comparison decoders/skeleton.c @ 387:fb519e6028e3

Changed all the Sound_SetError() calls to __Sound_SetError (or BAIL*_MACRO)
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 05 Jul 2002 23:11:51 +0000
parents cbb15ecf423a
children 50bb9a6cebfe
comparison
equal deleted inserted replaced
386:8c8ecd1008c9 387:fb519e6028e3
98 { 98 {
99 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; 99 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
100 SDL_RWops *rw = internal->rw; 100 SDL_RWops *rw = internal->rw;
101 101
102 if (can NOT accept the data) 102 if (can NOT accept the data)
103 { 103 BAIL_MACRO("FMT: expected X, got Y.", 0);
104 Sound_SetError("FMT: expected X, got Y.");
105 return(0);
106 } /* if */
107 104
108 SNDDBG(("FMT: Accepting data stream.\n")); 105 SNDDBG(("FMT: Accepting data stream.\n"));
109 set up sample->actual; 106 set up sample->actual;
110 sample->flags = SOUND_SAMPLEFLAG_NONE; 107 sample->flags = SOUND_SAMPLEFLAG_NONE;
111 return(1); /* we'll handle this data. */ 108 return(1); /* we'll handle this data. */