comparison SDL_sound.h @ 389:fced17b9890c

Fixed a typo in the comments (and as such, also in the Doxygen output).
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 10 Jul 2002 03:58:12 +0000
parents 8c8ecd1008c9
children 55c6695b6038
comparison
equal deleted inserted replaced
388:43249ebb82e3 389:fced17b9890c
480 Sound_AudioInfo *desired, 480 Sound_AudioInfo *desired,
481 Uint32 bufferSize); 481 Uint32 bufferSize);
482 482
483 /** 483 /**
484 * \fn void Sound_FreeSample(Sound_Sample *sample) 484 * \fn void Sound_FreeSample(Sound_Sample *sample)
485 * \brief Dispose of a Dispose of a Sound_Sample. 485 * \brief Dispose of a Sound_Sample.
486 * 486 *
487 * This will also close/dispose of the SDL_RWops that was used at creation 487 * This will also close/dispose of the SDL_RWops that was used at creation
488 * time, so there's no need to keep a reference to that around. 488 * time, so there's no need to keep a reference to that around.
489 * The Sound_Sample pointer is invalid after this call, and will almost 489 * The Sound_Sample pointer is invalid after this call, and will almost
490 * certainly result in a crash if you attempt to keep using it. 490 * certainly result in a crash if you attempt to keep using it.