Mercurial > SDL_sound_CoreAudio
diff CHANGELOG @ 205:2cae459bc47e
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 10 Jan 2002 01:15:11 +0000 |
parents | dfe83937103c |
children | 4861069841b9 |
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--- a/CHANGELOG Fri Jan 04 06:59:49 2002 +0000 +++ b/CHANGELOG Thu Jan 10 01:15:11 2002 +0000 @@ -2,12 +2,20 @@ * CHANGELOG. */ -01042001 - Forgot to bump playsound's version to match SDL_sound's. Fixed. +01092002 - Torbjörn comes through with a ModPlug-based decoder, which should + work nicely for decoding multiple .MODs at once. Now we need to + figure out what to do with two decoders that can decode the same + file. For now, if you explicitly want either MikMod or ModPlug, you + should explicitly enable one decoder and disable the other on the + configure command line ("--enable-modplug --disable-mikmod", for + example), otherwise configure will try to sort out the best one for + your system. Choice is a wonderful thing. :) +01042002 - Forgot to bump playsound's version to match SDL_sound's. Fixed. Added some notes to the top of COPYING about other libraries, etc. A real MIDI decoder (using a hacked version of the hacked version of Timidity from SDL_mixer) is now in place and working well, thanks to Torbjörn. -01012001 - Happy New Year. Added some debug output to wav.c for future +01012002 - Happy New Year. Added some debug output to wav.c for future codecs (GSM comes to mind). Fixed the SMPEG decoder's URL to point to Loki's webpage. 12302001 - Upped version to 0.1.4.