. */ } Sound_SampleFlags; @@ -85,7 +87,7 @@ * EVERY FIELD IN THIS IS READ-ONLY. Please use the API functions to * change them. */ -typedef struct __VOICE_SAMPLE__ +typedef struct __SOUND_SAMPLE__ { void *opaque; /* Internal use only. */ Sound_DecoderInfo *decoder; /* Decoder used for this sample. */ @@ -113,7 +115,7 @@ /* * Just what it says: a x.y.z style version number... */ -typedef struct __VOICE_VERSION__ +typedef struct __SOUND_VERSION__ { int major; int minor; @@ -124,14 +126,14 @@ /* functions and macros... */ -#define VOICE_VER_MAJOR 0 -#define VOICE_VER_MINOR 0 -#define VOICE_VER_PATCH 1 +#define SOUND_VER_MAJOR 0 +#define SOUND_VER_MINOR 0 +#define SOUND_VER_PATCH 1 -#define VOICE_VERSION(x) { \ - (x)->major = VOICE_VER_MAJOR; \ - (x)->minor = VOICE_VER_MINOR; \ - (x)->patch = VOICE_VER_PATCH; \ +#define SOUND_VERSION(x) { \ + (x)->major = SOUND_VER_MAJOR; \ + (x)->minor = SOUND_VER_MINOR; \ + (x)->patch = SOUND_VER_PATCH; \ } /** @@ -139,13 +141,13 @@ * are using a shared library (DLL) version of SDL_sound, then it is possible * that it will be different than the version you compiled against. * - * This is a real function; the macro VOICE_VERSION tells you what version + * This is a real function; the macro SOUND_VERSION tells you what version * of SDL_sound you compiled against: * * Sound_Version compiled; * Sound_Version linked; * - * VOICE_VERSION(&compiled); + * SOUND_VERSION(&compiled); * Sound_GetLinkedVersion(&linked); * printf("We compiled against SDL_sound version %d.%d.%d ...\n", * compiled.major, compiled.minor, compiled.patch); @@ -331,7 +333,7 @@ } #endif -#endif /* !defined _INCLUDE_SDL_VOICE_H_ */ +#endif /* !defined _INCLUDE_SDL_SOUND_H_ */ /* end of SDL_sound.h ... */