Mercurial > SDL_sound_CoreAudio
diff decoders/shn.c @ 86:155ab2a427ca
Initial add.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 25 Sep 2001 22:43:09 +0000 |
parents | |
children | 6d9fdec2f708 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/shn.c Tue Sep 25 22:43:09 2001 +0000 @@ -0,0 +1,215 @@ +/* + * SDL_sound -- An abstract sound format decoding API. + * Copyright (C) 2001 Ryan C. Gordon. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* + * Shorten decoder for SDL_sound. + * + * This driver handles Shorten-compressed waveforms. Despite the fact that + * SHNs are generally used in online trading communities, they tend to be + * much bigger than MP3s. If an MP3 crunches the waveform to 10-20 percent + * of its original size, SHNs only go to about 50-60%. Why do the Phish fans + * of the world use this format then? Rabid music traders appreciate the + * sound quality; SHNs, unlike MP3s, do not throw away any part of the + * waveform. Yes, there are people that notice this, and further more, they + * demand it...and if they can't get a good transfer of those larger files + * over the 'net, they haven't underestimated the bandwidth of CDs travelling + * the world through the postal system. + * + * Shorten homepage: http://www.softsound.com/Shorten.html + * + * The Shorten format was gleaned from the shorten codebase, by Tony + * Robinson and SoftSound Limited, but none of their code was used here. + * + * Please see the file LICENSE in the source's root directory. + * + * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) + */ + +#if (defined SOUND_SUPPORTS_SHN) + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +static int SHN_init(void); +static void SHN_quit(void); +static int SHN_open(Sound_Sample *sample, const char *ext); +static void SHN_close(Sound_Sample *sample); +static Uint32 SHN_read(Sound_Sample *sample); + +const Sound_DecoderFunctions __Sound_DecoderFunctions_SHN = +{ + { + "SHN", + "Shorten-compressed audio data", + "Ryan C. Gordon <icculus@clutteredmind.org>", + "http://www.icculus.org/SDL_sound/" + }, + + SHN_init, /* init() method */ + SHN_quit, /* quit() method */ + SHN_open, /* open() method */ + SHN_close, /* close() method */ + SHN_read /* read() method */ +}; + + +static int SHN_init(void) +{ + return(1); /* initialization always successful. */ +} /* SHN_init */ + + +static void SHN_quit(void) +{ + /* it's a no-op. */ +} /* SHN_quit */ + + +static Uint32 mask_table[] = +{ + 0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000F, 0x0000001F, + 0x0000003F, 0x0000007F, 0x000000FF, 0x000001FF, 0x000003FF, 0x000007FF, + 0x00000FFF, 0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF, 0x0001FFFF, + 0x0003FFFF, 0x0007FFFF, 0x000FFFFF, 0x001FFFFF, 0x003FFFFF, 0x007FFFFF, + 0x00FFFFFF, 0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF, 0x1FFFFFFF, + 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF +}; + + +#define MAGIC_NUM 0x676B6A61 /* looks like "ajkg" as chars. */ + +/* + * Look through the whole file for a SHN magic number. This is costly, so + * it should only be done if the user SWEARS they have a Shorten stream... + */ +static inline int extended_shn_magic_search(Sound_Sample *sample) +{ + SDL_RWops *rw = ((Sound_SampleInternal *) sample->opaque)->rw; + Uint32 word = 0; + Uint8 ch; + + while (1) + { + BAIL_IF_MACRO(SDL_RWread(rw, &ch, sizeof (ch), 1) != 1, NULL, -1); + word = ((word << 8) & 0xFFFFFF00) | ch; + if (SDL_SwapLE32(word) == MAGIC_NUM) + { + BAIL_IF_MACRO(SDL_RWread(rw, &ch, sizeof (ch), 1) != 1, NULL, -1); + return((int) ch); + } /* if */ + } /* while */ + + return((int) ch); +} /* extended_shn_magic_search */ + + +/* look for the magic number in the RWops and see what kind of file this is. */ +static inline int determine_shn_version(Sound_Sample *sample) +{ + SDL_RWops *rw = ((Sound_SampleInternal *) sample->opaque)->rw; + Uint32 magic; + Uint8 ch; + + /* + * Apparently the magic number can start at any byte offset in the file, + * and we should just discard prior data, but I'm going to restrict it + * to offset zero for now, so we don't chug down every file that might + * happen to pass through here. If the extension is explicitly "SHN", we + * check the whole stream, though. + */ + + if (__Sound_strcasecmp(ext, "shn") == 0) + return(extended_shn_magic_search(sample); + + BAIL_IF_MACRO(SDL_RWread(rw, &magic, sizeof (magic), 1) != 1, NULL, -1); + BAIL_IF_MACRO(SDL_SwapLE32(magic) != MAGIC_NUM, "SHN: Not a SHN file", -1); + BAIL_IF_MACRO(SDL_RWread(rw, &ch, sizeof (ch), 1) != 1, NULL, -1); + BAIL_IF_MACRO(ch > 3, "SHN: Unsupported file version", -1); + + return((int) ch); +} /* determine_shn_version */ + + +static int SHN_open(Sound_Sample *sample, const char *ext) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + SDL_RWops *rw = internal->rw; + int shn_version = determine_shn_version(sample, ext); + int mean = MEAN_VERSION2; + + BAIL_IF_MACRO(shn_version == -1, NULL, 0); + if (shn_version < 2) /* downgrade? */ + mean = MEAN_VERSION0; + + + + SNDDBG(("SHN: Accepting data stream.\n")); + set up sample->actual; + sample->flags = SOUND_SAMPLEFLAG_NONE; + return(1); /* we'll handle this data. */ +} /* SHN_open */ + + +static void SHN_close(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + clean up anything you put into internal->decoder_private; +} /* SHN_close */ + + +static Uint32 SHN_read(Sound_Sample *sample) +{ + Uint32 retval; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + /* + * We don't actually do any decoding, so we read the fmt data + * directly into the internal buffer... + */ + retval = SDL_RWread(internal->rw, internal->buffer, + 1, internal->buffer_size); + + (or whatever. Do some decoding here...) + + /* Make sure the read went smoothly... */ + if (retval == 0) + sample->flags |= SOUND_SAMPLEFLAG_EOF; + + else if (retval == -1) + sample->flags |= SOUND_SAMPLEFLAG_ERROR; + + /* (next call this EAGAIN may turn into an EOF or error.) */ + else if (retval < internal->buffer_size) + sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; + + (or whatever. retval == number of bytes you put in internal->buffer). + + return(retval); +} /* SHN_read */ + +#endif /* defined SOUND_SUPPORTS_SHN */ + +/* end of shn.c ... */ +