Mercurial > SDL_sound_CoreAudio
comparison TODO @ 424:ff3ec3c6cdde
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 09 Oct 2002 15:50:02 +0000 |
parents | 4ad617261a91 |
children | 137c0b00ea4c |
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423:c1db690b79ed | 424:ff3ec3c6cdde |
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1 More immediate (needed for 1.0 release): | 1 More immediate: |
2 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). | 2 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
3 - Finish implementing seek() method in decoders, see below. | 3 - Finish implementing seek() method in decoders, see below. |
4 - Add a sdlsound-config script? | 4 - Add a sdlsound-config script? |
5 - Clean out FIXMEs. Either fix them or determine they aren't a problem. | |
6 - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... | 5 - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... |
7 | 6 |
8 Decoders still needing seek() method: | 7 Decoders still needing seek() method: |
9 (If decoder can't seek, clean up the stub and report an error.) | 8 (If decoder can't seek, clean up the stub and report an error.) |
10 - mikmod.c | 9 - mikmod.c |